1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288
|
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <errno.h>
#include <fcntl.h>
#ifdef __linux__
// There are several ways to play with this program. Here we just give an
// example for the simplest scenario. Let us say that a Linux box has a
// public IPv4 address on eth0. Please try the following steps and adjust
// the parameters when necessary.
//
// # Enable IP forwarding
// echo 1 > /proc/sys/net/ipv4/ip_forward
//
// # Pick a range of private addresses and perform NAT over eth0.
// iptables -t nat -A POSTROUTING -s 10.0.0.0/8 -o eth0 -j MASQUERADE
//
// # Create a TUN interface.
// ip tuntap add dev tun0 mode tun
//
// # Set the addresses and bring up the interface.
// ifconfig tun0 10.0.0.1 dstaddr 10.0.0.2 up
//
// # Create a server on port 8000 with shared secret "test".
// ./ToyVpnServer tun0 8000 test -m 1400 -a 10.0.0.2 32 -d 8.8.8.8 -r 0.0.0.0 0
//
// This program only handles a session at a time. To allow multiple sessions,
// multiple servers can be created on the same port, but each of them requires
// its own TUN interface. A short shell script will be sufficient. Since this
// program is designed for demonstration purpose, it performs neither strong
// authentication nor encryption. DO NOT USE IT IN PRODUCTION!
#include <net/if.h>
#include <linux/if_tun.h>
static int get_interface(char *name)
{
int interface = open("/dev/net/tun", O_RDWR | O_NONBLOCK);
ifreq ifr;
memset(&ifr, 0, sizeof(ifr));
ifr.ifr_flags = IFF_TUN | IFF_NO_PI;
strncpy(ifr.ifr_name, name, sizeof(ifr.ifr_name));
if (ioctl(interface, TUNSETIFF, &ifr)) {
perror("Cannot get TUN interface");
exit(1);
}
return interface;
}
#else
#error Sorry, you have to implement this part by yourself.
#endif
static int get_tunnel(char *port, char *secret)
{
// We use an IPv6 socket to cover both IPv4 and IPv6.
int tunnel = socket(AF_INET6, SOCK_DGRAM, 0);
int flag = 1;
setsockopt(tunnel, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag));
flag = 0;
setsockopt(tunnel, IPPROTO_IPV6, IPV6_V6ONLY, &flag, sizeof(flag));
// Accept packets received on any local address.
sockaddr_in6 addr;
memset(&addr, 0, sizeof(addr));
addr.sin6_family = AF_INET6;
addr.sin6_port = htons(atoi(port));
// Call bind(2) in a loop since Linux does not have SO_REUSEPORT.
while (bind(tunnel, (sockaddr *)&addr, sizeof(addr))) {
if (errno != EADDRINUSE) {
return -1;
}
usleep(100000);
}
// Receive packets till the secret matches.
char packet[1024];
socklen_t addrlen;
do {
addrlen = sizeof(addr);
int n = recvfrom(tunnel, packet, sizeof(packet), 0,
(sockaddr *)&addr, &addrlen);
if (n <= 0) {
return -1;
}
packet[n] = 0;
} while (packet[0] != 0 || strcmp(secret, &packet[1]));
// Connect to the client as we only handle one client at a time.
connect(tunnel, (sockaddr *)&addr, addrlen);
return tunnel;
}
static void build_parameters(char *parameters, int size, int argc, char **argv)
{
// Well, for simplicity, we just concatenate them (almost) blindly.
int offset = 0;
for (int i = 4; i < argc; ++i) {
char *parameter = argv[i];
int length = strlen(parameter);
char delimiter = ',';
// If it looks like an option, prepend a space instead of a comma.
if (length == 2 && parameter[0] == '-') {
++parameter;
--length;
delimiter = ' ';
}
// This is just a demo app, really.
if (offset + length >= size) {
puts("Parameters are too large");
exit(1);
}
// Append the delimiter and the parameter.
parameters[offset] = delimiter;
memcpy(¶meters[offset + 1], parameter, length);
offset += 1 + length;
}
// Fill the rest of the space with spaces.
memset(¶meters[offset], ' ', size - offset);
// Control messages always start with zero.
parameters[0] = 0;
}
//-----------------------------------------------------------------------------
int main(int argc, char **argv)
{
if (argc < 5) {
printf("Usage: %s <tunN> <port> <secret> options...\n"
"\n"
"Options:\n"
" -m <MTU> for the maximum transmission unit\n"
" -a <address> <prefix-length> for the private address\n"
" -r <address> <prefix-length> for the forwarding route\n"
" -d <address> for the domain name server\n"
" -s <domain> for the search domain\n"
"\n"
"Note that TUN interface needs to be configured properly\n"
"BEFORE running this program. For more information, please\n"
"read the comments in the source code.\n\n", argv[0]);
exit(1);
}
// Parse the arguments and set the parameters.
char parameters[1024];
build_parameters(parameters, sizeof(parameters), argc, argv);
// Get TUN interface.
int interface = get_interface(argv[1]);
// Wait for a tunnel.
int tunnel;
while ((tunnel = get_tunnel(argv[2], argv[3])) != -1) {
printf("%s: Here comes a new tunnel\n", argv[1]);
// On UN*X, there are many ways to deal with multiple file
// descriptors, such as poll(2), select(2), epoll(7) on Linux,
// kqueue(2) on FreeBSD, pthread(3), or even fork(2). Here we
// mimic everything from the client, so their source code can
// be easily compared side by side.
// Put the tunnel into non-blocking mode.
fcntl(tunnel, F_SETFL, O_NONBLOCK);
// Send the parameters several times in case of packet loss.
for (int i = 0; i < 3; ++i) {
send(tunnel, parameters, sizeof(parameters), MSG_NOSIGNAL);
}
// Allocate the buffer for a single packet.
char packet[32767];
// We use a timer to determine the status of the tunnel. It
// works on both sides. A positive value means sending, and
// any other means receiving. We start with receiving.
int timer = 0;
// We keep forwarding packets till something goes wrong.
while (true) {
// Assume that we did not make any progress in this iteration.
bool idle = true;
// Read the outgoing packet from the input stream.
int length = read(interface, packet, sizeof(packet));
if (length > 0) {
// Write the outgoing packet to the tunnel.
send(tunnel, packet, length, MSG_NOSIGNAL);
// There might be more outgoing packets.
idle = false;
// If we were receiving, switch to sending.
if (timer < 1) {
timer = 1;
}
}
// Read the incoming packet from the tunnel.
length = recv(tunnel, packet, sizeof(packet), 0);
if (length == 0) {
break;
}
if (length > 0) {
// Ignore control messages, which start with zero.
if (packet[0] != 0) {
// Write the incoming packet to the output stream.
write(interface, packet, length);
}
// There might be more incoming packets.
idle = false;
// If we were sending, switch to receiving.
if (timer > 0) {
timer = 0;
}
}
// If we are idle or waiting for the network, sleep for a
// fraction of time to avoid busy looping.
if (idle) {
usleep(100000);
// Increase the timer. This is inaccurate but good enough,
// since everything is operated in non-blocking mode.
timer += (timer > 0) ? 100 : -100;
// We are receiving for a long time but not sending.
// Can you figure out why we use a different value? :)
if (timer < -16000) {
// Send empty control messages.
packet[0] = 0;
for (int i = 0; i < 3; ++i) {
send(tunnel, packet, 1, MSG_NOSIGNAL);
}
// Switch to sending.
timer = 1;
}
// We are sending for a long time but not receiving.
if (timer > 20000) {
break;
}
}
}
printf("%s: The tunnel is broken\n", argv[1]);
close(tunnel);
}
perror("Cannot create tunnels");
exit(1);
}
|