1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228
|
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "PointerControllerContext.h"
#include "PointerController.h"
namespace {
// Time to wait before starting the fade when the pointer is inactive.
const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds
const nsecs_t INACTIVITY_TIMEOUT_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds
// The number of events to be read at once for DisplayEventReceiver.
const int EVENT_BUFFER_SIZE = 100;
} // namespace
namespace android {
// --- PointerControllerContext ---
PointerControllerContext::PointerControllerContext(
const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
const sp<SpriteController>& spriteController, PointerController& controller)
: mPolicy(policy),
mLooper(looper),
mSpriteController(spriteController),
mHandler(new MessageHandler()),
mCallback(new LooperCallback()),
mController(controller),
mAnimator(*this) {
std::scoped_lock lock(mLock);
mLocked.inactivityTimeout = InactivityTimeout::NORMAL;
}
PointerControllerContext::~PointerControllerContext() {
mLooper->removeMessages(mHandler);
}
void PointerControllerContext::setInactivityTimeout(InactivityTimeout inactivityTimeout) {
std::scoped_lock lock(mLock);
if (mLocked.inactivityTimeout != inactivityTimeout) {
mLocked.inactivityTimeout = inactivityTimeout;
resetInactivityTimeoutLocked();
}
}
void PointerControllerContext::resetInactivityTimeout() {
std::scoped_lock lock(mLock);
resetInactivityTimeoutLocked();
}
void PointerControllerContext::resetInactivityTimeoutLocked() REQUIRES(mLock) {
mLooper->removeMessages(mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT);
nsecs_t timeout = mLocked.inactivityTimeout == InactivityTimeout::SHORT
? INACTIVITY_TIMEOUT_DELAY_TIME_SHORT
: INACTIVITY_TIMEOUT_DELAY_TIME_NORMAL;
mLooper->sendMessageDelayed(timeout, mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT);
}
void PointerControllerContext::removeInactivityTimeout() {
std::scoped_lock lock(mLock);
mLooper->removeMessages(mHandler, MessageHandler::MSG_INACTIVITY_TIMEOUT);
}
nsecs_t PointerControllerContext::getAnimationTime() REQUIRES(mAnimator.mLock) {
return mAnimator.getAnimationTimeLocked();
}
void PointerControllerContext::setHandlerController(std::shared_ptr<PointerController> controller) {
mHandler->pointerController = controller;
}
void PointerControllerContext::setCallbackController(
std::shared_ptr<PointerController> controller) {
mCallback->pointerController = controller;
}
sp<PointerControllerPolicyInterface> PointerControllerContext::getPolicy() {
return mPolicy;
}
sp<SpriteController> PointerControllerContext::getSpriteController() {
return mSpriteController;
}
void PointerControllerContext::handleDisplayEvents() {
mAnimator.handleVsyncEvents();
}
void PointerControllerContext::MessageHandler::handleMessage(const Message& message) {
std::shared_ptr<PointerController> controller = pointerController.lock();
if (controller == nullptr) {
ALOGE("PointerController instance was released before processing message: what=%d",
message.what);
return;
}
switch (message.what) {
case MSG_INACTIVITY_TIMEOUT:
controller->doInactivityTimeout();
break;
}
}
int PointerControllerContext::LooperCallback::handleEvent(int /* fd */, int events,
void* /* data */) {
std::shared_ptr<PointerController> controller = pointerController.lock();
if (controller == nullptr) {
ALOGW("PointerController instance was released with pending callbacks. events=0x%x",
events);
return 0; // Remove the callback, the PointerController is gone anyways
}
if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
ALOGE("Display event receiver pipe was closed or an error occurred. events=0x%x", events);
return 0; // remove the callback
}
if (!(events & Looper::EVENT_INPUT)) {
ALOGW("Received spurious callback for unhandled poll event. events=0x%x", events);
return 1; // keep the callback
}
controller->mContext.handleDisplayEvents();
return 1; // keep the callback
}
void PointerControllerContext::addAnimationCallback(int32_t displayId,
std::function<bool(nsecs_t)> callback) {
mAnimator.addCallback(displayId, callback);
}
void PointerControllerContext::removeAnimationCallback(int32_t displayId) {
mAnimator.removeCallback(displayId);
}
PointerControllerContext::PointerAnimator::PointerAnimator(PointerControllerContext& context)
: mContext(context) {
initializeDisplayEventReceiver();
}
void PointerControllerContext::PointerAnimator::initializeDisplayEventReceiver() {
if (mDisplayEventReceiver.initCheck() == NO_ERROR) {
mContext.mLooper->addFd(mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK,
Looper::EVENT_INPUT, mContext.mCallback, nullptr);
} else {
ALOGE("Failed to initialize DisplayEventReceiver.");
}
}
void PointerControllerContext::PointerAnimator::addCallback(int32_t displayId,
std::function<bool(nsecs_t)> callback) {
std::scoped_lock lock(mLock);
mLocked.callbacks[displayId] = callback;
startAnimationLocked();
}
void PointerControllerContext::PointerAnimator::removeCallback(int32_t displayId) {
std::scoped_lock lock(mLock);
auto it = mLocked.callbacks.find(displayId);
if (it == mLocked.callbacks.end()) {
return;
}
mLocked.callbacks.erase(it);
}
void PointerControllerContext::PointerAnimator::handleVsyncEvents() {
bool gotVsync = false;
ssize_t n;
nsecs_t timestamp;
DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
while ((n = mDisplayEventReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
for (size_t i = 0; i < static_cast<size_t>(n); ++i) {
if (buf[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
timestamp = buf[i].header.timestamp;
gotVsync = true;
}
}
}
if (gotVsync) {
std::scoped_lock lock(mLock);
mLocked.animationPending = false;
handleCallbacksLocked(timestamp);
}
}
nsecs_t PointerControllerContext::PointerAnimator::getAnimationTimeLocked() REQUIRES(mLock) {
return mLocked.animationTime;
}
void PointerControllerContext::PointerAnimator::startAnimationLocked() REQUIRES(mLock) {
if (!mLocked.animationPending) {
mLocked.animationPending = true;
mLocked.animationTime = systemTime(SYSTEM_TIME_MONOTONIC);
mDisplayEventReceiver.requestNextVsync();
}
}
void PointerControllerContext::PointerAnimator::handleCallbacksLocked(nsecs_t timestamp)
REQUIRES(mLock) {
for (auto it = mLocked.callbacks.begin(); it != mLocked.callbacks.end();) {
bool keepCallback = it->second(timestamp);
if (!keepCallback) {
it = mLocked.callbacks.erase(it);
} else {
++it;
}
}
if (!mLocked.callbacks.empty()) {
startAnimationLocked();
}
}
} // namespace android
|