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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
struct SkRect;
typedef void* EGLSurface;
namespace android {
namespace uirenderer {
namespace renderthread {
class Frame {
public:
Frame(int32_t width, int32_t height, int32_t bufferAge)
: mWidth(width), mHeight(height), mBufferAge(bufferAge) {}
int32_t width() const { return mWidth; }
int32_t height() const { return mHeight; }
// See: https://www.khronos.org/registry/egl/extensions/EXT/EGL_EXT_buffer_age.txt
// for what this means
int32_t bufferAge() const { return mBufferAge; }
private:
Frame() {}
friend class EglManager;
int32_t mWidth;
int32_t mHeight;
int32_t mBufferAge;
EGLSurface mSurface;
// Maps from 0,0 in top-left to 0,0 in bottom-left
// If out is not an int32_t[4] you're going to have a bad time
void map(const SkRect& in, int32_t* out) const;
};
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */
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