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Source: allure
Maintainer: Debian Haskell Group <pkg-haskell-maintainers@lists.alioth.debian.org>
Uploaders: Clint Adams <clint@debian.org>, Mikolaj Konarski <mikolaj.konarski@funktory.com>
Priority: optional
Section: haskell
Rules-Requires-Root: no
Build-Depends: debhelper (>= 10),
haskell-devscripts-minimal | haskell-devscripts (>= 0.8),
cdbs,
ghc (>= 8.4.3),
ghc-prof,
libghc-lambdahack-dev (>= 0.9.5.0),
libghc-lambdahack-dev (<< 0.9.6.0),
libghc-lambdahack-prof,
libghc-async-dev,
libghc-async-prof,
libghc-enummapset-dev,
libghc-enummapset-prof,
libghc-optparse-applicative-dev,
libghc-optparse-applicative-prof,
libghc-primitive-dev,
libghc-primitive-prof,
libghc-random-dev,
libghc-random-prof,
Standards-Version: 4.5.0
Homepage: http://allureofthestars.com
Vcs-Browser: https://salsa.debian.org/haskell-team/DHG_packages/tree/master/p/allure
Vcs-Git: https://salsa.debian.org/haskell-team/DHG_packages.git [p/allure]
Package: allure
Architecture: any
Section: games
Depends: ${haskell:Depends},
${misc:Depends},
${shlibs:Depends},
Recommends: ${haskell:Recommends},
Suggests: ${haskell:Suggests},
Conflicts: ${haskell:Conflicts},
Provides: ${haskell:Provides},
Description: near-future Sci-Fi roguelike and tactical squad game
Allure of the Stars is a near-future Sci-Fi roguelike and tactical
squad game.
.
Not a single picture in this game. You have to imagine everything
yourself, like with a book (a grown-up book, without pictures).
Once you learn to imagine things, though, you can keep exploring
and mastering the world and making up stories for a long time.
.
The game is written in Haskell using the free software LambdaHack engine.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
are high replayability and auto-balancing through procedural
content generation and persistent content modification
based on player behaviour. Contributions are welcome.
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