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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
syntax = "proto3";
package aapt.pb;
option java_package = "com.android.aapt";
option optimize_for = LITE_RUNTIME;
// A description of the requirements a device must have in order for a
// resource to be matched and selected.
message Configuration {
enum LayoutDirection {
LAYOUT_DIRECTION_UNSET = 0;
LAYOUT_DIRECTION_LTR = 1;
LAYOUT_DIRECTION_RTL = 2;
}
enum ScreenLayoutSize {
SCREEN_LAYOUT_SIZE_UNSET = 0;
SCREEN_LAYOUT_SIZE_SMALL = 1;
SCREEN_LAYOUT_SIZE_NORMAL = 2;
SCREEN_LAYOUT_SIZE_LARGE = 3;
SCREEN_LAYOUT_SIZE_XLARGE = 4;
}
enum ScreenLayoutLong {
SCREEN_LAYOUT_LONG_UNSET = 0;
SCREEN_LAYOUT_LONG_LONG = 1;
SCREEN_LAYOUT_LONG_NOTLONG = 2;
}
enum ScreenRound {
SCREEN_ROUND_UNSET = 0;
SCREEN_ROUND_ROUND = 1;
SCREEN_ROUND_NOTROUND = 2;
}
enum WideColorGamut {
WIDE_COLOR_GAMUT_UNSET = 0;
WIDE_COLOR_GAMUT_WIDECG = 1;
WIDE_COLOR_GAMUT_NOWIDECG = 2;
}
enum Hdr {
HDR_UNSET = 0;
HDR_HIGHDR = 1;
HDR_LOWDR = 2;
}
enum Orientation {
ORIENTATION_UNSET = 0;
ORIENTATION_PORT = 1;
ORIENTATION_LAND = 2;
ORIENTATION_SQUARE = 3;
}
enum UiModeType {
UI_MODE_TYPE_UNSET = 0;
UI_MODE_TYPE_NORMAL = 1;
UI_MODE_TYPE_DESK = 2;
UI_MODE_TYPE_CAR = 3;
UI_MODE_TYPE_TELEVISION = 4;
UI_MODE_TYPE_APPLIANCE = 5;
UI_MODE_TYPE_WATCH = 6;
UI_MODE_TYPE_VRHEADSET = 7;
}
enum UiModeNight {
UI_MODE_NIGHT_UNSET = 0;
UI_MODE_NIGHT_NIGHT = 1;
UI_MODE_NIGHT_NOTNIGHT = 2;
}
enum Touchscreen {
TOUCHSCREEN_UNSET = 0;
TOUCHSCREEN_NOTOUCH = 1;
TOUCHSCREEN_STYLUS = 2;
TOUCHSCREEN_FINGER = 3;
}
enum KeysHidden {
KEYS_HIDDEN_UNSET = 0;
KEYS_HIDDEN_KEYSEXPOSED = 1;
KEYS_HIDDEN_KEYSHIDDEN = 2;
KEYS_HIDDEN_KEYSSOFT = 3;
}
enum Keyboard {
KEYBOARD_UNSET = 0;
KEYBOARD_NOKEYS = 1;
KEYBOARD_QWERTY = 2;
KEYBOARD_TWELVEKEY = 3;
}
enum NavHidden {
NAV_HIDDEN_UNSET = 0;
NAV_HIDDEN_NAVEXPOSED = 1;
NAV_HIDDEN_NAVHIDDEN = 2;
}
enum Navigation {
NAVIGATION_UNSET = 0;
NAVIGATION_NONAV = 1;
NAVIGATION_DPAD = 2;
NAVIGATION_TRACKBALL = 3;
NAVIGATION_WHEEL = 4;
}
//
// Axis/dimensions that are understood by the runtime.
//
// Mobile country code.
uint32 mcc = 1;
// Mobile network code.
uint32 mnc = 2;
// BCP-47 locale tag.
string locale = 3;
// Left-to-right, right-to-left...
LayoutDirection layout_direction = 4;
// Screen width in pixels. Prefer screen_width_dp.
uint32 screen_width = 5;
// Screen height in pixels. Prefer screen_height_dp.
uint32 screen_height = 6;
// Screen width in density independent pixels (dp).
uint32 screen_width_dp = 7;
// Screen height in density independent pixels (dp).
uint32 screen_height_dp = 8;
// The smallest screen dimension, regardless of orientation, in dp.
uint32 smallest_screen_width_dp = 9;
// Whether the device screen is classified as small, normal, large, xlarge.
ScreenLayoutSize screen_layout_size = 10;
// Whether the device screen is long.
ScreenLayoutLong screen_layout_long = 11;
// Whether the screen is round (Android Wear).
ScreenRound screen_round = 12;
// Whether the screen supports wide color gamut.
WideColorGamut wide_color_gamut = 13;
// Whether the screen has high dynamic range.
Hdr hdr = 14;
// Which orientation the device is in (portrait, landscape).
Orientation orientation = 15;
// Which type of UI mode the device is in (television, car, etc.).
UiModeType ui_mode_type = 16;
// Whether the device is in night mode.
UiModeNight ui_mode_night = 17;
// The device's screen density in dots-per-inch (dpi).
uint32 density = 18;
// Whether a touchscreen exists, supports a stylus, or finger.
Touchscreen touchscreen = 19;
// Whether the keyboard hardware keys are currently hidden, exposed, or
// if the keyboard is a software keyboard.
KeysHidden keys_hidden = 20;
// The type of keyboard present (none, QWERTY, 12-key).
Keyboard keyboard = 21;
// Whether the navigation is exposed or hidden.
NavHidden nav_hidden = 22;
// The type of navigation present on the device
// (trackball, wheel, dpad, etc.).
Navigation navigation = 23;
// The minimum SDK version of the device.
uint32 sdk_version = 24;
//
// Build-time only dimensions.
//
string product = 25;
}
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