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/* PlayList.cpp - playlist window 'n stuff
* Copyright (C) 1998-2002 Andy Lo A Foe <andy@loafoe.com>
*
* This file is part of AlsaPlayer.
*
* AlsaPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* AlsaPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
*/
#include <pthread.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <dirent.h>
#include <fstream>
#include <cstdlib>
#include <algorithm>
#include "Playlist.h"
#include "CorePlayer.h"
#include "utilities.h"
#include "config.h"
#include "alsaplayer_error.h"
#include "reader.h"
#define READBUFSIZE 1024
#define MAXLOADFAILURES 100
#define MAXRECURSEDEPTH 10
static void additems(std::vector<std::string> *items, std::string path, int depth);
// Pointer to sequence of sorting fields.
// This is temporary variable, it is valid while Sort function active.
// Meaning of chars:
// a - sort by artist in descending direction,
// A - sort by astist in ascending direction,
// l - sort by album in descending direction,
// L - sort by album in ascending direction,
// t - sort by title in descending direction,
// T - sort by title in ascending direction,
// y - sort by year in descending direction,
// Y - sort by year in ascending direction,
// n - sort by track number in descending direction,
// N - sort by track number in ascending direction,
// c - sort by comment in descending direction,
// C - sort by comment in ascending direction,
// f - sort by filename in descending direction,
// F - sort by filename in ascending direction,
// g - sort by genre in descending direction,
// G - sort by genre in ascending direction,
// p - sort by playtime in descending direction,
// P - sort by playtime in ascending direction.
static const char *sort_seq;
#define DESCENDING 0
#define ASCENDING 1
#define COMPARE(WHAT,DIRECTION) { int rc = a.WHAT.compare(b.WHAT); \
if (rc == 0) continue; \
return (DIRECTION == DESCENDING) ? rc > 0 : rc < 0; }
// Function is similar to strcmp, but this is for PlayItem type.
// This function uses sort_seq variable. Also this function should
// be keept optimized for speed.
static int sort_comparator (const PlayItem &a, const PlayItem &b) {
int ai, bi;
// For each kind of sorting field
for (const char *t = sort_seq; *t; t++) {
switch (*t) {
case 't': // Compare titles, descending
COMPARE(title, DESCENDING);
case 'T': // Compare titles, ascending
COMPARE(title, ASCENDING);
case 'a': // Compare artists, descending
COMPARE(artist, DESCENDING);
case 'A': // Compare artists, ascending
COMPARE(artist, ASCENDING);
case 'l': // Compare albums, descending
COMPARE(album, DESCENDING);
case 'L': // Compare albums, ascending
COMPARE(album, ASCENDING);
case 'g': // Compare genres, descending
COMPARE(genre, DESCENDING);
case 'G': // Compare genres, ascending
COMPARE(genre, ASCENDING);
case 'f': // Compare filenames, descending
COMPARE(filename, DESCENDING);
case 'F': // Compare filenames, ascending
COMPARE(filename, ASCENDING);
case 'c': // Compare comments, descending
COMPARE(comment, DESCENDING);
case 'C': // Compare comments, ascending
COMPARE(comment, ASCENDING);
case 'y': // Compare years, descending
ai = atoi (a.year.c_str ());
bi = atoi (b.year.c_str ());
if (ai == bi) continue;
return ai > bi;
case 'Y': // Compare years, ascending
ai = atoi (a.year.c_str ());
bi = atoi (b.year.c_str ());
if (ai == bi) continue;
return ai < bi;
case 'n': // Compare tracks, descending
ai = atoi (a.track.c_str ());
bi = atoi (b.track.c_str ());
if (ai == bi) continue;
return ai > bi;
case 'N': // Compare tracks, ascending
ai = atoi (a.track.c_str ());
bi = atoi (b.track.c_str ());
if (ai == bi) continue;
return ai < bi;
case 'p': // Compare playtimes, descending
if (a.playtime == b.playtime) continue;
return a.playtime > b.playtime;
case 'P': // Compare playtimes, ascending
if (a.playtime == b.playtime) continue;
return a.playtime < b.playtime;
}
}
// Don't sort
return 0;
} /* end of: sort_comparator */
// Since sort_seq variable is a global variable, it should be locked when it is in use
// This variable should be initialized when the program started.
pthread_mutex_t playlist_sort_seq_mutex;
void info_looper(Playlist *playlist)
{
CorePlayer *myplayer;
stream_info info;
int t_sec, count;
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
if (!playlist) return;
myplayer = new CorePlayer(NULL);
if (!myplayer) return;
std::vector<PlayItem>::iterator p = playlist->queue.begin();
count = 0;
while (playlist->active) {
//playlist->Lock ();
const char *path;
if (p >= playlist->queue.end()) {
/* Playlist cleared, shrinked or its an end of list */
//playlist->Unlock ();
break;
}
if (!(*p).Parsed()) {
path = (*p).filename.c_str();
if (path && !strstr(path, "http://") &&
myplayer->Open((*p).filename.c_str())) { // Examine file
t_sec = myplayer->GetCurrentTime(myplayer->GetBlocks());
if (t_sec) {
t_sec /= 100;
(*p).playtime = t_sec;
} else {
(*p).playtime = -1;
}
if (myplayer->GetStreamInfo(&info)) {
(*p).title = info.title;
(*p).artist = info.artist;
(*p).album = info.album;
(*p).genre = info.genre;
(*p).year = info.year;
(*p).track = info.track;
(*p).comment = info.comment;
}
myplayer->Close();
}
(*p).SetParsed();
// Notify interface of update
playlist->LockInterfaces();
if (playlist->interfaces.size() > 0) {
for(i = playlist->interfaces.begin();
i != playlist->interfaces.end(); i++) {
(*i)->CbUpdated((*p), count);
}
}
if (playlist->cinterfaces.size() > 0) {
for (j = playlist->cinterfaces.begin();
j != playlist->cinterfaces.end(); j++) {
(*j)->cbupdated((*j)->data, (*p), count);
}
}
playlist->UnlockInterfaces();
}
p++;
count++;
//playlist->Unlock ();
}
delete myplayer;
//alsaplayer_error("exit info_looper()");
}
void playlist_looper(void *data)
{
#ifdef DEBUG
printf("THREAD-%d=playlist thread\n", getpid());
#endif /* DEBUG */
Playlist *pl = (Playlist *)data;
CorePlayer *coreplayer;
if(!pl) return;
while(pl->active) {
if (!pl->IsPaused()) {
if (!(coreplayer = (CorePlayer *)(pl->coreplayer)))
return;
if (!coreplayer->IsActive()) {
if (pl->Length()) {
if (pl->LoopingSong()) {
pl->Play(pl->GetCurrent());
} else {
pl->Next();
if(pl->IsOneByOne()) {
pl->Stop();
}
}
// TODO? set a flag to skip the dosleep()
}
}
if (pl->Crossfading() && pl->Length() && pl->coreplayer->GetSpeed() >= 0.0) {
// Cross example
// Calc the block to sec value
int nr_blocks = coreplayer->GetBlocks();
int totaltime = coreplayer->GetCurrentTime(nr_blocks);
float blocktime = (float)totaltime / (float)nr_blocks;
float xstart = 300; // 3.0 seconds
float xblock = xstart / blocktime;
//alsaplayer_error("xblock = %.2f", xblock);
if ((coreplayer->GetBlocks() - coreplayer->GetPosition()) < (int)xblock) {
if (pl->player1->IsActive() && pl->player2->IsActive()) {
alsaplayer_error("Stopping players in playlist_looper");
pl->player1->Stop();
pl->player2->Stop();
}
if (pl->player1->IsActive()) {
pl->player2->SetSpeed(pl->coreplayer->GetSpeed());
pl->coreplayer = pl->player2;
} else {
pl->player1->SetSpeed(pl->coreplayer->GetSpeed());
pl->coreplayer = pl->player1;
}
pl->Next();
// TODO? set a flag to skip the dosleep()
}
}
}
// Update the position: notifier information
pl->coreplayer->PositionUpdate();
dosleep(200000);
}
}
class PlInsertItems {
public:
Playlist *playlist;
std::vector<std::string> items;
unsigned position;
PlInsertItems(Playlist *pl) {
playlist = pl;
}
};
// Thread which performs an insert to playlist
void insert_looper(void *data) {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
PlInsertItems * items = (PlInsertItems *)data;
Playlist *playlist = items->playlist;
// Stop the list being changed while we add these items
playlist->Lock();
// First vetting of the list, and recurse through directories
std::vector<std::string> vetted_items;
std::vector<std::string>::const_iterator k = items->items.begin();
while(k != items->items.end() && playlist->active) {
additems(&(vetted_items), *k++, MAXRECURSEDEPTH);
}
std::vector<PlayItem> newitems;
if(vetted_items.size() > 0) {
char cwd[PATH_MAX + 1];
std::vector<std::string>::const_iterator path;
if (!getcwd(cwd, PATH_MAX)) {
alsaplayer_error("Failed to get current working directory");
cwd[0] = 0;
}
// Check items for adding to list
for(path = vetted_items.begin(); path != vetted_items.end() && playlist->active; path++) {
// Check that item is valid
if(!playlist->CanPlay(*path)) {
//alsaplayer_error("Can't find a player for `%s'\n", path->c_str());
} else {
newitems.push_back(PlayItem(*path));
}
}
}
// Check position is valid
if(playlist->queue.size() < items->position) {
items->position = playlist->queue.size();
}
// Add to list
playlist->queue.insert(playlist->queue.begin() + items->position,
newitems.begin(),
newitems.end());
if(playlist->curritem > items->position)
playlist->curritem += newitems.size();
if(playlist->curritem == 0) {
playlist->curritem = 1;
}
// Tell the subscribing interfaces about the changes
playlist->LockInterfaces();
if(playlist->interfaces.size() > 0) {
for(i = playlist->interfaces.begin();
i != playlist->interfaces.end(); i++) {
(*i)->CbInsert(newitems, items->position);
(*i)->CbSetCurrent(playlist->curritem);
}
}
if (playlist->cinterfaces.size() > 0) {
for (j = playlist->cinterfaces.begin();
j != playlist->cinterfaces.end(); j++) {
(*j)->cbinsert((*j)->data, newitems, items->position);
(*j)->cbsetcurrent((*j)->data, playlist->curritem);
}
}
playlist->UnlockInterfaces();
// Free the list again
/* Metadate gathering is disabled for now. It completely
* breaks streaming and it was never very efficient. A complete
* reimplementation will follow shortly */
if (playlist->active)
info_looper(playlist);
playlist->Unlock();
delete items;
}
void Playlist::LockInterfaces()
{
pthread_mutex_lock(&interfaces_mutex);
}
void Playlist::UnlockInterfaces()
{
pthread_mutex_unlock(&interfaces_mutex);
}
// Playlist class
Playlist::Playlist(AlsaNode *the_node) {
our_node = the_node;
player1 = new CorePlayer(the_node);
player2 = new CorePlayer(the_node);
if (!player1 || !player2) {
puts("Cannot create player objects in Playlist constructor");
return;
}
coreplayer = player1;
curritem = 0;
active = true;
total_time = total_size = 0;
UnPause();
UnLoopSong(); // Default values
UnLoopPlaylist(); // for looping
UnCrossfade(); // and crossfading
pthread_mutex_init(&playlist_mutex, NULL);
pthread_mutex_init(&interfaces_mutex, NULL);
pthread_mutex_init(&playlist_load_mutex, NULL);
pthread_create(&playlist_thread, NULL, (void * (*)(void *))playlist_looper, this);
}
Playlist::~Playlist() {
active = false;
pthread_join(playlist_thread, NULL);
interfaces.clear(); // Unregister all interfaces
if (player1)
delete player1;
if (player2)
delete player2;
Lock();
Unlock();
pthread_mutex_destroy(&playlist_mutex);
}
// Return number of items in playlist
int Playlist::Length() {
return queue.size();
}
// Request to move to specified item
void Playlist::Play(unsigned item) {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
Lock();
if(item < 1) item = 1;
if(item <= queue.size()) {
curritem = item;
PlayFile(queue[curritem - 1]);
} else {
curritem = queue.size();
Stop();
}
LockInterfaces();
// Tell the subscribing interfaces about the change
if(interfaces.size() > 0) {
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbSetCurrent(curritem);
}
}
if (cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbsetcurrent((*j)->data, curritem);
}
}
UnlockInterfaces();
Unlock();
}
// Request to move to next item
void Playlist::Next() {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
Lock();
unsigned olditem = curritem;
if(queue.size() > 0) {
if(curritem < queue.size()) {
curritem++;
PlayFile(queue[curritem - 1]);
} else if (curritem == queue.size()){
if (LoopingPlaylist()){
curritem = 1;
PlayFile(queue[curritem -1]);
} else {
Stop(); // Close track
}
}
}
//puts("Notifying playlists...");
// Tell the subscribing interfaces about the change
if (curritem != olditem) {
if (interfaces.size() > 0) {
for (i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbSetCurrent(curritem);
}
}
if (cinterfaces.size() > 0) {
for (j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbsetcurrent((*j)->data, curritem);
}
}
}
Unlock();
}
// Request to move to previous item
void Playlist::Prev() {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
Lock();
unsigned olditem = curritem;
if(curritem > queue.size()) {
curritem = queue.size();
}
if(curritem > 1) {
curritem--;
}
if(curritem != 0) {
PlayFile(queue[curritem - 1]);
}
// Tell the subscribing interfaces about the change
if(curritem != olditem) {
if(interfaces.size() > 0) {
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbSetCurrent(curritem);
}
}
if (cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbsetcurrent((*j)->data, curritem);
}
}
}
Unlock();
}
void Playlist::Lock()
{
pthread_mutex_lock(&playlist_mutex);
}
void Playlist::Unlock()
{
pthread_mutex_unlock(&playlist_mutex);
}
// Request to put a new item at end of playlist
void Playlist::Insert(std::vector<std::string> const & paths, unsigned position) {
// Prepare to do insert
PlInsertItems * items = new PlInsertItems(this);
items->position = position;
// Copy list
std::vector<std::string>::const_iterator i = paths.begin();
while(i != paths.end()) {
items->items.push_back(*i++);
}
insert_looper(items);
}
// Add some items start them playing
void Playlist::AddAndPlay(std::vector<std::string> const &paths) {
// There is a possible concurrency problem here, if we're trying
// to insert items into the playlist at the same time as this is
// called - the other new items could get inserted after the Play()
// call, but before our items, causing the wrong ones to be played
// However, this is sufficiently unlikely in practice, and fiddly
// to fix, (and relatively harmless) that we can ignore it.
// Move current play point to off end of list (stops play)
int next_pos = Length() + 1;
// Now add the new items
Insert(paths, Length()); // Wait for insert to finish
Play(next_pos);
}
void Playlist::SetCurrent(unsigned pos)
{
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
Lock();
curritem = pos;
// Tell the subscribing interfaces about the change
if(interfaces.size() > 0) {
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbSetCurrent(curritem);
}
}
if(cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbsetcurrent((*j)->data, curritem);
}
}
Unlock();
}
// Remove tracks from position start to end inclusive
void Playlist::Remove(unsigned start, unsigned end) {
bool restart = 0;
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
if(start > end) {
unsigned tmp = end;
end = start;
start = tmp;
}
Lock();
if(start < 1) start = 1;
if(start > queue.size()) start = queue.size();
if(end < 1) end = 1;
if(end > queue.size()) end = queue.size();
queue.erase(queue.begin() + start - 1, queue.begin() + end);
if (curritem >= start) {
if(curritem > end) {
curritem -= (end + 1 - start);
} else {
curritem = start;
restart = 1;
}
} else if (queue.size() == 0) {
curritem = 0;
restart = 1;
}
// Tell the subscribing interfaces about the change
if (interfaces.size() > 0) {
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbRemove(start, end);
if (!restart) (*i)->CbSetCurrent(curritem);
}
}
if (cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbremove((*j)->data, start, end);
if (!restart) (*j)->cbsetcurrent((*j)->data, curritem);
}
}
Unlock();
if (restart && curritem == 0) {
Stop ();
} else if (restart) {
Play (curritem);
}
}
// Randomize playlist
void Playlist::Shuffle() {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
std::vector<PlayItem>::iterator p;
if (!queue.size ()) return;
Lock();
// Mark curritem
if (curritem > 0) {
(*(queue.begin() + curritem - 1)).marked_to_keep_curritem = 1;
}
// Shuffle
random_shuffle(queue.begin(), queue.end());
// Search new location of the playing song
for (p = queue.begin (), curritem = 1; p != queue.end (); p++, curritem++) {
if ((*p).marked_to_keep_curritem == 1) {
(*p).marked_to_keep_curritem = 0;
break;
}
}
// Tell the subscribing interfaces about the change
if(interfaces.size() > 0) {
// Clear and repopulate
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbClear();
(*i)->CbInsert(queue, 0);
(*i)->CbSetCurrent(curritem);
}
}
if (cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbclear((*j)->data);
(*j)->cbinsert((*j)->data, queue, 0);
(*j)->cbsetcurrent((*j)->data, curritem);
}
}
Unlock();
}
// Empty playlist
void Playlist::Clear() {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
Lock();
queue.clear();
curritem = 0;
// Tell the subscribing interfaces about the change
if(interfaces.size() > 0) {
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbClear();
}
}
if(cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbclear((*j)->data);
}
}
Unlock();
}
enum plist_result
Playlist::Save(std::string file, enum plist_format format) const
{
switch(format) {
case PL_FORMAT_M3U:
if(file.length() < 4 ||
strcasecmp(file.substr(file.length() - 4).c_str(), ".m3u")) {
file += ".m3u";
}
//cout << "Saving to " << file << endl;
std::ofstream out_list(file.c_str());
if(!out_list) return E_PL_BAD;
//out_list << MAGIC_ID << endl;
std::vector<PlayItem>::const_iterator p = queue.begin();
while(p != queue.end()) {
out_list << (*p).filename << std::endl;
p++;
}
}
return E_PL_SUCCESS;
}
// Returns:
// E_PL_SUCCESS on success,
// E_PL_DUBIOUS if file doesn't appear to be in a known format,
// E_PL_BAD if file definitely isn't in a known format.
// If "force" is true, will try to load anyway instead of returning E_PL_DUBIOUS
enum plist_result
Playlist::Load(std::string const &uri, unsigned position, bool force)
{
int pls = 0;
// Check extension
if(!force) {
if(!is_playlist(uri.c_str()))
return E_PL_DUBIOUS;
}
// Open Playlist
reader_type *f = reader_open (uri.c_str(), NULL, NULL);
if (!f)
return E_PL_BAD;
// Base part of m3u uri, might need it later
std::string base = uri;
std::string::size_type i = base.rfind('/');
if (i != std::string::npos)
base.erase(i);
base += '/';
// Read the file
char path[READBUFSIZE + 1];
memset(path, 0,READBUFSIZE);
std::vector<std::string> newfiles;
// Give up if too many failures (so we don't wait for almost ever if
// someone tries clicking on an mp3 file...)
// However, if its just that some of the files don't exist anymore,
// don't give up.
unsigned successes = 0;
unsigned failures = 0;
while(failures < MAXLOADFAILURES || failures < successes) {
char *s, *p;
if (!reader_readline (f, path, READBUFSIZE))
break;
std::string newfile;
if (*path == '#') {
// Comment... skip it for now
continue;
} else if ((s=strstr(path, "File"))) {
p = strstr(s, "=");
if (p) {
p++;
// Make sure there are no trailing EOL's
if ((s = strstr(p, "\r")))
*s = '\0';
if ((s = strstr(p, "\n")))
*s = '\0';
//alsaplayer_error("URI: %s", p);
newfile = std::string(p);
} else {
continue;
}
} else if (pls && (strncasecmp(path, "Title", 5) == 0 ||
strncasecmp(path, "Length", 6) == 0)) {
/* Ignore title/length lines */
continue;
} else if (*path=='/') {
newfile = std::string(path); /* These 2 */
} else if (reader_can_handle (path)) {
newfile = std::string(path); /* Should be one */
} else if (*path == '\0') {
// No path
failures++;
continue;
} else {
// This is probably realtive URI or not supported URI type.
newfile = base + std::string(path);
}
// Test result
if (!reader_can_handle (newfile.c_str()))
continue;
// Add this file
newfiles.push_back(newfile);
successes++;
}
// Entire file should be loaded
/*
if (!reader_eof(f)) {
reader_close (f);
return E_PL_BAD;
}
*/
reader_close (f);
// Do the insert
Insert(newfiles, position);
return E_PL_SUCCESS;
}
void Playlist::RegisterNotifier(coreplayer_notifier *notif, void *data)
{
player1->RegisterNotifier(notif, data);
player2->RegisterNotifier(notif, data);
}
void Playlist::UnRegisterNotifier(coreplayer_notifier *notif)
{
player1->UnRegisterNotifier(notif);
player2->UnRegisterNotifier(notif);
}
void Playlist::Register(playlist_interface *pl_if)
{
LockInterfaces();
cinterfaces.insert(pl_if);
UnlockInterfaces();
if (queue.size()) {
LockInterfaces();
pl_if->cbinsert(pl_if->data, queue, 0);
UnlockInterfaces();
}
LockInterfaces();
pl_if->cbsetcurrent(pl_if->data, curritem);
UnlockInterfaces();
}
void Playlist::Register(PlaylistInterface * pl_if) {
LockInterfaces();
interfaces.insert(pl_if);
// Tell the interfaces about the current state
pl_if->CbClear();
if(queue.size()) {
pl_if->CbInsert(queue, 0);
}
pl_if->CbSetCurrent(curritem);
UnlockInterfaces();
}
void Playlist::UnRegister(playlist_interface *pl_if) {
if (!pl_if)
return;
LockInterfaces();
cinterfaces.erase(cinterfaces.find(pl_if));
UnlockInterfaces();
}
void Playlist::UnRegister(PlaylistInterface * pl_if) {
if (!pl_if)
return;
LockInterfaces();
interfaces.erase(interfaces.find(pl_if));
UnlockInterfaces();
}
void Playlist::Stop() {
Pause();
player1->Stop();
player2->Stop();
}
bool Playlist::PlayFile(PlayItem const & item) {
bool result;
Pause();
coreplayer->Stop();
coreplayer->Close();
result = coreplayer->Open(item.filename.c_str());
if (result) {
result = coreplayer->Start();
if (coreplayer->GetSpeed() == 0.0) { // Unpause
coreplayer->SetSpeed(1.0);
}
}
UnPause();
return result;
}
// Check if we are able to play a given file
bool Playlist::CanPlay(std::string const & path) {
bool result = (coreplayer->GetPlayer(path.c_str()) != NULL);
//alsaplayer_error("CanPlay result = %d", result);
return result;
}
// Sort playlist
void Playlist::Sort (std::string const &seq) {
std::set<PlaylistInterface *>::const_iterator i;
std::set<playlist_interface *>::const_iterator j;
std::vector<PlayItem>::iterator p;
if (!queue.size ()) return;
Lock();
// We will use global sort_seq variable, so lock it
pthread_mutex_lock(&playlist_sort_seq_mutex);
// Let the sort_comparator function know seq value
sort_seq = seq.c_str ();
// Mark curritem
(*(queue.begin() + curritem - 1)).marked_to_keep_curritem = 1;
// Sort
sort (queue.begin(), queue.end(), sort_comparator);
// Let other playlists use sort_seq variable
pthread_mutex_unlock(&playlist_sort_seq_mutex);
// Search new location of the playing song
for (p = queue.begin (), curritem = 1; p != queue.end (); p++, curritem++)
if ((*p).marked_to_keep_curritem == 1)
break;
(*(queue.begin() + curritem - 1)).marked_to_keep_curritem = 0;
// Tell the subscribing interfaces about the change
if (interfaces.size() > 0) {
// Clear and repopulate
for(i = interfaces.begin(); i != interfaces.end(); i++) {
(*i)->CbClear();
(*i)->CbInsert(queue, 0);
(*i)->CbSetCurrent(curritem);
}
}
if (cinterfaces.size() > 0) {
for(j = cinterfaces.begin(); j != cinterfaces.end(); j++) {
(*j)->cbclear((*j)->data);
(*j)->cbinsert((*j)->data, queue, 0);
(*j)->cbsetcurrent((*j)->data, curritem);
}
}
Unlock();
}
bool Playlist::Eof()
{
int length;
if (!(length=Length()))
return true;
if (LoopingPlaylist())
return false;
if (curritem == queue.size() &&
!GetCorePlayer()->IsActive())
return true;
return false;
}
PlayItem *Playlist::GetItem(unsigned item)
{
if(item < 1) item = 1;
if(item > queue.size()) {
item = queue.size();
}
return &queue[item-1];
}
// Add a path to list, recursing through (to a maximum of depth subdirectories)
static void additems(std::vector<std::string> *items, std::string path, int depth) {
if(depth < 0) return;
// Try expand this URI
char **expanded = reader_expand (path.c_str ());
if (expanded) {
char **c_uri = expanded;
while (*c_uri)
additems (items, *(c_uri++), depth-1);
reader_free_expanded (expanded);
} else {
items->push_back(path);
}
}
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