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// Copyright 2021 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package {
// See: http://go/android-license-faq
// A large-scale-change added 'default_applicable_licenses' to import
// all of the 'license_kinds' from "frameworks_native_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
default_applicable_licenses: ["frameworks_native_license"],
}
cc_library_static {
name: "libshaders",
export_include_dirs: ["include"],
local_include_dirs: ["include"],
shared_libs: [
"android.hardware.graphics.common-V4-ndk",
"android.hardware.graphics.composer3-V1-ndk",
"android.hardware.graphics.common@1.2",
"libnativewindow",
],
static_libs: [
"libarect",
"libmath",
"libtonemap",
"libui-types",
],
header_libs: [
"libtonemap_headers",
],
srcs: [
"shaders.cpp",
],
}
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