File: IWindowManager.aidl

package info (click to toggle)
android-platform-frameworks-base 1%3A8.1.0%2Br23-3
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 179,108 kB
  • sloc: java: 783,264; cpp: 234,851; xml: 204,638; python: 2,837; ansic: 366; sh: 274; makefile: 43; sed: 19
file content (400 lines) | stat: -rw-r--r-- 14,983 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
/*
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
**     http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/

package android.view;

import com.android.internal.app.IAssistScreenshotReceiver;
import com.android.internal.os.IResultReceiver;
import com.android.internal.view.IInputContext;
import com.android.internal.view.IInputMethodClient;
import com.android.internal.policy.IKeyguardDismissCallback;
import com.android.internal.policy.IShortcutService;

import android.content.res.CompatibilityInfo;
import android.content.res.Configuration;
import android.graphics.Bitmap;
import android.graphics.GraphicBuffer;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.Region;
import android.os.Bundle;
import android.os.IRemoteCallback;
import android.os.ParcelFileDescriptor;
import android.view.IApplicationToken;
import android.view.IAppTransitionAnimationSpecsFuture;
import android.view.IDockedStackListener;
import android.view.IOnKeyguardExitResult;
import android.view.IPinnedStackListener;
import android.view.IRotationWatcher;
import android.view.IWallpaperVisibilityListener;
import android.view.IWindowSession;
import android.view.IWindowSessionCallback;
import android.view.KeyEvent;
import android.view.InputEvent;
import android.view.MagnificationSpec;
import android.view.MotionEvent;
import android.view.InputChannel;
import android.view.InputDevice;
import android.view.IInputFilter;
import android.view.AppTransitionAnimationSpec;
import android.view.WindowContentFrameStats;
import android.view.WindowManager;

/**
 * System private interface to the window manager.
 *
 * {@hide}
 */
interface IWindowManager
{
    /**
     * ===== NOTICE =====
     * The first three methods must remain the first three methods. Scripts
     * and tools rely on their transaction number to work properly.
     */
    // This is used for debugging
    boolean startViewServer(int port);   // Transaction #1
    boolean stopViewServer();            // Transaction #2
    boolean isViewServerRunning();       // Transaction #3

    IWindowSession openSession(in IWindowSessionCallback callback, in IInputMethodClient client,
            in IInputContext inputContext);
    boolean inputMethodClientHasFocus(IInputMethodClient client);

    void getInitialDisplaySize(int displayId, out Point size);
    void getBaseDisplaySize(int displayId, out Point size);
    void setForcedDisplaySize(int displayId, int width, int height);
    void clearForcedDisplaySize(int displayId);
    int getInitialDisplayDensity(int displayId);
    int getBaseDisplayDensity(int displayId);
    void setForcedDisplayDensityForUser(int displayId, int density, int userId);
    void clearForcedDisplayDensityForUser(int displayId, int userId);
    void setForcedDisplayScalingMode(int displayId, int mode); // 0 = auto, 1 = disable

    void setOverscan(int displayId, int left, int top, int right, int bottom);

    // These can only be called when holding the MANAGE_APP_TOKENS permission.
    void setEventDispatching(boolean enabled);
    void addWindowToken(IBinder token, int type, int displayId);
    void removeWindowToken(IBinder token, int displayId);
    void setFocusedApp(IBinder token, boolean moveFocusNow);
    void prepareAppTransition(int transit, boolean alwaysKeepCurrent);
    int getPendingAppTransition();
    void overridePendingAppTransition(String packageName, int enterAnim, int exitAnim,
            IRemoteCallback startedCallback);
    void overridePendingAppTransitionScaleUp(int startX, int startY, int startWidth,
            int startHeight);
    void overridePendingAppTransitionClipReveal(int startX, int startY,
            int startWidth, int startHeight);
    void overridePendingAppTransitionThumb(in GraphicBuffer srcThumb, int startX, int startY,
            IRemoteCallback startedCallback, boolean scaleUp);
    void overridePendingAppTransitionAspectScaledThumb(in GraphicBuffer srcThumb, int startX,
            int startY, int targetWidth, int targetHeight, IRemoteCallback startedCallback,
            boolean scaleUp);
    /**
     * Overrides animation for app transition that exits from an application to a multi-window
     * environment and allows specifying transition animation parameters for each window.
     *
     * @param specs Array of transition animation descriptions for entering windows.
     *
     * @hide
     */
    void overridePendingAppTransitionMultiThumb(in AppTransitionAnimationSpec[] specs,
            IRemoteCallback startedCallback, IRemoteCallback finishedCallback, boolean scaleUp);
    void overridePendingAppTransitionInPlace(String packageName, int anim);

    /**
     * Like overridePendingAppTransitionMultiThumb, but uses a future to supply the specs. This is
     * used for recents, where generating the thumbnails of the specs takes a non-trivial amount of
     * time, so we want to move that off the critical path for starting the new activity.
     */
    void overridePendingAppTransitionMultiThumbFuture(
            IAppTransitionAnimationSpecsFuture specsFuture, IRemoteCallback startedCallback,
            boolean scaleUp);
    void executeAppTransition();

    /** Used by system ui to report that recents has shown itself. */
    void endProlongedAnimations();

    // Re-evaluate the current orientation from the caller's state.
    // If there is a change, the new Configuration is returned and the
    // caller must call setNewConfiguration() sometime later.
    Configuration updateOrientationFromAppTokens(in Configuration currentConfig,
            IBinder freezeThisOneIfNeeded, int displayId);
    // Notify window manager of the new display override configuration. Returns an array of stack
    // ids that were affected by the update, ActivityManager should resize these stacks.
    int[] setNewDisplayOverrideConfiguration(in Configuration overrideConfig, int displayId);

    void startFreezingScreen(int exitAnim, int enterAnim);
    void stopFreezingScreen();

    // these require DISABLE_KEYGUARD permission
    void disableKeyguard(IBinder token, String tag);
    void reenableKeyguard(IBinder token);
    void exitKeyguardSecurely(IOnKeyguardExitResult callback);
    boolean isKeyguardLocked();
    boolean isKeyguardSecure();
    boolean inKeyguardRestrictedInputMode();
    void dismissKeyguard(IKeyguardDismissCallback callback);

    // Requires INTERACT_ACROSS_USERS_FULL permission
    void setSwitchingUser(boolean switching);

    void closeSystemDialogs(String reason);

    // These can only be called with the SET_ANIMATON_SCALE permission.
    float getAnimationScale(int which);
    float[] getAnimationScales();
    void setAnimationScale(int which, float scale);
    void setAnimationScales(in float[] scales);

    float getCurrentAnimatorScale();

    // For testing
    void setInTouchMode(boolean showFocus);

    // For StrictMode flashing a red border on violations from the UI
    // thread.  The uid/pid is implicit from the Binder call, and the Window
    // Manager uses that to determine whether or not the red border should
    // actually be shown.  (it will be ignored that pid doesn't have windows
    // on screen)
    void showStrictModeViolation(boolean on);

    // Proxy to set the system property for whether the flashing
    // should be enabled.  The 'enabled' value is null or blank for
    // the system default (differs per build variant) or any valid
    // boolean string as parsed by SystemProperties.getBoolean().
    void setStrictModeVisualIndicatorPreference(String enabled);

    /**
     * Set whether screen capture is disabled for all windows of a specific user
     */
    void setScreenCaptureDisabled(int userId, boolean disabled);

    /**
     * Testing and debugging infrastructure for writing surface events
     * to given FD. See RemoteSurfaceTrace.java or Wm.java for format.
     */
    void enableSurfaceTrace(in ParcelFileDescriptor fd);
    void disableSurfaceTrace();

    // These can only be called with the SET_ORIENTATION permission.
    /**
     * Update the current screen rotation based on the current state of
     * the world.
     * @param alwaysSendConfiguration Flag to force a new configuration to
     * be evaluated.  This can be used when there are other parameters in
     * configuration that are changing.
     * @param forceRelayout If true, the window manager will always do a relayout
     * of its windows even if the rotation hasn't changed.
     */
    void updateRotation(boolean alwaysSendConfiguration, boolean forceRelayout);

    /**
     * Retrieve the current orientation of the primary screen.
     * @return Constant as per {@link android.view.Surface.Rotation}.
     *
     * @see android.view.Display#DEFAULT_DISPLAY
     */
    int getDefaultDisplayRotation();

    /**
     * Watch the rotation of the specified screen.  Returns the current rotation,
     * calls back when it changes.
     */
    int watchRotation(IRotationWatcher watcher, int displayId);

    /**
     * Remove a rotation watcher set using watchRotation.
     * @hide
     */
    void removeRotationWatcher(IRotationWatcher watcher);

    /**
     * Determine the preferred edge of the screen to pin the compact options menu against.
     * @return a Gravity value for the options menu panel
     * @hide
     */
    int getPreferredOptionsPanelGravity();

    /**
     * Lock the device orientation to the specified rotation, or to the
     * current rotation if -1.  Sensor input will be ignored until
     * thawRotation() is called.
     * @hide
     */
    void freezeRotation(int rotation);

    /**
     * Release the orientation lock imposed by freezeRotation().
     * @hide
     */
    void thawRotation();

    /**
     * Gets whether the rotation is frozen.
     *
     * @return Whether the rotation is frozen.
     */
    boolean isRotationFrozen();

    /**
     * Screenshot the current wallpaper layer, including the whole screen.
     */
    Bitmap screenshotWallpaper();

    /**
     * Registers a wallpaper visibility listener.
     * @return Current visibility.
     */
    boolean registerWallpaperVisibilityListener(IWallpaperVisibilityListener listener,
        int displayId);

    /**
     * Remove a visibility watcher that was added using registerWallpaperVisibilityListener.
     */
    void unregisterWallpaperVisibilityListener(IWallpaperVisibilityListener listener,
        int displayId);

    /**
     * Used only for assist -- request a screenshot of the current application.
     */
    boolean requestAssistScreenshot(IAssistScreenshotReceiver receiver);

    /**
     * Called by the status bar to notify Views of changes to System UI visiblity.
     */
    oneway void statusBarVisibilityChanged(int visibility);

    /**
     * Called by System UI to notify of changes to the visibility of Recents.
     */
    oneway void setRecentsVisibility(boolean visible);

    /**
     * Called by System UI to notify of changes to the visibility of PIP.
     */
    oneway void setPipVisibility(boolean visible);

    /**
     * Device has a software navigation bar (separate from the status bar).
     */
    boolean hasNavigationBar();

    /**
     * Lock the device immediately with the specified options (can be null).
     */
    void lockNow(in Bundle options);

    /**
     * Device is in safe mode.
     */
    boolean isSafeModeEnabled();

    /**
     * Enables the screen if all conditions are met.
     */
    void enableScreenIfNeeded();

    /**
     * Clears the frame statistics for a given window.
     *
     * @param token The window token.
     * @return Whether the frame statistics were cleared.
     */
    boolean clearWindowContentFrameStats(IBinder token);

    /**
     * Gets the content frame statistics for a given window.
     *
     * @param token The window token.
     * @return The frame statistics or null if the window does not exist.
     */
    WindowContentFrameStats getWindowContentFrameStats(IBinder token);

    /**
     * @return the dock side the current docked stack is at; must be one of the
     *         WindowManagerGlobal.DOCKED_* values
     */
    int getDockedStackSide();

    /**
     * Sets whether we are currently in a drag resize operation where we are changing the docked
     * stack size.
     */
    void setDockedStackResizing(boolean resizing);

    /**
     * Sets the region the user can touch the divider. This region will be excluded from the region
     * which is used to cause a focus switch when dispatching touch.
     */
    void setDockedStackDividerTouchRegion(in Rect touchableRegion);

    /**
     * Registers a listener that will be called when the dock divider changes its visibility or when
     * the docked stack gets added/removed.
     */
    void registerDockedStackListener(IDockedStackListener listener);

    /**
     * Registers a listener that will be called when the pinned stack state changes.
     */
    void registerPinnedStackListener(int displayId, IPinnedStackListener listener);

    /**
     * Updates the dim layer used while resizing.
     *
     * @param visible Whether the dim layer should be visible.
     * @param targetStackId The id of the task stack the dim layer should be placed on.
     * @param alpha The translucency of the dim layer, between 0 and 1.
     */
    void setResizeDimLayer(boolean visible, int targetStackId, float alpha);

    /**
     * Requests Keyboard Shortcuts from the displayed window.
     *
     * @param receiver The receiver to deliver the results to.
     */
    void requestAppKeyboardShortcuts(IResultReceiver receiver, int deviceId);

    /**
     * Retrieves the current stable insets from the primary display.
     */
    void getStableInsets(int displayId, out Rect outInsets);

    /**
     * Register shortcut key. Shortcut code is packed as:
     * (MetaState << Integer.SIZE) | KeyCode
     * @hide
     */
    void registerShortcutKey(in long shortcutCode, IShortcutService keySubscriber);

    /**
     * Create an input consumer by name.
     */
    void createInputConsumer(String name, out InputChannel inputChannel);

    /**
     * Destroy an input consumer by name.  This method will also dispose the input channels
     * associated with that InputConsumer.
     */
    boolean destroyInputConsumer(String name);

    /**
     * Return the touch region for the current IME window, or an empty region if there is none.
     */
    Region getCurrentImeTouchRegion();
}