1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
|
// Definitions for SurfaceFlinger layers.
syntax = "proto3";
option optimize_for = LITE_RUNTIME;
package android.surfaceflinger;
// Contains a list of all layers.
message LayersProto {
repeated LayerProto layers = 1;
SizeProto resolution = 2;
string color_mode = 3;
string color_transform = 4;
int32 global_transform = 5;
}
// Information about each layer.
message LayerProto {
// unique id per layer.
int32 id = 1;
// unique name per layer.
string name = 2;
// list of children this layer may have. May be empty.
repeated int32 children = 3;
// list of layers that are z order relative to this layer.
repeated int32 relatives = 4;
// The type of layer, ex Color, Layer
string type = 5;
RegionProto transparent_region = 6;
RegionProto visible_region = 7;
RegionProto damage_region = 8;
uint32 layer_stack = 9;
// The layer's z order. Can be z order in layer stack, relative to parent,
// or relative to another layer specified in zOrderRelative.
int32 z = 10;
// The layer's position on the display.
PositionProto position = 11;
// The layer's requested position.
PositionProto requested_position = 12;
// The layer's size.
SizeProto size = 13;
// The layer's crop in it's own bounds.
RectProto crop = 14;
// The layer's crop in it's parent's bounds.
RectProto final_crop = 15 [deprecated=true];
bool is_opaque = 16;
bool invalidate = 17;
string dataspace = 18;
string pixel_format = 19;
// The layer's actual color.
ColorProto color = 20;
// The layer's requested color.
ColorProto requested_color = 21;
// Can be any combination of
// hidden = 0x01
// opaque = 0x02,
// secure = 0x80,
uint32 flags = 22;
// The layer's actual transform
TransformProto transform = 23;
// The layer's requested transform.
TransformProto requested_transform = 24;
// The parent layer. This value can be null if there is no parent.
int32 parent = 25;
// The layer that this layer has a z order relative to. This value can be null.
int32 z_order_relative_of = 26;
// This value can be null if there's nothing to draw.
ActiveBufferProto active_buffer = 27;
// The number of frames available.
int32 queued_frames = 28;
bool refresh_pending = 29;
// The layer's composer backend destination frame
RectProto hwc_frame = 30;
// The layer's composer backend source crop
FloatRectProto hwc_crop = 31;
// The layer's composer backend transform
int32 hwc_transform = 32;
int32 window_type = 33 [deprecated=true];
int32 app_id = 34 [deprecated=true];
// The layer's composition type
int32 hwc_composition_type = 35;
// If it's a buffer layer, indicate if the content is protected
bool is_protected = 36;
// Current frame number being rendered.
uint64 curr_frame = 37;
// A list of barriers that the layer is waiting to update state.
repeated BarrierLayerProto barrier_layer = 38;
// If active_buffer is not null, record its transform.
TransformProto buffer_transform = 39;
int32 effective_scaling_mode = 40;
// Layer's corner radius.
float corner_radius = 41;
// Metadata map. May be empty.
map<int32, bytes> metadata = 42;
TransformProto effective_transform = 43;
FloatRectProto source_bounds = 44;
FloatRectProto bounds = 45;
FloatRectProto screen_bounds = 46;
InputWindowInfoProto input_window_info = 47;
}
message PositionProto {
float x = 1;
float y = 2;
}
message SizeProto {
int32 w = 1;
int32 h = 2;
}
message TransformProto {
float dsdx = 1;
float dtdx = 2;
float dsdy = 3;
float dtdy = 4;
int32 type = 5;
}
message RegionProto {
reserved 1; // Previously: uint64 id
repeated RectProto rect = 2;
}
message RectProto {
int32 left = 1;
int32 top = 2;
int32 right = 3;
int32 bottom = 4;
}
message FloatRectProto {
float left = 1;
float top = 2;
float right = 3;
float bottom = 4;
}
message ActiveBufferProto {
uint32 width = 1;
uint32 height = 2;
uint32 stride = 3;
int32 format = 4;
}
message ColorProto {
float r = 1;
float g = 2;
float b = 3;
float a = 4;
}
message BarrierLayerProto {
// layer id the barrier is waiting on.
int32 id = 1;
// frame number the barrier is waiting on.
uint64 frame_number = 2;
}
message InputWindowInfoProto {
uint32 layout_params_flags = 1;
uint32 layout_params_type = 2;
RectProto frame = 3;
RegionProto touchable_region = 4;
uint32 surface_inset = 5;
bool visible = 6;
bool can_receive_keys = 7;
bool has_focus = 8;
bool has_wallpaper = 9;
float global_scale_factor = 10;
float window_x_scale = 11;
float window_y_scale = 12;
uint32 crop_layer_id = 13;
bool replace_touchable_region_with_crop = 14;
RectProto touchable_region_crop = 15;
}
|