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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT2_CONFIGURATION_H
#define AAPT2_CONFIGURATION_H
#include <string>
#include <unordered_map>
#include <vector>
#include "ConfigDescription.h"
#include "Diagnostics.h"
#include "util/Maybe.h"
namespace aapt {
namespace configuration {
/** A mapping of group labels to group of configuration items. */
template<class T>
using Group = std::unordered_map<std::string, std::vector<T>>;
/** Output artifact configuration options. */
struct Artifact {
/** Name to use for output of processing foo.apk -> foo.<name>.apk. */
std::string name;
/** If present, uses the ABI group with this name. */
Maybe<std::string> abi_group;
/** If present, uses the screen density group with this name. */
Maybe<std::string> screen_density_group;
/** If present, uses the locale group with this name. */
Maybe<std::string> locale_group;
/** If present, uses the Android SDK group with this name. */
Maybe<std::string> android_sdk_group;
/** If present, uses the device feature group with this name. */
Maybe<std::string> device_feature_group;
/** If present, uses the OpenGL texture group with this name. */
Maybe<std::string> gl_texture_group;
/** Convert an artifact name template into a name string based on configuration contents. */
Maybe<std::string> ToArtifactName(const std::string& format, IDiagnostics* diag) const;
};
/** Enumeration of currently supported ABIs. */
enum class Abi {
kArmeV6,
kArmV7a,
kArm64V8a,
kX86,
kX86_64,
kMips,
kMips64,
kUniversal
};
/** Helper method to convert an ABI to a string representing the path within the APK. */
const std::string& AbiToString(Abi abi);
/**
* Represents an individual locale. When a locale is included, it must be
* declared from least specific to most specific, as a region does not make
* sense without a language. If neither the language or region are specified it
* acts as a special case for catch all. This can allow all locales to be kept,
* or compressed.
*/
struct Locale {
/** The ISO<?> standard locale language code. */
Maybe<std::string> lang;
/** The ISO<?> standard locale region code. */
Maybe<std::string> region;
inline friend bool operator==(const Locale& lhs, const Locale& rhs) {
return lhs.lang == rhs.lang && lhs.region == rhs.region;
}
};
// TODO: Encapsulate manifest modifications from the configuration file.
struct AndroidManifest {
inline friend bool operator==(const AndroidManifest& lhs, const AndroidManifest& rhs) {
return true; // nothing to compare yet.
}
};
struct AndroidSdk {
Maybe<std::string> min_sdk_version;
Maybe<std::string> target_sdk_version;
Maybe<std::string> max_sdk_version;
Maybe<AndroidManifest> manifest;
inline friend bool operator==(const AndroidSdk& lhs, const AndroidSdk& rhs) {
return lhs.min_sdk_version == rhs.min_sdk_version &&
lhs.target_sdk_version == rhs.target_sdk_version &&
lhs.max_sdk_version == rhs.max_sdk_version &&
lhs.manifest == rhs.manifest;
}
};
// TODO: Make device features more than just an arbitrary string?
using DeviceFeature = std::string;
/** Represents a mapping of texture paths to a GL texture format. */
struct GlTexture {
std::string name;
std::vector<std::string> texture_paths;
inline friend bool operator==(const GlTexture& lhs, const GlTexture& rhs) {
return lhs.name == rhs.name && lhs.texture_paths == rhs.texture_paths;
}
};
/** AAPT2 XML configuration file binary representation. */
struct PostProcessingConfiguration {
// TODO: Support named artifacts?
std::vector<Artifact> artifacts;
Maybe<std::string> artifact_format;
Group<Abi> abi_groups;
Group<ConfigDescription> screen_density_groups;
Group<Locale> locale_groups;
Group<AndroidSdk> android_sdk_groups;
Group<DeviceFeature> device_feature_groups;
Group<GlTexture> gl_texture_groups;
};
} // namespace configuration
// Forward declaration of classes used in the API.
struct IDiagnostics;
namespace xml {
class Element;
}
/**
* XML configuration file parser for the split and optimize commands.
*/
class ConfigurationParser {
public:
/** Returns a ConfigurationParser for the file located at the provided path. */
static Maybe<ConfigurationParser> ForPath(const std::string& path);
/** Returns a ConfigurationParser for the configuration in the provided file contents. */
static ConfigurationParser ForContents(const std::string& contents) {
ConfigurationParser parser{contents};
return parser;
}
/** Sets the diagnostics context to use when parsing. */
ConfigurationParser& WithDiagnostics(IDiagnostics* diagnostics) {
diag_ = diagnostics;
return *this;
}
/**
* Parses the configuration file and returns the results. If the configuration could not be parsed
* the result is empty and any errors will be displayed with the provided diagnostics context.
*/
Maybe<configuration::PostProcessingConfiguration> Parse();
protected:
/**
* Instantiates a new ConfigurationParser with the provided configuration file and a no-op
* diagnostics context. The default diagnostics context can be overridden with a call to
* WithDiagnostics(IDiagnostics *).
*/
explicit ConfigurationParser(std::string contents);
/** Returns the current diagnostics context to any subclasses. */
IDiagnostics* diagnostics() {
return diag_;
}
/**
* An ActionHandler for processing XML elements in the XmlActionExecutor. Returns true if the
* element was successfully processed, otherwise returns false.
*/
using ActionHandler = std::function<bool(configuration::PostProcessingConfiguration* config,
xml::Element* element, IDiagnostics* diag)>;
/** Handler for <artifact> tags. */
static ActionHandler artifact_handler_;
/** Handler for <artifact-format> tags. */
static ActionHandler artifact_format_handler_;
/** Handler for <abi-group> tags. */
static ActionHandler abi_group_handler_;
/** Handler for <screen-density-group> tags. */
static ActionHandler screen_density_group_handler_;
/** Handler for <locale-group> tags. */
static ActionHandler locale_group_handler_;
/** Handler for <android-sdk-group> tags. */
static ActionHandler android_sdk_group_handler_;
/** Handler for <gl-texture-group> tags. */
static ActionHandler gl_texture_group_handler_;
/** Handler for <device-feature-group> tags. */
static ActionHandler device_feature_group_handler_;
private:
/** The contents of the configuration file to parse. */
const std::string contents_;
/** The diagnostics context to send messages to. */
IDiagnostics* diag_;
};
} // namespace aapt
#endif // AAPT2_CONFIGURATION_H
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