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/*
* Copyright 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SURFACEREPLAYER_H
#define ANDROID_SURFACEREPLAYER_H
#include "BufferQueueScheduler.h"
#include "Color.h"
#include "Event.h"
#include <frameworks/native/cmds/surfacereplayer/proto/src/trace.pb.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/SurfaceControl.h>
#include <utils/Errors.h>
#include <utils/StrongPointer.h>
#include <stdatomic.h>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <queue>
#include <thread>
#include <unordered_map>
#include <utility>
using namespace android::surfaceflinger;
namespace android {
const auto DEFAULT_PATH = "/data/local/tmp/SurfaceTrace.dat";
const auto RAND_COLOR_SEED = 700;
const auto DEFAULT_THREADS = 3;
typedef int32_t layer_id;
typedef int32_t display_id;
typedef google::protobuf::RepeatedPtrField<SurfaceChange> SurfaceChanges;
typedef google::protobuf::RepeatedPtrField<DisplayChange> DisplayChanges;
class Replayer {
public:
Replayer(const std::string& filename, bool replayManually = false,
int numThreads = DEFAULT_THREADS, bool wait = true, nsecs_t stopHere = -1);
Replayer(const Trace& trace, bool replayManually = false, int numThreads = DEFAULT_THREADS,
bool wait = true, nsecs_t stopHere = -1);
status_t replay();
private:
status_t initReplay();
void waitForConsoleCommmand();
static void stopAutoReplayHandler(int signal);
status_t dispatchEvent(int index);
status_t doTransaction(const Transaction& transaction, const std::shared_ptr<Event>& event);
status_t createSurfaceControl(const SurfaceCreation& create,
const std::shared_ptr<Event>& event);
status_t injectVSyncEvent(const VSyncEvent& vsyncEvent, const std::shared_ptr<Event>& event);
void createDisplay(const DisplayCreation& create, const std::shared_ptr<Event>& event);
void deleteDisplay(const DisplayDeletion& delete_, const std::shared_ptr<Event>& event);
void updatePowerMode(const PowerModeUpdate& update, const std::shared_ptr<Event>& event);
status_t doSurfaceTransaction(SurfaceComposerClient::Transaction& transaction,
const SurfaceChanges& surfaceChange);
void doDisplayTransaction(SurfaceComposerClient::Transaction& transaction,
const DisplayChanges& displayChange);
void setPosition(SurfaceComposerClient::Transaction& t,
layer_id id, const PositionChange& pc);
void setSize(SurfaceComposerClient::Transaction& t,
layer_id id, const SizeChange& sc);
void setAlpha(SurfaceComposerClient::Transaction& t,
layer_id id, const AlphaChange& ac);
void setLayer(SurfaceComposerClient::Transaction& t,
layer_id id, const LayerChange& lc);
void setCrop(SurfaceComposerClient::Transaction& t,
layer_id id, const CropChange& cc);
void setCornerRadius(SurfaceComposerClient::Transaction& t,
layer_id id, const CornerRadiusChange& cc);
void setBackgroundBlurRadius(SurfaceComposerClient::Transaction& t,
layer_id id, const BackgroundBlurRadiusChange& cc);
void setBlurRegions(SurfaceComposerClient::Transaction& t,
layer_id id, const BlurRegionsChange& cc);
void setMatrix(SurfaceComposerClient::Transaction& t,
layer_id id, const MatrixChange& mc);
void setTransparentRegionHint(SurfaceComposerClient::Transaction& t,
layer_id id, const TransparentRegionHintChange& trgc);
void setLayerStack(SurfaceComposerClient::Transaction& t,
layer_id id, const LayerStackChange& lsc);
void setHiddenFlag(SurfaceComposerClient::Transaction& t,
layer_id id, const HiddenFlagChange& hfc);
void setOpaqueFlag(SurfaceComposerClient::Transaction& t,
layer_id id, const OpaqueFlagChange& ofc);
void setSecureFlag(SurfaceComposerClient::Transaction& t,
layer_id id, const SecureFlagChange& sfc);
void setReparentChange(SurfaceComposerClient::Transaction& t,
layer_id id, const ReparentChange& c);
void setRelativeParentChange(SurfaceComposerClient::Transaction& t,
layer_id id, const RelativeParentChange& c);
void setShadowRadiusChange(SurfaceComposerClient::Transaction& t,
layer_id id, const ShadowRadiusChange& c);
void setBlurRegionsChange(SurfaceComposerClient::Transaction& t,
layer_id id, const BlurRegionsChange& c);
void setDisplaySurface(SurfaceComposerClient::Transaction& t,
display_id id, const DispSurfaceChange& dsc);
void setDisplayLayerStack(SurfaceComposerClient::Transaction& t,
display_id id, const LayerStackChange& lsc);
void setDisplaySize(SurfaceComposerClient::Transaction& t,
display_id id, const SizeChange& sc);
void setDisplayProjection(SurfaceComposerClient::Transaction& t,
display_id id, const ProjectionChange& pc);
void waitUntilTimestamp(int64_t timestamp);
status_t loadSurfaceComposerClient();
Trace mTrace;
bool mLoaded = false;
int32_t mIncrementIndex = 0;
int64_t mCurrentTime = 0;
int32_t mNumThreads = DEFAULT_THREADS;
Increment mCurrentIncrement;
std::string mLastInput;
static atomic_bool sReplayingManually;
bool mWaitingForNextVSync;
bool mWaitForTimeStamps;
nsecs_t mStopTimeStamp;
bool mHasStopped;
std::mutex mLayerLock;
std::condition_variable mLayerCond;
std::unordered_map<layer_id, sp<SurfaceControl>> mLayers;
std::unordered_map<layer_id, HSV> mColors;
std::mutex mPendingLayersLock;
std::vector<layer_id> mLayersPendingRemoval;
std::mutex mBufferQueueSchedulerLock;
std::unordered_map<layer_id, std::shared_ptr<BufferQueueScheduler>> mBufferQueueSchedulers;
std::mutex mDisplayLock;
std::condition_variable mDisplayCond;
std::unordered_map<display_id, sp<IBinder>> mDisplays;
sp<SurfaceComposerClient> mComposerClient;
std::queue<std::shared_ptr<Event>> mPendingIncrements;
};
} // namespace android
#endif
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