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#pragma once
#include "aidl_typenames.h"
#include "code_writer.h"
#include "io_delegate.h"
#include <cassert>
#include <memory>
#include <string>
#include <vector>
#include <android-base/macros.h>
#include <android-base/strings.h>
struct yy_buffer_state;
typedef yy_buffer_state* YY_BUFFER_STATE;
using android::aidl::AidlTypenames;
using android::aidl::CodeWriter;
using std::shared_ptr;
using std::string;
using std::unique_ptr;
using std::vector;
class AidlNode;
namespace android {
namespace aidl {
namespace mappings {
std::string dump_location(const AidlNode& method);
} // namespace mappings
} // namespace aidl
} // namespace android
class AidlToken {
public:
AidlToken(const std::string& text, const std::string& comments);
const std::string& GetText() const { return text_; }
const std::string& GetComments() const { return comments_; }
private:
std::string text_;
std::string comments_;
DISALLOW_COPY_AND_ASSIGN(AidlToken);
};
class AidlLocation {
public:
struct Point {
unsigned int line;
unsigned int column;
};
AidlLocation(const std::string& file, Point begin, Point end);
friend std::ostream& operator<<(std::ostream& os, const AidlLocation& l);
friend class AidlNode;
private:
const std::string file_;
Point begin_;
Point end_;
};
#define AIDL_LOCATION_HERE \
AidlLocation { \
__FILE__, {__LINE__, 0}, { __LINE__, 0 } \
}
std::ostream& operator<<(std::ostream& os, const AidlLocation& l);
// Anything that is locatable in a .aidl file.
class AidlNode {
public:
AidlNode(const AidlLocation& location);
AidlNode(const AidlNode&) = default;
AidlNode(AidlNode&&) = default;
virtual ~AidlNode() = default;
// DO NOT ADD. This is intentionally omitted. Nothing should refer to the location
// for a functional purpose. It is only for error messages.
// NO const AidlLocation& GetLocation() const { return location_; } NO
// To be able to print AidlLocation (nothing else should use this information)
friend class AidlError;
friend std::string android::aidl::mappings::dump_location(const AidlNode&);
private:
std::string PrintLocation() const;
const AidlLocation location_;
};
// Generic point for printing any error in the AIDL compiler.
class AidlError {
public:
AidlError(bool fatal, const std::string& filename) : AidlError(fatal) { os_ << filename << ": "; }
AidlError(bool fatal, const AidlLocation& location) : AidlError(fatal) {
os_ << location << ": ";
}
AidlError(bool fatal, const AidlNode& node) : AidlError(fatal, node.location_) {}
AidlError(bool fatal, const AidlNode* node) : AidlError(fatal, *node) {}
template <typename T>
AidlError(bool fatal, const std::unique_ptr<T>& node) : AidlError(fatal, *node) {}
~AidlError() {
os_ << std::endl;
if (fatal_) abort();
}
std::ostream& os_;
private:
AidlError(bool fatal);
bool fatal_;
DISALLOW_COPY_AND_ASSIGN(AidlError);
};
#define AIDL_ERROR(CONTEXT) ::AidlError(false /*fatal*/, (CONTEXT)).os_
#define AIDL_FATAL(CONTEXT) ::AidlError(true /*fatal*/, (CONTEXT)).os_
#define AIDL_FATAL_IF(CONDITION, CONTEXT) \
if (CONDITION) AIDL_FATAL(CONTEXT) << "Bad internal state: " << #CONDITION << ": "
namespace android {
namespace aidl {
class ValidatableType;
class AidlTypenames;
} // namespace aidl
} // namespace android
class AidlAnnotation : public AidlNode {
public:
static AidlAnnotation* Parse(const AidlLocation& location, const string& name);
AidlAnnotation(const AidlAnnotation&) = default;
AidlAnnotation(AidlAnnotation&&) = default;
virtual ~AidlAnnotation() = default;
const string& GetName() const { return name_; }
string ToString() const { return "@" + name_; }
const string& GetComments() const { return comments_; }
void SetComments(const string& comments) { comments_ = comments; }
private:
AidlAnnotation(const AidlLocation& location, const string& name);
const string name_;
string comments_;
};
static inline bool operator<(const AidlAnnotation& lhs, const AidlAnnotation& rhs) {
return lhs.GetName() < rhs.GetName();
}
static inline bool operator==(const AidlAnnotation& lhs, const AidlAnnotation& rhs) {
return lhs.GetName() == rhs.GetName();
}
class AidlAnnotatable : public AidlNode {
public:
AidlAnnotatable(const AidlLocation& location);
AidlAnnotatable(const AidlAnnotatable&) = default;
AidlAnnotatable(AidlAnnotatable&&) = default;
virtual ~AidlAnnotatable() = default;
void Annotate(vector<AidlAnnotation>&& annotations) { annotations_ = std::move(annotations); }
bool IsNullable() const;
bool IsUtf8InCpp() const;
bool IsUnsupportedAppUsage() const;
bool IsSystemApi() const;
bool IsStableParcelable() const;
std::string ToString() const;
const vector<AidlAnnotation>& GetAnnotations() const { return annotations_; }
private:
vector<AidlAnnotation> annotations_;
};
class AidlQualifiedName;
// AidlTypeSpecifier represents a reference to either a built-in type,
// a defined type, or a variant (e.g., array of generic) of a type.
class AidlTypeSpecifier final : public AidlAnnotatable {
public:
AidlTypeSpecifier(const AidlLocation& location, const string& unresolved_name, bool is_array,
vector<unique_ptr<AidlTypeSpecifier>>* type_params, const string& comments);
virtual ~AidlTypeSpecifier() = default;
// Copy of this type which is not an array.
AidlTypeSpecifier ArrayBase() const;
// Returns the full-qualified name of the base type.
// int -> int
// int[] -> int
// List<String> -> List
// IFoo -> foo.bar.IFoo (if IFoo is in package foo.bar)
const string& GetName() const {
if (IsResolved()) {
return fully_qualified_name_;
} else {
return GetUnresolvedName();
}
}
// Returns string representation of this type specifier.
// This is GetBaseTypeName() + array modifieir or generic type parameters
string ToString() const;
std::string Signature() const;
const string& GetUnresolvedName() const { return unresolved_name_; }
const string& GetComments() const { return comments_; }
void SetComments(const string& comment) { comments_ = comment; }
bool IsResolved() const { return fully_qualified_name_ != ""; }
bool IsArray() const { return is_array_; }
bool IsGeneric() const { return type_params_ != nullptr; }
const vector<unique_ptr<AidlTypeSpecifier>>& GetTypeParameters() const { return *type_params_; }
// Resolve the base type name to a fully-qualified name. Return false if the
// resolution fails.
bool Resolve(android::aidl::AidlTypenames& typenames);
bool CheckValid(const AidlTypenames& typenames) const;
void SetLanguageType(const android::aidl::ValidatableType* language_type) {
language_type_ = language_type;
}
template<typename T>
const T* GetLanguageType() const {
return reinterpret_cast<const T*>(language_type_);
}
private:
AidlTypeSpecifier(const AidlTypeSpecifier&) = default;
const string unresolved_name_;
string fully_qualified_name_;
bool is_array_;
const shared_ptr<vector<unique_ptr<AidlTypeSpecifier>>> type_params_;
string comments_;
const android::aidl::ValidatableType* language_type_ = nullptr;
};
// Transforms a value string into a language specific form. Raw value as produced by
// AidlConstantValue.
using ConstantValueDecorator =
std::function<std::string(const AidlTypeSpecifier& type, const std::string& raw_value)>;
// Returns the universal value unaltered.
std::string AidlConstantValueDecorator(const AidlTypeSpecifier& type, const std::string& raw_value);
class AidlConstantValue;
class AidlVariableDeclaration : public AidlNode {
public:
AidlVariableDeclaration(const AidlLocation& location, AidlTypeSpecifier* type,
const std::string& name);
AidlVariableDeclaration(const AidlLocation& location, AidlTypeSpecifier* type,
const std::string& name, AidlConstantValue* default_value);
virtual ~AidlVariableDeclaration() = default;
std::string GetName() const { return name_; }
const AidlTypeSpecifier& GetType() const { return *type_; }
const AidlConstantValue* GetDefaultValue() const { return default_value_.get(); }
AidlTypeSpecifier* GetMutableType() { return type_.get(); }
bool CheckValid(const AidlTypenames& typenames) const;
std::string ToString() const;
std::string Signature() const;
std::string ValueString(const ConstantValueDecorator& decorator) const;
private:
std::unique_ptr<AidlTypeSpecifier> type_;
std::string name_;
std::unique_ptr<AidlConstantValue> default_value_;
DISALLOW_COPY_AND_ASSIGN(AidlVariableDeclaration);
};
class AidlArgument : public AidlVariableDeclaration {
public:
enum Direction { IN_DIR = 1, OUT_DIR = 2, INOUT_DIR = 3 };
AidlArgument(const AidlLocation& location, AidlArgument::Direction direction,
AidlTypeSpecifier* type, const std::string& name);
AidlArgument(const AidlLocation& location, AidlTypeSpecifier* type, const std::string& name);
virtual ~AidlArgument() = default;
Direction GetDirection() const { return direction_; }
bool IsOut() const { return direction_ & OUT_DIR; }
bool IsIn() const { return direction_ & IN_DIR; }
bool DirectionWasSpecified() const { return direction_specified_; }
string GetDirectionSpecifier() const;
std::string ToString() const;
std::string Signature() const;
private:
Direction direction_;
bool direction_specified_;
DISALLOW_COPY_AND_ASSIGN(AidlArgument);
};
class AidlMethod;
class AidlConstantDeclaration;
class AidlMember : public AidlNode {
public:
AidlMember(const AidlLocation& location);
virtual ~AidlMember() = default;
virtual AidlMethod* AsMethod() { return nullptr; }
virtual AidlConstantDeclaration* AsConstantDeclaration() { return nullptr; }
private:
DISALLOW_COPY_AND_ASSIGN(AidlMember);
};
class AidlConstantValue : public AidlNode {
public:
enum class Type { ERROR, ARRAY, BOOLEAN, CHARACTER, FLOATING, HEXIDECIMAL, INTEGRAL, STRING };
virtual ~AidlConstantValue() = default;
static AidlConstantValue* Boolean(const AidlLocation& location, bool value);
static AidlConstantValue* Character(const AidlLocation& location, char value);
// example: "0x4f"
static AidlConstantValue* Floating(const AidlLocation& location, const std::string& value);
static AidlConstantValue* Hex(const AidlLocation& location, const std::string& value);
// example: 123, -5498, maybe any size
static AidlConstantValue* Integral(const AidlLocation& location, const std::string& value);
static AidlConstantValue* Array(const AidlLocation& location,
std::vector<std::unique_ptr<AidlConstantValue>>* values);
// example: "\"asdf\""
static AidlConstantValue* String(const AidlLocation& location, const std::string& value);
Type GetType() const { return type_; }
bool CheckValid() const;
// Raw value of type (currently valid in C++ and Java). Empty string on error.
string As(const AidlTypeSpecifier& type, const ConstantValueDecorator& decorator) const;
private:
AidlConstantValue(const AidlLocation& location, Type type, const std::string& checked_value);
AidlConstantValue(const AidlLocation& location, Type type,
std::vector<std::unique_ptr<AidlConstantValue>>* values);
static string ToString(Type type);
const Type type_ = Type::ERROR;
const std::vector<std::unique_ptr<AidlConstantValue>> values_; // if type_ == ARRAY
const std::string value_; // otherwise
DISALLOW_COPY_AND_ASSIGN(AidlConstantValue);
};
class AidlConstantDeclaration : public AidlMember {
public:
AidlConstantDeclaration(const AidlLocation& location, AidlTypeSpecifier* specifier,
const std::string& name, AidlConstantValue* value);
virtual ~AidlConstantDeclaration() = default;
const AidlTypeSpecifier& GetType() const { return *type_; }
AidlTypeSpecifier* GetMutableType() { return type_.get(); }
const std::string& GetName() const { return name_; }
const AidlConstantValue& GetValue() const { return *value_; }
bool CheckValid(const AidlTypenames& typenames) const;
std::string ToString() const;
std::string Signature() const;
string ValueString(const ConstantValueDecorator& decorator) const {
return GetValue().As(GetType(), decorator);
}
AidlConstantDeclaration* AsConstantDeclaration() override { return this; }
private:
const unique_ptr<AidlTypeSpecifier> type_;
const std::string name_;
const unique_ptr<AidlConstantValue> value_;
DISALLOW_COPY_AND_ASSIGN(AidlConstantDeclaration);
};
class AidlMethod : public AidlMember {
public:
AidlMethod(const AidlLocation& location, bool oneway, AidlTypeSpecifier* type,
const std::string& name, std::vector<std::unique_ptr<AidlArgument>>* args,
const std::string& comments);
AidlMethod(const AidlLocation& location, bool oneway, AidlTypeSpecifier* type,
const std::string& name, std::vector<std::unique_ptr<AidlArgument>>* args,
const std::string& comments, int id, bool is_user_defined = true);
virtual ~AidlMethod() = default;
AidlMethod* AsMethod() override { return this; }
const std::string& GetComments() const { return comments_; }
const AidlTypeSpecifier& GetType() const { return *type_; }
AidlTypeSpecifier* GetMutableType() { return type_.get(); }
// set if this method is part of an interface that is marked oneway
void ApplyInterfaceOneway(bool oneway) { oneway_ = oneway_ || oneway; }
bool IsOneway() const { return oneway_; }
const std::string& GetName() const { return name_; }
bool HasId() const { return has_id_; }
int GetId() const { return id_; }
void SetId(unsigned id) { id_ = id; }
bool IsUserDefined() const { return is_user_defined_; }
const std::vector<std::unique_ptr<AidlArgument>>& GetArguments() const {
return arguments_;
}
// An inout parameter will appear in both GetInArguments()
// and GetOutArguments(). AidlMethod retains ownership of the argument
// pointers returned in this way.
const std::vector<const AidlArgument*>& GetInArguments() const {
return in_arguments_;
}
const std::vector<const AidlArgument*>& GetOutArguments() const {
return out_arguments_;
}
// name + type parameter types
// i.e, foo(int, String)
std::string Signature() const;
// return type + name + type parameter types + annotations
// i.e, boolean foo(int, @Nullable String)
std::string ToString() const;
private:
bool oneway_;
std::string comments_;
std::unique_ptr<AidlTypeSpecifier> type_;
std::string name_;
const std::vector<std::unique_ptr<AidlArgument>> arguments_;
std::vector<const AidlArgument*> in_arguments_;
std::vector<const AidlArgument*> out_arguments_;
bool has_id_;
int id_;
bool is_user_defined_ = true;
DISALLOW_COPY_AND_ASSIGN(AidlMethod);
};
class AidlDefinedType;
class AidlInterface;
class AidlParcelable;
class AidlStructuredParcelable;
class AidlQualifiedName : public AidlNode {
public:
AidlQualifiedName(const AidlLocation& location, const std::string& term,
const std::string& comments);
virtual ~AidlQualifiedName() = default;
const std::vector<std::string>& GetTerms() const { return terms_; }
const std::string& GetComments() const { return comments_; }
std::string GetDotName() const { return android::base::Join(terms_, '.'); }
std::string GetColonName() const { return android::base::Join(terms_, "::"); }
void AddTerm(const std::string& term);
private:
std::vector<std::string> terms_;
std::string comments_;
DISALLOW_COPY_AND_ASSIGN(AidlQualifiedName);
};
class AidlInterface;
class AidlParcelable;
class AidlStructuredParcelable;
// AidlDefinedType represents either an interface or a parcelable that is
// defined in the source file.
class AidlDefinedType : public AidlAnnotatable {
public:
AidlDefinedType(const AidlLocation& location, const std::string& name,
const std::string& comments, const std::vector<std::string>& package);
virtual ~AidlDefinedType() = default;
const std::string& GetName() const { return name_; };
const std::string& GetComments() const { return comments_; }
void SetComments(const std::string comments) { comments_ = comments; }
/* dot joined package, example: "android.package.foo" */
std::string GetPackage() const;
/* dot joined package and name, example: "android.package.foo.IBar" */
std::string GetCanonicalName() const;
const std::vector<std::string>& GetSplitPackage() const { return package_; }
virtual std::string GetPreprocessDeclarationName() const = 0;
virtual const AidlStructuredParcelable* AsStructuredParcelable() const { return nullptr; }
virtual const AidlParcelable* AsParcelable() const { return nullptr; }
virtual const AidlInterface* AsInterface() const { return nullptr; }
virtual bool CheckValid(const AidlTypenames&) const { return true; }
AidlStructuredParcelable* AsStructuredParcelable() {
return const_cast<AidlStructuredParcelable*>(
const_cast<const AidlDefinedType*>(this)->AsStructuredParcelable());
}
AidlParcelable* AsParcelable() {
return const_cast<AidlParcelable*>(const_cast<const AidlDefinedType*>(this)->AsParcelable());
}
AidlInterface* AsInterface() {
return const_cast<AidlInterface*>(const_cast<const AidlDefinedType*>(this)->AsInterface());
}
const AidlParcelable* AsUnstructuredParcelable() const {
if (this->AsStructuredParcelable() != nullptr) return nullptr;
return this->AsParcelable();
}
AidlParcelable* AsUnstructuredParcelable() {
return const_cast<AidlParcelable*>(
const_cast<const AidlDefinedType*>(this)->AsUnstructuredParcelable());
}
void SetLanguageType(const android::aidl::ValidatableType* language_type) {
language_type_ = language_type;
}
template <typename T>
const T* GetLanguageType() const {
return reinterpret_cast<const T*>(language_type_);
}
virtual void Write(CodeWriter* writer) const = 0;
private:
std::string name_;
std::string comments_;
const android::aidl::ValidatableType* language_type_ = nullptr;
const std::vector<std::string> package_;
DISALLOW_COPY_AND_ASSIGN(AidlDefinedType);
};
class AidlParcelable : public AidlDefinedType {
public:
AidlParcelable(const AidlLocation& location, AidlQualifiedName* name,
const std::vector<std::string>& package, const std::string& comments,
const std::string& cpp_header = "");
virtual ~AidlParcelable() = default;
// C++ uses "::" instead of "." to refer to a inner class.
std::string GetCppName() const { return name_->GetColonName(); }
std::string GetCppHeader() const { return cpp_header_; }
bool CheckValid(const AidlTypenames& typenames) const override;
const AidlParcelable* AsParcelable() const override { return this; }
std::string GetPreprocessDeclarationName() const override { return "parcelable"; }
void Write(CodeWriter* writer) const override;
private:
std::unique_ptr<AidlQualifiedName> name_;
std::string cpp_header_;
DISALLOW_COPY_AND_ASSIGN(AidlParcelable);
};
class AidlStructuredParcelable : public AidlParcelable {
public:
AidlStructuredParcelable(const AidlLocation& location, AidlQualifiedName* name,
const std::vector<std::string>& package, const std::string& comments,
std::vector<std::unique_ptr<AidlVariableDeclaration>>* variables);
const std::vector<std::unique_ptr<AidlVariableDeclaration>>& GetFields() const {
return variables_;
}
const AidlStructuredParcelable* AsStructuredParcelable() const override { return this; }
std::string GetPreprocessDeclarationName() const override { return "structured_parcelable"; }
void Write(CodeWriter* writer) const override;
bool CheckValid(const AidlTypenames& typenames) const override;
private:
const std::vector<std::unique_ptr<AidlVariableDeclaration>> variables_;
DISALLOW_COPY_AND_ASSIGN(AidlStructuredParcelable);
};
class AidlInterface final : public AidlDefinedType {
public:
AidlInterface(const AidlLocation& location, const std::string& name, const std::string& comments,
bool oneway_, std::vector<std::unique_ptr<AidlMember>>* members,
const std::vector<std::string>& package);
virtual ~AidlInterface() = default;
const std::vector<std::unique_ptr<AidlMethod>>& GetMethods() const
{ return methods_; }
std::vector<std::unique_ptr<AidlMethod>>& GetMutableMethods() { return methods_; }
const std::vector<std::unique_ptr<AidlConstantDeclaration>>& GetConstantDeclarations() const {
return constants_;
}
const AidlInterface* AsInterface() const override { return this; }
std::string GetPreprocessDeclarationName() const override { return "interface"; }
void Write(CodeWriter* writer) const override;
bool CheckValid(const AidlTypenames& typenames) const override;
private:
std::vector<std::unique_ptr<AidlMethod>> methods_;
std::vector<std::unique_ptr<AidlConstantDeclaration>> constants_;
DISALLOW_COPY_AND_ASSIGN(AidlInterface);
};
class AidlImport : public AidlNode {
public:
AidlImport(const AidlLocation& location, const std::string& needed_class);
virtual ~AidlImport() = default;
const std::string& GetFilename() const { return filename_; }
const std::string& GetNeededClass() const { return needed_class_; }
private:
std::string filename_;
std::string needed_class_;
DISALLOW_COPY_AND_ASSIGN(AidlImport);
};
class Parser {
public:
~Parser();
// Parse contents of file |filename|. Should only be called once.
static std::unique_ptr<Parser> Parse(const std::string& filename,
const android::aidl::IoDelegate& io_delegate,
AidlTypenames& typenames);
void AddError() { error_++; }
bool HasError() { return error_ != 0; }
const std::string& FileName() const { return filename_; }
void* Scanner() const { return scanner_; }
void AddImport(AidlImport* import);
const std::vector<std::unique_ptr<AidlImport>>& GetImports() {
return imports_;
}
void ReleaseImports(std::vector<std::unique_ptr<AidlImport>>* ret) {
*ret = std::move(imports_);
imports_.clear();
}
void SetPackage(unique_ptr<AidlQualifiedName> name) { package_ = std::move(name); }
std::vector<std::string> Package() const;
void DeferResolution(AidlTypeSpecifier* typespec) {
unresolved_typespecs_.emplace_back(typespec);
}
const vector<AidlTypeSpecifier*>& GetUnresolvedTypespecs() const { return unresolved_typespecs_; }
bool Resolve();
void AddDefinedType(unique_ptr<AidlDefinedType> type) {
// Parser does NOT own AidlDefinedType, it just has references to the types
// that it encountered while parsing the input file.
defined_types_.emplace_back(type.get());
// AidlDefinedType IS owned by AidlTypenames
if (!typenames_.AddDefinedType(std::move(type))) {
AddError();
}
}
vector<AidlDefinedType*>& GetDefinedTypes() { return defined_types_; }
private:
explicit Parser(const std::string& filename, std::string& raw_buffer,
android::aidl::AidlTypenames& typenames);
std::string filename_;
std::unique_ptr<AidlQualifiedName> package_;
AidlTypenames& typenames_;
void* scanner_ = nullptr;
YY_BUFFER_STATE buffer_;
int error_ = 0;
std::vector<std::unique_ptr<AidlImport>> imports_;
vector<AidlDefinedType*> defined_types_;
vector<AidlTypeSpecifier*> unresolved_typespecs_;
DISALLOW_COPY_AND_ASSIGN(Parser);
};
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