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#
# Copyright (C) 2016 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
import sys
SVG_NODE_HEIGHT = 17
FONT_SIZE = 12
UNZOOM_NODE_ORIGIN_X = 10
UNZOOM_NODE_WIDTH = 80
INFO_NODE_ORIGIN_X = 120
INFO_NODE_WIDTH = 800
PERCENT_NODE_ORIGIN_X = 930
PERCENT_NODE_WIDTH = 250
SEARCH_NODE_ORIGIN_X = 1190
SEARCH_NODE_WIDTH = 80
RECT_TEXT_PADDING = 10
def hash_to_float(string):
return hash(string) / float(sys.maxsize)
def get_legacy_color(method):
r = 175 + int(50 * hash_to_float(reversed(method)))
g = 60 + int(180 * hash_to_float(method))
b = 60 + int(55 * hash_to_float(reversed(method)))
return (r, g, b)
def get_dso_color(method):
r = 170 + int(80 * hash_to_float(reversed(method)))
g = 180 + int(70 * hash_to_float((method)))
b = 170 + int(80 * hash_to_float(reversed(method)))
return (r, g, b)
def get_heat_color(callsite, total_weight):
r = 245 + 10 * (1 - callsite.weight() / total_weight)
g = 110 + 105 * (1 - callsite.weight() / total_weight)
b = 100
return (r, g, b)
def get_proper_scaled_time_string(value):
if value >= 1e9:
return '%.3f s' % (value / 1e9)
if value >= 1e6:
return '%.3f ms' % (value / 1e6)
if value >= 1e3:
return '%.3f us' % (value / 1e3)
return '%.0f ns' % value
def create_svg_node(process, callsite, depth, f, total_weight, height, color_scheme, nav):
x = float(callsite.offset) / total_weight * 100
y = height - (depth + 1) * SVG_NODE_HEIGHT
width = callsite.weight() / total_weight * 100
method = callsite.method.replace(">", ">").replace("<", "<")
if width <= 0:
return
if color_scheme == "dso":
r, g, b = get_dso_color(callsite.dso)
elif color_scheme == "legacy":
r, g, b = get_legacy_color(method)
else:
r, g, b = get_heat_color(callsite, total_weight)
r_border, g_border, b_border = [max(0, color - 50) for color in [r, g, b]]
if process.props['trace_offcpu']:
weight_str = get_proper_scaled_time_string(callsite.weight())
else:
weight_str = "{:,}".format(int(callsite.weight())) + ' events'
f.write(
"""<g id=%d class="n" onclick="zoom(this);" onmouseenter="select(this);" nav="%s">
<title>%s | %s (%s: %3.2f%%)</title>
<rect x="%f%%" y="%f" ox="%f" oy="%f" width="%f%%" owidth="%f" height="15.0"
ofill="rgb(%d,%d,%d)" fill="rgb(%d,%d,%d)" style="stroke:rgb(%d,%d,%d)"/>
<text x="%f%%" y="%f" font-size="%d" font-family="Monospace"></text>
</g>""" %
(callsite.id,
','.join(str(x) for x in nav),
method,
callsite.dso,
weight_str,
callsite.weight() / total_weight * 100,
x,
y,
x,
y,
width,
width,
r,
g,
b,
r,
g,
b,
r_border,
g_border,
b_border,
x,
y + 12,
FONT_SIZE))
def render_svg_nodes(process, flamegraph, depth, f, total_weight, height, color_scheme):
for i, child in enumerate(flamegraph.children):
# Prebuild navigation target for wasd
if i == 0:
left_index = 0
else:
left_index = flamegraph.children[i - 1].id
if i == len(flamegraph.children) - 1:
right_index = 0
else:
right_index = flamegraph.children[i + 1].id
up_index = max(child.children, key=lambda x: x.weight()).id if child.children else 0
# up, left, down, right
nav = [up_index, left_index, flamegraph.id, right_index]
create_svg_node(process, child, depth, f, total_weight, height, color_scheme, nav)
# Recurse down
render_svg_nodes(process, child, depth + 1, f, total_weight, height, color_scheme)
def render_search_node(f):
f.write(
"""<rect id="search_rect" style="stroke:rgb(0,0,0);" onclick="search(this);" class="t"
rx="10" ry="10" x="%d" y="10" width="%d" height="30" fill="rgb(255,255,255)""/>
<text id="search_text" class="t" x="%d" y="30" onclick="search(this);">Search</text>
""" % (SEARCH_NODE_ORIGIN_X, SEARCH_NODE_WIDTH, SEARCH_NODE_ORIGIN_X + RECT_TEXT_PADDING))
def render_unzoom_node(f):
f.write(
"""<rect id="zoom_rect" style="display:none;stroke:rgb(0,0,0);" class="t"
onclick="unzoom(this);" rx="10" ry="10" x="%d" y="10" width="%d" height="30"
fill="rgb(255,255,255)"/>
<text id="zoom_text" style="display:none;" class="t" x="%d" y="30"
onclick="unzoom(this);">Zoom out</text>
""" % (UNZOOM_NODE_ORIGIN_X, UNZOOM_NODE_WIDTH, UNZOOM_NODE_ORIGIN_X + RECT_TEXT_PADDING))
def render_info_node(f):
f.write(
"""<clipPath id="info_clip_path"> <rect id="info_rect" style="stroke:rgb(0,0,0);"
rx="10" ry="10" x="%d" y="10" width="%d" height="30" fill="rgb(255,255,255)"/>
</clipPath>
<rect id="info_rect" style="stroke:rgb(0,0,0);"
rx="10" ry="10" x="%d" y="10" width="%d" height="30" fill="rgb(255,255,255)"/>
<text clip-path="url(#info_clip_path)" id="info_text" x="%d" y="30"></text>
""" % (INFO_NODE_ORIGIN_X, INFO_NODE_WIDTH, INFO_NODE_ORIGIN_X, INFO_NODE_WIDTH,
INFO_NODE_ORIGIN_X + RECT_TEXT_PADDING))
def render_percent_node(f):
f.write(
"""<rect id="percent_rect" style="stroke:rgb(0,0,0);"
rx="10" ry="10" x="%d" y="10" width="%d" height="30" fill="rgb(255,255,255)"/>
<text id="percent_text" text-anchor="end" x="%d" y="30">100.00%%</text>
""" % (PERCENT_NODE_ORIGIN_X, PERCENT_NODE_WIDTH,
PERCENT_NODE_ORIGIN_X + PERCENT_NODE_WIDTH - RECT_TEXT_PADDING))
def render_svg(process, flamegraph, f, color_scheme):
height = (flamegraph.get_max_depth() + 2) * SVG_NODE_HEIGHT
f.write("""<div class="flamegraph_block" style="width:100%%; height:%dpx;">
""" % height)
f.write("""<svg xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1"
width="100%%" height="100%%" style="border: 1px solid black;"
rootid="%d">
""" % (flamegraph.children[0].id))
f.write("""<defs > <linearGradient id="background_gradiant" y1="0" y2="1" x1="0" x2="0" >
<stop stop-color="#eeeeee" offset="5%" /> <stop stop-color="#efefb1" offset="90%" />
</linearGradient> </defs>""")
f.write("""<rect x="0.0" y="0" width="100%" height="100%" fill="url(#background_gradiant)" />
""")
render_svg_nodes(process, flamegraph, 0, f, flamegraph.weight(), height, color_scheme)
render_search_node(f)
render_unzoom_node(f)
render_info_node(f)
render_percent_node(f)
f.write("</svg></div><br/>\n\n")
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