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.TH al_draw_indexed_prim 3 "" "Allegro reference manual"
.SH NAME
.PP
al_draw_indexed_prim \- Allegro 5 API
.SH SYNOPSIS
.IP
.nf
\f[C]
#include\ <allegro5/allegro_primitives.h>
int\ al_draw_indexed_prim(const\ void*\ vtxs,\ const\ ALLEGRO_VERTEX_DECL*\ decl,
\ \ \ ALLEGRO_BITMAP*\ texture,\ const\ int*\ indices,\ int\ num_vtx,\ int\ type)
\f[]
.fi
.SH DESCRIPTION
.PP
Draws a subset of the passed vertex buffer.
This function uses an index array to specify which vertices to use.
.PP
\f[I]Parameters:\f[]
.IP \[bu] 2
texture \- Texture to use, pass 0 to use only shaded primitves
.IP \[bu] 2
vtxs \- Pointer to an array of vertices
.IP \[bu] 2
decl \- Pointer to a vertex declaration.
If set to 0, the vtxs are assumed to be of the ALLEGRO_VERTEX type
.IP \[bu] 2
indices \- An array of indices into the vertex buffer
.IP \[bu] 2
num_vtx \- Number of indices from the indices array you want to draw
.IP \[bu] 2
type \- A member of the ALLEGRO_PRIM_TYPE(3) enumeration, specifying
what kind of primitive to draw
.PP
\f[I]Returns:\f[] Number of primitives drawn
.SH SEE ALSO
.PP
ALLEGRO_VERTEX(3), ALLEGRO_PRIM_TYPE(3), ALLEGRO_VERTEX_DECL(3),
al_draw_prim(3)
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