File: scorer_8c_source.html

package info (click to toggle)
allegro4.4 2%3A4.4.2-5
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 19,920 kB
  • ctags: 39,951
  • sloc: ansic: 164,225; asm: 17,620; cpp: 3,848; objc: 1,687; sh: 1,131; python: 676; pascal: 179; makefile: 48; perl: 29; lisp: 1
file content (561 lines) | stat: -rw-r--r-- 46,584 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>AllegroGL: scorer.c Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="navtree.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="navtree.js"></script>
<script type="text/javascript" src="resize.js"></script>
<script type="text/javascript">
$(document).ready(initResizable);
</script>
<link href="alleggl.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<!-- Generated by Doxygen 1.7.3 -->
<div id="top">
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">AllegroGL&#160;<span id="projectnumber">0.4.4</span></div>
  </td>
 </tr>
 </tbody>
</table>
</div>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="pages.html"><span>Related&#160;Pages</span></a></li>
      <li><a href="modules.html"><span>Modules</span></a></li>
      <li class="current"><a href="files.html"><span>Files</span></a></li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="files.html"><span>File&#160;List</span></a></li>
      <li><a href="globals.html"><span>Globals</span></a></li>
    </ul>
  </div>
</div>
<div id="side-nav" class="ui-resizable side-nav-resizable">
  <div id="nav-tree">
    <div id="nav-tree-contents">
    </div>
  </div>
  <div id="splitbar" style="-moz-user-select:none;" 
       class="ui-resizable-handle">
  </div>
</div>
<script type="text/javascript">
  initNavTree('scorer_8c.html','');
</script>
<div id="doc-content">
<div class="header">
  <div class="headertitle">
<h1>scorer.c</h1>  </div>
</div>
<div class="contents">
<a href="scorer_8c.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* This code is (C) AllegroGL contributors, and double licensed under</span>
<a name="l00002"></a>00002 <span class="comment"> * the GPL and zlib licenses. See gpl.txt or zlib.txt for details.</span>
<a name="l00003"></a>00003 <span class="comment"> */</span>
<a name="l00008"></a>00008 <span class="preprocessor">#include &lt;allegro.h&gt;</span>
<a name="l00009"></a>00009 
<a name="l00010"></a>00010 <span class="preprocessor">#include &quot;alleggl.h&quot;</span>
<a name="l00011"></a>00011 <span class="preprocessor">#include &quot;allglint.h&quot;</span>
<a name="l00012"></a>00012 
<a name="l00013"></a>00013 
<a name="l00014"></a>00014 <span class="keyword">static</span> <span class="keywordtype">int</span> best, best_score;
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 
<a name="l00017"></a>00017 <span class="preprocessor">#define target allegro_gl_display_info</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor">#define req __allegro_gl_required_settings</span>
<a name="l00019"></a>00019 <span class="preprocessor"></span><span class="preprocessor">#define sug __allegro_gl_suggested_settings</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span>
<a name="l00021"></a>00021 <span class="preprocessor">#define PREFIX_I                &quot;agl-scorer INFO: &quot;</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span>
<a name="l00023"></a>00023 
<a name="l00024"></a>00024 <span class="comment">/* __allegro_gl_fill_in_info()</span>
<a name="l00025"></a>00025 <span class="comment"> * Will fill in missing settings by &#39;guessing&#39;</span>
<a name="l00026"></a>00026 <span class="comment"> * what the user intended.</span>
<a name="l00027"></a>00027 <span class="comment"> */</span>
<a name="l00028"></a>00028 <span class="keywordtype">void</span> __allegro_gl_fill_in_info() {
<a name="l00029"></a>00029     
<a name="l00030"></a>00030     <span class="keywordtype">int</span> all_components = <a class="code" href="group__settings.html#gabe75eb7c907fedeef4763ad6c3ffd8f0" title="Select the red depth of the frame buffer.">AGL_RED_DEPTH</a> | <a class="code" href="group__settings.html#gada8f8e9bb4e0ccf1bf7f7353d1e6032d" title="Select the green depth of the frame buffer.">AGL_GREEN_DEPTH</a> | <a class="code" href="group__settings.html#ga8efacc076a3d6523dd989211833c1ca8" title="Select the blue depth of the frame buffer.">AGL_BLUE_DEPTH</a>
<a name="l00031"></a>00031                        | <a class="code" href="group__settings.html#gad37b2a655ca53a34bb41bc629c8aa51e" title="Select the alpha depth of the frame buffer.">AGL_ALPHA_DEPTH</a>;
<a name="l00032"></a>00032 
<a name="l00033"></a>00033     <span class="comment">/* If all color components were set, but not the color depth */</span>
<a name="l00034"></a>00034     <span class="keywordflow">if</span> ((((req | sug) &amp; <a class="code" href="group__settings.html#ga71846e567336fe02f8f063af1282ddc5" title="Specify the total color depth of the frame buffer.">AGL_COLOR_DEPTH</a>) == 0)
<a name="l00035"></a>00035      &amp;&amp; (((req | sug) &amp; all_components) == all_components)) {
<a name="l00036"></a>00036 
<a name="l00037"></a>00037         target.colour_depth = target.pixel_size.rgba.r
<a name="l00038"></a>00038                             + target.pixel_size.rgba.g
<a name="l00039"></a>00039                             + target.pixel_size.rgba.b
<a name="l00040"></a>00040                             + target.pixel_size.rgba.a;
<a name="l00041"></a>00041             
<a name="l00042"></a>00042         <span class="comment">/* Round depth to 8 bits */</span>
<a name="l00043"></a>00043         target.colour_depth = (target.colour_depth + 7) / 8;
<a name="l00044"></a>00044     }
<a name="l00045"></a>00045     <span class="comment">/* If only some components were set, guess the others */</span>
<a name="l00046"></a>00046     <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((req | sug) &amp; all_components) {
<a name="l00047"></a>00047         
<a name="l00048"></a>00048         <span class="keywordtype">int</span> avg = ((req | sug) &amp; <a class="code" href="group__settings.html#gabe75eb7c907fedeef4763ad6c3ffd8f0" title="Select the red depth of the frame buffer.">AGL_RED_DEPTH</a>   ? target.pixel_size.rgba.r: 0)
<a name="l00049"></a>00049                 + ((req | sug) &amp; <a class="code" href="group__settings.html#gada8f8e9bb4e0ccf1bf7f7353d1e6032d" title="Select the green depth of the frame buffer.">AGL_GREEN_DEPTH</a> ? target.pixel_size.rgba.g: 0)
<a name="l00050"></a>00050                 + ((req | sug) &amp; <a class="code" href="group__settings.html#ga8efacc076a3d6523dd989211833c1ca8" title="Select the blue depth of the frame buffer.">AGL_BLUE_DEPTH</a>  ? target.pixel_size.rgba.b: 0)
<a name="l00051"></a>00051                 + ((req | sug) &amp; <a class="code" href="group__settings.html#gad37b2a655ca53a34bb41bc629c8aa51e" title="Select the alpha depth of the frame buffer.">AGL_ALPHA_DEPTH</a> ? target.pixel_size.rgba.a: 0);
<a name="l00052"></a>00052             
<a name="l00053"></a>00053         <span class="keywordtype">int</span> num = ((req | sug) &amp; <a class="code" href="group__settings.html#gabe75eb7c907fedeef4763ad6c3ffd8f0" title="Select the red depth of the frame buffer.">AGL_RED_DEPTH</a>   ? 1 : 0)
<a name="l00054"></a>00054                 + ((req | sug) &amp; AGL_GREEN_DEPTH ? 1 : 0)
<a name="l00055"></a>00055                 + ((req | sug) &amp; AGL_BLUE_DEPTH  ? 1 : 0)
<a name="l00056"></a>00056                 + ((req | sug) &amp; AGL_ALPHA_DEPTH ? 1 : 0);
<a name="l00057"></a>00057 
<a name="l00058"></a>00058         avg /= (num ? num : 1);
<a name="l00059"></a>00059         
<a name="l00060"></a>00060         <span class="keywordflow">if</span> (((req | sug) &amp; <a class="code" href="group__settings.html#gabe75eb7c907fedeef4763ad6c3ffd8f0" title="Select the red depth of the frame buffer.">AGL_RED_DEPTH</a> )== 0) {
<a name="l00061"></a>00061             sug |= <a class="code" href="group__settings.html#gabe75eb7c907fedeef4763ad6c3ffd8f0" title="Select the red depth of the frame buffer.">AGL_RED_DEPTH</a>;
<a name="l00062"></a>00062             target.pixel_size.rgba.r = avg;
<a name="l00063"></a>00063         }
<a name="l00064"></a>00064         <span class="keywordflow">if</span> (((req | sug) &amp; <a class="code" href="group__settings.html#gada8f8e9bb4e0ccf1bf7f7353d1e6032d" title="Select the green depth of the frame buffer.">AGL_GREEN_DEPTH</a>) == 0) {
<a name="l00065"></a>00065             sug |= <a class="code" href="group__settings.html#gada8f8e9bb4e0ccf1bf7f7353d1e6032d" title="Select the green depth of the frame buffer.">AGL_GREEN_DEPTH</a>;
<a name="l00066"></a>00066             target.pixel_size.rgba.g = avg;
<a name="l00067"></a>00067         }
<a name="l00068"></a>00068         <span class="keywordflow">if</span> (((req | sug) &amp; <a class="code" href="group__settings.html#ga8efacc076a3d6523dd989211833c1ca8" title="Select the blue depth of the frame buffer.">AGL_BLUE_DEPTH</a>) == 0) {
<a name="l00069"></a>00069             sug |= <a class="code" href="group__settings.html#ga8efacc076a3d6523dd989211833c1ca8" title="Select the blue depth of the frame buffer.">AGL_BLUE_DEPTH</a>;
<a name="l00070"></a>00070             target.pixel_size.rgba.b = avg;
<a name="l00071"></a>00071         }
<a name="l00072"></a>00072         <span class="keywordflow">if</span> (((req | sug) &amp; <a class="code" href="group__settings.html#gad37b2a655ca53a34bb41bc629c8aa51e" title="Select the alpha depth of the frame buffer.">AGL_ALPHA_DEPTH</a>) == 0) {
<a name="l00073"></a>00073             sug |= <a class="code" href="group__settings.html#gad37b2a655ca53a34bb41bc629c8aa51e" title="Select the alpha depth of the frame buffer.">AGL_ALPHA_DEPTH</a>;
<a name="l00074"></a>00074             target.pixel_size.rgba.a = avg;
<a name="l00075"></a>00075         }
<a name="l00076"></a>00076         
<a name="l00077"></a>00077         <span class="comment">/* If color depth wasn&#39;t defined, figure it out */</span>
<a name="l00078"></a>00078         <span class="keywordflow">if</span> (((req | sug) &amp; <a class="code" href="group__settings.html#ga71846e567336fe02f8f063af1282ddc5" title="Specify the total color depth of the frame buffer.">AGL_COLOR_DEPTH</a>) == 0) {
<a name="l00079"></a>00079             __allegro_gl_fill_in_info();
<a name="l00080"></a>00080         }
<a name="l00081"></a>00081     }
<a name="l00082"></a>00082     
<a name="l00083"></a>00083     <span class="comment">/* If the user forgot to set a color depth in AGL, but used the</span>
<a name="l00084"></a>00084 <span class="comment">     * Allegro one instead</span>
<a name="l00085"></a>00085 <span class="comment">     */</span>
<a name="l00086"></a>00086     <span class="keywordflow">if</span> ((((req | sug) &amp; AGL_COLOR_DEPTH) == 0) &amp;&amp; (target.colour_depth == 0)) {
<a name="l00087"></a>00087         BITMAP *temp = create_bitmap(1, 1);
<a name="l00088"></a>00088         <span class="keywordflow">if</span> (temp) {
<a name="l00089"></a>00089             <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(AGL_COLOR_DEPTH, bitmap_color_depth(temp));
<a name="l00090"></a>00090             <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga839ae567340a64a97480e6abf1743b5f" title="Reject other values for these settings.">AGL_REQUIRE</a>, AGL_COLOR_DEPTH);
<a name="l00091"></a>00091             destroy_bitmap(temp);
<a name="l00092"></a>00092         }
<a name="l00093"></a>00093     }
<a name="l00094"></a>00094 
<a name="l00095"></a>00095 
<a name="l00096"></a>00096     <span class="comment">/* Prefer double-buffering */</span>
<a name="l00097"></a>00097     <span class="keywordflow">if</span> (!((req | sug) &amp; <a class="code" href="group__settings.html#gaa1150ae35d6ff9b33d5771f29f9770dd" title="Creates a backbuffer if set.">AGL_DOUBLEBUFFER</a>)) {
<a name="l00098"></a>00098         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(AGL_DOUBLEBUFFER, 1);
<a name="l00099"></a>00099         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga5a1518fe9c1b44beb7f5bdcc42b6b8f1" title="Prefer the assigned values for these settings.">AGL_SUGGEST</a>, AGL_DOUBLEBUFFER);
<a name="l00100"></a>00100     }
<a name="l00101"></a>00101 
<a name="l00102"></a>00102     <span class="comment">/* Prefer no multisamping */</span>
<a name="l00103"></a>00103     <span class="keywordflow">if</span> (!((req | sug) &amp; (<a class="code" href="group__settings.html#gae1836cab58a366c122ace31160fe0e06" title="Define multisample parameters Some OpenGL ICDs expose an extension called GL_ARB_multisample which pr...">AGL_SAMPLE_BUFFERS</a> | <a class="code" href="group__settings.html#ga92d9751c38774297013087e89a25749d" title="Define multisample samples Set this value to the number of samples that can be accepted in the multis...">AGL_SAMPLES</a>))) {
<a name="l00104"></a>00104         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#gae1836cab58a366c122ace31160fe0e06" title="Define multisample parameters Some OpenGL ICDs expose an extension called GL_ARB_multisample which pr...">AGL_SAMPLE_BUFFERS</a>, 0);
<a name="l00105"></a>00105         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga92d9751c38774297013087e89a25749d" title="Define multisample samples Set this value to the number of samples that can be accepted in the multis...">AGL_SAMPLES</a>,        0);
<a name="l00106"></a>00106         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga5a1518fe9c1b44beb7f5bdcc42b6b8f1" title="Prefer the assigned values for these settings.">AGL_SUGGEST</a>, <a class="code" href="group__settings.html#gae1836cab58a366c122ace31160fe0e06" title="Define multisample parameters Some OpenGL ICDs expose an extension called GL_ARB_multisample which pr...">AGL_SAMPLE_BUFFERS</a> | <a class="code" href="group__settings.html#ga92d9751c38774297013087e89a25749d" title="Define multisample samples Set this value to the number of samples that can be accepted in the multis...">AGL_SAMPLES</a>);
<a name="l00107"></a>00107     }
<a name="l00108"></a>00108 
<a name="l00109"></a>00109     <span class="comment">/* Prefer monoscopic */</span>
<a name="l00110"></a>00110     <span class="keywordflow">if</span> (!((req | sug) &amp; <a class="code" href="group__settings.html#ga47be892718fa4b2c6166caf51da67489" title="Creates seperate left/right buffers for stereo display.">AGL_STEREO</a>)) {
<a name="l00111"></a>00111         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(AGL_STEREO, 0);
<a name="l00112"></a>00112         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga5a1518fe9c1b44beb7f5bdcc42b6b8f1" title="Prefer the assigned values for these settings.">AGL_SUGGEST</a>, AGL_STEREO);
<a name="l00113"></a>00113     }
<a name="l00114"></a>00114 
<a name="l00115"></a>00115     <span class="comment">/* Prefer unsigned normalized buffers */</span>
<a name="l00116"></a>00116     <span class="keywordflow">if</span> (!((req | sug) &amp; (<a class="code" href="group__settings.html#gafeffd285319ab06291f90d03ff8b2482" title="Floating-point Color buffer.">AGL_FLOAT_COLOR</a> | <a class="code" href="group__settings.html#ga468710b6f682956d724f984ab7fa8e02" title="Floating-point Depth buffer.">AGL_FLOAT_Z</a>))) {
<a name="l00117"></a>00117         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#gafeffd285319ab06291f90d03ff8b2482" title="Floating-point Color buffer.">AGL_FLOAT_COLOR</a>, 0);
<a name="l00118"></a>00118         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga468710b6f682956d724f984ab7fa8e02" title="Floating-point Depth buffer.">AGL_FLOAT_Z</a>, 0);
<a name="l00119"></a>00119         <a class="code" href="group__settings.html#ga025e79a4394803a0e15aaf07b1a8a656" title="Sets a configuration option.">allegro_gl_set</a>(<a class="code" href="group__settings.html#ga5a1518fe9c1b44beb7f5bdcc42b6b8f1" title="Prefer the assigned values for these settings.">AGL_SUGGEST</a>, <a class="code" href="group__settings.html#gafeffd285319ab06291f90d03ff8b2482" title="Floating-point Color buffer.">AGL_FLOAT_COLOR</a> | <a class="code" href="group__settings.html#ga468710b6f682956d724f984ab7fa8e02" title="Floating-point Depth buffer.">AGL_FLOAT_Z</a>);
<a name="l00120"></a>00120     }
<a name="l00121"></a>00121 }
<a name="l00122"></a>00122 
<a name="l00123"></a>00123 
<a name="l00124"></a>00124 
<a name="l00125"></a>00125 <span class="keywordtype">void</span> __allegro_gl_reset_scorer(<span class="keywordtype">void</span>)
<a name="l00126"></a>00126 {
<a name="l00127"></a>00127     best = -1;
<a name="l00128"></a>00128     best_score = -1;
<a name="l00129"></a>00129 }
<a name="l00130"></a>00130 
<a name="l00131"></a>00131 
<a name="l00132"></a>00132 
<a name="l00133"></a>00133 <span class="keyword">static</span> <span class="keywordtype">int</span> get_score(<span class="keyword">struct</span> allegro_gl_display_info *dinfo)
<a name="l00134"></a>00134 {
<a name="l00135"></a>00135     <span class="keywordtype">int</span> score = 0;
<a name="l00136"></a>00136 
<a name="l00137"></a>00137     <span class="keywordflow">if</span> (dinfo-&gt;colour_depth != target.colour_depth) {
<a name="l00138"></a>00138         <span class="keywordflow">if</span> (req &amp; AGL_COLOR_DEPTH) {
<a name="l00139"></a>00139             ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00140"></a>00140                       get_config_text(<span class="stringliteral">&quot;Color depth requirement not met.&quot;</span>));
<a name="l00141"></a>00141             <span class="keywordflow">return</span> -1;
<a name="l00142"></a>00142         }
<a name="l00143"></a>00143     }
<a name="l00144"></a>00144     <span class="keywordflow">else</span> {
<a name="l00145"></a>00145         <span class="comment">/* If requested color depths agree */</span>
<a name="l00146"></a>00146         score += 128;
<a name="l00147"></a>00147     }
<a name="l00148"></a>00148     
<a name="l00149"></a>00149 
<a name="l00150"></a>00150     <span class="keywordflow">if</span> (sug &amp; AGL_COLOR_DEPTH) {
<a name="l00151"></a>00151         <span class="keywordflow">if</span> (dinfo-&gt;colour_depth &lt; target.colour_depth)
<a name="l00152"></a>00152             score += (96 * dinfo-&gt;colour_depth) / target.colour_depth;
<a name="l00153"></a>00153         <span class="keywordflow">else</span>
<a name="l00154"></a>00154             score += 96 + 96 / (1 + dinfo-&gt;colour_depth - target.colour_depth);
<a name="l00155"></a>00155     }
<a name="l00156"></a>00156 
<a name="l00157"></a>00157     
<a name="l00158"></a>00158     <span class="comment">/* check colour component widths here and Allegro formatness */</span>
<a name="l00159"></a>00159     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#gabe75eb7c907fedeef4763ad6c3ffd8f0" title="Select the red depth of the frame buffer.">AGL_RED_DEPTH</a>)
<a name="l00160"></a>00160      &amp;&amp; (dinfo-&gt;pixel_size.rgba.r != target.pixel_size.rgba.r)) {
<a name="l00161"></a>00161 
<a name="l00162"></a>00162         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00163"></a>00163                   get_config_text(<span class="stringliteral">&quot;Red depth requirement not met.&quot;</span>));
<a name="l00164"></a>00164         <span class="keywordflow">return</span> -1;
<a name="l00165"></a>00165     }
<a name="l00166"></a>00166 
<a name="l00167"></a>00167     <span class="keywordflow">if</span> (sug &amp; AGL_RED_DEPTH) {
<a name="l00168"></a>00168         <span class="keywordflow">if</span> (dinfo-&gt;pixel_size.rgba.r &lt; target.pixel_size.rgba.r) {
<a name="l00169"></a>00169             score += (16 * dinfo-&gt;pixel_size.rgba.r) / target.pixel_size.rgba.r;
<a name="l00170"></a>00170         }
<a name="l00171"></a>00171         <span class="keywordflow">else</span> {
<a name="l00172"></a>00172             score += 16
<a name="l00173"></a>00173                + 16 / (1 + dinfo-&gt;pixel_size.rgba.r - target.pixel_size.rgba.r);
<a name="l00174"></a>00174         }
<a name="l00175"></a>00175     }
<a name="l00176"></a>00176 
<a name="l00177"></a>00177     <span class="keywordflow">if</span> ((req &amp; AGL_GREEN_DEPTH)
<a name="l00178"></a>00178      &amp;&amp; (dinfo-&gt;pixel_size.rgba.g != target.pixel_size.rgba.g)) {
<a name="l00179"></a>00179 
<a name="l00180"></a>00180         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00181"></a>00181                   get_config_text(<span class="stringliteral">&quot;Green depth requirement not met.&quot;</span>));
<a name="l00182"></a>00182         <span class="keywordflow">return</span> -1;
<a name="l00183"></a>00183     }
<a name="l00184"></a>00184 
<a name="l00185"></a>00185     <span class="keywordflow">if</span> (sug &amp; AGL_GREEN_DEPTH) {
<a name="l00186"></a>00186         <span class="keywordflow">if</span> (dinfo-&gt;pixel_size.rgba.g &lt; target.pixel_size.rgba.g) {
<a name="l00187"></a>00187             score += (16 * dinfo-&gt;pixel_size.rgba.g) / target.pixel_size.rgba.g;
<a name="l00188"></a>00188         }
<a name="l00189"></a>00189         <span class="keywordflow">else</span> {
<a name="l00190"></a>00190             score += 16
<a name="l00191"></a>00191                + 16 / (1 + dinfo-&gt;pixel_size.rgba.g - target.pixel_size.rgba.g);
<a name="l00192"></a>00192         }
<a name="l00193"></a>00193     }
<a name="l00194"></a>00194 
<a name="l00195"></a>00195     <span class="keywordflow">if</span> ((req &amp; AGL_BLUE_DEPTH)
<a name="l00196"></a>00196      &amp;&amp; (dinfo-&gt;pixel_size.rgba.b != target.pixel_size.rgba.b)) {
<a name="l00197"></a>00197 
<a name="l00198"></a>00198         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00199"></a>00199                   get_config_text(<span class="stringliteral">&quot;Blue depth requirement not met.&quot;</span>));
<a name="l00200"></a>00200         <span class="keywordflow">return</span> -1;
<a name="l00201"></a>00201     }
<a name="l00202"></a>00202 
<a name="l00203"></a>00203     <span class="keywordflow">if</span> (sug &amp; AGL_BLUE_DEPTH) {
<a name="l00204"></a>00204         <span class="keywordflow">if</span> (dinfo-&gt;pixel_size.rgba.b &lt; target.pixel_size.rgba.b) {
<a name="l00205"></a>00205             score += (16 * dinfo-&gt;pixel_size.rgba.b) / target.pixel_size.rgba.b;
<a name="l00206"></a>00206         }
<a name="l00207"></a>00207         <span class="keywordflow">else</span> {
<a name="l00208"></a>00208             score += 16
<a name="l00209"></a>00209                + 16 / (1 + dinfo-&gt;pixel_size.rgba.b - target.pixel_size.rgba.b);
<a name="l00210"></a>00210         }
<a name="l00211"></a>00211     }
<a name="l00212"></a>00212 
<a name="l00213"></a>00213     <span class="keywordflow">if</span> ((req &amp; AGL_ALPHA_DEPTH)
<a name="l00214"></a>00214      &amp;&amp; (dinfo-&gt;pixel_size.rgba.a != target.pixel_size.rgba.a)) {
<a name="l00215"></a>00215 
<a name="l00216"></a>00216         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00217"></a>00217                   get_config_text(<span class="stringliteral">&quot;Alpha depth requirement not met.&quot;</span>));
<a name="l00218"></a>00218         <span class="keywordflow">return</span> -1;
<a name="l00219"></a>00219     }
<a name="l00220"></a>00220 
<a name="l00221"></a>00221     <span class="keywordflow">if</span> (sug &amp; AGL_ALPHA_DEPTH) {
<a name="l00222"></a>00222         <span class="keywordflow">if</span> (dinfo-&gt;pixel_size.rgba.a &lt; target.pixel_size.rgba.a) {
<a name="l00223"></a>00223             score += (16 * dinfo-&gt;pixel_size.rgba.a) / target.pixel_size.rgba.a;
<a name="l00224"></a>00224         }
<a name="l00225"></a>00225         <span class="keywordflow">else</span> {
<a name="l00226"></a>00226             score += 16
<a name="l00227"></a>00227                + 16 / (1 + dinfo-&gt;pixel_size.rgba.a - target.pixel_size.rgba.a);
<a name="l00228"></a>00228         }
<a name="l00229"></a>00229     }
<a name="l00230"></a>00230 
<a name="l00231"></a>00231 
<a name="l00232"></a>00232     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#ga317622005a4a2956a0d1659d3c47822a" title="Select the red depth of the accumulator buffer.">AGL_ACC_RED_DEPTH</a>)
<a name="l00233"></a>00233      &amp;&amp; (dinfo-&gt;accum_size.rgba.r != target.accum_size.rgba.r)) {
<a name="l00234"></a>00234 
<a name="l00235"></a>00235         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00236"></a>00236                  get_config_text(<span class="stringliteral">&quot;Accumulator Red depth requirement not met.&quot;</span>));
<a name="l00237"></a>00237         <span class="keywordflow">return</span> -1;
<a name="l00238"></a>00238     }
<a name="l00239"></a>00239 
<a name="l00240"></a>00240     <span class="keywordflow">if</span> (sug &amp; AGL_ACC_RED_DEPTH) {
<a name="l00241"></a>00241         <span class="keywordflow">if</span> (dinfo-&gt;accum_size.rgba.r &lt; target.accum_size.rgba.r) {
<a name="l00242"></a>00242             score += (16 * dinfo-&gt;accum_size.rgba.r) / target.accum_size.rgba.r;
<a name="l00243"></a>00243         }
<a name="l00244"></a>00244         <span class="keywordflow">else</span> {
<a name="l00245"></a>00245             score += 16
<a name="l00246"></a>00246                + 16 / (1 + dinfo-&gt;accum_size.rgba.r - target.accum_size.rgba.r);
<a name="l00247"></a>00247         }
<a name="l00248"></a>00248     }
<a name="l00249"></a>00249 
<a name="l00250"></a>00250     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#ga00f4cfb4cb19b60d677b6941fec903ba" title="Select the green depth of the accumulator buffer.">AGL_ACC_GREEN_DEPTH</a>)
<a name="l00251"></a>00251      &amp;&amp; (dinfo-&gt;accum_size.rgba.g != target.accum_size.rgba.g)) {
<a name="l00252"></a>00252 
<a name="l00253"></a>00253         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00254"></a>00254                get_config_text(<span class="stringliteral">&quot;Accumulator Green depth requirement not met.&quot;</span>));
<a name="l00255"></a>00255         <span class="keywordflow">return</span> -1;
<a name="l00256"></a>00256     }
<a name="l00257"></a>00257 
<a name="l00258"></a>00258     <span class="keywordflow">if</span> (sug &amp; AGL_ACC_GREEN_DEPTH) {
<a name="l00259"></a>00259         <span class="keywordflow">if</span> (dinfo-&gt;accum_size.rgba.g &lt; target.accum_size.rgba.g) {
<a name="l00260"></a>00260             score += (16 * dinfo-&gt;accum_size.rgba.g) / target.accum_size.rgba.g;
<a name="l00261"></a>00261         }
<a name="l00262"></a>00262         <span class="keywordflow">else</span> {
<a name="l00263"></a>00263             score += 16
<a name="l00264"></a>00264                + 16 / (1 + dinfo-&gt;accum_size.rgba.g - target.accum_size.rgba.g);
<a name="l00265"></a>00265         }
<a name="l00266"></a>00266     }
<a name="l00267"></a>00267 
<a name="l00268"></a>00268     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#gaf80c6da60114ac3962aabcfd8745b97e" title="Select the blue depth of the accumulator buffer.">AGL_ACC_BLUE_DEPTH</a>)
<a name="l00269"></a>00269      &amp;&amp; (dinfo-&gt;accum_size.rgba.b != target.accum_size.rgba.b)) {
<a name="l00270"></a>00270 
<a name="l00271"></a>00271         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00272"></a>00272                 get_config_text(<span class="stringliteral">&quot;Accumulator Blue depth requirement not met.&quot;</span>));
<a name="l00273"></a>00273         <span class="keywordflow">return</span> -1;
<a name="l00274"></a>00274     }
<a name="l00275"></a>00275 
<a name="l00276"></a>00276     <span class="keywordflow">if</span> (sug &amp; AGL_ACC_BLUE_DEPTH) {
<a name="l00277"></a>00277         <span class="keywordflow">if</span> (dinfo-&gt;accum_size.rgba.b &lt; target.accum_size.rgba.b) {
<a name="l00278"></a>00278             score += (16 * dinfo-&gt;accum_size.rgba.b) / target.accum_size.rgba.b;
<a name="l00279"></a>00279         }
<a name="l00280"></a>00280         <span class="keywordflow">else</span> {
<a name="l00281"></a>00281             score += 16
<a name="l00282"></a>00282                + 16 / (1 + dinfo-&gt;accum_size.rgba.b - target.accum_size.rgba.b);
<a name="l00283"></a>00283         }
<a name="l00284"></a>00284     }
<a name="l00285"></a>00285 
<a name="l00286"></a>00286     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#gab8eba4f52cdb3d333b237c0ab0b3594a" title="Select the alpha depth of the accumulator buffer.">AGL_ACC_ALPHA_DEPTH</a>)
<a name="l00287"></a>00287      &amp;&amp; (dinfo-&gt;accum_size.rgba.a != target.accum_size.rgba.a)) {
<a name="l00288"></a>00288 
<a name="l00289"></a>00289         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00290"></a>00290                get_config_text(<span class="stringliteral">&quot;Accumulator Alpha depth requirement not met.&quot;</span>));
<a name="l00291"></a>00291         <span class="keywordflow">return</span> -1;
<a name="l00292"></a>00292     }
<a name="l00293"></a>00293 
<a name="l00294"></a>00294     <span class="keywordflow">if</span> (sug &amp; AGL_ACC_ALPHA_DEPTH) {
<a name="l00295"></a>00295         <span class="keywordflow">if</span> (dinfo-&gt;accum_size.rgba.a &lt; target.accum_size.rgba.a) {
<a name="l00296"></a>00296             score += (16 * dinfo-&gt;accum_size.rgba.a) / target.accum_size.rgba.a;
<a name="l00297"></a>00297         }
<a name="l00298"></a>00298         <span class="keywordflow">else</span> {
<a name="l00299"></a>00299             score += 16
<a name="l00300"></a>00300                + 16 / (1 + dinfo-&gt;accum_size.rgba.a - target.accum_size.rgba.a);
<a name="l00301"></a>00301         }
<a name="l00302"></a>00302     }
<a name="l00303"></a>00303 
<a name="l00304"></a>00304 
<a name="l00305"></a>00305 
<a name="l00306"></a>00306     <span class="keywordflow">if</span> (!dinfo-&gt;doublebuffered != !target.doublebuffered) {
<a name="l00307"></a>00307         <span class="keywordflow">if</span> (req &amp; AGL_DOUBLEBUFFER) {
<a name="l00308"></a>00308             ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00309"></a>00309                          get_config_text(<span class="stringliteral">&quot;Double Buffer requirement not met.&quot;</span>));
<a name="l00310"></a>00310             <span class="keywordflow">return</span> -1;
<a name="l00311"></a>00311         }
<a name="l00312"></a>00312     }
<a name="l00313"></a>00313     <span class="keywordflow">else</span> {
<a name="l00314"></a>00314         score += (sug &amp; <a class="code" href="group__settings.html#gaa1150ae35d6ff9b33d5771f29f9770dd" title="Creates a backbuffer if set.">AGL_DOUBLEBUFFER</a>) ? 256 : 1;
<a name="l00315"></a>00315     }
<a name="l00316"></a>00316 
<a name="l00317"></a>00317     <span class="keywordflow">if</span> (!dinfo-&gt;stereo != !target.stereo) {
<a name="l00318"></a>00318         <span class="keywordflow">if</span> (req &amp; AGL_STEREO) {
<a name="l00319"></a>00319             ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00320"></a>00320                          get_config_text(<span class="stringliteral">&quot;Stereo Buffer requirement not met.&quot;</span>));
<a name="l00321"></a>00321             <span class="keywordflow">return</span> -1;
<a name="l00322"></a>00322         }
<a name="l00323"></a>00323     }
<a name="l00324"></a>00324     <span class="keywordflow">else</span> {
<a name="l00325"></a>00325         <span class="keywordflow">if</span> (sug &amp; AGL_STEREO) {
<a name="l00326"></a>00326             score += 128;
<a name="l00327"></a>00327         }
<a name="l00328"></a>00328     }
<a name="l00329"></a>00329 
<a name="l00330"></a>00330     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#ga6267cbe7841d12c35d59032f66b7b871" title="Creates additional auxiliary buffers.">AGL_AUX_BUFFERS</a>) &amp;&amp; (dinfo-&gt;aux_buffers &lt; target.aux_buffers)) {
<a name="l00331"></a>00331         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00332"></a>00332                   get_config_text(<span class="stringliteral">&quot;Aux Buffer requirement not met.&quot;</span>));
<a name="l00333"></a>00333         <span class="keywordflow">return</span> -1;
<a name="l00334"></a>00334     }
<a name="l00335"></a>00335     
<a name="l00336"></a>00336     <span class="keywordflow">if</span> (sug &amp; AGL_AUX_BUFFERS) {
<a name="l00337"></a>00337         <span class="keywordflow">if</span> (dinfo-&gt;aux_buffers &lt; target.aux_buffers) {
<a name="l00338"></a>00338             score += (64 * dinfo-&gt;aux_buffers) / target.aux_buffers;
<a name="l00339"></a>00339         }
<a name="l00340"></a>00340         <span class="keywordflow">else</span> {
<a name="l00341"></a>00341             score += 64 + 64 / (1 + dinfo-&gt;aux_buffers - target.aux_buffers);
<a name="l00342"></a>00342         }
<a name="l00343"></a>00343     }
<a name="l00344"></a>00344 
<a name="l00345"></a>00345     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#gabef24a727709a823e8fc900fdb72892e" title="Select the depth of the z-buffer.">AGL_Z_DEPTH</a>) &amp;&amp; (dinfo-&gt;depth_size != target.depth_size)) {
<a name="l00346"></a>00346         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00347"></a>00347                   get_config_text(<span class="stringliteral">&quot;Z-Buffer requirement not met.&quot;</span>));
<a name="l00348"></a>00348         <span class="keywordflow">return</span> -1;
<a name="l00349"></a>00349     }
<a name="l00350"></a>00350     <span class="keywordflow">if</span> (sug &amp; AGL_Z_DEPTH) {
<a name="l00351"></a>00351         <span class="keywordflow">if</span> (dinfo-&gt;depth_size &lt; target.depth_size) {
<a name="l00352"></a>00352             score += (64 * dinfo-&gt;depth_size) / target.depth_size;
<a name="l00353"></a>00353         }
<a name="l00354"></a>00354         <span class="keywordflow">else</span> {
<a name="l00355"></a>00355             score += 64 + 64 / (1 + dinfo-&gt;depth_size - target.depth_size);
<a name="l00356"></a>00356         }
<a name="l00357"></a>00357     }
<a name="l00358"></a>00358 
<a name="l00359"></a>00359     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#ga7b34772508e08edb0436e85d2d696fb9" title="Select the depth of the stencil buffer.">AGL_STENCIL_DEPTH</a>)
<a name="l00360"></a>00360      &amp;&amp; (dinfo-&gt;stencil_size != target.stencil_size)) {
<a name="l00361"></a>00361 
<a name="l00362"></a>00362         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00363"></a>00363                   get_config_text(<span class="stringliteral">&quot;Stencil depth requirement not met.&quot;</span>));
<a name="l00364"></a>00364         <span class="keywordflow">return</span> -1;
<a name="l00365"></a>00365     }
<a name="l00366"></a>00366         
<a name="l00367"></a>00367     <span class="keywordflow">if</span> (sug &amp; AGL_STENCIL_DEPTH) {
<a name="l00368"></a>00368         <span class="keywordflow">if</span> (dinfo-&gt;stencil_size &lt; target.stencil_size) {
<a name="l00369"></a>00369             score += (64 * dinfo-&gt;stencil_size) / target.stencil_size;
<a name="l00370"></a>00370         }
<a name="l00371"></a>00371         <span class="keywordflow">else</span> {
<a name="l00372"></a>00372             score += 64 + 64 / (1 + dinfo-&gt;stencil_size - target.stencil_size);
<a name="l00373"></a>00373         }
<a name="l00374"></a>00374     }
<a name="l00375"></a>00375 
<a name="l00376"></a>00376     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#ga3cd047a464c8f8d928f9529226a4cf12" title="Set it if you&amp;#39;d like AllegroGL to pay special attention on whether hardware acceleration is prese...">AGL_RENDERMETHOD</a>)
<a name="l00377"></a>00377       &amp;&amp; ((dinfo-&gt;rmethod != target.rmethod) || (target.rmethod == 2))) {
<a name="l00378"></a>00378 
<a name="l00379"></a>00379         ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00380"></a>00380                   get_config_text(<span class="stringliteral">&quot;Render Method requirement not met&quot;</span>));
<a name="l00381"></a>00381         <span class="keywordflow">return</span> -1;
<a name="l00382"></a>00382     }
<a name="l00383"></a>00383 
<a name="l00384"></a>00384     <span class="keywordflow">if</span> ((sug &amp; AGL_RENDERMETHOD) &amp;&amp; (dinfo-&gt;rmethod == target.rmethod)) {
<a name="l00385"></a>00385         score += 1024;
<a name="l00386"></a>00386     }
<a name="l00387"></a>00387     <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dinfo-&gt;rmethod == 1) {
<a name="l00388"></a>00388         score++; <span class="comment">/* Add 1 for h/w accel */</span>
<a name="l00389"></a>00389     }
<a name="l00390"></a>00390 
<a name="l00391"></a>00391     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#gae1836cab58a366c122ace31160fe0e06" title="Define multisample parameters Some OpenGL ICDs expose an extension called GL_ARB_multisample which pr...">AGL_SAMPLE_BUFFERS</a>)
<a name="l00392"></a>00392      &amp;&amp; (dinfo-&gt;sample_buffers != target.sample_buffers)) {
<a name="l00393"></a>00393             ustrzcpy(allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00394"></a>00394                     get_config_text(<span class="stringliteral">&quot;Multisample Buffers requirement not met&quot;</span>));
<a name="l00395"></a>00395             <span class="keywordflow">return</span> -1;
<a name="l00396"></a>00396     }
<a name="l00397"></a>00397         
<a name="l00398"></a>00398     <span class="keywordflow">if</span> (sug &amp; AGL_SAMPLE_BUFFERS) {
<a name="l00399"></a>00399         <span class="keywordflow">if</span> (dinfo-&gt;sample_buffers &lt; target.sample_buffers) {
<a name="l00400"></a>00400             score += (64 * dinfo-&gt;sample_buffers) / target.sample_buffers;
<a name="l00401"></a>00401         }
<a name="l00402"></a>00402         <span class="keywordflow">else</span> {
<a name="l00403"></a>00403             score += 64
<a name="l00404"></a>00404                    + 64 / (1 + dinfo-&gt;sample_buffers - target.sample_buffers);
<a name="l00405"></a>00405         }
<a name="l00406"></a>00406     }
<a name="l00407"></a>00407 
<a name="l00408"></a>00408     <span class="keywordflow">if</span> ((req &amp; <a class="code" href="group__settings.html#ga92d9751c38774297013087e89a25749d" title="Define multisample samples Set this value to the number of samples that can be accepted in the multis...">AGL_SAMPLES</a>) &amp;&amp; (dinfo-&gt;samples != target.samples)) {
<a name="l00409"></a>00409         ustrzcpy(allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00410"></a>00410                 get_config_text(<span class="stringliteral">&quot;Multisample Samples requirement not met&quot;</span>));
<a name="l00411"></a>00411         <span class="keywordflow">return</span> -1;
<a name="l00412"></a>00412     }
<a name="l00413"></a>00413         
<a name="l00414"></a>00414     <span class="keywordflow">if</span> (sug &amp; AGL_SAMPLES) {
<a name="l00415"></a>00415         <span class="keywordflow">if</span> (dinfo-&gt;samples &lt; target.samples) {
<a name="l00416"></a>00416             score += (64 * dinfo-&gt;samples) / target.samples;
<a name="l00417"></a>00417         }
<a name="l00418"></a>00418         <span class="keywordflow">else</span> {
<a name="l00419"></a>00419             score += 64 + 64 / (1 + dinfo-&gt;samples - target.samples);
<a name="l00420"></a>00420         }
<a name="l00421"></a>00421     }
<a name="l00422"></a>00422 
<a name="l00423"></a>00423 
<a name="l00424"></a>00424     <span class="keywordflow">if</span> (!dinfo-&gt;float_color != !target.float_color) {
<a name="l00425"></a>00425         <span class="keywordflow">if</span> (req &amp; <a class="code" href="group__settings.html#gafeffd285319ab06291f90d03ff8b2482" title="Floating-point Color buffer.">AGL_FLOAT_COLOR</a>) {
<a name="l00426"></a>00426             ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00427"></a>00427                       get_config_text(<span class="stringliteral">&quot;Float Color requirement not met.&quot;</span>));
<a name="l00428"></a>00428             <span class="keywordflow">return</span> -1;
<a name="l00429"></a>00429         }
<a name="l00430"></a>00430     }
<a name="l00431"></a>00431     <span class="keywordflow">else</span> {
<a name="l00432"></a>00432         <span class="keywordflow">if</span> (sug &amp; AGL_FLOAT_COLOR) {
<a name="l00433"></a>00433             score += 128;
<a name="l00434"></a>00434         }
<a name="l00435"></a>00435     }
<a name="l00436"></a>00436 
<a name="l00437"></a>00437     <span class="keywordflow">if</span> (!dinfo-&gt;float_depth != !target.float_depth) {
<a name="l00438"></a>00438         <span class="keywordflow">if</span> (req &amp; <a class="code" href="group__settings.html#ga468710b6f682956d724f984ab7fa8e02" title="Floating-point Depth buffer.">AGL_FLOAT_Z</a>) {
<a name="l00439"></a>00439             ustrzcpy (allegro_gl_error, AGL_ERROR_SIZE,
<a name="l00440"></a>00440                       get_config_text(<span class="stringliteral">&quot;Float Depth requirement not met.&quot;</span>));
<a name="l00441"></a>00441             <span class="keywordflow">return</span> -1;
<a name="l00442"></a>00442         }
<a name="l00443"></a>00443     }
<a name="l00444"></a>00444     <span class="keywordflow">else</span> {
<a name="l00445"></a>00445         <span class="keywordflow">if</span> (sug &amp; AGL_FLOAT_Z) {
<a name="l00446"></a>00446             score += 128;
<a name="l00447"></a>00447         }
<a name="l00448"></a>00448     }
<a name="l00449"></a>00449     
<a name="l00450"></a>00450     TRACE(PREFIX_I <span class="stringliteral">&quot;Score is : %i\n&quot;</span>, score);
<a name="l00451"></a>00451     <span class="keywordflow">return</span> score;
<a name="l00452"></a>00452 }
<a name="l00453"></a>00453 
<a name="l00454"></a>00454 <span class="preprocessor">#undef target</span>
<a name="l00455"></a>00455 <span class="preprocessor"></span><span class="preprocessor">#undef req</span>
<a name="l00456"></a>00456 <span class="preprocessor"></span><span class="preprocessor">#undef sug</span>
<a name="l00457"></a>00457 <span class="preprocessor"></span>
<a name="l00458"></a>00458 
<a name="l00459"></a>00459 
<a name="l00460"></a>00460 <span class="keywordtype">int</span> __allegro_gl_score_config(<span class="keywordtype">int</span> refnum,
<a name="l00461"></a>00461                               <span class="keyword">struct</span> allegro_gl_display_info *dinfo)
<a name="l00462"></a>00462 {
<a name="l00463"></a>00463     <span class="keywordtype">int</span> score = get_score(dinfo);
<a name="l00464"></a>00464     <span class="keywordflow">if</span> (score == -1) {
<a name="l00465"></a>00465         TRACE(PREFIX_I <span class="stringliteral">&quot;score_config: %s\n&quot;</span>, allegro_gl_error);
<a name="l00466"></a>00466         <span class="keywordflow">return</span> score;
<a name="l00467"></a>00467     }
<a name="l00468"></a>00468     
<a name="l00469"></a>00469     <span class="keywordflow">if</span> (score == best_score) {
<a name="l00470"></a>00470         <span class="comment">/*</span>
<a name="l00471"></a>00471 <span class="comment">        TRACE(PREFIX_I &quot;score_config: score == best_score, should we change &quot;</span>
<a name="l00472"></a>00472 <span class="comment">              &quot;scoring algorithm?\n&quot;);</span>
<a name="l00473"></a>00473 <span class="comment">        */</span>
<a name="l00474"></a>00474     }
<a name="l00475"></a>00475 
<a name="l00476"></a>00476     <span class="keywordflow">if</span> (score &gt; best_score) {
<a name="l00477"></a>00477         best_score = score;
<a name="l00478"></a>00478         best = refnum;
<a name="l00479"></a>00479     }
<a name="l00480"></a>00480 
<a name="l00481"></a>00481     <span class="keywordflow">return</span> score;
<a name="l00482"></a>00482 }
<a name="l00483"></a>00483 
<a name="l00484"></a>00484 
<a name="l00485"></a>00485 
<a name="l00486"></a>00486 <span class="keywordtype">int</span> __allegro_gl_best_config(<span class="keywordtype">void</span>)
<a name="l00487"></a>00487 {
<a name="l00488"></a>00488     <span class="keywordflow">return</span> best;
<a name="l00489"></a>00489 }
<a name="l00490"></a>00490 
</pre></div></div>
</div>
  <div id="nav-path" class="navpath">
    <ul>
      <li class="navelem"><a class="el" href="scorer_8c.html">scorer.c</a>      </li>
      <li class="footer">Generated on Thu May 19 2011 23:20:20 for AllegroGL by&#160;
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.3 </li>
    </ul>
  </div>

</body>
</html>