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.TH "al_set_new_bitmap_depth" "3" "" "Allegro reference manual" ""
.SH NAME
.PP
al_set_new_bitmap_depth \- Allegro 5 API
.SH SYNOPSIS
.IP
.nf
\f[C]
#include\ <allegro5/allegro.h>
void\ al_set_new_bitmap_depth(int\ depth)
SETTER(new_bitmap_depth,\ depth)
\f[]
.fi
.SH DESCRIPTION
.PP
Sets the depthbuffer depth used by newly created bitmaps (on the current
thread) if they are used with al_set_target_bitmap(3).
0 means no depth\-buffer will be created when drawing into the bitmap,
which is the default.
.SH SINCE
.PP
5.2.1
.RS
.PP
\f[I][Unstable API]:\f[] This is an experimental feature and currently
only works for the OpenGL backend.
.RE
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