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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "platform/impl/task_runner.h"
#include <csignal>
#include <thread>
#include "util/osp_logging.h"
namespace openscreen {
namespace {
// This is mutated by the signal handler installed by RunUntilSignaled(), and is
// checked by RunUntilStopped().
//
// Per the C++14 spec, passing visible changes to memory between a signal
// handler and a program thread must be done through a volatile variable.
volatile enum {
kNotRunning,
kNotSignaled,
kSignaled
} g_signal_state = kNotRunning;
void OnReceivedSignal(int signal) {
g_signal_state = kSignaled;
}
} // namespace
TaskRunnerImpl::TaskRunnerImpl(ClockNowFunctionPtr now_function,
TaskWaiter* event_waiter,
Clock::duration waiter_timeout)
: now_function_(now_function),
is_running_(false),
task_waiter_(event_waiter),
waiter_timeout_(waiter_timeout) {}
TaskRunnerImpl::~TaskRunnerImpl() {
// Ensure no thread is currently executing inside RunUntilStopped().
OSP_DCHECK_EQ(task_runner_thread_id_, std::thread::id());
}
void TaskRunnerImpl::PostPackagedTask(Task task) {
std::lock_guard<std::mutex> lock(task_mutex_);
tasks_.emplace_back(std::move(task));
if (task_waiter_) {
task_waiter_->OnTaskPosted();
} else {
run_loop_wakeup_.notify_one();
}
}
void TaskRunnerImpl::PostPackagedTaskWithDelay(Task task,
Clock::duration delay) {
std::lock_guard<std::mutex> lock(task_mutex_);
if (delay <= Clock::duration::zero()) {
tasks_.emplace_back(std::move(task));
} else {
delayed_tasks_.emplace(
std::make_pair(now_function_() + delay, std::move(task)));
}
if (task_waiter_) {
task_waiter_->OnTaskPosted();
} else {
run_loop_wakeup_.notify_one();
}
}
bool TaskRunnerImpl::IsRunningOnTaskRunner() {
return task_runner_thread_id_ == std::this_thread::get_id();
}
void TaskRunnerImpl::RunUntilStopped() {
OSP_DCHECK(!is_running_);
task_runner_thread_id_ = std::this_thread::get_id();
is_running_ = true;
OSP_DVLOG << "Running tasks until stopped...";
// Main loop: Run until the |is_running_| flag is set back to false by the
// "quit task" posted by RequestStopSoon(), or the process received a
// termination signal.
while (is_running_) {
ScheduleDelayedTasks();
if (GrabMoreRunnableTasks()) {
RunRunnableTasks();
}
if (g_signal_state == kSignaled) {
is_running_ = false;
}
}
OSP_DVLOG << "Finished running, entering flushing phase...";
// Flushing phase: Ensure all immediately-runnable tasks are run before
// returning. Since running some tasks might cause more immediately-runnable
// tasks to be posted, loop until there is no more work.
//
// If there is bad code that posts tasks indefinitely, this loop will never
// break. However, that also means there is a code path spinning a CPU core at
// 100% all the time. Rather than mitigate this problem scenario, purposely
// let it manifest here in the hopes that unit testing will reveal it (e.g., a
// unit test that never finishes running).
while (GrabMoreRunnableTasks()) {
RunRunnableTasks();
}
OSP_DVLOG << "Finished flushing...";
task_runner_thread_id_ = std::thread::id();
}
void TaskRunnerImpl::RunUntilSignaled() {
OSP_CHECK_EQ(g_signal_state, kNotRunning)
<< __func__ << " may not be invoked concurrently.";
g_signal_state = kNotSignaled;
const auto old_sigint_handler = std::signal(SIGINT, &OnReceivedSignal);
const auto old_sigterm_handler = std::signal(SIGTERM, &OnReceivedSignal);
RunUntilStopped();
std::signal(SIGINT, old_sigint_handler);
std::signal(SIGTERM, old_sigterm_handler);
OSP_DVLOG << "Received SIGNIT or SIGTERM, setting state to not running...";
g_signal_state = kNotRunning;
}
void TaskRunnerImpl::RequestStopSoon() {
PostTask([this]() { is_running_ = false; });
}
void TaskRunnerImpl::RunRunnableTasks() {
for (TaskWithMetadata& running_task : running_tasks_) {
// Move the task to the stack so that its bound state is freed immediately
// after being run.
TaskWithMetadata task = std::move(running_task);
task();
}
running_tasks_.clear();
}
void TaskRunnerImpl::ScheduleDelayedTasks() {
std::lock_guard<std::mutex> lock(task_mutex_);
// Getting the time can be expensive on some platforms, so only get it once.
const auto current_time = now_function_();
const auto end_of_range = delayed_tasks_.upper_bound(current_time);
for (auto it = delayed_tasks_.begin(); it != end_of_range; ++it) {
tasks_.push_back(std::move(it->second));
}
delayed_tasks_.erase(delayed_tasks_.begin(), end_of_range);
}
bool TaskRunnerImpl::GrabMoreRunnableTasks() {
OSP_DCHECK(running_tasks_.empty());
std::unique_lock<std::mutex> lock(task_mutex_);
if (!tasks_.empty()) {
running_tasks_.swap(tasks_);
return true;
}
if (!is_running_) {
return false; // Stop was requested. Don't wait for more tasks.
}
if (task_waiter_) {
Clock::duration timeout = waiter_timeout_;
if (!delayed_tasks_.empty()) {
Clock::duration next_task_delta =
delayed_tasks_.begin()->first - now_function_();
if (next_task_delta < timeout) {
timeout = next_task_delta;
}
}
lock.unlock();
task_waiter_->WaitForTaskToBePosted(timeout);
return false;
}
if (delayed_tasks_.empty()) {
run_loop_wakeup_.wait(lock);
} else {
run_loop_wakeup_.wait_for(lock,
delayed_tasks_.begin()->first - now_function_());
}
return false;
}
} // namespace openscreen
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