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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LIBS_UTILS_CONDITION_H
#define _LIBS_UTILS_CONDITION_H
#include <limits.h>
#include <stdint.h>
#include <sys/types.h>
#include <time.h>
#if !defined(_WIN32)
# include <pthread.h>
#endif
#include <utils/Errors.h>
#include <utils/Mutex.h>
#include <utils/Timers.h>
// ---------------------------------------------------------------------------
namespace android {
// ---------------------------------------------------------------------------
/*
* Condition variable class. The implementation is system-dependent.
*
* Condition variables are paired up with mutexes. Lock the mutex,
* call wait(), then either re-wait() if things aren't quite what you want,
* or unlock the mutex and continue. All threads calling wait() must
* use the same mutex for a given Condition.
*
* On Android and Apple platforms, these are implemented as a simple wrapper
* around pthread condition variables. Care must be taken to abide by
* the pthreads semantics, in particular, a boolean predicate must
* be re-evaluated after a wake-up, as spurious wake-ups may happen.
*/
class Condition {
public:
enum {
PRIVATE = 0,
SHARED = 1
};
enum WakeUpType {
WAKE_UP_ONE = 0,
WAKE_UP_ALL = 1
};
Condition();
explicit Condition(int type);
~Condition();
// Wait on the condition variable. Lock the mutex before calling.
// Note that spurious wake-ups may happen.
status_t wait(Mutex& mutex);
// same with relative timeout
status_t waitRelative(Mutex& mutex, nsecs_t reltime);
// Signal the condition variable, allowing one thread to continue.
void signal();
// Signal the condition variable, allowing one or all threads to continue.
void signal(WakeUpType type) {
if (type == WAKE_UP_ONE) {
signal();
} else {
broadcast();
}
}
// Signal the condition variable, allowing all threads to continue.
void broadcast();
private:
#if !defined(_WIN32)
pthread_cond_t mCond;
#else
void* mState;
#endif
};
// ---------------------------------------------------------------------------
#if !defined(_WIN32)
inline Condition::Condition() : Condition(PRIVATE) {
}
inline Condition::Condition(int type) {
pthread_condattr_t attr;
pthread_condattr_init(&attr);
#if defined(__linux__)
pthread_condattr_setclock(&attr, CLOCK_MONOTONIC);
#endif
if (type == SHARED) {
pthread_condattr_setpshared(&attr, PTHREAD_PROCESS_SHARED);
}
pthread_cond_init(&mCond, &attr);
pthread_condattr_destroy(&attr);
}
inline Condition::~Condition() {
pthread_cond_destroy(&mCond);
}
inline status_t Condition::wait(Mutex& mutex) {
return -pthread_cond_wait(&mCond, &mutex.mMutex);
}
inline status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime) {
struct timespec ts;
#if defined(__linux__)
clock_gettime(CLOCK_MONOTONIC, &ts);
#else // __APPLE__
// Apple doesn't support POSIX clocks.
struct timeval t;
gettimeofday(&t, NULL);
ts.tv_sec = t.tv_sec;
ts.tv_nsec = t.tv_usec*1000;
#endif
// On 32-bit devices, tv_sec is 32-bit, but `reltime` is 64-bit.
int64_t reltime_sec = reltime/1000000000;
ts.tv_nsec += static_cast<long>(reltime%1000000000);
if (reltime_sec < INT64_MAX && ts.tv_nsec >= 1000000000) {
ts.tv_nsec -= 1000000000;
++reltime_sec;
}
int64_t time_sec = ts.tv_sec;
if (time_sec > INT64_MAX - reltime_sec) {
time_sec = INT64_MAX;
} else {
time_sec += reltime_sec;
}
ts.tv_sec = (time_sec > LONG_MAX) ? LONG_MAX : static_cast<long>(time_sec);
return -pthread_cond_timedwait(&mCond, &mutex.mMutex, &ts);
}
inline void Condition::signal() {
pthread_cond_signal(&mCond);
}
inline void Condition::broadcast() {
pthread_cond_broadcast(&mCond);
}
#endif // !defined(_WIN32)
// ---------------------------------------------------------------------------
}; // namespace android
// ---------------------------------------------------------------------------
#endif // _LIBS_UTILS_CONDITON_H
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