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#include <stdio.h>
#include <string.h>
#include <math.h>
#ifdef __GNUC__
#include <unistd.h>
#endif
#include <expat.h>
#ifdef WIN32
#include <windows.h>
#include "main/win32-config/win32-config.h"
#else
#include <sys/time.h>
#include "main/linux-config/linux-config.h"
#endif
#include "main/mainloop.h"
#include "main/factory.h"
#include "main/demohandler.h"
#include "audio/musichandler.h"
#include "exception.h"
#include "demolib_prefs.h"
#include <GL/gl.h>
#if DEMOLIB_MAINLOOP
void start_ml(void *data, const char *el, const char **attr)
{
MainLoop *ml = (MainLoop *)data;
ml->process_element(el, attr);
}
void end_ml(void *data, const char *el)
{
MainLoop *ml = (MainLoop *)data;
/* this is a brief hack, but it's OK */
if (strcmp(el, "demo") == 0) {
if (ml->events[0]->stop == -1.0f)
ml->events[0]->stop = ml->events[ml->num_events - 1]->stop;
return;
}
if (strcmp(el, "start") == 0 ||
strcmp(el, "point") == 0 ||
strcmp(el, "end") == 0 ||
strcmp(el, "demo") == 0 ||
strcmp(el, "music") == 0 ||
strcmp(el, "marker") == 0 ||
strcmp(el, "lpp") == 0)
return;
try {
ml->curr_event->end_curvedata();
ml->curr_event = NULL;
} catch (FatalException *e) {
char buf[256];
sprintf(buf, "Error at line %d of demo script: %s", XML_GetCurrentLineNumber(ml->p), e->get_error());
throw new FatalException(buf);
}
}
MainLoop::MainLoop(int argc, char **argv)
{
this->next_evnum = 0;
this->events = (Event **)(malloc(sizeof(Event *) * 256));
this->num_events = 0;
this->factories = (Factory **)(malloc(sizeof(Factory *) * 256));
this->num_factories = 0;
this->markers = new Hashtable();
this->timer = NULL;
this->argc = argc;
this->argv = argv;
this->sound = true;
this->precalc = NULL;
}
void MainLoop::parse(File *demoscript)
{
this->p = XML_ParserCreate(NULL);
XML_SetUserData(p, this);
XML_SetElementHandler(p, start_ml, end_ml);
bool status;
try {
status = XML_Parse(p, demoscript->get_data(), demoscript->data_length(), 1);
} catch (ValueNotSpecifiedException *nve) {
char buf[256];
sprintf(buf, "Error at line %d of demo script: Parameter `%s=' missing", XML_GetCurrentLineNumber(p), nve->get_error());
throw new FatalException(buf);
}
if (!status) {
char buf[512];
sprintf(buf, "Parse error at line %d of demo script: %s",
XML_GetCurrentLineNumber(p),
XML_ErrorString(XML_GetErrorCode(p)));
throw new FatalException(buf);
}
XML_ParserFree(p);
if (this->precalc != NULL)
delete this->precalc;
}
MainLoop::~MainLoop()
{
int i;
for (i = 0; i < this->num_events; i++) {
if (this->events[i] == NULL) continue;
#if !DEMOLIB_SILENT
char *buf = strdup(this->events[i]->title);
#endif
delete this->events[i];
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0) {
printf("Warning: Effect `%s' has OpenGL error 0x%x in exit code\n", buf, err);
}
free(buf);
#endif
this->events[i] = NULL;
}
free(this->events);
this->events = NULL;
for (i = 0; i < this->num_factories; i++) {
delete this->factories[i];
this->factories[i] = NULL;
}
free(this->factories);
this->factories = NULL;
this->markers->destroy_values();
delete this->markers;
this->markers = NULL;
}
void MainLoop::add_handler(Factory *handler_factory)
{
this->factories[num_factories++] = handler_factory;
}
void MainLoop::process_element(const char *el, const char **attr)
{
char title[256] = "[No title]";
/* check if this is a music marker */
if (strcmp(el, "marker") == 0) {
const char *name = NULL;
float t = -1.0f;
int i = 0;
while (attr[i]) {
if (strcmp(attr[i], "name") == 0) {
name = attr[i + 1];
}
if (strcmp(attr[i], "time") == 0) {
t = atof(attr[i + 1]);
}
i += 2;
}
if (name == NULL)
throw new FatalException(el, "No name= attribute!");
if (t == -1.0f)
throw new FatalException(el, "No time= attribute!");
/* sigh */
float *tp = (float *)(malloc(sizeof(float)));
if (tp == NULL)
throw new FatalException("Out of memory!");
*tp = t;
this->markers->insert(name, (void *)tp);
return;
}
/* check if this is an effect marker (start/end/point) */
if (strcmp(el, "start") == 0 ||
strcmp(el, "point") == 0 ||
strcmp(el, "end") == 0) {
if (this->curr_event == NULL) {
throw new FatalException(el, "Time element outside effect elements!");
} else {
this->curr_event->add_curvepoint(this->markers, el, attr);
return;
}
}
/*
* Check if this is a loader progress point (lpp).
* This is used for two purposes:
*
* 1) Show a simple progress bar while loading. (For the
* Underscore demo, this is replaced by a fancy Pi
* display ;-) )
* 2) Timing loader parts, to be outputted and possibly
* made into more exact p= values later. (This is
* disabled by setting DEMOLIB_SILENT.)
*/
if (strcmp(el, "lpp") == 0) {
float p = -1.0f;
int i = 0;
#if !DEMOLIB_SILENT
static bool init_timer = false;
#if __unix__
static struct timeval first_lpp, now;
#else
static DWORD first_lpp, now;
#endif
if (!init_timer) {
#if __unix__
gettimeofday(&first_lpp, NULL);
#else
first_lpp = GetTickCount();
#endif
init_timer = true;
}
#if __unix__
gettimeofday(&now, NULL);
printf("LPP: [%6.3f]\n",
(now.tv_sec - first_lpp.tv_sec) +
(float)(now.tv_usec - first_lpp.tv_usec) * 0.000001f);
#else
now = GetTickCount();
printf("LPP: [%6.3f]\n",
(float)(now - first_lpp) * 0.001f);
#endif
#endif /* !DEMOLIB_SILENT */
while (attr[i]) {
if (strcmp(attr[i], "p") == 0) {
p = atof(attr[i + 1]);
break;
}
i += 2;
}
if (p == -1.0f) return;
#if 0
/* do we want this in a separate class? */
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glOrtho(0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f);
glDisable(GL_BLEND);
glDisable(GL_LIGHTING);
glColor3f(1.0f, 1.0f, 1.0f);
glBegin(GL_QUADS);
glVertex2f(0.0f, 0.9f);
glVertex2f(p, 0.9f);
glVertex2f(p, 1.0f);
glVertex2f(0.0f, 1.0f);
glEnd();
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
this->win->flip();
#else
if (this->precalc != NULL)
this->precalc->update(p);
#endif
return;
}
/*
* If this is the music and we have -nosound, discard it.
*/
#if WIN32
if (strcmp(el, "music") == 0 &&
(!this->sound || Win32Config::instance()->get_sound() == (LPGUID)-1)) {
return;
}
#else
if (strcmp(el, "music") == 0 && !this->sound) {
return;
}
#endif
/*
* Find the title, and make a temporary hash table to hold all
* the attributes.
*
* C++ is very picky about const (which is good) -- we KNOW that the
* attribute strings will never be edited, but it's very hard to prove
* that to the computer programmatically :-)
*/
Hashtable *attr_hash = new Hashtable();
int i = 0;
while (attr[i]) {
attr_hash->insert(attr[i], (char *)attr[i + 1]);
if (strcmp(attr[i], "title") == 0) {
strcpy(title, attr[i + 1]);
}
i += 2;
}
/* find a factory that can instantiate this type of event classes */
Event *ev = NULL;
for (i = 0; i < num_factories; i++) {
Factory *f = this->factories[i];
if (!f->can_handle(el)) continue;
/*
* If this is the first event, it's a DemoHandler, and we want
* to set window stuff etc. -- this isn't particularily clean,
* and should be rewritten someday.
*/
if (this->num_events == 0) {
#if __unix__
/* attempt to use the colorful GTK+ interface first =) */
try {
/*
* don't use the interface if there are command line
* options
*/
if (argc != 1) throw new NonFatalException("disabling because of command line options");
LinuxConfig *lc = new LinuxConfig();
lc->show(&argc, &argv, attr_hash);
if (strcmp(attr_hash->get_str("sound"), "no") == 0) {
this->sound = false;
}
} catch (NonFatalException *e) {
fprintf(stderr,
"Couldn't open GTK+ interface (%s), reverting to command line.\n",
e->get_error());
/* use the generic code, since GTK+ failed for some reason */
this->parse_commandline(argc, argv, attr_hash);
}
#else /* Win32 */
if (argc != 1) {
this->parse_commandline(argc, argv, attr_hash);
} else {
char buf[256];
Win32Config *c = Win32Config::instance();
c->dialog();
if (c->get_fullscreen()) {
attr_hash->insert("fullscreen", "yes");
} else {
attr_hash->insert("fullscreen", "no");
}
attr_hash->insert("xres", "0");
attr_hash->insert("yres", "0");
sprintf(buf, "%u", c->get_zbuffer());
attr_hash->insert("zbuffer", buf);
sprintf(buf, "%u", c->get_mode());
attr_hash->insert("visual_id", buf);
}
#endif
}
ev = f->instantiate(this, title, el, attr_hash);
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0) {
printf("Warning: Initialization of `%s' has OpenGL error 0x%x\n", title, err);
}
#endif
if (this->num_events == 0) {
this->win = ((DemoHandler *)ev)->win;
/* now that we have an OpenGL window, we can start the loader screen */
if (!attr_hash->exists("noprecalcscreen"))
this->precalc = new PiPrecalc(this->win);
}
break;
}
delete attr_hash;
if (ev == NULL) {
throw new FatalException(el, "No usable handler found!");
}
/*
* the only special tags ATM are <demo> and <music> -- they don't need end time
*/
if (strcmp(el, "demo") == 0 ||
strcmp(el, "music") == 0) {
this->curr_event = NULL;
ev->start = 0.0f;
ev->stop = -1.0f;
if (strcmp(el, "music") == 0) {
/* music _can_ have a start time :-) */
int i = 0;
while (attr[i]) {
if (strcmp(attr[i], "start") == 0) {
ev->start = atof(attr[i + 1]);
break;
}
i += 2;
}
}
} else {
if (this->curr_event != NULL) {
throw new FatalException(el, "Nested effect elements aren't allowed.");
}
this->curr_event = ev;
}
/*
* ...and add the actual element (we could strip away start= etc., but we
* don't care -- it isn't worth it)
*/
this->events[this->num_events++] = ev;
}
void MainLoop::run()
{
#ifdef WIN32
QueryPerformanceCounter(&this->tmstart);
QueryPerformanceFrequency(&this->tmfreq);
#else
gettimeofday(&tmstart, NULL);
#endif
this->run(true);
}
#if !defined(__GNUC__) && !defined(__ICC__)
extern int layer_event_sort(const void *a, const void *b);
#else
int layer_event_sort(const void *a, const void *b)
{
float la = (*((Event **)a))->layer;
float lb = (*((Event **)b))->layer;
if (la < lb) return -1;
if (la > lb) return 1;
return 0;
}
#endif
float MainLoop::get_time()
{
if (this->timer == NULL) {
#if WIN32
LARGE_INTEGER now;
QueryPerformanceCounter(&now);
return (float)(now.QuadPart - tmstart.QuadPart) /
(float)(tmfreq.QuadPart);
#else
struct timeval now;
gettimeofday(&now, NULL);
return (now.tv_sec - tmstart.tv_sec) +
(float)(now.tv_usec - tmstart.tv_usec) * 0.000001f;
#endif
} else {
return this->timer->get_time() + 0.010;
}
}
/*
* This serves both as a main loop and a GLUT callback point. It has to work
* this way because <demo> really is special -- most likely, <demo> will _never_
* return (and that's good, because then we won't need to check which effects
* have passed long time ago ;-) ) but will just keep on calling run() back...
*/
void MainLoop::run(bool infloop)
{
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0) {
printf("Warning: Some part of initialization has OpenGL error 0x%x\n", err);
}
#endif
do {
this->num_play_events = 0;
float timer = this->get_time();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
/*
* go through any active handlers and see if they should be ended
* (could perhaps be in reverse order? at least </music> and </demo>
* SHOULD come last)
*/
for (int i = 0; i < this->next_evnum; i++) {
Event *e = this->events[i];
if (e && e->active) {
if (timer > e->stop && e->stop != -1.0f) {
#if !DEMOLIB_SILENT
printf("Exiting: %s\n", e->title);
#endif
e->end_effect();
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0) {
printf("Warning: Effect `%s' has OpenGL error 0x%x in destroy code\n", e->title, err);
}
#endif
if (i == 0 || i == 1) {
e->active = false;
} else {
#if !DEMOLIB_SILENT
char *buf = strdup(e->title);
#endif
delete e;
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0) {
printf("Warning: Effect `%s' has OpenGL error 0x%x in destroy code\n", buf, err);
}
free(buf);
#endif
this->events[i] = NULL;
}
#endif
} else {
evlist[num_play_events++] = e;
}
}
}
/* fire off any new events */
while (this->next_evnum < this->num_events &&
timer >= this->events[this->next_evnum]->start) {
Event *e = this->events[this->next_evnum];
this->next_evnum++;
if (timer > e->stop && e->stop != -1.0f) {
/* we missed it completely! */
} else {
#if !DEMOLIB_SILENT
printf("Entering: %s\n", e->title);
#endif
e->active = true;
e->start_effect();
evlist[num_play_events++] = e;
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0 && this->next_evnum != 1) {
printf("Warning: Effect `%s' has OpenGL error 0x%x in init code\n", e->title, err);
}
#endif
}
}
/* now sort the effects by layer (lower/negative ones come first) */
if (num_play_events > 0) {
qsort(evlist, num_play_events, sizeof(Event *), layer_event_sort);
for (int i = 0; i < num_play_events; i++) {
Event *e = evlist[i];
e->draw_scene((timer - e->start) / (e->stop - e->start));
#if !DEMOLIB_SILENT
int err = glGetError();
if (err != 0 && i != 0) {
printf("Warning: Effect `%s' has OpenGL error 0x%x\n", e->title, err);
}
#endif
}
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(53.0f, DEMOLIB_XASPECT / DEMOLIB_YASPECT, 1.0f, 500.0f);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
} while (infloop && this->events[0] && this->events[0]->active);
}
void MainLoop::parse_commandline(int argc, char **argv, Hashtable *attr_hash)
{
/* defaults :-) */
attr_hash->insert("fullscreen", "yes");
attr_hash->insert("xres", "640");
attr_hash->insert("yres", "480");
attr_hash->insert("depth", "32");
attr_hash->insert("zbuffer", "16");
for (int j = 1; j < argc; j++) {
if (strcmp(argv[j], "-fullscreen") == 0) {
attr_hash->insert("fullscreen", "yes");
continue;
}
if (strcmp(argv[j], "-windowed") == 0) {
attr_hash->insert("fullscreen", "no");
continue;
}
if (strcmp(argv[j], "-noprecalc") == 0) {
attr_hash->insert("noprecalcscreen", "yes");
continue;
}
/* hidden modes, not very supported ;-) */
if (strcmp(argv[j], "-320x200") == 0) {
attr_hash->insert("xres", "320");
attr_hash->insert("yres", "200");
continue;
}
if (strcmp(argv[j], "-320x240") == 0) {
attr_hash->insert("xres", "320");
attr_hash->insert("yres", "240");
continue;
}
if (strcmp(argv[j], "-512x384") == 0) {
attr_hash->insert("xres", "512");
attr_hash->insert("yres", "384");
continue;
}
if (strcmp(argv[j], "-640x480") == 0) {
attr_hash->insert("xres", "640");
attr_hash->insert("yres", "480");
continue;
}
if (strcmp(argv[j], "-800x600") == 0) {
attr_hash->insert("xres", "800");
attr_hash->insert("yres", "600");
continue;
}
if (strcmp(argv[j], "-1024x768") == 0) {
attr_hash->insert("xres", "1024");
attr_hash->insert("yres", "768");
continue;
}
if (strcmp(argv[j], "-1280x960") == 0) {
attr_hash->insert("xres", "1280");
attr_hash->insert("yres", "960");
continue;
}
if (strcmp(argv[j], "-1280x1024") == 0) {
attr_hash->insert("xres", "1280");
attr_hash->insert("yres", "1024");
continue;
}
if (strcmp(argv[j], "-1400x1050") == 0) {
attr_hash->insert("xres", "1400");
attr_hash->insert("yres", "1050");
continue;
}
if (strcmp(argv[j], "-1600x1200") == 0) {
attr_hash->insert("xres", "1600");
attr_hash->insert("yres", "1200");
continue;
}
if (strcmp(argv[j], "-16") == 0) {
attr_hash->insert("depth", "16");
continue;
}
if (strcmp(argv[j], "-32") == 0) {
attr_hash->insert("depth", "32");
continue;
}
if (strcmp(argv[j], "-z16") == 0) {
attr_hash->insert("zbuffer", "16");
continue;
}
if (strcmp(argv[j], "-z24") == 0) {
attr_hash->insert("zbuffer", "24");
continue;
}
if (strcmp(argv[j], "-z32") == 0) {
attr_hash->insert("zbuffer", "32");
continue;
}
if (strcmp(argv[j], "-nosound") == 0) {
this->sound = false;
continue;
}
throw new FatalException(
"Allowed switches:\n\n"
"-fullscreen\tRun in fullscreen (default)\n"
"-windowed\tRun in a window (NOT SUPPORTED)\n"
"-640x480\tRun in 640x480 (default)\n"
"-800x600\tRun in 800x600\n"
"-1024x768\tRun in 1024x768\n"
"-1280x960\tRun in 1280x960\n"
"-1280x1024\tRun in 1280x1024\n"
"-1400x1050\tRun in 1400x1050 (yes, it exists)\n"
"-1600x1200\tRun in 1600x1200 (good luck)\n"
"-16\t\tRun in 16bpp (worse quality, but might work better)\n"
"-32\t\tRun in 32bpp (default)\n"
"-z16\t\t16bpp Z-buffer (default)\n"
"-z24\t\t24bpp Z-buffer (better quality if it works)\n"
"-z32\t\t32bpp Z-buffer (even better quality if it works)\n"
"-nosound\tRun silently\n"
);
}
}
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