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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "SkiaRecordingCanvas.h"
#include <SkImagePriv.h>
#include "CanvasTransform.h"
#include "Layer.h"
#include "LayerDrawable.h"
#include "NinePatchUtils.h"
#include "RenderNode.h"
#include "pipeline/skia/AnimatedDrawables.h"
#include "pipeline/skia/GLFunctorDrawable.h"
#include "pipeline/skia/VkFunctorDrawable.h"
#include "pipeline/skia/VkInteropFunctorDrawable.h"
namespace android {
namespace uirenderer {
namespace skiapipeline {
// ----------------------------------------------------------------------------
// Recording Canvas Setup
// ----------------------------------------------------------------------------
void SkiaRecordingCanvas::initDisplayList(uirenderer::RenderNode* renderNode, int width,
int height) {
mCurrentBarrier = nullptr;
SkASSERT(mDisplayList.get() == nullptr);
if (renderNode) {
mDisplayList = renderNode->detachAvailableList();
}
if (!mDisplayList) {
mDisplayList.reset(new SkiaDisplayList());
}
mDisplayList->attachRecorder(&mRecorder, SkIRect::MakeWH(width, height));
SkiaCanvas::reset(&mRecorder);
}
uirenderer::DisplayList* SkiaRecordingCanvas::finishRecording() {
// close any existing chunks if necessary
insertReorderBarrier(false);
mRecorder.restoreToCount(1);
return mDisplayList.release();
}
// ----------------------------------------------------------------------------
// Recording Canvas draw operations: View System
// ----------------------------------------------------------------------------
void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
uirenderer::CanvasPropertyPrimitive* top,
uirenderer::CanvasPropertyPrimitive* right,
uirenderer::CanvasPropertyPrimitive* bottom,
uirenderer::CanvasPropertyPrimitive* rx,
uirenderer::CanvasPropertyPrimitive* ry,
uirenderer::CanvasPropertyPaint* paint) {
// Destructor of drawables created with allocateDrawable, will be invoked by ~LinearAllocator.
drawDrawable(mDisplayList->allocateDrawable<AnimatedRoundRect>(left, top, right, bottom, rx, ry,
paint));
}
void SkiaRecordingCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x,
uirenderer::CanvasPropertyPrimitive* y,
uirenderer::CanvasPropertyPrimitive* radius,
uirenderer::CanvasPropertyPaint* paint) {
drawDrawable(mDisplayList->allocateDrawable<AnimatedCircle>(x, y, radius, paint));
}
void SkiaRecordingCanvas::insertReorderBarrier(bool enableReorder) {
if (mCurrentBarrier && enableReorder) {
// Already in a re-order section, nothing to do
return;
}
if (nullptr != mCurrentBarrier) {
// finish off the existing chunk
SkDrawable* drawable =
mDisplayList->allocateDrawable<EndReorderBarrierDrawable>(mCurrentBarrier);
mCurrentBarrier = nullptr;
drawDrawable(drawable);
}
if (enableReorder) {
mCurrentBarrier =
mDisplayList->allocateDrawable<StartReorderBarrierDrawable>(mDisplayList.get());
drawDrawable(mCurrentBarrier);
}
}
void SkiaRecordingCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
if (layerUpdater != nullptr) {
// Create a ref-counted drawable, which is kept alive by sk_sp in SkLiteDL.
sk_sp<SkDrawable> drawable(new LayerDrawable(layerUpdater));
drawDrawable(drawable.get());
}
}
void SkiaRecordingCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
// Record the child node. Drawable dtor will be invoked when mChildNodes deque is cleared.
mDisplayList->mChildNodes.emplace_back(renderNode, asSkCanvas(), true, mCurrentBarrier);
auto& renderNodeDrawable = mDisplayList->mChildNodes.back();
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
// Put Vulkan WebViews with non-rectangular clips in a HW layer
renderNode->mutateStagingProperties().setClipMayBeComplex(mRecorder.isClipMayBeComplex());
}
drawDrawable(&renderNodeDrawable);
// use staging property, since recording on UI thread
if (renderNode->stagingProperties().isProjectionReceiver()) {
mDisplayList->mProjectionReceiver = &renderNodeDrawable;
}
}
void SkiaRecordingCanvas::callDrawGLFunction(Functor* functor,
uirenderer::GlFunctorLifecycleListener* listener) {
FunctorDrawable* functorDrawable;
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
functorDrawable = mDisplayList->allocateDrawable<VkInteropFunctorDrawable>(
functor, listener, asSkCanvas());
} else {
functorDrawable =
mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, listener, asSkCanvas());
}
mDisplayList->mChildFunctors.push_back(functorDrawable);
drawDrawable(functorDrawable);
}
void SkiaRecordingCanvas::drawWebViewFunctor(int functor) {
FunctorDrawable* functorDrawable;
if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) {
functorDrawable = mDisplayList->allocateDrawable<VkFunctorDrawable>(functor, asSkCanvas());
} else {
functorDrawable = mDisplayList->allocateDrawable<GLFunctorDrawable>(functor, asSkCanvas());
}
mDisplayList->mChildFunctors.push_back(functorDrawable);
drawDrawable(functorDrawable);
}
void SkiaRecordingCanvas::drawVectorDrawable(VectorDrawableRoot* tree) {
mRecorder.drawVectorDrawable(tree);
SkMatrix mat;
this->getMatrix(&mat);
mDisplayList->appendVD(tree, mat);
}
// ----------------------------------------------------------------------------
// Recording Canvas draw operations: Bitmaps
// ----------------------------------------------------------------------------
SkiaCanvas::PaintCoW&& SkiaRecordingCanvas::filterBitmap(PaintCoW&& paint) {
bool fixBlending = false;
bool fixAA = false;
if (paint) {
// kClear blend mode is drawn as kDstOut on HW for compatibility with Android O and
// older.
fixBlending = sApiLevel <= 27 && paint->getBlendMode() == SkBlendMode::kClear;
fixAA = paint->isAntiAlias();
}
if (fixBlending || fixAA) {
SkPaint& tmpPaint = paint.writeable();
if (fixBlending) {
tmpPaint.setBlendMode(SkBlendMode::kDstOut);
}
// disabling AA on bitmap draws matches legacy HWUI behavior
tmpPaint.setAntiAlias(false);
}
return filterPaint(std::move(paint));
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
sk_sp<SkImage> image = bitmap.makeImage();
mRecorder.drawImage(image, left, top, filterBitmap(paint), bitmap.palette());
// if image->unique() is true, then mRecorder.drawImage failed for some reason. It also means
// it is not safe to store a raw SkImage pointer, because the image object will be destroyed
// when this function ends.
if (!bitmap.isImmutable() && image.get() && !image->unique()) {
mDisplayList->mMutableImages.push_back(image.get());
}
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, const SkMatrix& matrix, const SkPaint* paint) {
SkAutoCanvasRestore acr(&mRecorder, true);
concat(matrix);
sk_sp<SkImage> image = bitmap.makeImage();
mRecorder.drawImage(image, 0, 0, filterBitmap(paint), bitmap.palette());
if (!bitmap.isImmutable() && image.get() && !image->unique()) {
mDisplayList->mMutableImages.push_back(image.get());
}
}
void SkiaRecordingCanvas::drawBitmap(Bitmap& bitmap, float srcLeft, float srcTop, float srcRight,
float srcBottom, float dstLeft, float dstTop, float dstRight,
float dstBottom, const SkPaint* paint) {
SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
sk_sp<SkImage> image = bitmap.makeImage();
mRecorder.drawImageRect(image, srcRect, dstRect, filterBitmap(paint),
SkCanvas::kFast_SrcRectConstraint, bitmap.palette());
if (!bitmap.isImmutable() && image.get() && !image->unique() && !srcRect.isEmpty() &&
!dstRect.isEmpty()) {
mDisplayList->mMutableImages.push_back(image.get());
}
}
void SkiaRecordingCanvas::drawNinePatch(Bitmap& bitmap, const Res_png_9patch& chunk, float dstLeft,
float dstTop, float dstRight, float dstBottom,
const SkPaint* paint) {
SkCanvas::Lattice lattice;
NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
lattice.fRectTypes = nullptr;
lattice.fColors = nullptr;
int numFlags = 0;
if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
// We can expect the framework to give us a color for every distinct rect.
// Skia requires placeholder flags for degenerate rects.
numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
}
SkAutoSTMalloc<25, SkCanvas::Lattice::RectType> flags(numFlags);
SkAutoSTMalloc<25, SkColor> colors(numFlags);
if (numFlags > 0) {
NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk, colors.get());
}
lattice.fBounds = nullptr;
SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
PaintCoW filteredPaint(paint);
// HWUI always draws 9-patches with bilinear filtering, regardless of what is set in the Paint.
if (!filteredPaint || filteredPaint->getFilterQuality() != kLow_SkFilterQuality) {
filteredPaint.writeable().setFilterQuality(kLow_SkFilterQuality);
}
sk_sp<SkImage> image = bitmap.makeImage();
mRecorder.drawImageLattice(image, lattice, dst, filterBitmap(std::move(filteredPaint)),
bitmap.palette());
if (!bitmap.isImmutable() && image.get() && !image->unique() && !dst.isEmpty()) {
mDisplayList->mMutableImages.push_back(image.get());
}
}
double SkiaRecordingCanvas::drawAnimatedImage(AnimatedImageDrawable* animatedImage) {
drawDrawable(animatedImage);
mDisplayList->mAnimatedImages.push_back(animatedImage);
return 0;
}
} // namespace skiapipeline
} // namespace uirenderer
} // namespace android
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