File: RenderArea.cpp

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android-platform-frameworks-native 1%3A10.0.0%2Br36-1
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#include "RenderArea.h"

namespace android {

float RenderArea::getCaptureFillValue(CaptureFill captureFill) {
    switch(captureFill) {
        case CaptureFill::CLEAR:
            return 0.0f;
        case CaptureFill::OPAQUE:
        default:
            return 1.0f;
    }
}

} // namespace android