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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <pthread.h>
#include <sched.h>
#include <sys/types.h>
#include <chrono>
#include <cstdint>
#include <optional>
#include <type_traits>
#include <android-base/stringprintf.h>
#include <cutils/compiler.h>
#include <cutils/sched_policy.h>
#include <gui/DisplayEventReceiver.h>
#include <utils/Errors.h>
#include <utils/Trace.h>
#include "EventThread.h"
using namespace std::chrono_literals;
namespace android {
using base::StringAppendF;
using base::StringPrintf;
namespace {
auto vsyncPeriod(VSyncRequest request) {
return static_cast<std::underlying_type_t<VSyncRequest>>(request);
}
std::string toString(VSyncRequest request) {
switch (request) {
case VSyncRequest::None:
return "VSyncRequest::None";
case VSyncRequest::Single:
return "VSyncRequest::Single";
default:
return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request));
}
}
std::string toString(const EventThreadConnection& connection) {
return StringPrintf("Connection{%p, %s}", &connection,
toString(connection.vsyncRequest).c_str());
}
std::string toString(const DisplayEventReceiver::Event& event) {
switch (event.header.type) {
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
return StringPrintf("Hotplug{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", %s}",
event.header.displayId,
event.hotplug.connected ? "connected" : "disconnected");
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
return StringPrintf("VSync{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
", count=%u}",
event.header.displayId, event.vsync.count);
case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
return StringPrintf("ConfigChanged{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
", configId=%u}",
event.header.displayId, event.config.configId);
default:
return "Event{}";
}
}
DisplayEventReceiver::Event makeHotplug(PhysicalDisplayId displayId, nsecs_t timestamp,
bool connected) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp};
event.hotplug.connected = connected;
return event;
}
DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
uint32_t count) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
event.vsync.count = count;
return event;
}
DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, displayId, systemTime()};
event.config.configId = configId;
return event;
}
} // namespace
EventThreadConnection::EventThreadConnection(EventThread* eventThread,
ResyncCallback resyncCallback,
ISurfaceComposer::ConfigChanged configChanged)
: resyncCallback(std::move(resyncCallback)),
configChanged(configChanged),
mEventThread(eventThread),
mChannel(gui::BitTube::DefaultSize) {}
EventThreadConnection::~EventThreadConnection() {
// do nothing here -- clean-up will happen automatically
// when the main thread wakes up
}
void EventThreadConnection::onFirstRef() {
// NOTE: mEventThread doesn't hold a strong reference on us
mEventThread->registerDisplayEventConnection(this);
}
status_t EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
outChannel->setReceiveFd(mChannel.moveReceiveFd());
return NO_ERROR;
}
status_t EventThreadConnection::setVsyncRate(uint32_t rate) {
mEventThread->setVsyncRate(rate, this);
return NO_ERROR;
}
void EventThreadConnection::requestNextVsync() {
ATRACE_NAME("requestNextVsync");
mEventThread->requestNextVsync(this);
}
status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
ssize_t size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1);
return size < 0 ? status_t(size) : status_t(NO_ERROR);
}
// ---------------------------------------------------------------------------
EventThread::~EventThread() = default;
namespace impl {
EventThread::EventThread(std::unique_ptr<VSyncSource> src,
InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
: EventThread(nullptr, std::move(src), std::move(interceptVSyncsCallback), threadName) {}
EventThread::EventThread(VSyncSource* src, InterceptVSyncsCallback interceptVSyncsCallback,
const char* threadName)
: EventThread(src, nullptr, std::move(interceptVSyncsCallback), threadName) {}
EventThread::EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
: mVSyncSource(src),
mVSyncSourceUnique(std::move(uniqueSrc)),
mInterceptVSyncsCallback(std::move(interceptVSyncsCallback)),
mThreadName(threadName) {
if (src == nullptr) {
mVSyncSource = mVSyncSourceUnique.get();
}
mVSyncSource->setCallback(this);
mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
std::unique_lock<std::mutex> lock(mMutex);
threadMain(lock);
});
pthread_setname_np(mThread.native_handle(), threadName);
pid_t tid = pthread_gettid_np(mThread.native_handle());
// Use SCHED_FIFO to minimize jitter
constexpr int EVENT_THREAD_PRIORITY = 2;
struct sched_param param = {0};
param.sched_priority = EVENT_THREAD_PRIORITY;
if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) {
ALOGE("Couldn't set SCHED_FIFO for EventThread");
}
set_sched_policy(tid, SP_FOREGROUND);
}
EventThread::~EventThread() {
mVSyncSource->setCallback(nullptr);
{
std::lock_guard<std::mutex> lock(mMutex);
mState = State::Quit;
mCondition.notify_all();
}
mThread.join();
}
void EventThread::setPhaseOffset(nsecs_t phaseOffset) {
std::lock_guard<std::mutex> lock(mMutex);
mVSyncSource->setPhaseOffset(phaseOffset);
}
sp<EventThreadConnection> EventThread::createEventConnection(
ResyncCallback resyncCallback, ISurfaceComposer::ConfigChanged configChanged) const {
return new EventThreadConnection(const_cast<EventThread*>(this), std::move(resyncCallback),
configChanged);
}
status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
std::lock_guard<std::mutex> lock(mMutex);
// this should never happen
auto it = std::find(mDisplayEventConnections.cbegin(),
mDisplayEventConnections.cend(), connection);
if (it != mDisplayEventConnections.cend()) {
ALOGW("DisplayEventConnection %p already exists", connection.get());
mCondition.notify_all();
return ALREADY_EXISTS;
}
mDisplayEventConnections.push_back(connection);
mCondition.notify_all();
return NO_ERROR;
}
void EventThread::removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection) {
auto it = std::find(mDisplayEventConnections.cbegin(),
mDisplayEventConnections.cend(), connection);
if (it != mDisplayEventConnections.cend()) {
mDisplayEventConnections.erase(it);
}
}
void EventThread::setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) {
if (static_cast<std::underlying_type_t<VSyncRequest>>(rate) < 0) {
return;
}
std::lock_guard<std::mutex> lock(mMutex);
const auto request = rate == 0 ? VSyncRequest::None : static_cast<VSyncRequest>(rate);
if (connection->vsyncRequest != request) {
connection->vsyncRequest = request;
mCondition.notify_all();
}
}
void EventThread::requestNextVsync(const sp<EventThreadConnection>& connection) {
if (connection->resyncCallback) {
connection->resyncCallback();
}
std::lock_guard<std::mutex> lock(mMutex);
if (connection->vsyncRequest == VSyncRequest::None) {
connection->vsyncRequest = VSyncRequest::Single;
mCondition.notify_all();
}
}
void EventThread::onScreenReleased() {
std::lock_guard<std::mutex> lock(mMutex);
if (!mVSyncState || mVSyncState->synthetic) {
return;
}
mVSyncState->synthetic = true;
mCondition.notify_all();
}
void EventThread::onScreenAcquired() {
std::lock_guard<std::mutex> lock(mMutex);
if (!mVSyncState || !mVSyncState->synthetic) {
return;
}
mVSyncState->synthetic = false;
mCondition.notify_all();
}
void EventThread::onVSyncEvent(nsecs_t timestamp) {
std::lock_guard<std::mutex> lock(mMutex);
LOG_FATAL_IF(!mVSyncState);
mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count));
mCondition.notify_all();
}
void EventThread::onHotplugReceived(PhysicalDisplayId displayId, bool connected) {
std::lock_guard<std::mutex> lock(mMutex);
mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected));
mCondition.notify_all();
}
void EventThread::onConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
std::lock_guard<std::mutex> lock(mMutex);
mPendingEvents.push_back(makeConfigChanged(displayId, configId));
mCondition.notify_all();
}
void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
DisplayEventConsumers consumers;
while (mState != State::Quit) {
std::optional<DisplayEventReceiver::Event> event;
// Determine next event to dispatch.
if (!mPendingEvents.empty()) {
event = mPendingEvents.front();
mPendingEvents.pop_front();
switch (event->header.type) {
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
if (event->hotplug.connected && !mVSyncState) {
mVSyncState.emplace(event->header.displayId);
} else if (!event->hotplug.connected && mVSyncState &&
mVSyncState->displayId == event->header.displayId) {
mVSyncState.reset();
}
break;
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
if (mInterceptVSyncsCallback) {
mInterceptVSyncsCallback(event->header.timestamp);
}
break;
}
}
bool vsyncRequested = false;
// Find connections that should consume this event.
auto it = mDisplayEventConnections.begin();
while (it != mDisplayEventConnections.end()) {
if (const auto connection = it->promote()) {
vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
if (event && shouldConsumeEvent(*event, connection)) {
consumers.push_back(connection);
}
++it;
} else {
it = mDisplayEventConnections.erase(it);
}
}
if (!consumers.empty()) {
dispatchEvent(*event, consumers);
consumers.clear();
}
State nextState;
if (mVSyncState && vsyncRequested) {
nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync;
} else {
ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected");
nextState = State::Idle;
}
if (mState != nextState) {
if (mState == State::VSync) {
mVSyncSource->setVSyncEnabled(false);
} else if (nextState == State::VSync) {
mVSyncSource->setVSyncEnabled(true);
}
mState = nextState;
}
if (event) {
continue;
}
// Wait for event or client registration/request.
if (mState == State::Idle) {
mCondition.wait(lock);
} else {
// Generate a fake VSYNC after a long timeout in case the driver stalls. When the
// display is off, keep feeding clients at 60 Hz.
const auto timeout = mState == State::SyntheticVSync ? 16ms : 1000ms;
if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
ALOGW_IF(mState == State::VSync, "Faking VSYNC due to driver stall");
LOG_FATAL_IF(!mVSyncState);
mPendingEvents.push_back(makeVSync(mVSyncState->displayId,
systemTime(SYSTEM_TIME_MONOTONIC),
++mVSyncState->count));
}
}
}
}
bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event,
const sp<EventThreadConnection>& connection) const {
switch (event.header.type) {
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
return true;
case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
return connection->configChanged == ISurfaceComposer::eConfigChangedDispatch;
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
switch (connection->vsyncRequest) {
case VSyncRequest::None:
return false;
case VSyncRequest::Single:
connection->vsyncRequest = VSyncRequest::None;
return true;
case VSyncRequest::Periodic:
return true;
default:
return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0;
}
default:
return false;
}
}
void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
const DisplayEventConsumers& consumers) {
for (const auto& consumer : consumers) {
switch (consumer->postEvent(event)) {
case NO_ERROR:
break;
case -EAGAIN:
// TODO: Try again if pipe is full.
ALOGW("Failed dispatching %s for %s", toString(event).c_str(),
toString(*consumer).c_str());
break;
default:
// Treat EPIPE and other errors as fatal.
removeDisplayEventConnectionLocked(consumer);
}
}
}
void EventThread::dump(std::string& result) const {
std::lock_guard<std::mutex> lock(mMutex);
StringAppendF(&result, "%s: state=%s VSyncState=", mThreadName, toCString(mState));
if (mVSyncState) {
StringAppendF(&result, "{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT ", count=%u%s}\n",
mVSyncState->displayId, mVSyncState->count,
mVSyncState->synthetic ? ", synthetic" : "");
} else {
StringAppendF(&result, "none\n");
}
StringAppendF(&result, " pending events (count=%zu):\n", mPendingEvents.size());
for (const auto& event : mPendingEvents) {
StringAppendF(&result, " %s\n", toString(event).c_str());
}
StringAppendF(&result, " connections (count=%zu):\n", mDisplayEventConnections.size());
for (const auto& ptr : mDisplayEventConnections) {
if (const auto connection = ptr.promote()) {
StringAppendF(&result, " %s\n", toString(*connection).c_str());
}
}
}
const char* EventThread::toCString(State state) {
switch (state) {
case State::Idle:
return "Idle";
case State::Quit:
return "Quit";
case State::SyntheticVSync:
return "SyntheticVSync";
case State::VSync:
return "VSync";
}
}
} // namespace impl
} // namespace android
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