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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="preprocessor">#ifndef gf_included_allglint_h</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="preprocessor">#define gf_included_allglint_h</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;</div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="alleggl_8h.html">alleggl.h</a>&quot;</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;</div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;</div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="keyword">struct </span>allegro_gl_info {</div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;    <span class="keywordtype">float</span> version;          <span class="comment">/* OpenGL version */</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;    <span class="keywordtype">int</span> num_texture_units;  <span class="comment">/* Number of texture units */</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;    <span class="keywordtype">int</span> max_texture_size;   <span class="comment">/* Maximum texture size */</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;    <span class="keywordtype">int</span> is_voodoo3_and_under; <span class="comment">/* Special cases for Voodoo 1-3 */</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;    <span class="keywordtype">int</span> is_voodoo;          <span class="comment">/* Special cases for Voodoo cards */</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;    <span class="keywordtype">int</span> is_matrox_g200;     <span class="comment">/* Special cases for Matrox G200 boards */</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;    <span class="keywordtype">int</span> is_ati_rage_pro;    <span class="comment">/* Special cases for ATI Rage Pro boards */</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;    <span class="keywordtype">int</span> is_ati_radeon_7000; <span class="comment">/* Special cases for ATI Radeon 7000 */</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;    <span class="keywordtype">int</span> is_ati_r200_chip;   <span class="comment">/* Special cases for ATI card with chip R200 */</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;    <span class="keywordtype">int</span> is_mesa_driver;     <span class="comment">/* Special cases for MESA */</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;};</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;</div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;</div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="keyword">struct </span>allegro_gl_driver {</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;    void (*flip) (void);</div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;    void (*gl_on) (void);</div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;    void (*gl_off) (void);</div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;    void (*screen_masked_blit)(<span class="keyword">struct </span>BITMAP *source, <span class="keywordtype">int</span> source_x,</div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;                               <span class="keywordtype">int</span> source_y, <span class="keywordtype">int</span> dest_x, <span class="keywordtype">int</span> dest_y,</div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;                               <span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height, <span class="keywordtype">int</span> flip_dir,</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;                               <span class="keywordtype">int</span> blit_type);</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;};</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="keyword">struct </span>allegro_gl_rgba_size {</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;    <span class="keywordtype">int</span> r, g, b, a;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;};</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="keyword">struct </span>allegro_gl_indexed_size {</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="keywordtype">int</span> bpp;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;};</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="keyword">union </span>allegro_gl_pixel_size {</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    <span class="keyword">struct </span>allegro_gl_rgba_size rgba;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keyword">struct </span>allegro_gl_indexed_size indexed;</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;};</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="keyword">struct </span>allegro_gl_display_info {</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <span class="keywordtype">int</span> allegro_format;</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <span class="keyword">union </span>allegro_gl_pixel_size pixel_size;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordtype">int</span> colour_depth;</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    <span class="keyword">union </span>allegro_gl_pixel_size accum_size;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    <span class="keywordtype">int</span> doublebuffered;</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    <span class="keywordtype">int</span> stereo;</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <span class="keywordtype">int</span> aux_buffers;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    <span class="keywordtype">int</span> depth_size;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <span class="keywordtype">int</span> stencil_size;</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    <span class="keywordtype">int</span> w, h, x, y;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    <span class="keywordtype">int</span> r_shift, g_shift, b_shift, a_shift;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    <span class="keywordtype">int</span> packed_pixel_type, packed_pixel_format;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="keywordtype">int</span> rmethod; <span class="comment">/* type of rendering, 0: software; 1: hardware, 2: unknown (X Win) */</span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    <span class="keywordtype">int</span> fullscreen;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="keywordtype">int</span> vidmem_policy;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    <span class="keywordtype">int</span> sample_buffers;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keywordtype">int</span> samples;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    <span class="keywordtype">int</span> float_color;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;    <span class="keywordtype">int</span> float_depth;</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;};</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<span class="keyword">extern</span> <span class="keyword">struct </span>allegro_gl_display_info allegro_gl_display_info;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;<span class="keyword">extern</span> <span class="keyword">struct </span>allegro_gl_driver *__allegro_gl_driver;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="keyword">extern</span> <span class="keyword">struct </span>allegro_gl_info allegro_gl_info;</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="keyword">extern</span> <span class="keywordtype">int</span> __allegro_gl_required_settings, __allegro_gl_suggested_settings;</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="keyword">extern</span> <span class="keywordtype">int</span> __allegro_gl_valid_context;</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="keyword">extern</span> <span class="keywordtype">int</span> __allegro_gl_use_alpha;</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="keyword">extern</span> GLint __allegro_gl_texture_read_format[5];</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="keyword">extern</span> GLint __allegro_gl_texture_components[5];</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="preprocessor">#ifdef ALLEGRO_WINDOWS</span></div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="keyword">extern</span> HDC __allegro_gl_hdc;</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;<span class="keywordtype">int</span> __allegro_gl_make_power_of_2(<span class="keywordtype">int</span> x);</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;<span class="keywordtype">void</span> __allegro_gl_reset_scorer (<span class="keywordtype">void</span>);</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="keywordtype">int</span> __allegro_gl_score_config (<span class="keywordtype">int</span> refnum, <span class="keyword">struct</span> allegro_gl_display_info *dinfo);</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="keywordtype">int</span> __allegro_gl_best_config (<span class="keywordtype">void</span>);</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="keywordtype">void</span> __allegro_gl_set_allegro_image_format (<span class="keywordtype">int</span> big_endian);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="keywordtype">void</span> __allegro_gl_fill_in_info(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="keywordtype">void</span> __allegro_gl_manage_extensions(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="keywordtype">void</span> __allegro_gl_unmanage_extensions(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="keywordtype">void</span> __allegro_gl_print_extensions(<span class="keyword">const</span> <span class="keywordtype">char</span> * extension);</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="keywordtype">int</span> __allegro_gl_look_for_an_extension(AL_CONST <span class="keywordtype">char</span> *name,</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;                                                  AL_CONST GLubyte * extensions);</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="keyword">extern</span> _DRIVER_INFO *(*saved_gfx_drivers) (void);</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="keyword">typedef</span> void (* BLIT_BETWEEN_FORMATS_FUNC) (<span class="keyword">struct </span>BITMAP*, <span class="keyword">struct </span>BITMAP*, int, int, int, int, int, int);</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="keyword">extern</span> BLIT_BETWEEN_FORMATS_FUNC __blit_between_formats8;</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="keyword">extern</span> BLIT_BETWEEN_FORMATS_FUNC __blit_between_formats15;</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="keyword">extern</span> BLIT_BETWEEN_FORMATS_FUNC __blit_between_formats16;</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="keyword">extern</span> BLIT_BETWEEN_FORMATS_FUNC __blit_between_formats24;</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="keyword">extern</span> BLIT_BETWEEN_FORMATS_FUNC __blit_between_formats32;</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="keywordtype">void</span> allegro_gl_memory_blit_between_formats(<span class="keyword">struct</span> BITMAP *source, <span class="keyword">struct</span> BITMAP *dest, <span class="keywordtype">int</span> source_x, <span class="keywordtype">int</span> source_y, <span class="keywordtype">int</span> dest_x, <span class="keywordtype">int</span> dest_y, <span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height);</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="keywordtype">int</span> allegro_gl_set_mouse_sprite(BITMAP *sprite, <span class="keywordtype">int</span> xfocus, <span class="keywordtype">int</span> yfocus);</div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="keywordtype">int</span> allegro_gl_show_mouse(BITMAP* bmp, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;<span class="keywordtype">void</span> allegro_gl_hide_mouse(<span class="keywordtype">void</span>);</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;<span class="keywordtype">void</span> allegro_gl_move_mouse(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y);</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="keyword">extern</span> <span class="keywordtype">char</span> <span class="keyword">const</span> *__allegro_gl_get_format_description(GLint format);</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;<span class="keyword">extern</span> <span class="keywordtype">int</span> __allegro_gl_get_num_channels(GLenum format);</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;<span class="keyword">extern</span> GLenum __allegro_gl_get_bitmap_type(BITMAP *bmp, <span class="keywordtype">int</span> flags);</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;<span class="keyword">extern</span> GLenum __allegro_gl_get_bitmap_color_format(BITMAP *bmp, <span class="keywordtype">int</span> flags);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;<span class="keyword">extern</span> GLint __allegro_gl_get_texture_format_ex(BITMAP *bmp, <span class="keywordtype">int</span> flags);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;<span class="keyword">extern</span> BITMAP *__allegro_gl_munge_bitmap(<span class="keywordtype">int</span> flags, BITMAP *bmp, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y,</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;                                      <span class="keywordtype">int</span> w, <span class="keywordtype">int</span> h, GLint *type, GLint *format);</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;<span class="keyword">extern</span> <span class="keywordtype">int</span> __allegro_gl_blit_operation;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span>AGL_GLYPH {</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    <span class="keywordtype">int</span> glyph_num;</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;    <span class="keywordtype">int</span> x, y, w, h;</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <span class="keywordtype">int</span> offset_x, offset_y, offset_w, offset_h;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;} AGL_GLYPH;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;<span class="comment">/*   &lt;ofs_x&gt;</span></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;<span class="comment">     +--------------------+</span></div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;<span class="comment">     |                    |</span></div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;<span class="comment">     |    +-------+       |</span></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;<span class="comment">     |    | glyph |       |</span></div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;<span class="comment">     |    +-------+       |</span></div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<span class="comment">     |                    |</span></div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<span class="comment">     +--------------------+</span></div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;<span class="comment">          &lt;   w   &gt;&lt;ofs_w &gt;</span></div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;<span class="comment">     &lt;      polygon       &gt;</span></div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;<span class="comment">*/</span></div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span>FONT_AGL_DATA {</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;    <span class="keywordtype">int</span> type;</div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;    <span class="keywordtype">int</span> start, end;</div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;    <span class="keywordtype">int</span> is_free_chunk;</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;    <span class="keywordtype">float</span> scale;</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;    GLint format;</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;</div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;    <span class="keywordtype">void</span> *data;</div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    AGL_GLYPH *glyph_coords;</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;    GLuint list_base;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;    GLuint texture;</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;    <span class="keyword">struct </span>FONT_AGL_DATA *next;</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;        <span class="keywordtype">int</span> has_alpha;</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;} FONT_AGL_DATA;</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;</div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;<span class="keyword">extern</span> <span class="keyword">struct </span>FONT_VTABLE *font_vtable_agl;</div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;</div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;<span class="preprocessor">#define AGL_TEXTURE_FORCE_ALPHA_INTERNAL 0x80000000</span></div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;<span class="preprocessor">#define AGL_TEXTURE_CHECK_VALID_INTERNAL 0x40000000</span></div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;</div><div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;</div><div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;<span class="preprocessor">#define AGL_OP_LOGIC_OP         0x0</span></div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;<span class="preprocessor">#define AGL_OP_BLEND            0x1</span></div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;</div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;<span class="preprocessor">#define AGL_H_FLIP      1   </span><span class="comment">/* Flag to request horizontal flipping */</span><span class="preprocessor"></span></div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;<span class="preprocessor">#define AGL_V_FLIP      2   </span><span class="comment">/* Flag to request vertical flipping */</span><span class="preprocessor"></span></div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;<span class="preprocessor">#define AGL_REGULAR_BMP 1   </span><span class="comment">/* Must be set for bitmaps that are not sprites.</span></div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;<span class="comment">                               Otherwise the clipping routine will not test</span></div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;<span class="comment">                               if source_x and source_y are legal values */</span><span class="preprocessor"></span></div><div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;<span class="preprocessor">#define AGL_NO_ROTATION 2   </span><span class="comment">/* If not set the clipping routine is skipped</span></div><div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;<span class="comment">                               This is needed for pivot_scaled_x() in order</span></div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;<span class="comment">                               not to clip rotated bitmaps (in such a case</span></div><div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160;<span class="comment">                               OpenGL will take care of it) */</span><span class="preprocessor"></span></div><div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;</div><div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;</div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160;<span class="preprocessor">#define AGL_LOG(level,str)</span></div><div class="line"><a name="l00208"></a><span class="lineno">  208</span>&#160;</div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>&#160;<span class="preprocessor">#ifdef DEBUGMODE</span></div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;<span class="preprocessor">#ifdef LOGLEVEL</span></div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;</div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;<span class="keywordtype">void</span> __allegro_gl_log (<span class="keywordtype">int</span> level, <span class="keyword">const</span> <span class="keywordtype">char</span> *str);</div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;<span class="preprocessor">#undef AGL_LOG</span></div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;<span class="preprocessor">#define AGL_LOG(level,str) __allegro_gl_log (level, str)</span></div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;</div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;</div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;</div><div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;</div><div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;<span class="preprocessor">#define GET_ALLEGRO_VERSION() MAKE_VER(ALLEGRO_VERSION, ALLEGRO_SUB_VERSION, \</span></div><div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160;<span class="preprocessor">                                       ALLEGRO_WIP_VERSION)</span></div><div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;<span class="preprocessor">#define MAKE_VER(a, b, c) (((a) &lt;&lt; 16) | ((b) &lt;&lt; 8) | (c))</span></div><div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;</div><div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;</div><div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;</div><div class="ttc" id="alleggl_8h_html"><div class="ttname"><a href="alleggl_8h.html">alleggl.h</a></div><div class="ttdoc">Main header file for AllegroGL. </div></div>
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