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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <input/InputTransport.h>
#include <input/Input.h>
namespace android {
#define CHECK_OFFSET(type, member, expected_offset) \
static_assert((offsetof(type, member) == (expected_offset)), "")
struct Foo {
uint32_t dummy;
PointerCoords coords;
};
void TestPointerCoordsAlignment() {
CHECK_OFFSET(Foo, coords, 8);
}
void TestInputMessageAlignment() {
CHECK_OFFSET(InputMessage, body, 8);
CHECK_OFFSET(InputMessage::Body::Key, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Key, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Key, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Key, source, 20);
CHECK_OFFSET(InputMessage::Body::Key, displayId, 24);
CHECK_OFFSET(InputMessage::Body::Key, hmac, 28);
CHECK_OFFSET(InputMessage::Body::Key, action, 60);
CHECK_OFFSET(InputMessage::Body::Key, flags, 64);
CHECK_OFFSET(InputMessage::Body::Key, keyCode, 68);
CHECK_OFFSET(InputMessage::Body::Key, scanCode, 72);
CHECK_OFFSET(InputMessage::Body::Key, metaState, 76);
CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 80);
CHECK_OFFSET(InputMessage::Body::Key, downTime, 88);
CHECK_OFFSET(InputMessage::Body::Motion, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 4);
CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
CHECK_OFFSET(InputMessage::Body::Motion, displayId, 24);
CHECK_OFFSET(InputMessage::Body::Motion, hmac, 28);
CHECK_OFFSET(InputMessage::Body::Motion, action, 60);
CHECK_OFFSET(InputMessage::Body::Motion, actionButton, 64);
CHECK_OFFSET(InputMessage::Body::Motion, flags, 68);
CHECK_OFFSET(InputMessage::Body::Motion, metaState, 72);
CHECK_OFFSET(InputMessage::Body::Motion, buttonState, 76);
CHECK_OFFSET(InputMessage::Body::Motion, classification, 80);
CHECK_OFFSET(InputMessage::Body::Motion, empty2, 81);
CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 84);
CHECK_OFFSET(InputMessage::Body::Motion, downTime, 88);
CHECK_OFFSET(InputMessage::Body::Motion, dsdx, 96);
CHECK_OFFSET(InputMessage::Body::Motion, dtdx, 100);
CHECK_OFFSET(InputMessage::Body::Motion, dtdy, 104);
CHECK_OFFSET(InputMessage::Body::Motion, dsdy, 108);
CHECK_OFFSET(InputMessage::Body::Motion, tx, 112);
CHECK_OFFSET(InputMessage::Body::Motion, ty, 116);
CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 120);
CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 124);
CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 128);
CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 132);
CHECK_OFFSET(InputMessage::Body::Motion, dsdxRaw, 136);
CHECK_OFFSET(InputMessage::Body::Motion, dtdxRaw, 140);
CHECK_OFFSET(InputMessage::Body::Motion, dtdyRaw, 144);
CHECK_OFFSET(InputMessage::Body::Motion, dsdyRaw, 148);
CHECK_OFFSET(InputMessage::Body::Motion, txRaw, 152);
CHECK_OFFSET(InputMessage::Body::Motion, tyRaw, 156);
CHECK_OFFSET(InputMessage::Body::Motion, pointers, 160);
CHECK_OFFSET(InputMessage::Body::Focus, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 4);
CHECK_OFFSET(InputMessage::Body::Focus, empty, 5);
CHECK_OFFSET(InputMessage::Body::Capture, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Capture, pointerCaptureEnabled, 4);
CHECK_OFFSET(InputMessage::Body::Capture, empty, 5);
CHECK_OFFSET(InputMessage::Body::Drag, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Drag, x, 4);
CHECK_OFFSET(InputMessage::Body::Drag, y, 8);
CHECK_OFFSET(InputMessage::Body::Drag, isExiting, 12);
CHECK_OFFSET(InputMessage::Body::Drag, empty, 13);
CHECK_OFFSET(InputMessage::Body::Finished, handled, 0);
CHECK_OFFSET(InputMessage::Body::Finished, empty, 1);
CHECK_OFFSET(InputMessage::Body::Finished, consumeTime, 8);
CHECK_OFFSET(InputMessage::Body::Timeline, eventId, 0);
CHECK_OFFSET(InputMessage::Body::Timeline, empty, 4);
CHECK_OFFSET(InputMessage::Body::Timeline, graphicsTimeline, 8);
CHECK_OFFSET(InputMessage::Body::TouchMode, eventId, 0);
CHECK_OFFSET(InputMessage::Body::TouchMode, isInTouchMode, 4);
CHECK_OFFSET(InputMessage::Body::TouchMode, empty, 5);
}
void TestHeaderSize() {
CHECK_OFFSET(InputMessage::Header, type, 0);
CHECK_OFFSET(InputMessage::Header, seq, 4);
static_assert(sizeof(InputMessage::Header) == 8);
}
void TestBodySize() {
static_assert(sizeof(InputMessage::Body::Key) == 96);
static_assert(sizeof(InputMessage::Body::Motion::Pointer) == 136);
static_assert(sizeof(InputMessage::Body::Motion) ==
offsetof(InputMessage::Body::Motion, pointers) +
sizeof(InputMessage::Body::Motion::Pointer) * MAX_POINTERS);
static_assert(sizeof(InputMessage::Body::Finished) == 16);
static_assert(sizeof(InputMessage::Body::Focus) == 8);
static_assert(sizeof(InputMessage::Body::Capture) == 8);
static_assert(sizeof(InputMessage::Body::Drag) == 16);
static_assert(sizeof(InputMessage::Body::TouchMode) == 8);
// Timeline
static_assert(GraphicsTimeline::SIZE == 2);
static_assert(sizeof(InputMessage::Body::Timeline) == 24);
/**
* We cannot use the Body::size() method here because it is not static for
* the Motion type, where "pointerCount" variable affects the size and can change at runtime.
*/
static_assert(sizeof(InputMessage::Body) ==
offsetof(InputMessage::Body::Motion, pointers) +
sizeof(InputMessage::Body::Motion::Pointer) * MAX_POINTERS);
static_assert(sizeof(InputMessage::Body) == 160 + 136 * 16);
static_assert(sizeof(InputMessage::Body) == 2336);
}
/**
* In general, we are sending a variable-length message across the socket, because the number of
* pointers varies. When we receive the message, we still need to allocate enough memory for the
* entire InputMessage struct. This size is, therefore, the worst case scenario. However, it is
* still helpful to compute to get an idea of the sizes that are involved.
*/
void TestWorstCaseInputMessageSize() {
static_assert(sizeof(InputMessage) == /*header*/ 8 + /*body*/ 2336);
static_assert(sizeof(InputMessage) == 2344);
}
/**
* Assuming a single pointer, how big is the message that we are sending across the socket?
*/
void CalculateSinglePointerInputMessageSize() {
constexpr size_t pointerCount = 1;
constexpr size_t bodySize = offsetof(InputMessage::Body::Motion, pointers) +
sizeof(InputMessage::Body::Motion::Pointer) * pointerCount;
static_assert(bodySize == 160 + 136);
static_assert(bodySize == 296); // For the total message size, add the small header
}
// --- VerifiedInputEvent ---
// Ensure that VerifiedInputEvent, VerifiedKeyEvent, VerifiedMotionEvent are packed.
// We will treat them as byte collections when signing them. There should not be any uninitialized
// data in-between fields. Otherwise, the padded data will affect the hmac value and verifications
// will fail.
void TestVerifiedEventSize() {
// VerifiedInputEvent
constexpr size_t VERIFIED_INPUT_EVENT_SIZE = sizeof(VerifiedInputEvent::type) +
sizeof(VerifiedInputEvent::deviceId) + sizeof(VerifiedInputEvent::eventTimeNanos) +
sizeof(VerifiedInputEvent::source) + sizeof(VerifiedInputEvent::displayId);
static_assert(sizeof(VerifiedInputEvent) == VERIFIED_INPUT_EVENT_SIZE);
// VerifiedKeyEvent
constexpr size_t VERIFIED_KEY_EVENT_SIZE = VERIFIED_INPUT_EVENT_SIZE +
sizeof(VerifiedKeyEvent::action) + sizeof(VerifiedKeyEvent::downTimeNanos) +
sizeof(VerifiedKeyEvent::flags) + sizeof(VerifiedKeyEvent::keyCode) +
sizeof(VerifiedKeyEvent::scanCode) + sizeof(VerifiedKeyEvent::metaState) +
sizeof(VerifiedKeyEvent::repeatCount);
static_assert(sizeof(VerifiedKeyEvent) == VERIFIED_KEY_EVENT_SIZE);
// VerifiedMotionEvent
constexpr size_t VERIFIED_MOTION_EVENT_SIZE = VERIFIED_INPUT_EVENT_SIZE +
sizeof(VerifiedMotionEvent::rawX) + sizeof(VerifiedMotionEvent::rawY) +
sizeof(VerifiedMotionEvent::actionMasked) + sizeof(VerifiedMotionEvent::downTimeNanos) +
sizeof(VerifiedMotionEvent::flags) + sizeof(VerifiedMotionEvent::metaState) +
sizeof(VerifiedMotionEvent::buttonState);
static_assert(sizeof(VerifiedMotionEvent) == VERIFIED_MOTION_EVENT_SIZE);
}
} // namespace android
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