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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import static android.os.IInputConstants.POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY;
import android.annotation.IntDef;
import android.os.PowerManager;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
/**
* Constants for interfacing with WindowManagerService and WindowManagerPolicyInternal.
* @hide
*/
public interface WindowManagerPolicyConstants {
// Policy flags. These flags are also defined in frameworks/base/include/ui/Input.h and
// frameworks/native/libs/input/android/os/IInputConstants.aidl
int FLAG_WAKE = 0x00000001;
int FLAG_VIRTUAL = 0x00000002;
int FLAG_INJECTED_FROM_ACCESSIBILITY = POLICY_FLAG_INJECTED_FROM_ACCESSIBILITY;
int FLAG_INJECTED = 0x01000000;
int FLAG_TRUSTED = 0x02000000;
int FLAG_FILTERED = 0x04000000;
int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
int FLAG_INTERACTIVE = 0x20000000;
int FLAG_PASS_TO_USER = 0x40000000;
// Flags for IActivityTaskManager.keyguardGoingAway()
int KEYGUARD_GOING_AWAY_FLAG_TO_SHADE = 1 << 0;
int KEYGUARD_GOING_AWAY_FLAG_NO_WINDOW_ANIMATIONS = 1 << 1;
int KEYGUARD_GOING_AWAY_FLAG_WITH_WALLPAPER = 1 << 2;
int KEYGUARD_GOING_AWAY_FLAG_SUBTLE_WINDOW_ANIMATIONS = 1 << 3;
int KEYGUARD_GOING_AWAY_FLAG_TO_LAUNCHER_CLEAR_SNAPSHOT = 1 << 4;
// Flags used for indicating whether the internal and/or external input devices
// of some type are available.
int PRESENCE_INTERNAL = 1 << 0;
int PRESENCE_EXTERNAL = 1 << 1;
// Alternate bars position values
int ALT_BAR_UNKNOWN = -1;
int ALT_BAR_LEFT = 1 << 0;
int ALT_BAR_RIGHT = 1 << 1;
int ALT_BAR_BOTTOM = 1 << 2;
int ALT_BAR_TOP = 1 << 3;
// Navigation bar position values
int NAV_BAR_INVALID = -1;
int NAV_BAR_LEFT = 1 << 0;
int NAV_BAR_RIGHT = 1 << 1;
int NAV_BAR_BOTTOM = 1 << 2;
// Navigation bar interaction modes
int NAV_BAR_MODE_3BUTTON = 0;
int NAV_BAR_MODE_2BUTTON = 1;
int NAV_BAR_MODE_GESTURAL = 2;
// Associated overlays for each nav bar mode
String NAV_BAR_MODE_3BUTTON_OVERLAY = "com.android.internal.systemui.navbar.threebutton";
String NAV_BAR_MODE_2BUTTON_OVERLAY = "com.android.internal.systemui.navbar.twobutton";
String NAV_BAR_MODE_GESTURAL_OVERLAY = "com.android.internal.systemui.navbar.gestural";
/**
* Sticky broadcast of the current HDMI plugged state.
*/
String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
/**
* Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
* plugged in to HDMI, false if not.
*/
String EXTRA_HDMI_PLUGGED_STATE = "state";
/**
* Set to {@code true} when intent was invoked from pressing the home key.
* @hide
*/
String EXTRA_FROM_HOME_KEY = "android.intent.extra.FROM_HOME_KEY";
/**
* Extra for the start reason of the HOME intent.
* Will be {@link PowerManager#WAKE_REASON_WAKE_KEY} or
* {@link PowerManager#WAKE_REASON_POWER_BUTTON} when intent was sent through
* {@link PhoneWindowManager#shouldWakeUpWithHomeIntent}.
* @hide
*/
String EXTRA_START_REASON = "android.intent.extra.EXTRA_START_REASON";
// TODO: move this to a more appropriate place.
interface PointerEventListener {
/**
* 1. onPointerEvent will be called on the service.UiThread.
* 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
* copy() must be made and the copy must be recycled.
**/
void onPointerEvent(MotionEvent motionEvent);
}
@IntDef(prefix = { "OFF_BECAUSE_OF_" }, value = {
OFF_BECAUSE_OF_ADMIN,
OFF_BECAUSE_OF_USER,
OFF_BECAUSE_OF_TIMEOUT,
})
@Retention(RetentionPolicy.SOURCE)
public @interface OffReason{}
static @OffReason int translateSleepReasonToOffReason(
@PowerManager.GoToSleepReason int reason) {
switch (reason) {
case PowerManager.GO_TO_SLEEP_REASON_DEVICE_ADMIN:
return OFF_BECAUSE_OF_ADMIN;
case PowerManager.GO_TO_SLEEP_REASON_TIMEOUT:
case PowerManager.GO_TO_SLEEP_REASON_INATTENTIVE:
return OFF_BECAUSE_OF_TIMEOUT;
default:
return OFF_BECAUSE_OF_USER;
}
}
/** Screen turned off because of a device admin */
int OFF_BECAUSE_OF_ADMIN = 1;
/** Screen turned off because of power button */
int OFF_BECAUSE_OF_USER = 2;
/** Screen turned off because of timeout */
int OFF_BECAUSE_OF_TIMEOUT = 3;
@IntDef(prefix = { "ON_BECAUSE_OF_" }, value = {
ON_BECAUSE_OF_USER,
ON_BECAUSE_OF_APPLICATION,
ON_BECAUSE_OF_UNKNOWN,
})
@Retention(RetentionPolicy.SOURCE)
public @interface OnReason{}
/** Convert the on reason to a human readable format */
static String onReasonToString(@OnReason int why) {
switch (why) {
case ON_BECAUSE_OF_USER:
return "ON_BECAUSE_OF_USER";
case ON_BECAUSE_OF_APPLICATION:
return "ON_BECAUSE_OF_APPLICATION";
case ON_BECAUSE_OF_UNKNOWN:
return "ON_BECAUSE_OF_UNKNOWN";
default:
return Integer.toString(why);
}
}
static @OnReason int translateWakeReasonToOnReason(@PowerManager.WakeReason int reason) {
switch (reason) {
case PowerManager.WAKE_REASON_POWER_BUTTON:
case PowerManager.WAKE_REASON_PLUGGED_IN:
case PowerManager.WAKE_REASON_GESTURE:
case PowerManager.WAKE_REASON_TAP:
case PowerManager.WAKE_REASON_LIFT:
case PowerManager.WAKE_REASON_BIOMETRIC:
case PowerManager.WAKE_REASON_CAMERA_LAUNCH:
case PowerManager.WAKE_REASON_WAKE_KEY:
case PowerManager.WAKE_REASON_WAKE_MOTION:
case PowerManager.WAKE_REASON_LID:
return ON_BECAUSE_OF_USER;
case PowerManager.WAKE_REASON_APPLICATION:
return ON_BECAUSE_OF_APPLICATION;
default:
return ON_BECAUSE_OF_UNKNOWN;
}
}
/** Screen turned on because of a user-initiated action. */
int ON_BECAUSE_OF_USER = 1;
/** Screen turned on because of an application request or event */
int ON_BECAUSE_OF_APPLICATION = 2;
/** Screen turned on for an unknown reason */
int ON_BECAUSE_OF_UNKNOWN = 3;
int APPLICATION_LAYER = 2;
int APPLICATION_MEDIA_SUBLAYER = -2;
int APPLICATION_MEDIA_OVERLAY_SUBLAYER = -1;
int APPLICATION_PANEL_SUBLAYER = 1;
int APPLICATION_SUB_PANEL_SUBLAYER = 2;
int APPLICATION_ABOVE_SUB_PANEL_SUBLAYER = 3;
/**
* Convert the off reason to a human readable format.
*/
static String offReasonToString(int why) {
switch (why) {
case OFF_BECAUSE_OF_ADMIN:
return "OFF_BECAUSE_OF_ADMIN";
case OFF_BECAUSE_OF_USER:
return "OFF_BECAUSE_OF_USER";
case OFF_BECAUSE_OF_TIMEOUT:
return "OFF_BECAUSE_OF_TIMEOUT";
default:
return Integer.toString(why);
}
}
/**
* How much to multiply the policy's type layer, to reserve room
* for multiple windows of the same type and Z-ordering adjustment
* with TYPE_LAYER_OFFSET.
*/
int TYPE_LAYER_MULTIPLIER = 10000;
/**
* Offset from TYPE_LAYER_MULTIPLIER for moving a group of windows above
* or below others in the same layer.
*/
int TYPE_LAYER_OFFSET = 1000;
/**
* How much to increment the layer for each window, to reserve room
* for effect surfaces between them.
*/
int WINDOW_LAYER_MULTIPLIER = 5;
/**
* Animation thumbnail is as far as possible below the window above
* the thumbnail (or in other words as far as possible above the window
* below it).
*/
int LAYER_OFFSET_THUMBNAIL = WINDOW_LAYER_MULTIPLIER - 1;
int WATERMARK_LAYER = TYPE_LAYER_MULTIPLIER * 100;
int STRICT_MODE_LAYER = TYPE_LAYER_MULTIPLIER * 101;
int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200;
/**
* Layers for screen rotation animation. We put these layers above
* WINDOW_FREEZE_LAYER so that screen freeze will cover all windows.
*/
int SCREEN_FREEZE_LAYER_BASE = WINDOW_FREEZE_LAYER + TYPE_LAYER_MULTIPLIER;
}
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