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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Choreographer"
//#define LOG_NDEBUG 0
#include <cinttypes>
#include <queue>
#include <thread>
#include <android/choreographer.h>
#include <androidfw/DisplayEventDispatcher.h>
#include <gui/ISurfaceComposer.h>
#include <utils/Looper.h>
#include <utils/Mutex.h>
#include <utils/Timers.h>
namespace android {
static inline const char* toString(bool value) {
return value ? "true" : "false";
}
struct FrameCallback {
AChoreographer_frameCallback callback;
void* data;
nsecs_t dueTime;
inline bool operator<(const FrameCallback& rhs) const {
// Note that this is intentionally flipped because we want callbacks due sooner to be at
// the head of the queue
return dueTime > rhs.dueTime;
}
};
class Choreographer : public DisplayEventDispatcher, public MessageHandler {
public:
void postFrameCallback(AChoreographer_frameCallback cb, void* data);
void postFrameCallbackDelayed(AChoreographer_frameCallback cb, void* data, nsecs_t delay);
enum {
MSG_SCHEDULE_CALLBACKS = 0,
MSG_SCHEDULE_VSYNC = 1
};
virtual void handleMessage(const Message& message) override;
static Choreographer* getForThread();
protected:
virtual ~Choreographer() = default;
private:
explicit Choreographer(const sp<Looper>& looper);
Choreographer(const Choreographer&) = delete;
virtual void dispatchVsync(nsecs_t timestamp, int32_t id, uint32_t count);
virtual void dispatchHotplug(nsecs_t timestamp, int32_t id, bool connected);
void scheduleCallbacks();
// Protected by mLock
std::priority_queue<FrameCallback> mCallbacks;
mutable Mutex mLock;
const sp<Looper> mLooper;
const std::thread::id mThreadId;
};
static thread_local Choreographer* gChoreographer;
Choreographer* Choreographer::getForThread() {
if (gChoreographer == nullptr) {
sp<Looper> looper = Looper::getForThread();
if (!looper.get()) {
ALOGW("No looper prepared for thread");
return nullptr;
}
gChoreographer = new Choreographer(looper);
status_t result = gChoreographer->initialize();
if (result != OK) {
ALOGW("Failed to initialize");
return nullptr;
}
}
return gChoreographer;
}
Choreographer::Choreographer(const sp<Looper>& looper) :
DisplayEventDispatcher(looper), mLooper(looper), mThreadId(std::this_thread::get_id()) {
}
void Choreographer::postFrameCallback(AChoreographer_frameCallback cb, void* data) {
postFrameCallbackDelayed(cb, data, 0);
}
void Choreographer::postFrameCallbackDelayed(
AChoreographer_frameCallback cb, void* data, nsecs_t delay) {
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
FrameCallback callback{cb, data, now + delay};
{
AutoMutex _l{mLock};
mCallbacks.push(callback);
}
if (callback.dueTime <= now) {
if (std::this_thread::get_id() != mThreadId) {
Message m{MSG_SCHEDULE_VSYNC};
mLooper->sendMessage(this, m);
} else {
scheduleVsync();
}
} else {
Message m{MSG_SCHEDULE_CALLBACKS};
mLooper->sendMessageDelayed(delay, this, m);
}
}
void Choreographer::scheduleCallbacks() {
AutoMutex _{mLock};
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
if (mCallbacks.top().dueTime <= now) {
ALOGV("choreographer %p ~ scheduling vsync", this);
scheduleVsync();
return;
}
}
void Choreographer::dispatchVsync(nsecs_t timestamp, int32_t id, uint32_t) {
if (id != ISurfaceComposer::eDisplayIdMain) {
ALOGV("choreographer %p ~ ignoring vsync signal for non-main display (id=%d)", this, id);
scheduleVsync();
return;
}
std::vector<FrameCallback> callbacks{};
{
AutoMutex _l{mLock};
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
while (!mCallbacks.empty() && mCallbacks.top().dueTime < now) {
callbacks.push_back(mCallbacks.top());
mCallbacks.pop();
}
}
for (const auto& cb : callbacks) {
cb.callback(timestamp, cb.data);
}
}
void Choreographer::dispatchHotplug(nsecs_t, int32_t id, bool connected) {
ALOGV("choreographer %p ~ received hotplug event (id=%" PRId32 ", connected=%s), ignoring.",
this, id, toString(connected));
}
void Choreographer::handleMessage(const Message& message) {
switch (message.what) {
case MSG_SCHEDULE_CALLBACKS:
scheduleCallbacks();
break;
case MSG_SCHEDULE_VSYNC:
scheduleVsync();
break;
}
}
}
/* Glue for the NDK interface */
using android::Choreographer;
static inline Choreographer* AChoreographer_to_Choreographer(AChoreographer* choreographer) {
return reinterpret_cast<Choreographer*>(choreographer);
}
static inline AChoreographer* Choreographer_to_AChoreographer(Choreographer* choreographer) {
return reinterpret_cast<AChoreographer*>(choreographer);
}
AChoreographer* AChoreographer_getInstance() {
return Choreographer_to_AChoreographer(Choreographer::getForThread());
}
void AChoreographer_postFrameCallback(AChoreographer* choreographer,
AChoreographer_frameCallback callback, void* data) {
AChoreographer_to_Choreographer(choreographer)->postFrameCallback(callback, data);
}
void AChoreographer_postFrameCallbackDelayed(AChoreographer* choreographer,
AChoreographer_frameCallback callback, void* data, long delayMillis) {
AChoreographer_to_Choreographer(choreographer)->postFrameCallbackDelayed(
callback, data, ms2ns(delayMillis));
}
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