1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227
|
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <GLES2/gl2.h>
#include <utils/Mutex.h>
#include "Caches.h"
#include "Texture.h"
#include "TextureCache.h"
#include "Properties.h"
#include "utils/TraceUtils.h"
#include "hwui/Bitmap.h"
#include "DeviceInfo.h"
namespace android {
namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
// Constructors/destructor
///////////////////////////////////////////////////////////////////////////////
TextureCache::TextureCache()
: mCache(LruCache<uint32_t, Texture*>::kUnlimitedCapacity)
, mSize(0)
, mMaxSize(DeviceInfo::multiplyByResolution(4 * 6)) // 6 screen-sized RGBA_8888 bitmaps
, mFlushRate(.4f) {
mCache.setOnEntryRemovedListener(this);
mMaxTextureSize = DeviceInfo::get()->maxTextureSize();
mDebugEnabled = Properties::debugLevel & kDebugCaches;
}
TextureCache::~TextureCache() {
this->clear();
}
///////////////////////////////////////////////////////////////////////////////
// Size management
///////////////////////////////////////////////////////////////////////////////
uint32_t TextureCache::getSize() {
return mSize;
}
uint32_t TextureCache::getMaxSize() {
return mMaxSize;
}
///////////////////////////////////////////////////////////////////////////////
// Callbacks
///////////////////////////////////////////////////////////////////////////////
void TextureCache::operator()(uint32_t&, Texture*& texture) {
// This will be called already locked
if (texture) {
mSize -= texture->bitmapSize;
TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d",
texture->id, texture->bitmapSize, mSize);
if (mDebugEnabled) {
ALOGD("Texture deleted, size = %d", texture->bitmapSize);
}
texture->deleteTexture();
delete texture;
}
}
///////////////////////////////////////////////////////////////////////////////
// Caching
///////////////////////////////////////////////////////////////////////////////
void TextureCache::resetMarkInUse(void* ownerToken) {
LruCache<uint32_t, Texture*>::Iterator iter(mCache);
while (iter.next()) {
if (iter.value()->isInUse == ownerToken) {
iter.value()->isInUse = nullptr;
}
}
}
bool TextureCache::canMakeTextureFromBitmap(Bitmap* bitmap) {
if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
ALOGW("Bitmap too large to be uploaded into a texture (%dx%d, max=%dx%d)",
bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
return false;
}
return true;
}
Texture* TextureCache::createTexture(Bitmap* bitmap) {
Texture* texture = new Texture(Caches::getInstance());
texture->bitmapSize = bitmap->rowBytes() * bitmap->height();
texture->generation = bitmap->getGenerationID();
texture->upload(*bitmap);
return texture;
}
// Returns a prepared Texture* that either is already in the cache or can fit
// in the cache (and is thus added to the cache)
Texture* TextureCache::getCachedTexture(Bitmap* bitmap) {
if (bitmap->isHardware()) {
auto textureIterator = mHardwareTextures.find(bitmap->getStableID());
if (textureIterator == mHardwareTextures.end()) {
Texture* texture = createTexture(bitmap);
mHardwareTextures.insert(std::make_pair(bitmap->getStableID(),
std::unique_ptr<Texture>(texture)));
if (mDebugEnabled) {
ALOGD("Texture created for hw bitmap size = %d", texture->bitmapSize);
}
return texture;
}
return textureIterator->second.get();
}
Texture* texture = mCache.get(bitmap->getStableID());
if (!texture) {
if (!canMakeTextureFromBitmap(bitmap)) {
return nullptr;
}
const uint32_t size = bitmap->rowBytes() * bitmap->height();
bool canCache = size < mMaxSize;
// Don't even try to cache a bitmap that's bigger than the cache
while (canCache && mSize + size > mMaxSize) {
Texture* oldest = mCache.peekOldestValue();
if (oldest && !oldest->isInUse) {
mCache.removeOldest();
} else {
canCache = false;
}
}
if (canCache) {
texture = createTexture(bitmap);
mSize += size;
TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
bitmap, texture->id, size, mSize);
if (mDebugEnabled) {
ALOGD("Texture created, size = %d", size);
}
mCache.put(bitmap->getStableID(), texture);
}
} else if (!texture->isInUse && bitmap->getGenerationID() != texture->generation) {
// Texture was in the cache but is dirty, re-upload
// TODO: Re-adjust the cache size if the bitmap's dimensions have changed
texture->upload(*bitmap);
texture->generation = bitmap->getGenerationID();
}
return texture;
}
bool TextureCache::prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap) {
Texture* texture = getCachedTexture(bitmap);
if (texture) {
texture->isInUse = ownerToken;
}
return texture;
}
bool TextureCache::prefetch(Bitmap* bitmap) {
return getCachedTexture(bitmap);
}
Texture* TextureCache::get(Bitmap* bitmap) {
Texture* texture = getCachedTexture(bitmap);
if (!texture) {
if (!canMakeTextureFromBitmap(bitmap)) {
return nullptr;
}
texture = createTexture(bitmap);
texture->cleanup = true;
}
return texture;
}
bool TextureCache::destroyTexture(uint32_t pixelRefStableID) {
auto hardwareIter = mHardwareTextures.find(pixelRefStableID);
if (hardwareIter != mHardwareTextures.end()) {
hardwareIter->second->deleteTexture();
mHardwareTextures.erase(hardwareIter);
return true;
}
return mCache.remove(pixelRefStableID);
}
void TextureCache::clear() {
mCache.clear();
for(auto& iter: mHardwareTextures) {
iter.second->deleteTexture();
}
mHardwareTextures.clear();
TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
}
void TextureCache::flush() {
if (mFlushRate >= 1.0f || mCache.size() == 0) return;
if (mFlushRate <= 0.0f) {
clear();
return;
}
uint32_t targetSize = uint32_t(mSize * mFlushRate);
TEXTURE_LOGD("TextureCache::flush: target size: %d", targetSize);
while (mSize > targetSize) {
mCache.removeOldest();
}
}
}; // namespace uirenderer
}; // namespace android
|