1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233
|
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VULKANMANAGER_H
#define VULKANMANAGER_H
#include <functional>
#include <mutex>
#include "vulkan/vulkan_core.h"
#if !defined(VK_USE_PLATFORM_ANDROID_KHR)
#define VK_USE_PLATFORM_ANDROID_KHR
#endif
#include <GrContextOptions.h>
#include <SkSurface.h>
#include <utils/StrongPointer.h>
#include <vk/GrVkBackendContext.h>
#include <vk/GrVkExtensions.h>
#include <vulkan/vulkan.h>
// VK_ANDROID_frame_boundary is a bespoke extension defined by AGI
// (https://github.com/google/agi) to enable profiling of apps rendering via
// HWUI. This extension is not defined in Khronos, hence the need to declare it
// manually here. There's a superseding extension (VK_EXT_frame_boundary) being
// discussed in Khronos, but in the meantime we use the bespoke
// VK_ANDROID_frame_boundary. This is a device extension that is implemented by
// AGI's Vulkan capture layer, such that it is only supported by devices when
// AGI is doing a capture of the app.
//
// TODO(b/182165045): use the Khronos blessed VK_EXT_frame_boudary once it has
// landed in the spec.
typedef void(VKAPI_PTR* PFN_vkFrameBoundaryANDROID)(VkDevice device, VkSemaphore semaphore,
VkImage image);
#define VK_ANDROID_FRAME_BOUNDARY_EXTENSION_NAME "VK_ANDROID_frame_boundary"
#include "Frame.h"
#include "IRenderPipeline.h"
#include "VulkanSurface.h"
#include "private/hwui/DrawVkInfo.h"
class GrVkExtensions;
namespace android {
namespace uirenderer {
namespace renderthread {
class RenderThread;
// This class contains the shared global Vulkan objects, such as VkInstance, VkDevice and VkQueue,
// which are re-used by CanvasContext. This class is created once and should be used by all vulkan
// windowing contexts. The VulkanManager must be initialized before use.
class VulkanManager final : public RefBase {
public:
static sp<VulkanManager> getInstance();
// Sets up the vulkan context that is shared amonst all clients of the VulkanManager. This must
// be call once before use of the VulkanManager. Multiple calls after the first will simiply
// return.
void initialize();
// Quick check to see if the VulkanManager has been initialized.
bool hasVkContext() { return mDevice != VK_NULL_HANDLE; }
// Create and destroy functions for wrapping an ANativeWindow in a VulkanSurface
VulkanSurface* createSurface(ANativeWindow* window,
ColorMode colorMode,
sk_sp<SkColorSpace> surfaceColorSpace,
SkColorType surfaceColorType,
GrDirectContext* grContext,
uint32_t extraBuffers);
void destroySurface(VulkanSurface* surface);
Frame dequeueNextBuffer(VulkanSurface* surface);
// Finishes the frame and submits work to the GPU
// Returns the estimated start time for intiating GPU work, -1 otherwise.
nsecs_t finishFrame(SkSurface* surface);
void swapBuffers(VulkanSurface* surface, const SkRect& dirtyRect);
// Inserts a wait on fence command into the Vulkan command buffer.
status_t fenceWait(int fence, GrDirectContext* grContext);
// Creates a fence that is signaled when all the pending Vulkan commands are finished on the
// GPU.
status_t createReleaseFence(int* nativeFence, GrDirectContext* grContext);
// Returned pointers are owned by VulkanManager.
// An instance of VkFunctorInitParams returned from getVkFunctorInitParams refers to
// the internal state of VulkanManager: VulkanManager must be alive to use the returned value.
VkFunctorInitParams getVkFunctorInitParams() const;
enum class ContextType {
kRenderThread,
kUploadThread
};
// returns a Skia graphic context used to draw content on the specified thread
sk_sp<GrDirectContext> createContext(const GrContextOptions& options,
ContextType contextType = ContextType::kRenderThread);
uint32_t getDriverVersion() const { return mDriverVersion; }
private:
friend class VulkanSurface;
explicit VulkanManager() {}
~VulkanManager();
// Sets up the VkInstance and VkDevice objects. Also fills out the passed in
// VkPhysicalDeviceFeatures struct.
void setupDevice(GrVkExtensions&, VkPhysicalDeviceFeatures2&);
// simple wrapper class that exists only to initialize a pointer to NULL
template <typename FNPTR_TYPE>
class VkPtr {
public:
VkPtr() : fPtr(NULL) {}
VkPtr operator=(FNPTR_TYPE ptr) {
fPtr = ptr;
return *this;
}
// NOLINTNEXTLINE(google-explicit-constructor)
operator FNPTR_TYPE() const { return fPtr; }
private:
FNPTR_TYPE fPtr;
};
// Instance Functions
VkPtr<PFN_vkEnumerateInstanceVersion> mEnumerateInstanceVersion;
VkPtr<PFN_vkEnumerateInstanceExtensionProperties> mEnumerateInstanceExtensionProperties;
VkPtr<PFN_vkCreateInstance> mCreateInstance;
VkPtr<PFN_vkDestroyInstance> mDestroyInstance;
VkPtr<PFN_vkEnumeratePhysicalDevices> mEnumeratePhysicalDevices;
VkPtr<PFN_vkGetPhysicalDeviceProperties> mGetPhysicalDeviceProperties;
VkPtr<PFN_vkGetPhysicalDeviceQueueFamilyProperties> mGetPhysicalDeviceQueueFamilyProperties;
VkPtr<PFN_vkGetPhysicalDeviceFeatures2> mGetPhysicalDeviceFeatures2;
VkPtr<PFN_vkGetPhysicalDeviceImageFormatProperties2> mGetPhysicalDeviceImageFormatProperties2;
VkPtr<PFN_vkCreateDevice> mCreateDevice;
VkPtr<PFN_vkEnumerateDeviceExtensionProperties> mEnumerateDeviceExtensionProperties;
// Device Functions
VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue;
VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle;
VkPtr<PFN_vkDestroyDevice> mDestroyDevice;
VkPtr<PFN_vkCreateCommandPool> mCreateCommandPool;
VkPtr<PFN_vkDestroyCommandPool> mDestroyCommandPool;
VkPtr<PFN_vkAllocateCommandBuffers> mAllocateCommandBuffers;
VkPtr<PFN_vkFreeCommandBuffers> mFreeCommandBuffers;
VkPtr<PFN_vkResetCommandBuffer> mResetCommandBuffer;
VkPtr<PFN_vkBeginCommandBuffer> mBeginCommandBuffer;
VkPtr<PFN_vkEndCommandBuffer> mEndCommandBuffer;
VkPtr<PFN_vkCmdPipelineBarrier> mCmdPipelineBarrier;
VkPtr<PFN_vkQueueSubmit> mQueueSubmit;
VkPtr<PFN_vkQueueWaitIdle> mQueueWaitIdle;
VkPtr<PFN_vkCreateSemaphore> mCreateSemaphore;
VkPtr<PFN_vkDestroySemaphore> mDestroySemaphore;
VkPtr<PFN_vkImportSemaphoreFdKHR> mImportSemaphoreFdKHR;
VkPtr<PFN_vkGetSemaphoreFdKHR> mGetSemaphoreFdKHR;
VkPtr<PFN_vkCreateFence> mCreateFence;
VkPtr<PFN_vkDestroyFence> mDestroyFence;
VkPtr<PFN_vkWaitForFences> mWaitForFences;
VkPtr<PFN_vkResetFences> mResetFences;
VkPtr<PFN_vkFrameBoundaryANDROID> mFrameBoundaryANDROID;
VkInstance mInstance = VK_NULL_HANDLE;
VkPhysicalDevice mPhysicalDevice = VK_NULL_HANDLE;
VkDevice mDevice = VK_NULL_HANDLE;
uint32_t mGraphicsQueueIndex;
std::mutex mGraphicsQueueMutex;
VkQueue mGraphicsQueue = VK_NULL_HANDLE;
static VKAPI_ATTR VkResult interceptedVkQueueSubmit(VkQueue queue, uint32_t submitCount,
const VkSubmitInfo* pSubmits,
VkFence fence) {
sp<VulkanManager> manager = VulkanManager::getInstance();
std::lock_guard<std::mutex> lock(manager->mGraphicsQueueMutex);
return manager->mQueueSubmit(queue, submitCount, pSubmits, fence);
}
static VKAPI_ATTR VkResult interceptedVkQueueWaitIdle(VkQueue queue) {
sp<VulkanManager> manager = VulkanManager::getInstance();
std::lock_guard<std::mutex> lock(manager->mGraphicsQueueMutex);
return manager->mQueueWaitIdle(queue);
}
static GrVkGetProc sSkiaGetProp;
// Variables saved to populate VkFunctorInitParams.
static const uint32_t mAPIVersion = VK_MAKE_VERSION(1, 1, 0);
std::vector<VkExtensionProperties> mInstanceExtensionsOwner;
std::vector<const char*> mInstanceExtensions;
std::vector<VkExtensionProperties> mDeviceExtensionsOwner;
std::vector<const char*> mDeviceExtensions;
VkPhysicalDeviceFeatures2 mPhysicalDeviceFeatures2{};
enum class SwapBehavior {
Discard,
BufferAge,
};
SwapBehavior mSwapBehavior = SwapBehavior::Discard;
GrVkExtensions mExtensions;
uint32_t mDriverVersion = 0;
VkSemaphore mSwapSemaphore = VK_NULL_HANDLE;
void* mDestroySemaphoreContext = nullptr;
std::mutex mInitializeLock;
};
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */
#endif /* VULKANMANAGER_H */
|