File: TouchSpotController.h

package info (click to toggle)
android-platform-frameworks-base 1%3A14~beta1-3
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 326,092 kB
  • sloc: java: 2,032,373; xml: 343,016; cpp: 304,181; python: 3,683; ansic: 2,090; sh: 1,871; makefile: 117; sed: 19
file content (97 lines) | stat: -rw-r--r-- 2,772 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
/*
 * Copyright (C) 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef _UI_TOUCH_SPOT_CONTROLLER_H
#define _UI_TOUCH_SPOT_CONTROLLER_H

#include <functional>

#include "PointerControllerContext.h"

namespace android {

/*
 * Helper class for PointerController that specifically handles
 * touch spot resources and actions for a single display.
 */
class TouchSpotController {
public:
    TouchSpotController(int32_t displayId, PointerControllerContext& context);
    ~TouchSpotController();
    void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
                  BitSet32 spotIdBits);
    void clearSpots();

    void reloadSpotResources();
    bool doAnimations(nsecs_t timestamp);

private:
    struct Spot {
        static const uint32_t INVALID_ID = 0xffffffff;

        uint32_t id;
        sp<Sprite> sprite;
        float alpha;
        float scale;
        float x, y;

        inline Spot(uint32_t id, const sp<Sprite>& sprite)
              : id(id),
                sprite(sprite),
                alpha(1.0f),
                scale(1.0f),
                x(0.0f),
                y(0.0f),
                mLastIcon(nullptr) {}

        void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId);

    private:
        const SpriteIcon* mLastIcon;
    };

    int32_t mDisplayId;

    mutable std::mutex mLock;

    PointerResources mResources;

    PointerControllerContext& mContext;

    static constexpr size_t MAX_RECYCLED_SPRITES = 12;
    static constexpr size_t MAX_SPOTS = 12;

    struct Locked {
        std::vector<Spot*> displaySpots;
        std::vector<sp<Sprite>> recycledSprites;

        bool animating{false};

    } mLocked GUARDED_BY(mLock);

    Spot* getSpot(uint32_t id, const std::vector<Spot*>& spots);
    Spot* createAndAddSpotLocked(uint32_t id, std::vector<Spot*>& spots);
    Spot* removeFirstFadingSpotLocked(std::vector<Spot*>& spots);
    void releaseSpotLocked(Spot* spot);
    void fadeOutAndReleaseSpotLocked(Spot* spot);
    void fadeOutAndReleaseAllSpotsLocked();
    bool doFadingAnimationLocked(nsecs_t timestamp);
    void startAnimationLocked();
};

} // namespace android

#endif // _UI_TOUCH_SPOT_CONTROLLER_H