File: exswitch.c

package info (click to toggle)
allegro4 2%3A4.0.1-1
  • links: PTS
  • area: main
  • in suites: woody
  • size: 17,052 kB
  • ctags: 12,972
  • sloc: ansic: 109,525; asm: 16,672; cpp: 3,221; sh: 1,761; makefile: 556; pascal: 105; perl: 73
file content (300 lines) | stat: -rw-r--r-- 6,144 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
/*
 *    Example program for the Allegro library, by Shawn Hargreaves.
 *
 *    This program shows how to control the console switching mode, and
 *    let your program run in the background. These functions don't apply
 *    to every platform, for example you can't control the switching mode
 *    from a DOS program.
 *
 *    Yes, I know the fractal drawing is very slow: that's the point!
 *    This is so you can easily check whether it goes on working in the
 *    background after you switch away from the app.
 */


#include <math.h>

#include "allegro.h"



/* there is no particular reason to use sub-bitmaps here: I just do it as a
 * stress-test, to make sure the switching code will handle them correctly.
 */
BITMAP *text_area;
BITMAP *graphics_area;

int in_callback = 0;
int out_callback = 0;



/* timer callbacks should go on running when we are in background mode */
volatile int counter = 0;


void increment_counter(void)
{
   counter++;
}

END_OF_FUNCTION(increment_counter);



/* displays a text message in the scrolling part of the screen */
void show_msg(char *msg)
{
   acquire_bitmap(text_area);

   blit(text_area, text_area, 0, 8, 0, 0, text_area->w, text_area->h-8);
   rectfill(text_area, 0, text_area->h-8, text_area->w, text_area->h, palette_color[0]);

   if (msg)
      textout_centre(text_area, font, msg, text_area->w/2, text_area->h-8, palette_color[255]);

   release_bitmap(text_area);
}



/* displays the current switch mode setting */
void show_switch_mode(void)
{
   switch (get_display_switch_mode()) {

      case SWITCH_NONE:
	 show_msg("Current mode is SWITCH_NONE");
	 break;

      case SWITCH_PAUSE:
	 show_msg("Current mode is SWITCH_PAUSE");
	 break;

      case SWITCH_AMNESIA:
	 show_msg("Current mode is SWITCH_AMNESIA");
	 break;

      case SWITCH_BACKGROUND:
	 show_msg("Current mode is SWITCH_BACKGROUND");
	 break;

      case SWITCH_BACKAMNESIA:
	 show_msg("Current mode is SWITCH_BACKAMNESIA");
	 break;

      default:
	 show_msg("Eeek! Unknown switch mode...");
	 break;
   }
}



/* callback for switching back to our program */
void switch_in_callback(void)
{
   in_callback++;
}



/* callback for switching away from our program */
void switch_out_callback(void)
{
   out_callback++;
}



/* changes the display switch mode */
void set_sw_mode(int mode)
{
   if (set_display_switch_mode(mode) != 0) {
      show_msg("Error changing switch mode");
      show_msg(NULL);
      return;
   }

   show_switch_mode();

   if (set_display_switch_callback(SWITCH_IN, switch_in_callback) == 0)
      show_msg("SWITCH_IN callback activated");
   else
      show_msg("SWITCH_IN callback not available");

   if (set_display_switch_callback(SWITCH_OUT, switch_out_callback) == 0)
      show_msg("SWITCH_OUT callback activated");
   else
      show_msg("SWITCH_OUT callback not available");

   show_msg(NULL);
}



/* draws some graphics, for no particular reason at all */
void draw_pointless_graphics(void)
{
   static int x=0, y=0;
   float zr, zi, cr, ci, tr, ti;
   int c;

   if ((!x) && (!y))
      clear_to_color(graphics_area, palette_color[255]);

   cr = ((float)x / (float)graphics_area->w - 0.75) * 2.0;
   ci = ((float)y / (float)graphics_area->h - 0.5) * 2.0;

   zr = 0;
   zi = 0;

   for (c=0; c<100; c++) {
      tr = zr*zr - zi*zi;
      ti = zr*zi*2;

      zr = tr + cr;
      zi = ti + ci;
   }

   if ((zi != zi) || (zr != zr))
      c = 0;
   else
      c = sqrt(zi*zi + zr*zr) * 256;

   if (c > 255)
      c = 255;

   putpixel(graphics_area, x, y, makecol(c, c, c));

   x++;
   if (x >= graphics_area->w) {
      x = 0;
      y++;
      if (y >= graphics_area->h)
	 y = 0;
   }
}



int main(void)
{
   PALETTE pal;
   int finished = FALSE;
   int last_counter = 0;
   int c = GFX_AUTODETECT;
   int w, h, bpp, i;

   allegro_init();
   install_keyboard();
   install_mouse();
   install_timer();

   if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) {
      set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
      allegro_message("Unable to set any graphic mode\n%s\n", allegro_error);
      return 1;
   }
   set_palette(desktop_palette);

   w = SCREEN_W;
   h = SCREEN_H;
   bpp = bitmap_color_depth(screen);
   if (!gfx_mode_select_ex(&c, &w, &h, &bpp)) {
      allegro_exit();
      return 1;
   }

   set_color_depth(bpp);

   if (set_gfx_mode(c, w, h, 0, 0) != 0) {
      set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
      allegro_message("Error setting graphics mode\n%s\n", allegro_error);
      return 1;
   }

   for (i=0; i<256; i++)
      pal[i].r = pal[i].g = pal[i].b = i/4;

   set_palette(pal);

   text_mode(palette_color[0]);

   text_area = create_sub_bitmap(screen, 0, 0, SCREEN_W, SCREEN_H/2);
   graphics_area = create_sub_bitmap(screen, 0, SCREEN_H/2, SCREEN_W/2, SCREEN_H/2);

   LOCK_VARIABLE(counter);
   LOCK_FUNCTION(increment_counter);

   install_int(increment_counter, 10);

   show_msg("Console switching test");
   show_msg("Press 1-5 to change mode");
   show_msg(NULL);

   show_switch_mode();
   show_msg(NULL);

   while (!finished) {
      if (counter != last_counter) {
	 last_counter = counter;

	 acquire_screen();
	 textprintf_centre(screen, font, SCREEN_W*3/4, SCREEN_H*3/4, palette_color[255], "Time: %d", last_counter);
	 release_screen();

	 acquire_bitmap(graphics_area);
	 draw_pointless_graphics();
	 release_bitmap(graphics_area);
      }

      if (keypressed()) {
	 switch (readkey() & 255) {

	    case '1':
	       set_sw_mode(SWITCH_NONE);
	       break;

	    case '2':
	       set_sw_mode(SWITCH_PAUSE);
	       break;

	    case '3':
	       set_sw_mode(SWITCH_AMNESIA);
	       break;

	    case '4':
	       set_sw_mode(SWITCH_BACKGROUND);
	       break;

	    case '5':
	       set_sw_mode(SWITCH_BACKAMNESIA);
	       break;

	    case 27:
	       finished = TRUE;
	       break;
	 }
      }

      while (in_callback > 0) {
	 in_callback--;
	 show_msg("SWITCH_IN callback");
	 show_msg(NULL);
      }

      while (out_callback > 0) {
	 out_callback--;
	 show_msg("SWITCH_OUT callback");
	 show_msg(NULL);
      }
   }

   destroy_bitmap(text_area);
   destroy_bitmap(graphics_area);

   return 0;
}

END_OF_MAIN();