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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
syntax = "proto2";
package com.android.server.biometrics;
import "frameworks/base/core/proto/android/privacy.proto";
option java_multiple_files = true;
option java_outer_classname = "BiometricsProto";
// Overall state of BiometricService (and not <Biometric>Service), including any
// <Biomteric>Service(s), for example FingerprintService or FaceService.
message BiometricServiceStateProto {
option (.android.msg_privacy).dest = DEST_AUTOMATIC;
enum AuthSessionState {
/**
* Authentication either just called and we have not transitioned to the CALLED state, or
* authentication terminated (success or error).
*/
STATE_AUTH_IDLE = 0;
/**
* Authentication was called and we are waiting for the <Biometric>Services to return their
* cookies before starting the hardware and showing the BiometricPrompt.
*/
STATE_AUTH_CALLED = 1;
/**
* Authentication started, BiometricPrompt is showing and the hardware is authenticating.
*/
STATE_AUTH_STARTED = 2;
/**
* Same as {@link #STATE_AUTH_STARTED}, except the BiometricPrompt UI is done animating in.
*/
STATE_AUTH_STARTED_UI_SHOWING = 3;
/**
* Authentication is paused, waiting for the user to press "try again" button. Only
* passive modalities such as Face or Iris should have this state. Note that for passive
* modalities, the HAL enters the idle state after onAuthenticated(false) which differs from
* fingerprint.
*/
STATE_AUTH_PAUSED = 4;
/**
* Paused, but "try again" was pressed. Sensors have new cookies and we're now waiting for
* all cookies to be returned.
*/
STATE_AUTH_PAUSED_RESUMING = 5;
/**
* Authentication is successful, but we're waiting for the user to press "confirm" button.
*/
STATE_AUTH_PENDING_CONFIRM = 6;
/**
* Biometric authenticated, waiting for SysUI to finish animation
*/
STATE_AUTHENTICATED_PENDING_SYSUI = 7;
/**
* Biometric error, waiting for SysUI to finish animation
*/
STATE_ERROR_PENDING_SYSUI = 8;
/**
* Device credential in AuthController is showing
*/
STATE_SHOWING_DEVICE_CREDENTIAL = 9;
/**
* The client binder died, and sensors were authenticating at the time. Cancel has been
* requested and we're waiting for the HAL(s) to send ERROR_CANCELED.
*/
STATE_CLIENT_DIED_CANCELLING = 10;
}
repeated SensorServiceStateProto sensor_service_states = 1;
optional AuthSessionState auth_session_state = 2;
}
// Overall state for an instance of a <Biometric>Service, for example FingerprintService or
// FaceService. Note that a single service may provide multiple sensors.
message SensorServiceStateProto {
option (.android.msg_privacy).dest = DEST_AUTOMATIC;
repeated SensorStateProto sensor_states = 1;
}
// State of a single sensor.
message SensorStateProto {
enum Modality {
UNKNOWN = 0;
FINGERPRINT = 1;
FACE = 2;
IRIS = 3;
}
enum ModalityFlag {
FINGERPRINT_UDFPS = 0;
}
option (.android.msg_privacy).dest = DEST_AUTOMATIC;
// Unique sensorId
optional int32 sensor_id = 1;
// The type of the sensor.
optional Modality modality = 2;
// The current strength (see {@link BiometricManager.Authenticators}) of this sensor, taking any
// downgraded strengths into effect. It may be different from the sensor's original strength but
// can never be stronger than that.
optional int32 current_strength = 3;
// State of the sensor's scheduler.
optional BiometricSchedulerProto scheduler = 4;
// User states for this sensor.
repeated UserStateProto user_states = 5;
// True if resetLockout requires a HAT to be verified in the TEE or equivalent.
optional bool reset_lockout_requires_hardware_auth_token = 6;
// True if a HAT is required (field above) AND a challenge needs to be generated by the
// biometric TEE (or equivalent), and wrapped within the HAT.
optional bool reset_lockout_requires_challenge = 7;
// Detailed information about the sensor's modality, if available.
repeated ModalityFlag modality_flags = 8;
}
// State of a specific user for a specific sensor.
message UserStateProto {
option (.android.msg_privacy).dest = DEST_AUTOMATIC;
// Android user ID
optional int32 user_id = 1;
// Number of fingerprints enrolled
optional int32 num_enrolled = 2;
}
// BiometricScheduler dump
message BiometricSchedulerProto {
option (.android.msg_privacy).dest = DEST_AUTOMATIC;
// Operation currently being handled by the BiometricScheduler
optional ClientMonitorEnum current_operation = 1;
// Total number of operations that have been handled, not including the current one if one
// exists. Kept in FIFO order (most recent at the end of the array)
optional int32 total_operations = 2;
// A list of recent past operations in the order which they were handled
repeated ClientMonitorEnum recent_operations = 3;
}
// BaseClientMonitor subtypes
enum ClientMonitorEnum {
CM_NONE = 0;
CM_UPDATE_ACTIVE_USER = 1;
CM_ENROLL = 2;
CM_AUTHENTICATE = 3;
CM_REMOVE = 4;
CM_GET_AUTHENTICATOR_ID = 5;
CM_ENUMERATE = 6;
CM_INTERNAL_CLEANUP = 7;
CM_SET_FEATURE = 8;
CM_GET_FEATURE = 9;
CM_GENERATE_CHALLENGE = 10;
CM_REVOKE_CHALLENGE = 11;
CM_RESET_LOCKOUT = 12;
CM_DETECT_INTERACTION = 13;
CM_INVALIDATION_REQUESTER = 14;
CM_INVALIDATE = 15;
CM_STOP_USER = 16;
CM_START_USER = 17;
}
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