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<a href="gui_8c.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/* This code is (C) AllegroGL contributors, and double licensed under</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * the GPL and zlib licenses. See gpl.txt or zlib.txt for details.</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> */</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="preprocessor">#include "<a class="code" href="alleggl_8h.html">alleggl.h</a>"</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="preprocessor">#include "allglint.h"</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> </div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include <allegro/internal/aintern.h></span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> </div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> </div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="keyword">static</span> <span class="keyword">struct </span>{</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>  GLuint texture;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>  <span class="keywordtype">int</span> hidden;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>  <span class="keywordtype">int</span> xfocus;</div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>  <span class="keywordtype">int</span> yfocus;</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>  <span class="keywordtype">int</span> width;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>  <span class="keywordtype">int</span> height;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> } allegro_gl_mouse = { 0, TRUE, 0, 0, 0, 0};</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> </div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> </div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="group__gui.html#ga30c12b20a701f84f994ebcbea14afc99"> 58</a></span> <span class="keywordtype">int</span> <a class="code" href="group__gui.html#ga30c12b20a701f84f994ebcbea14afc99">algl_do_dialog</a> (DIALOG *dialog, <span class="keywordtype">int</span> focus_obj)</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span> {</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  DIALOG_PLAYER *player;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> </div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_do_dialog\n"</span>);</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span> </div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  <span class="comment">/* Allegro GUI routines generally use the 2D gfx functions therefore</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span> <span class="comment"> we set default behaviour to allegro_gl_set_allegro_mode so that we</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span> <span class="comment"> can use the GUI functions "as is" */</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  <a class="code" href="group__allegro.html#ga7ea7ffd9b72d0d0722cbf982b729efdb">allegro_gl_set_allegro_mode</a>();</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span> </div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  player = init_dialog (dialog, focus_obj);</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  show_mouse(screen);</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> </div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  <span class="comment">/* Nothing to do here.</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> <span class="comment"> * Redrawing is done from d_algl_viewport_proc() callback. */</span></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  <span class="keywordflow">while</span> (update_dialog (player)) {}</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> </div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  show_mouse(NULL);</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>  <span class="comment">/* restore previous projection matrices */</span></div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  <a class="code" href="group__allegro.html#ga00fbbee541046767114bf9746ceb6f8b">allegro_gl_unset_allegro_mode</a>();</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span> </div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  <span class="keywordflow">return</span> shutdown_dialog (player);</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span> }</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span> </div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span> </div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span> </div><div class="line"><a name="l00111"></a><span class="lineno"><a class="line" href="group__gui.html#ga4c6641a5fe463ca062b90bcc3bb5677d"> 111</a></span> <span class="keywordtype">int</span> <a class="code" href="group__gui.html#ga4c6641a5fe463ca062b90bcc3bb5677d">algl_popup_dialog</a> (DIALOG *dialog, <span class="keywordtype">int</span> focus_obj)</div><div class="line"><a name="l00112"></a><span class="lineno"> 112</span> {</div><div class="line"><a name="l00113"></a><span class="lineno"> 113</span>  <span class="keywordtype">void</span> *backdrop;</div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>  DIALOG_PLAYER *player;</div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>  GLint read_buffer;</div><div class="line"><a name="l00116"></a><span class="lineno"> 116</span> </div><div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_popup_dialog\n"</span>);</div><div class="line"><a name="l00118"></a><span class="lineno"> 118</span> </div><div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  <span class="comment">/* Allegro GUI routines generally use the 2D gfx functions therefore</span></div><div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="comment"> we set default behaviour to allegro_gl_set_allegro_mode so that we</span></div><div class="line"><a name="l00121"></a><span class="lineno"> 121</span> <span class="comment"> can use the GUI functions "as is" */</span></div><div class="line"><a name="l00122"></a><span class="lineno"> 122</span>  <a class="code" href="group__allegro.html#ga7ea7ffd9b72d0d0722cbf982b729efdb">allegro_gl_set_allegro_mode</a>();</div><div class="line"><a name="l00123"></a><span class="lineno"> 123</span> </div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>  glGetIntegerv(GL_READ_BUFFER, &read_buffer);</div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  glReadBuffer (GL_FRONT); <span class="comment">/* TODO: don't clobber */</span></div><div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  glDisable(GL_DEPTH_TEST);</div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  backdrop = malloc (SCREEN_W * SCREEN_H * 3 * 4);</div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>  glReadPixels (0, 0, SCREEN_W, SCREEN_H, GL_RGB, GL_UNSIGNED_BYTE, backdrop);</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  glReadBuffer(read_buffer);</div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span> </div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  player = init_dialog (dialog, focus_obj);</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  show_mouse(screen);</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> </div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keywordflow">while</span> (update_dialog (player)) {</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span> </div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  <span class="comment">/* Redraw the GUI every frame */</span></div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);</div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  glRasterPos2f (0., SCREEN_H-.5); <span class="comment">/* TODO: don't clobber */</span></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  glDrawPixels (SCREEN_W, SCREEN_H, GL_RGB, GL_UNSIGNED_BYTE, backdrop);</div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  broadcast_dialog_message (MSG_DRAW, 0);</div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span> </div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  <span class="comment">/* Draw the mouse cursor */</span></div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  <a class="code" href="group__gui.html#ga4418d38b8585ab443ba7f41a476765c6">algl_draw_mouse</a>();</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span> </div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  <span class="comment">/* Flip buffers */</span></div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  <a class="code" href="group__core.html#gaf5aad043e99b766393fa4a7ec034a0f1">allegro_gl_flip</a>();</div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  }</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span> </div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  glRasterPos2f (0., SCREEN_H-.5); <span class="comment">/* TODO: don't clobber */</span></div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  glDrawPixels (SCREEN_W, SCREEN_H, GL_RGB, GL_UNSIGNED_BYTE, backdrop);</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  glEnable(GL_DEPTH_TEST);</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  free (backdrop);</div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span> </div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  show_mouse(NULL);</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span>  <span class="comment">/* restore previous projection matrices */</span></div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>  <a class="code" href="group__allegro.html#ga00fbbee541046767114bf9746ceb6f8b">allegro_gl_unset_allegro_mode</a>();</div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span> </div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  <span class="keywordflow">return</span> shutdown_dialog (player);</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> }</div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span> </div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span> </div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span> </div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span> <span class="comment">/* User mouse drawing callback */</span></div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span> <span class="keyword">static</span> void (*__algl_user_draw_mouse)(void) = NULL;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span> </div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span> </div><div class="line"><a name="l00187"></a><span class="lineno"><a class="line" href="group__gui.html#ga4418d38b8585ab443ba7f41a476765c6"> 187</a></span> <span class="keywordtype">void</span> <a class="code" href="group__gui.html#ga4418d38b8585ab443ba7f41a476765c6">algl_draw_mouse</a> (<span class="keywordtype">void</span>)</div><div class="line"><a name="l00188"></a><span class="lineno"> 188</span> {</div><div class="line"><a name="l00189"></a><span class="lineno"> 189</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_draw_mouse\n"</span>);</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span> </div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>  <span class="comment">/* don't draw the mouse if it's not in our window */</span></div><div class="line"><a name="l00192"></a><span class="lineno"> 192</span>  <span class="keywordflow">if</span> (!_mouse_on || allegro_gl_mouse.hidden) <span class="keywordflow">return</span>;</div><div class="line"><a name="l00193"></a><span class="lineno"> 193</span> </div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span>  <span class="keywordflow">if</span> (__algl_user_draw_mouse) {</div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span> </div><div class="line"><a name="l00196"></a><span class="lineno"> 196</span>  __algl_user_draw_mouse();</div><div class="line"><a name="l00197"></a><span class="lineno"> 197</span> </div><div class="line"><a name="l00198"></a><span class="lineno"> 198</span>  } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00199"></a><span class="lineno"> 199</span> </div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span> <span class="preprocessor">#if 0</span></div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>  <span class="keywordtype">float</span> x = mouse_x;</div><div class="line"><a name="l00202"></a><span class="lineno"> 202</span>  <span class="keywordtype">float</span> y = mouse_y;</div><div class="line"><a name="l00203"></a><span class="lineno"> 203</span> </div><div class="line"><a name="l00204"></a><span class="lineno"> 204</span>  <span class="keywordtype">int</span> depth_enabled = glIsEnabled (GL_DEPTH_TEST);</div><div class="line"><a name="l00205"></a><span class="lineno"> 205</span>  <span class="keywordtype">int</span> cull_enabled = glIsEnabled (GL_CULL_FACE);</div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>  <span class="keywordflow">if</span> (depth_enabled) glDisable (GL_DEPTH_TEST);</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>  <span class="keywordflow">if</span> (cull_enabled) glDisable (GL_CULL_FACE);</div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span> </div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span>  glBegin (GL_TRIANGLES);</div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span> </div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span> <span class="preprocessor"> #define draw(dx,dy) \</span></div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span> <span class="preprocessor"> glVertex2f (x + dx, y + dy); \</span></div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span> <span class="preprocessor"> glVertex2f (x + dx, y + dy + 10); \</span></div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span> <span class="preprocessor"> glVertex2f (x + dx + 7, y + dy + 7); \</span></div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span> <span class="preprocessor"> glVertex2f (x + dx + 1.5, y + dy + 6); \</span></div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span> <span class="preprocessor"> glVertex2f (x + dx + 5.5, y + dy + 14); \</span></div><div class="line"><a name="l00217"></a><span class="lineno"> 217</span> <span class="preprocessor"> glVertex2f (x + dx + 7.5, y + dy + 14); \</span></div><div class="line"><a name="l00218"></a><span class="lineno"> 218</span> <span class="preprocessor"> glVertex2f (x + dx + 3.5, y + dy + 6); \</span></div><div class="line"><a name="l00219"></a><span class="lineno"> 219</span> <span class="preprocessor"> glVertex2f (x + dx + 1.5, y + dy + 6); \</span></div><div class="line"><a name="l00220"></a><span class="lineno"> 220</span> <span class="preprocessor"> glVertex2f (x + dx + 7.5, y + dy + 14);</span></div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span> </div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>  glColor3f (0, 0, 0);</div><div class="line"><a name="l00223"></a><span class="lineno"> 223</span>  draw(-1,0)</div><div class="line"><a name="l00224"></a><span class="lineno"> 224</span>  draw(1,0)</div><div class="line"><a name="l00225"></a><span class="lineno"> 225</span>  draw(0,-1)</div><div class="line"><a name="l00226"></a><span class="lineno"> 226</span>  draw(0,1)</div><div class="line"><a name="l00227"></a><span class="lineno"> 227</span> </div><div class="line"><a name="l00228"></a><span class="lineno"> 228</span>  glColor3f (1, 1, 1);</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span>  draw(0,0)</div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span> </div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>  <span class="preprocessor">#undef draw</span></div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span> </div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>  glEnd();</div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span> </div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>  <span class="keywordflow">if</span> (depth_enabled) glEnable (GL_DEPTH_TEST);</div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>  <span class="keywordflow">if</span> (cull_enabled) glEnable (GL_CULL_FACE);</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span> </div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span>  <span class="keywordtype">int</span> x = mouse_x - allegro_gl_mouse.xfocus;</div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>  <span class="keywordtype">int</span> y = mouse_y - allegro_gl_mouse.yfocus;</div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>  </div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span>  glPushAttrib(GL_COLOR_BUFFER_BIT);</div><div class="line"><a name="l00243"></a><span class="lineno"> 243</span>  glAlphaFunc(GL_GREATER, 0.5);</div><div class="line"><a name="l00244"></a><span class="lineno"> 244</span>  glEnable(GL_TEXTURE_2D);</div><div class="line"><a name="l00245"></a><span class="lineno"> 245</span>  glEnable(GL_ALPHA_TEST);</div><div class="line"><a name="l00246"></a><span class="lineno"> 246</span> </div><div class="line"><a name="l00247"></a><span class="lineno"> 247</span>  glBindTexture(GL_TEXTURE_2D, allegro_gl_mouse.texture);</div><div class="line"><a name="l00248"></a><span class="lineno"> 248</span>  glColor4f(1., 1., 1., 1.);</div><div class="line"><a name="l00249"></a><span class="lineno"> 249</span>  glTranslatef(-0.375, -0.375, 0);</div><div class="line"><a name="l00250"></a><span class="lineno"> 250</span>  glBegin(GL_QUADS);</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>  glTexCoord2f(0., 1.);</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>  glVertex2f(x, y);</div><div class="line"><a name="l00253"></a><span class="lineno"> 253</span>  glTexCoord2f(0., 0.);</div><div class="line"><a name="l00254"></a><span class="lineno"> 254</span>  glVertex2f(x, y + allegro_gl_mouse.height);</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span>  glTexCoord2f(1., 0.);</div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>  glVertex2f(x + allegro_gl_mouse.width, y + allegro_gl_mouse.height);</div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>  glTexCoord2f(1., 1.);</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>  glVertex2f(x + allegro_gl_mouse.width, y);</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>  glEnd();</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>  glTranslatef(0.375, 0.375, 0);</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>  glPopAttrib();</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>  glBindTexture(GL_TEXTURE_2D, 0);</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>  glDisable(GL_TEXTURE_2D);</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>  }</div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span> }</div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span> </div><div class="line"><a name="l00267"></a><span class="lineno"> 267</span> </div><div class="line"><a name="l00284"></a><span class="lineno"><a class="line" href="group__gui.html#ga428394c0ae4d4a1e96fe2b27fb13f745"> 284</a></span> <span class="keywordtype">void</span> <a class="code" href="group__gui.html#ga428394c0ae4d4a1e96fe2b27fb13f745">algl_set_mouse_drawer</a> (<span class="keywordtype">void</span> (*user_draw_mouse)(<span class="keywordtype">void</span>))</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span> {</div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_set_mouse_drawer\n"</span>);</div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span> </div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span>  __algl_user_draw_mouse = user_draw_mouse;</div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span> }</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span> </div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span> </div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span> </div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span> </div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span> </div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span> <span class="keyword">static</span> DIALOG alert_dialog[] =</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span> {</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>  <span class="comment">/* (dialog proc) (x) (y) (w) (h) (fg) (bg) (key) (flags) (d1) (d2) (dp) (dp2) (dp3) */</span></div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>  { _gui_shadow_box_proc, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>  { _gui_ctext_proc, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span>  { _gui_ctext_proc, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>  { _gui_ctext_proc, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>  { _gui_button_proc, 0, 0, 0, 0, 0, 0, 0, D_EXIT, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>  { _gui_button_proc, 0, 0, 0, 0, 0, 0, 0, D_EXIT, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>  { _gui_button_proc, 0, 0, 0, 0, 0, 0, 0, D_EXIT, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>  { d_yield_proc, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL },</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span>  { NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, NULL }</div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span> };</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span> </div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span> </div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span> <span class="preprocessor">#define A_S1 1</span></div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span> <span class="preprocessor">#define A_S2 2</span></div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span> <span class="preprocessor">#define A_S3 3</span></div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span> <span class="preprocessor">#define A_B1 4</span></div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span> <span class="preprocessor">#define A_B2 5</span></div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span> <span class="preprocessor">#define A_B3 6</span></div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span> </div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span> </div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span> </div><div class="line"><a name="l00329"></a><span class="lineno"><a class="line" href="group__gui.html#gadc8b61d7a682b7be11f0f1cc864b30be"> 329</a></span> <span class="keywordtype">int</span> <a class="code" href="group__gui.html#gadc8b61d7a682b7be11f0f1cc864b30be">algl_alert3</a>(AL_CONST <span class="keywordtype">char</span> *s1, AL_CONST <span class="keywordtype">char</span> *s2, AL_CONST <span class="keywordtype">char</span> *s3, AL_CONST <span class="keywordtype">char</span> *b1, AL_CONST <span class="keywordtype">char</span> *b2, AL_CONST <span class="keywordtype">char</span> *b3, <span class="keywordtype">int</span> c1, <span class="keywordtype">int</span> c2, <span class="keywordtype">int</span> c3)</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span> {</div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>  <span class="keywordtype">char</span> tmp[16];</div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>  <span class="keywordtype">int</span> avg_w, avg_h;</div><div class="line"><a name="l00333"></a><span class="lineno"> 333</span>  <span class="keywordtype">int</span> len1, len2, len3;</div><div class="line"><a name="l00334"></a><span class="lineno"> 334</span>  <span class="keywordtype">int</span> maxlen = 0;</div><div class="line"><a name="l00335"></a><span class="lineno"> 335</span>  <span class="keywordtype">int</span> buttons = 0;</div><div class="line"><a name="l00336"></a><span class="lineno"> 336</span>  <span class="keywordtype">int</span> b[3];</div><div class="line"><a name="l00337"></a><span class="lineno"> 337</span>  <span class="keywordtype">int</span> c;</div><div class="line"><a name="l00338"></a><span class="lineno"> 338</span> </div><div class="line"><a name="l00339"></a><span class="lineno"> 339</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_alert3\n"</span>);</div><div class="line"><a name="l00340"></a><span class="lineno"> 340</span> </div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span> <span class="preprocessor"> #define SORT_OUT_BUTTON(x) { \</span></div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span> <span class="preprocessor"> if (b##x) { \</span></div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span> <span class="preprocessor"> alert_dialog[A_B##x].flags &= ~D_HIDDEN; \</span></div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span> <span class="preprocessor"> alert_dialog[A_B##x].key = c##x; \</span></div><div class="line"><a name="l00345"></a><span class="lineno"> 345</span> <span class="preprocessor"> alert_dialog[A_B##x].dp = (char *)b##x; \</span></div><div class="line"><a name="l00346"></a><span class="lineno"> 346</span> <span class="preprocessor"> len##x = gui_strlen(b##x); \</span></div><div class="line"><a name="l00347"></a><span class="lineno"> 347</span> <span class="preprocessor"> b[buttons++] = A_B##x; \</span></div><div class="line"><a name="l00348"></a><span class="lineno"> 348</span> <span class="preprocessor"> } \</span></div><div class="line"><a name="l00349"></a><span class="lineno"> 349</span> <span class="preprocessor"> else { \</span></div><div class="line"><a name="l00350"></a><span class="lineno"> 350</span> <span class="preprocessor"> alert_dialog[A_B##x].flags |= D_HIDDEN; \</span></div><div class="line"><a name="l00351"></a><span class="lineno"> 351</span> <span class="preprocessor"> len##x = 0; \</span></div><div class="line"><a name="l00352"></a><span class="lineno"> 352</span> <span class="preprocessor"> } \</span></div><div class="line"><a name="l00353"></a><span class="lineno"> 353</span> <span class="preprocessor"> }</span></div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span> </div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span>  usetc(tmp+usetc(tmp, <span class="charliteral">' '</span>), 0);</div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span> </div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span>  avg_w = text_length(font, tmp);</div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span>  avg_h = text_height(font);</div><div class="line"><a name="l00359"></a><span class="lineno"> 359</span> </div><div class="line"><a name="l00360"></a><span class="lineno"> 360</span>  alert_dialog[A_S1].dp = alert_dialog[A_S2].dp = alert_dialog[A_S3].dp = </div><div class="line"><a name="l00361"></a><span class="lineno"> 361</span>  alert_dialog[A_B1].dp = alert_dialog[A_B2].dp = empty_string;</div><div class="line"><a name="l00362"></a><span class="lineno"> 362</span> </div><div class="line"><a name="l00363"></a><span class="lineno"> 363</span>  <span class="keywordflow">if</span> (s1) {</div><div class="line"><a name="l00364"></a><span class="lineno"> 364</span>  alert_dialog[A_S1].dp = (<span class="keywordtype">char</span> *)s1;</div><div class="line"><a name="l00365"></a><span class="lineno"> 365</span>  maxlen = text_length(font, s1);</div><div class="line"><a name="l00366"></a><span class="lineno"> 366</span>  }</div><div class="line"><a name="l00367"></a><span class="lineno"> 367</span> </div><div class="line"><a name="l00368"></a><span class="lineno"> 368</span>  <span class="keywordflow">if</span> (s2) {</div><div class="line"><a name="l00369"></a><span class="lineno"> 369</span>  alert_dialog[A_S2].dp = (<span class="keywordtype">char</span> *)s2;</div><div class="line"><a name="l00370"></a><span class="lineno"> 370</span>  len1 = text_length(font, s2);</div><div class="line"><a name="l00371"></a><span class="lineno"> 371</span>  <span class="keywordflow">if</span> (len1 > maxlen)</div><div class="line"><a name="l00372"></a><span class="lineno"> 372</span>  maxlen = len1;</div><div class="line"><a name="l00373"></a><span class="lineno"> 373</span>  }</div><div class="line"><a name="l00374"></a><span class="lineno"> 374</span> </div><div class="line"><a name="l00375"></a><span class="lineno"> 375</span>  <span class="keywordflow">if</span> (s3) {</div><div class="line"><a name="l00376"></a><span class="lineno"> 376</span>  alert_dialog[A_S3].dp = (<span class="keywordtype">char</span> *)s3;</div><div class="line"><a name="l00377"></a><span class="lineno"> 377</span>  len1 = text_length(font, s3);</div><div class="line"><a name="l00378"></a><span class="lineno"> 378</span>  <span class="keywordflow">if</span> (len1 > maxlen)</div><div class="line"><a name="l00379"></a><span class="lineno"> 379</span>  maxlen = len1;</div><div class="line"><a name="l00380"></a><span class="lineno"> 380</span>  }</div><div class="line"><a name="l00381"></a><span class="lineno"> 381</span> </div><div class="line"><a name="l00382"></a><span class="lineno"> 382</span>  SORT_OUT_BUTTON(1);</div><div class="line"><a name="l00383"></a><span class="lineno"> 383</span>  SORT_OUT_BUTTON(2);</div><div class="line"><a name="l00384"></a><span class="lineno"> 384</span>  SORT_OUT_BUTTON(3);</div><div class="line"><a name="l00385"></a><span class="lineno"> 385</span> </div><div class="line"><a name="l00386"></a><span class="lineno"> 386</span>  len1 = MAX(len1, MAX(len2, len3)) + avg_w*3;</div><div class="line"><a name="l00387"></a><span class="lineno"> 387</span>  <span class="keywordflow">if</span> (len1*buttons > maxlen)</div><div class="line"><a name="l00388"></a><span class="lineno"> 388</span>  maxlen = len1*buttons;</div><div class="line"><a name="l00389"></a><span class="lineno"> 389</span> </div><div class="line"><a name="l00390"></a><span class="lineno"> 390</span>  maxlen += avg_w*4;</div><div class="line"><a name="l00391"></a><span class="lineno"> 391</span>  alert_dialog[0].w = maxlen;</div><div class="line"><a name="l00392"></a><span class="lineno"> 392</span>  alert_dialog[A_S1].x = alert_dialog[A_S2].x = alert_dialog[A_S3].x = </div><div class="line"><a name="l00393"></a><span class="lineno"> 393</span>  alert_dialog[0].x + maxlen/2;</div><div class="line"><a name="l00394"></a><span class="lineno"> 394</span> </div><div class="line"><a name="l00395"></a><span class="lineno"> 395</span>  alert_dialog[A_B1].w = alert_dialog[A_B2].w = alert_dialog[A_B3].w = len1;</div><div class="line"><a name="l00396"></a><span class="lineno"> 396</span> </div><div class="line"><a name="l00397"></a><span class="lineno"> 397</span>  alert_dialog[A_B1].x = alert_dialog[A_B2].x = alert_dialog[A_B3].x = </div><div class="line"><a name="l00398"></a><span class="lineno"> 398</span>  alert_dialog[0].x + maxlen/2 - len1/2;</div><div class="line"><a name="l00399"></a><span class="lineno"> 399</span> </div><div class="line"><a name="l00400"></a><span class="lineno"> 400</span>  <span class="keywordflow">if</span> (buttons == 3) {</div><div class="line"><a name="l00401"></a><span class="lineno"> 401</span>  alert_dialog[b[0]].x = alert_dialog[0].x + maxlen/2 - len1*3/2 - avg_w;</div><div class="line"><a name="l00402"></a><span class="lineno"> 402</span>  alert_dialog[b[2]].x = alert_dialog[0].x + maxlen/2 + len1/2 + avg_w;</div><div class="line"><a name="l00403"></a><span class="lineno"> 403</span>  }</div><div class="line"><a name="l00404"></a><span class="lineno"> 404</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (buttons == 2) {</div><div class="line"><a name="l00405"></a><span class="lineno"> 405</span>  alert_dialog[b[0]].x = alert_dialog[0].x + maxlen/2 - len1 - avg_w;</div><div class="line"><a name="l00406"></a><span class="lineno"> 406</span>  alert_dialog[b[1]].x = alert_dialog[0].x + maxlen/2 + avg_w;</div><div class="line"><a name="l00407"></a><span class="lineno"> 407</span>  }</div><div class="line"><a name="l00408"></a><span class="lineno"> 408</span> </div><div class="line"><a name="l00409"></a><span class="lineno"> 409</span>  alert_dialog[0].h = avg_h*8;</div><div class="line"><a name="l00410"></a><span class="lineno"> 410</span>  alert_dialog[A_S1].y = alert_dialog[0].y + avg_h;</div><div class="line"><a name="l00411"></a><span class="lineno"> 411</span>  alert_dialog[A_S2].y = alert_dialog[0].y + avg_h*2;</div><div class="line"><a name="l00412"></a><span class="lineno"> 412</span>  alert_dialog[A_S3].y = alert_dialog[0].y + avg_h*3;</div><div class="line"><a name="l00413"></a><span class="lineno"> 413</span>  alert_dialog[A_S1].h = alert_dialog[A_S2].h = alert_dialog[A_S3].h = avg_h;</div><div class="line"><a name="l00414"></a><span class="lineno"> 414</span>  alert_dialog[A_B1].y = alert_dialog[A_B2].y = alert_dialog[A_B3].y = alert_dialog[0].y + avg_h*5;</div><div class="line"><a name="l00415"></a><span class="lineno"> 415</span>  alert_dialog[A_B1].h = alert_dialog[A_B2].h = alert_dialog[A_B3].h = avg_h*2;</div><div class="line"><a name="l00416"></a><span class="lineno"> 416</span> </div><div class="line"><a name="l00417"></a><span class="lineno"> 417</span>  centre_dialog(alert_dialog);</div><div class="line"><a name="l00418"></a><span class="lineno"> 418</span>  set_dialog_color(alert_dialog, gui_fg_color, gui_bg_color);</div><div class="line"><a name="l00419"></a><span class="lineno"> 419</span>  <span class="keywordflow">for</span> (c = 0; alert_dialog[c].proc; c++)</div><div class="line"><a name="l00420"></a><span class="lineno"> 420</span>  <span class="keywordflow">if</span> (alert_dialog[c].proc == _gui_ctext_proc)</div><div class="line"><a name="l00421"></a><span class="lineno"> 421</span>  alert_dialog[c].bg = -1;</div><div class="line"><a name="l00422"></a><span class="lineno"> 422</span> </div><div class="line"><a name="l00423"></a><span class="lineno"> 423</span>  clear_keybuf();</div><div class="line"><a name="l00424"></a><span class="lineno"> 424</span> </div><div class="line"><a name="l00425"></a><span class="lineno"> 425</span>  <span class="keywordflow">do</span> {</div><div class="line"><a name="l00426"></a><span class="lineno"> 426</span>  } <span class="keywordflow">while</span> (gui_mouse_b());</div><div class="line"><a name="l00427"></a><span class="lineno"> 427</span> </div><div class="line"><a name="l00428"></a><span class="lineno"> 428</span>  c = <a class="code" href="group__gui.html#ga4c6641a5fe463ca062b90bcc3bb5677d">algl_popup_dialog</a>(alert_dialog, A_B1);</div><div class="line"><a name="l00429"></a><span class="lineno"> 429</span> </div><div class="line"><a name="l00430"></a><span class="lineno"> 430</span>  <span class="keywordflow">if</span> (c == A_B1)</div><div class="line"><a name="l00431"></a><span class="lineno"> 431</span>  <span class="keywordflow">return</span> 1;</div><div class="line"><a name="l00432"></a><span class="lineno"> 432</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (c == A_B2)</div><div class="line"><a name="l00433"></a><span class="lineno"> 433</span>  <span class="keywordflow">return</span> 2;</div><div class="line"><a name="l00434"></a><span class="lineno"> 434</span>  <span class="keywordflow">else</span></div><div class="line"><a name="l00435"></a><span class="lineno"> 435</span>  <span class="keywordflow">return</span> 3;</div><div class="line"><a name="l00436"></a><span class="lineno"> 436</span> }</div><div class="line"><a name="l00437"></a><span class="lineno"> 437</span> </div><div class="line"><a name="l00438"></a><span class="lineno"> 438</span> </div><div class="line"><a name="l00439"></a><span class="lineno"> 439</span> </div><div class="line"><a name="l00449"></a><span class="lineno"><a class="line" href="group__gui.html#gad6be783b911635769fcb54d188a77107"> 449</a></span> <span class="keywordtype">int</span> <a class="code" href="group__gui.html#gad6be783b911635769fcb54d188a77107">algl_alert</a>(AL_CONST <span class="keywordtype">char</span> *s1, AL_CONST <span class="keywordtype">char</span> *s2, AL_CONST <span class="keywordtype">char</span> *s3, AL_CONST <span class="keywordtype">char</span> *b1, AL_CONST <span class="keywordtype">char</span> *b2, <span class="keywordtype">int</span> c1, <span class="keywordtype">int</span> c2)</div><div class="line"><a name="l00450"></a><span class="lineno"> 450</span> {</div><div class="line"><a name="l00451"></a><span class="lineno"> 451</span>  <span class="keywordtype">int</span> ret;</div><div class="line"><a name="l00452"></a><span class="lineno"> 452</span> </div><div class="line"><a name="l00453"></a><span class="lineno"> 453</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_alert\n"</span>);</div><div class="line"><a name="l00454"></a><span class="lineno"> 454</span> </div><div class="line"><a name="l00455"></a><span class="lineno"> 455</span>  ret = <a class="code" href="group__gui.html#gadc8b61d7a682b7be11f0f1cc864b30be">algl_alert3</a>(s1, s2, s3, b1, b2, NULL, c1, c2, 0);</div><div class="line"><a name="l00456"></a><span class="lineno"> 456</span> </div><div class="line"><a name="l00457"></a><span class="lineno"> 457</span>  <span class="keywordflow">if</span> (ret > 2)</div><div class="line"><a name="l00458"></a><span class="lineno"> 458</span>  ret = 2;</div><div class="line"><a name="l00459"></a><span class="lineno"> 459</span> </div><div class="line"><a name="l00460"></a><span class="lineno"> 460</span>  <span class="keywordflow">return</span> ret;</div><div class="line"><a name="l00461"></a><span class="lineno"> 461</span> }</div><div class="line"><a name="l00462"></a><span class="lineno"> 462</span> </div><div class="line"><a name="l00463"></a><span class="lineno"> 463</span> </div><div class="line"><a name="l00464"></a><span class="lineno"> 464</span> </div><div class="line"><a name="l00477"></a><span class="lineno"><a class="line" href="group__gui.html#gae41d96ae1ebefffdf60391e632915fd3"> 477</a></span> <span class="keywordtype">int</span> <a class="code" href="group__gui.html#gae41d96ae1ebefffdf60391e632915fd3">d_algl_viewport_proc</a>(<span class="keywordtype">int</span> msg, DIALOG *d, <span class="keywordtype">int</span> c)</div><div class="line"><a name="l00478"></a><span class="lineno"> 478</span> {</div><div class="line"><a name="l00479"></a><span class="lineno"> 479</span>  <span class="keywordtype">int</span> ret = D_O_K;</div><div class="line"><a name="l00480"></a><span class="lineno"> 480</span>  <span class="keyword">typedef</span> int (*_callback)(BITMAP*, int, int);</div><div class="line"><a name="l00481"></a><span class="lineno"> 481</span>  _callback callback = (_callback) d->dp;</div><div class="line"><a name="l00482"></a><span class="lineno"> 482</span>  BITMAP *viewport = create_sub_bitmap(screen, d->x, d->y, d->w, d->h);</div><div class="line"><a name="l00483"></a><span class="lineno"> 483</span> </div><div class="line"><a name="l00484"></a><span class="lineno"> 484</span>  AGL_LOG(3, <span class="stringliteral">"d_algl_viewport_proc\n"</span>);</div><div class="line"><a name="l00485"></a><span class="lineno"> 485</span> </div><div class="line"><a name="l00486"></a><span class="lineno"> 486</span>  <span class="keywordflow">if</span> (msg == MSG_DRAW) {</div><div class="line"><a name="l00487"></a><span class="lineno"> 487</span>  <span class="comment">/* Draws the background */</span></div><div class="line"><a name="l00488"></a><span class="lineno"> 488</span>  clear_to_color(viewport, d->bg);</div><div class="line"><a name="l00489"></a><span class="lineno"> 489</span>  }</div><div class="line"><a name="l00490"></a><span class="lineno"> 490</span> </div><div class="line"><a name="l00491"></a><span class="lineno"> 491</span>  <span class="comment">/* First we get back into a 3D mode */</span></div><div class="line"><a name="l00492"></a><span class="lineno"> 492</span>  <a class="code" href="group__allegro.html#ga00fbbee541046767114bf9746ceb6f8b">allegro_gl_unset_allegro_mode</a>();</div><div class="line"><a name="l00493"></a><span class="lineno"> 493</span> </div><div class="line"><a name="l00494"></a><span class="lineno"> 494</span>  <span class="comment">/* Save the Viewport and Scissor states */</span></div><div class="line"><a name="l00495"></a><span class="lineno"> 495</span>  glPushAttrib(GL_SCISSOR_BIT | GL_VIEWPORT_BIT);</div><div class="line"><a name="l00496"></a><span class="lineno"> 496</span> </div><div class="line"><a name="l00497"></a><span class="lineno"> 497</span>  <span class="comment">/* Adapt the viewport to the object size */</span></div><div class="line"><a name="l00498"></a><span class="lineno"> 498</span>  glViewport(d->x, SCREEN_H - d->y - d->h, d->w, d->h);</div><div class="line"><a name="l00499"></a><span class="lineno"> 499</span>  glScissor(d->x, SCREEN_H - d->y - d->h, d->w, d->h);</div><div class="line"><a name="l00500"></a><span class="lineno"> 500</span>  glEnable(GL_SCISSOR_TEST);</div><div class="line"><a name="l00501"></a><span class="lineno"> 501</span>  </div><div class="line"><a name="l00502"></a><span class="lineno"> 502</span>  <span class="comment">/* Clear the depth buffer for this scissor region */</span></div><div class="line"><a name="l00503"></a><span class="lineno"> 503</span>  <span class="keywordflow">if</span> (msg == MSG_DRAW) {</div><div class="line"><a name="l00504"></a><span class="lineno"> 504</span>  glClear(GL_DEPTH_BUFFER_BIT);</div><div class="line"><a name="l00505"></a><span class="lineno"> 505</span>  }</div><div class="line"><a name="l00506"></a><span class="lineno"> 506</span> </div><div class="line"><a name="l00507"></a><span class="lineno"> 507</span>  <span class="comment">/* Call the callback function */</span></div><div class="line"><a name="l00508"></a><span class="lineno"> 508</span>  <span class="keywordflow">if</span> (callback)</div><div class="line"><a name="l00509"></a><span class="lineno"> 509</span>  ret = callback(viewport, msg, c);</div><div class="line"><a name="l00510"></a><span class="lineno"> 510</span> </div><div class="line"><a name="l00511"></a><span class="lineno"> 511</span>  <span class="comment">/* Restore the previous state */</span></div><div class="line"><a name="l00512"></a><span class="lineno"> 512</span>  glPopAttrib();</div><div class="line"><a name="l00513"></a><span class="lineno"> 513</span>  <a class="code" href="group__allegro.html#ga7ea7ffd9b72d0d0722cbf982b729efdb">allegro_gl_set_allegro_mode</a>();</div><div class="line"><a name="l00514"></a><span class="lineno"> 514</span>  destroy_bitmap(viewport);</div><div class="line"><a name="l00515"></a><span class="lineno"> 515</span> </div><div class="line"><a name="l00516"></a><span class="lineno"> 516</span>  <span class="comment">/* Redraw the GUI every frame */</span></div><div class="line"><a name="l00517"></a><span class="lineno"> 517</span>  <span class="keywordflow">if</span> (msg == MSG_IDLE) {</div><div class="line"><a name="l00518"></a><span class="lineno"> 518</span>  glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);</div><div class="line"><a name="l00519"></a><span class="lineno"> 519</span>  broadcast_dialog_message (MSG_DRAW, 0);</div><div class="line"><a name="l00520"></a><span class="lineno"> 520</span> </div><div class="line"><a name="l00521"></a><span class="lineno"> 521</span>  <span class="comment">/* Draw the mouse cursor */</span></div><div class="line"><a name="l00522"></a><span class="lineno"> 522</span>  <a class="code" href="group__gui.html#ga4418d38b8585ab443ba7f41a476765c6">algl_draw_mouse</a>();</div><div class="line"><a name="l00523"></a><span class="lineno"> 523</span> </div><div class="line"><a name="l00524"></a><span class="lineno"> 524</span>  <span class="comment">/* Flip buffers */</span></div><div class="line"><a name="l00525"></a><span class="lineno"> 525</span>  <a class="code" href="group__core.html#gaf5aad043e99b766393fa4a7ec034a0f1">allegro_gl_flip</a>();</div><div class="line"><a name="l00526"></a><span class="lineno"> 526</span>  }</div><div class="line"><a name="l00527"></a><span class="lineno"> 527</span> </div><div class="line"><a name="l00528"></a><span class="lineno"> 528</span> </div><div class="line"><a name="l00529"></a><span class="lineno"> 529</span>  <span class="keywordflow">return</span> ret;</div><div class="line"><a name="l00530"></a><span class="lineno"> 530</span> }</div><div class="line"><a name="l00531"></a><span class="lineno"> 531</span> </div><div class="line"><a name="l00532"></a><span class="lineno"> 532</span> </div><div class="line"><a name="l00533"></a><span class="lineno"> 533</span> </div><div class="line"><a name="l00534"></a><span class="lineno"> 534</span> <span class="comment">/*****************/</span></div><div class="line"><a name="l00535"></a><span class="lineno"> 535</span> <span class="comment">/* Mouse manager */</span></div><div class="line"><a name="l00536"></a><span class="lineno"> 536</span> <span class="comment">/*****************/</span></div><div class="line"><a name="l00537"></a><span class="lineno"> 537</span> </div><div class="line"><a name="l00538"></a><span class="lineno"> 538</span> <span class="keywordtype">int</span> allegro_gl_set_mouse_sprite(BITMAP *sprite, <span class="keywordtype">int</span> xfocus, <span class="keywordtype">int</span> yfocus)</div><div class="line"><a name="l00539"></a><span class="lineno"> 539</span> {</div><div class="line"><a name="l00540"></a><span class="lineno"> 540</span>  BITMAP *bmp = NULL;</div><div class="line"><a name="l00541"></a><span class="lineno"> 541</span>  GLint old_texture;</div><div class="line"><a name="l00542"></a><span class="lineno"> 542</span>  </div><div class="line"><a name="l00543"></a><span class="lineno"> 543</span>  AGL_LOG(2, <span class="stringliteral">"allegro_gl_set_mouse_sprite\n"</span>);</div><div class="line"><a name="l00544"></a><span class="lineno"> 544</span> </div><div class="line"><a name="l00545"></a><span class="lineno"> 545</span>  glGetIntegerv(GL_TEXTURE_2D_BINDING, &old_texture);</div><div class="line"><a name="l00546"></a><span class="lineno"> 546</span> </div><div class="line"><a name="l00547"></a><span class="lineno"> 547</span>  bmp = create_bitmap_ex(bitmap_color_depth(sprite),</div><div class="line"><a name="l00548"></a><span class="lineno"> 548</span>  __allegro_gl_make_power_of_2(sprite->w),</div><div class="line"><a name="l00549"></a><span class="lineno"> 549</span>  __allegro_gl_make_power_of_2(sprite->h));</div><div class="line"><a name="l00550"></a><span class="lineno"> 550</span> </div><div class="line"><a name="l00551"></a><span class="lineno"> 551</span>  <span class="keywordflow">if</span> (allegro_gl_mouse.texture) {</div><div class="line"><a name="l00552"></a><span class="lineno"> 552</span>  glDeleteTextures(1, &allegro_gl_mouse.texture);</div><div class="line"><a name="l00553"></a><span class="lineno"> 553</span>  allegro_gl_mouse.texture = 0;</div><div class="line"><a name="l00554"></a><span class="lineno"> 554</span>  }</div><div class="line"><a name="l00555"></a><span class="lineno"> 555</span>  </div><div class="line"><a name="l00556"></a><span class="lineno"> 556</span>  clear_to_color(bmp, bitmap_mask_color(sprite));</div><div class="line"><a name="l00557"></a><span class="lineno"> 557</span>  blit(sprite, bmp, 0, 0, 0, 0, sprite->w, sprite->h);</div><div class="line"><a name="l00558"></a><span class="lineno"> 558</span> <span class="preprocessor">#ifdef DEBUGMODE</span></div><div class="line"><a name="l00559"></a><span class="lineno"> 559</span>  save_bmp(<span class="stringliteral">"mcursor.bmp"</span>,bmp,NULL);</div><div class="line"><a name="l00560"></a><span class="lineno"> 560</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00561"></a><span class="lineno"> 561</span> </div><div class="line"><a name="l00562"></a><span class="lineno"> 562</span>  allegro_gl_mouse.texture = <a class="code" href="group__texture.html#gaf3a48c555068e7051171255c1011150a">allegro_gl_make_texture_ex</a>(<a class="code" href="group__texture.html#gaa8b7246edc7ec019ec3b434eb0cacdf2">AGL_TEXTURE_RESCALE</a></div><div class="line"><a name="l00563"></a><span class="lineno"> 563</span>  | <a class="code" href="group__texture.html#gaba184d573c65f33b35d1d57936607d08">AGL_TEXTURE_MASKED</a> | <a class="code" href="group__texture.html#gadeffe4feb290278035beacedb284a010">AGL_TEXTURE_FLIP</a>, bmp, -1);</div><div class="line"><a name="l00564"></a><span class="lineno"> 564</span>  <span class="keywordflow">if</span> (!allegro_gl_mouse.texture) {</div><div class="line"><a name="l00565"></a><span class="lineno"> 565</span>  destroy_bitmap(bmp);</div><div class="line"><a name="l00566"></a><span class="lineno"> 566</span>  <span class="keywordflow">return</span> -1;</div><div class="line"><a name="l00567"></a><span class="lineno"> 567</span>  }</div><div class="line"><a name="l00568"></a><span class="lineno"> 568</span> </div><div class="line"><a name="l00569"></a><span class="lineno"> 569</span>  glBindTexture(GL_TEXTURE_2D, allegro_gl_mouse.texture);</div><div class="line"><a name="l00570"></a><span class="lineno"> 570</span>  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);</div><div class="line"><a name="l00571"></a><span class="lineno"> 571</span>  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);</div><div class="line"><a name="l00572"></a><span class="lineno"> 572</span>  </div><div class="line"><a name="l00573"></a><span class="lineno"> 573</span>  <span class="keywordflow">if</span> (<a class="code" href="group__extensions.html#ga7492f6f6acc608789210560ee63e5436">allegro_gl_extensions_GL</a>.SGIS_texture_edge_clamp) {</div><div class="line"><a name="l00574"></a><span class="lineno"> 574</span>  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);</div><div class="line"><a name="l00575"></a><span class="lineno"> 575</span>  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);</div><div class="line"><a name="l00576"></a><span class="lineno"> 576</span>  }</div><div class="line"><a name="l00577"></a><span class="lineno"> 577</span>  <span class="keywordflow">else</span> {</div><div class="line"><a name="l00578"></a><span class="lineno"> 578</span>  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);</div><div class="line"><a name="l00579"></a><span class="lineno"> 579</span>  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);</div><div class="line"><a name="l00580"></a><span class="lineno"> 580</span>  }</div><div class="line"><a name="l00581"></a><span class="lineno"> 581</span> </div><div class="line"><a name="l00582"></a><span class="lineno"> 582</span>  glBindTexture(GL_TEXTURE_2D, old_texture);</div><div class="line"><a name="l00583"></a><span class="lineno"> 583</span> </div><div class="line"><a name="l00584"></a><span class="lineno"> 584</span>  allegro_gl_mouse.width = bmp->w;</div><div class="line"><a name="l00585"></a><span class="lineno"> 585</span>  allegro_gl_mouse.height = bmp->h;</div><div class="line"><a name="l00586"></a><span class="lineno"> 586</span>  allegro_gl_mouse.xfocus = xfocus;</div><div class="line"><a name="l00587"></a><span class="lineno"> 587</span>  allegro_gl_mouse.yfocus = yfocus;</div><div class="line"><a name="l00588"></a><span class="lineno"> 588</span> </div><div class="line"><a name="l00589"></a><span class="lineno"> 589</span>  destroy_bitmap(bmp);</div><div class="line"><a name="l00590"></a><span class="lineno"> 590</span>  <span class="keywordflow">return</span> 0;</div><div class="line"><a name="l00591"></a><span class="lineno"> 591</span> }</div><div class="line"><a name="l00592"></a><span class="lineno"> 592</span> </div><div class="line"><a name="l00593"></a><span class="lineno"> 593</span> </div><div class="line"><a name="l00594"></a><span class="lineno"> 594</span> </div><div class="line"><a name="l00595"></a><span class="lineno"> 595</span> <span class="keywordtype">int</span> allegro_gl_show_mouse(BITMAP* bmp, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y)</div><div class="line"><a name="l00596"></a><span class="lineno"> 596</span> {</div><div class="line"><a name="l00597"></a><span class="lineno"> 597</span>  AGL_LOG(3, <span class="stringliteral">"allegro_gl_show_mouse\n"</span>);</div><div class="line"><a name="l00598"></a><span class="lineno"> 598</span>  allegro_gl_mouse.hidden = FALSE;</div><div class="line"><a name="l00599"></a><span class="lineno"> 599</span>  <span class="keywordflow">return</span> 0;</div><div class="line"><a name="l00600"></a><span class="lineno"> 600</span> }</div><div class="line"><a name="l00601"></a><span class="lineno"> 601</span> </div><div class="line"><a name="l00602"></a><span class="lineno"> 602</span> </div><div class="line"><a name="l00603"></a><span class="lineno"> 603</span> </div><div class="line"><a name="l00604"></a><span class="lineno"> 604</span> <span class="keywordtype">void</span> allegro_gl_hide_mouse(<span class="keywordtype">void</span>)</div><div class="line"><a name="l00605"></a><span class="lineno"> 605</span> {</div><div class="line"><a name="l00606"></a><span class="lineno"> 606</span>  AGL_LOG(3, <span class="stringliteral">"allegro_gl_hide_mouse\n"</span>);</div><div class="line"><a name="l00607"></a><span class="lineno"> 607</span>  allegro_gl_mouse.hidden = TRUE;</div><div class="line"><a name="l00608"></a><span class="lineno"> 608</span> }</div><div class="line"><a name="l00609"></a><span class="lineno"> 609</span> </div><div class="line"><a name="l00610"></a><span class="lineno"> 610</span> </div><div class="line"><a name="l00611"></a><span class="lineno"> 611</span> </div><div class="line"><a name="l00612"></a><span class="lineno"> 612</span> <span class="keywordtype">void</span> allegro_gl_move_mouse(<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y)</div><div class="line"><a name="l00613"></a><span class="lineno"> 613</span> {</div><div class="line"><a name="l00614"></a><span class="lineno"> 614</span>  AGL_LOG(3, <span class="stringliteral">"allegro_gl_move_mouse\n"</span>);</div><div class="line"><a name="l00615"></a><span class="lineno"> 615</span>  <span class="comment">/* This function is not called from the main thread, so</span></div><div class="line"><a name="l00616"></a><span class="lineno"> 616</span> <span class="comment"> * we must not call any OpenGL command there !!!</span></div><div class="line"><a name="l00617"></a><span class="lineno"> 617</span> <span class="comment"> */</span></div><div class="line"><a name="l00618"></a><span class="lineno"> 618</span> }</div><div class="line"><a name="l00619"></a><span class="lineno"> 619</span> </div><div class="ttc" id="group__texture_html_gaba184d573c65f33b35d1d57936607d08"><div class="ttname"><a href="group__texture.html#gaba184d573c65f33b35d1d57936607d08">AGL_TEXTURE_MASKED</a></div><div class="ttdeci">#define AGL_TEXTURE_MASKED</div><div class="ttdoc">Generate an alpha channel for this texture, based on the Allegro mask color. </div><div class="ttdef"><b>Definition:</b> <a href="alleggl_8h_source.html#l00537">alleggl.h:537</a></div></div>
<div class="ttc" id="group__texture_html_gaf3a48c555068e7051171255c1011150a"><div class="ttname"><a href="group__texture.html#gaf3a48c555068e7051171255c1011150a">allegro_gl_make_texture_ex</a></div><div class="ttdeci">GLuint allegro_gl_make_texture_ex(int flags, BITMAP *bmp, GLint internal_format)</div><div class="ttdoc">Uploads an Allegro BITMAP to the GL driver as a texture. </div><div class="ttdef"><b>Definition:</b> <a href="texture_8c_source.html#l01165">texture.c:1165</a></div></div>
<div class="ttc" id="group__gui_html_gae41d96ae1ebefffdf60391e632915fd3"><div class="ttname"><a href="group__gui.html#gae41d96ae1ebefffdf60391e632915fd3">d_algl_viewport_proc</a></div><div class="ttdeci">int d_algl_viewport_proc(int msg, DIALOG *d, int c)</div><div class="ttdoc">Creates a viewport object where OpenGL commands can be performed. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00477">gui.c:477</a></div></div>
<div class="ttc" id="group__allegro_html_ga00fbbee541046767114bf9746ceb6f8b"><div class="ttname"><a href="group__allegro.html#ga00fbbee541046767114bf9746ceb6f8b">allegro_gl_unset_allegro_mode</a></div><div class="ttdeci">void allegro_gl_unset_allegro_mode(void)</div><div class="ttdoc">Restores previous OpenGL settings. </div><div class="ttdef"><b>Definition:</b> <a href="glvtable_8c_source.html#l02491">glvtable.c:2491</a></div></div>
<div class="ttc" id="group__gui_html_ga4418d38b8585ab443ba7f41a476765c6"><div class="ttname"><a href="group__gui.html#ga4418d38b8585ab443ba7f41a476765c6">algl_draw_mouse</a></div><div class="ttdeci">void algl_draw_mouse(void)</div><div class="ttdoc">Draws a mouse pointer on the screen. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00187">gui.c:187</a></div></div>
<div class="ttc" id="group__gui_html_ga428394c0ae4d4a1e96fe2b27fb13f745"><div class="ttname"><a href="group__gui.html#ga428394c0ae4d4a1e96fe2b27fb13f745">algl_set_mouse_drawer</a></div><div class="ttdeci">void algl_set_mouse_drawer(void(*user_draw_mouse)(void))</div><div class="ttdoc">Sets (or clears) a user mouse drawing callback. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00284">gui.c:284</a></div></div>
<div class="ttc" id="group__core_html_gaf5aad043e99b766393fa4a7ec034a0f1"><div class="ttname"><a href="group__core.html#gaf5aad043e99b766393fa4a7ec034a0f1">allegro_gl_flip</a></div><div class="ttdeci">void allegro_gl_flip(void)</div><div class="ttdoc">Flips the front and back framebuffers. </div><div class="ttdef"><b>Definition:</b> <a href="alleggl_8c_source.html#l00951">alleggl.c:951</a></div></div>
<div class="ttc" id="group__extensions_html_ga7492f6f6acc608789210560ee63e5436"><div class="ttname"><a href="group__extensions.html#ga7492f6f6acc608789210560ee63e5436">allegro_gl_extensions_GL</a></div><div class="ttdeci">struct AGL_EXTENSION_LIST_GL allegro_gl_extensions_GL</div><div class="ttdoc">List of OpenGL extensions supported by AllegroGL. </div><div class="ttdef"><b>Definition:</b> <a href="glext_8c_source.html#l00055">glext.c:55</a></div></div>
<div class="ttc" id="group__gui_html_gad6be783b911635769fcb54d188a77107"><div class="ttname"><a href="group__gui.html#gad6be783b911635769fcb54d188a77107">algl_alert</a></div><div class="ttdeci">int algl_alert(AL_CONST char *s1, AL_CONST char *s2, AL_CONST char *s3, AL_CONST char *b1, AL_CONST char *b2, int c1, int c2)</div><div class="ttdoc">AllegroGL-friendly version of Allegro&#39;s alert. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00449">gui.c:449</a></div></div>
<div class="ttc" id="group__gui_html_ga4c6641a5fe463ca062b90bcc3bb5677d"><div class="ttname"><a href="group__gui.html#ga4c6641a5fe463ca062b90bcc3bb5677d">algl_popup_dialog</a></div><div class="ttdeci">int algl_popup_dialog(DIALOG *dialog, int focus_obj)</div><div class="ttdoc">AllegroGL-friendly version of popup_dialog. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00111">gui.c:111</a></div></div>
<div class="ttc" id="alleggl_8h_html"><div class="ttname"><a href="alleggl_8h.html">alleggl.h</a></div><div class="ttdoc">Main header file for AllegroGL. </div></div>
<div class="ttc" id="group__allegro_html_ga7ea7ffd9b72d0d0722cbf982b729efdb"><div class="ttname"><a href="group__allegro.html#ga7ea7ffd9b72d0d0722cbf982b729efdb">allegro_gl_set_allegro_mode</a></div><div class="ttdeci">void allegro_gl_set_allegro_mode(void)</div><div class="ttdoc">Prepares for Allegro drawing to the screen. </div><div class="ttdef"><b>Definition:</b> <a href="glvtable_8c_source.html#l02422">glvtable.c:2422</a></div></div>
<div class="ttc" id="group__texture_html_gadeffe4feb290278035beacedb284a010"><div class="ttname"><a href="group__texture.html#gadeffe4feb290278035beacedb284a010">AGL_TEXTURE_FLIP</a></div><div class="ttdeci">#define AGL_TEXTURE_FLIP</div><div class="ttdoc">Flip the texture on the x-axis. </div><div class="ttdef"><b>Definition:</b> <a href="alleggl_8h_source.html#l00532">alleggl.h:532</a></div></div>
<div class="ttc" id="group__texture_html_gaa8b7246edc7ec019ec3b434eb0cacdf2"><div class="ttname"><a href="group__texture.html#gaa8b7246edc7ec019ec3b434eb0cacdf2">AGL_TEXTURE_RESCALE</a></div><div class="ttdeci">#define AGL_TEXTURE_RESCALE</div><div class="ttdoc">Tell AllegroGL to allow rescaling of the bitmap. </div><div class="ttdef"><b>Definition:</b> <a href="alleggl_8h_source.html#l00543">alleggl.h:543</a></div></div>
<div class="ttc" id="group__gui_html_ga30c12b20a701f84f994ebcbea14afc99"><div class="ttname"><a href="group__gui.html#ga30c12b20a701f84f994ebcbea14afc99">algl_do_dialog</a></div><div class="ttdeci">int algl_do_dialog(DIALOG *dialog, int focus_obj)</div><div class="ttdoc">AllegroGL-friendly version of do_dialog. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00058">gui.c:58</a></div></div>
<div class="ttc" id="group__gui_html_gadc8b61d7a682b7be11f0f1cc864b30be"><div class="ttname"><a href="group__gui.html#gadc8b61d7a682b7be11f0f1cc864b30be">algl_alert3</a></div><div class="ttdeci">int algl_alert3(AL_CONST char *s1, AL_CONST char *s2, AL_CONST char *s3, AL_CONST char *b1, AL_CONST char *b2, AL_CONST char *b3, int c1, int c2, int c3)</div><div class="ttdoc">AllegroGL-friendly version of Allegro&#39;s alert3. </div><div class="ttdef"><b>Definition:</b> <a href="gui_8c_source.html#l00329">gui.c:329</a></div></div>
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