File: AttributeResolution_bench.cpp

package info (click to toggle)
android-platform-frameworks-base 1%3A14~beta1-4~exp1
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 326,096 kB
  • sloc: java: 2,032,373; xml: 343,016; cpp: 304,181; python: 3,683; ansic: 2,090; sh: 1,871; makefile: 120; sed: 19
file content (168 lines) | stat: -rw-r--r-- 6,394 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "benchmark/benchmark.h"

//#include "android-base/stringprintf.h"
#include "androidfw/ApkAssets.h"
#include "androidfw/AssetManager.h"
#include "androidfw/AssetManager2.h"
#include "androidfw/AttributeResolution.h"
#include "androidfw/ResourceTypes.h"

#include "BenchmarkHelpers.h"
#include "data/basic/R.h"
#include "data/styles/R.h"

namespace app = com::android::app;
namespace basic = com::android::basic;

namespace android {

constexpr const static char* kFrameworkPath = "/system/framework/framework-res.apk";
constexpr const static uint32_t Theme_Material_Light = 0x01030237u;

static void BM_ApplyStyle(benchmark::State& state) {
  std::unique_ptr<const ApkAssets> styles_apk =
      ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk");
  if (styles_apk == nullptr) {
    state.SkipWithError("failed to load assets");
    return;
  }

  AssetManager2 assetmanager;
  assetmanager.SetApkAssets({styles_apk.get()});

  std::unique_ptr<Asset> asset =
      assetmanager.OpenNonAsset("res/layout/layout.xml", Asset::ACCESS_BUFFER);
  if (asset == nullptr) {
    state.SkipWithError("failed to load layout");
    return;
  }

  ResXMLTree xml_tree;
  if (xml_tree.setTo(asset->getBuffer(true), asset->getLength(), false /*copyData*/) != NO_ERROR) {
    state.SkipWithError("corrupt xml layout");
    return;
  }

  // Skip to the first tag.
  while (xml_tree.next() != ResXMLParser::START_TAG) {
  }

  std::unique_ptr<Theme> theme = assetmanager.NewTheme();
  theme->ApplyStyle(app::R::style::StyleTwo);

  std::array<uint32_t, 6> attrs{{app::R::attr::attr_one, app::R::attr::attr_two,
                                 app::R::attr::attr_three, app::R::attr::attr_four,
                                 app::R::attr::attr_five, app::R::attr::attr_empty}};
  std::array<uint32_t, attrs.size() * STYLE_NUM_ENTRIES> values;
  std::array<uint32_t, attrs.size() + 1> indices;

  while (state.KeepRunning()) {
    ApplyStyle(theme.get(), &xml_tree, 0u /*def_style_attr*/, 0u /*def_style_res*/, attrs.data(),
               attrs.size(), values.data(), indices.data());
  }
}
BENCHMARK(BM_ApplyStyle);

static void BM_ApplyStyleFramework(benchmark::State& state) {
  std::unique_ptr<const ApkAssets> framework_apk = ApkAssets::Load(kFrameworkPath);
  if (framework_apk == nullptr) {
    state.SkipWithError("failed to load framework assets");
    return;
  }

  std::unique_ptr<const ApkAssets> basic_apk =
      ApkAssets::Load(GetTestDataPath() + "/basic/basic.apk");
  if (basic_apk == nullptr) {
    state.SkipWithError("failed to load assets");
    return;
  }

  AssetManager2 assetmanager;
  assetmanager.SetApkAssets({framework_apk.get(), basic_apk.get()});

  ResTable_config device_config;
  memset(&device_config, 0, sizeof(device_config));
  device_config.language[0] = 'e';
  device_config.language[1] = 'n';
  device_config.country[0] = 'U';
  device_config.country[1] = 'S';
  device_config.orientation = ResTable_config::ORIENTATION_PORT;
  device_config.smallestScreenWidthDp = 700;
  device_config.screenWidthDp = 700;
  device_config.screenHeightDp = 1024;
  device_config.sdkVersion = 27;

  auto value = assetmanager.GetResource(basic::R::layout::layoutt);
  if (!value.has_value()) {
    state.SkipWithError("failed to find R.layout.layout");
    return;
  }

  auto layout_path = assetmanager.GetStringPoolForCookie(value->cookie)->string8At(value->data);
  if (!layout_path.has_value()) {
    state.SkipWithError("failed to lookup layout path");
    return;
  }

  std::unique_ptr<Asset> asset = assetmanager.OpenNonAsset(layout_path->to_string(), value->cookie,
                                                           Asset::ACCESS_BUFFER);
  if (asset == nullptr) {
    state.SkipWithError("failed to load layout");
    return;
  }

  ResXMLTree xml_tree;
  if (xml_tree.setTo(asset->getBuffer(true), asset->getLength(), false /*copyData*/) != NO_ERROR) {
    state.SkipWithError("corrupt xml layout");
    return;
  }

  // Skip to the first tag.
  while (xml_tree.next() != ResXMLParser::START_TAG) {
  }

  std::unique_ptr<Theme> theme = assetmanager.NewTheme();
  theme->ApplyStyle(Theme_Material_Light);

  std::array<uint32_t, 92> attrs{
      {0x0101000e, 0x01010034, 0x01010095, 0x01010096, 0x01010097, 0x01010098, 0x01010099,
       0x0101009a, 0x0101009b, 0x010100ab, 0x010100af, 0x010100b0, 0x010100b1, 0x0101011f,
       0x01010120, 0x0101013f, 0x01010140, 0x0101014e, 0x0101014f, 0x01010150, 0x01010151,
       0x01010152, 0x01010153, 0x01010154, 0x01010155, 0x01010156, 0x01010157, 0x01010158,
       0x01010159, 0x0101015a, 0x0101015b, 0x0101015c, 0x0101015d, 0x0101015e, 0x0101015f,
       0x01010160, 0x01010161, 0x01010162, 0x01010163, 0x01010164, 0x01010165, 0x01010166,
       0x01010167, 0x01010168, 0x01010169, 0x0101016a, 0x0101016b, 0x0101016c, 0x0101016d,
       0x0101016e, 0x0101016f, 0x01010170, 0x01010171, 0x01010217, 0x01010218, 0x0101021d,
       0x01010220, 0x01010223, 0x01010224, 0x01010264, 0x01010265, 0x01010266, 0x010102c5,
       0x010102c6, 0x010102c7, 0x01010314, 0x01010315, 0x01010316, 0x0101035e, 0x0101035f,
       0x01010362, 0x01010374, 0x0101038c, 0x01010392, 0x01010393, 0x010103ac, 0x0101045d,
       0x010104b6, 0x010104b7, 0x010104d6, 0x010104d7, 0x010104dd, 0x010104de, 0x010104df,
       0x01010535, 0x01010536, 0x01010537, 0x01010538, 0x01010546, 0x01010567, 0x011100c9,
       0x011100ca}};

  std::array<uint32_t, attrs.size() * STYLE_NUM_ENTRIES> values;
  std::array<uint32_t, attrs.size() + 1> indices;
  while (state.KeepRunning()) {
    ApplyStyle(theme.get(), &xml_tree, 0x01010084u /*def_style_attr*/, 0u /*def_style_res*/,
               attrs.data(), attrs.size(), values.data(), indices.data());
  }
}
BENCHMARK(BM_ApplyStyleFramework);

}  // namespace android