File: locations.cc

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  /*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "locations.h"

#include <type_traits>

#include "code_generator.h"
#include "nodes.h"

namespace art HIDDEN {

// Verify that Location is trivially copyable.
static_assert(std::is_trivially_copyable<Location>::value, "Location should be trivially copyable");

LocationSummary::LocationSummary(HInstruction* instruction,
                                 CallKind call_kind,
                                 bool intrinsified,
                                 ArenaAllocator* allocator)
    : inputs_(instruction->InputCount(), allocator->Adapter(kArenaAllocLocationSummary)),
      temps_(allocator->Adapter(kArenaAllocLocationSummary)),
      call_kind_(call_kind),
      intrinsified_(intrinsified),
      has_custom_slow_path_calling_convention_(false),
      output_overlaps_(Location::kOutputOverlap),
      stack_mask_(nullptr),
      register_mask_(0),
      live_registers_(RegisterSet::Empty()),
      custom_slow_path_caller_saves_(RegisterSet::Empty()) {
  instruction->SetLocations(this);

  if (NeedsSafepoint()) {
    stack_mask_ = ArenaBitVector::Create(allocator, 0, true, kArenaAllocLocationSummary);
  }
}

LocationSummary::LocationSummary(HInstruction* instruction,
                                 CallKind call_kind,
                                 bool intrinsified)
    : LocationSummary(instruction,
                      call_kind,
                      intrinsified,
                      instruction->GetBlock()->GetGraph()->GetAllocator()) {}

Location Location::RegisterOrConstant(HInstruction* instruction) {
  return instruction->IsConstant()
      ? Location::ConstantLocation(instruction)
      : Location::RequiresRegister();
}

Location Location::RegisterOrInt32Constant(HInstruction* instruction) {
  HConstant* constant = instruction->AsConstant();
  if (constant != nullptr) {
    int64_t value = CodeGenerator::GetInt64ValueOf(constant);
    if (IsInt<32>(value)) {
      return Location::ConstantLocation(constant);
    }
  }
  return Location::RequiresRegister();
}

Location Location::FpuRegisterOrInt32Constant(HInstruction* instruction) {
  HConstant* constant = instruction->AsConstant();
  if (constant != nullptr) {
    int64_t value = CodeGenerator::GetInt64ValueOf(constant);
    if (IsInt<32>(value)) {
      return Location::ConstantLocation(constant);
    }
  }
  return Location::RequiresFpuRegister();
}

Location Location::ByteRegisterOrConstant(int reg, HInstruction* instruction) {
  return instruction->IsConstant()
      ? Location::ConstantLocation(instruction)
      : Location::RegisterLocation(reg);
}

Location Location::FpuRegisterOrConstant(HInstruction* instruction) {
  return instruction->IsConstant()
      ? Location::ConstantLocation(instruction)
      : Location::RequiresFpuRegister();
}

void Location::DCheckInstructionIsConstant(HInstruction* instruction) {
  DCHECK(instruction != nullptr);
  DCHECK(instruction->IsConstant());
  DCHECK_EQ(reinterpret_cast<uintptr_t>(instruction),
            reinterpret_cast<uintptr_t>(instruction->AsConstant()));
}

std::ostream& operator<<(std::ostream& os, const Location& location) {
  os << location.DebugString();
  if (location.IsRegister() || location.IsFpuRegister()) {
    os << location.reg();
  } else if (location.IsPair()) {
    os << location.low() << ":" << location.high();
  } else if (location.IsStackSlot() || location.IsDoubleStackSlot()) {
    os << location.GetStackIndex();
  }
  return os;
}

}  // namespace art