File: al_calculate_spline.3

package info (click to toggle)
allegro5 2%3A5.2.2-1
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 23,032 kB
  • sloc: ansic: 120,340; cpp: 15,707; objc: 4,805; python: 2,915; java: 2,195; sh: 887; xml: 86; makefile: 49; perl: 37; pascal: 24
file content (38 lines) | stat: -rw-r--r-- 1,118 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
.TH "al_calculate_spline" "3" "" "Allegro reference manual" ""
.SH NAME
.PP
al_calculate_spline \- Allegro 5 API
.SH SYNOPSIS
.IP
.nf
\f[C]
#include\ <allegro5/allegro_primitives.h>

void\ al_calculate_spline(float*\ dest,\ int\ stride,\ float\ points[8],
\ \ \ float\ thickness,\ int\ num_segments)
\f[]
.fi
.SH DESCRIPTION
.PP
Calculates a Bézier spline given 4 control points.
If \f[C]thickness\ <=\ 0\f[], then \f[C]num_segments\f[] of points are
required in the destination, otherwise twice as many are needed.
The destination buffer should consist of regularly spaced (by distance
of stride bytes) doublets of floats, corresponding to x and y
coordinates of the vertices.
.PP
\f[I]Parameters:\f[]
.IP \[bu] 2
dest \- The destination buffer
.IP \[bu] 2
stride \- Distance (in bytes) between starts of successive pairs of
coordinates
.IP \[bu] 2
points \- An array of 4 pairs of coordinates of the 4 control points
.IP \[bu] 2
thickness \- Thickness of the spline ribbon
.IP \[bu] 2
num_segments \- The number of points to calculate
.SH SEE ALSO
.PP
al_draw_spline(3), al_calculate_arc(3), al_calculate_ribbon(3)