1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348
|
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <atomic>
#include <chrono>
#include <unordered_map>
#include <unordered_set>
#include <ui/DisplayId.h>
#include <ui/FenceTime.h>
#include <utils/Mutex.h>
#include <android/hardware/power/IPower.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <ui/DisplayIdentification.h>
#include "../Scheduler/OneShotTimer.h"
using namespace std::chrono_literals;
namespace android {
class SurfaceFlinger;
namespace Hwc2 {
class PowerAdvisor {
public:
virtual ~PowerAdvisor();
// Initializes resources that cannot be initialized on construction
virtual void init() = 0;
virtual void onBootFinished() = 0;
virtual void setExpensiveRenderingExpected(DisplayId displayId, bool expected) = 0;
virtual bool isUsingExpensiveRendering() = 0;
virtual void notifyDisplayUpdateImminent() = 0;
// Checks both if it supports and if it's enabled
virtual bool usePowerHintSession() = 0;
virtual bool supportsPowerHintSession() = 0;
virtual bool isPowerHintSessionRunning() = 0;
// Sends a power hint that updates to the target work duration for the frame
virtual void setTargetWorkDuration(nsecs_t targetDuration) = 0;
// Sends a power hint for the actual known work duration at the end of the frame
virtual void sendActualWorkDuration() = 0;
// Sends a power hint for the upcoming frame predicted from previous frame timing
virtual void sendPredictedWorkDuration() = 0;
// Sets whether the power hint session is enabled
virtual void enablePowerHint(bool enabled) = 0;
// Initializes the power hint session
virtual bool startPowerHintSession(const std::vector<int32_t>& threadIds) = 0;
// Provides PowerAdvisor with a copy of the gpu fence so it can determine the gpu end time
virtual void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) = 0;
// Reports the start and end times of a hwc validate call this frame for a given display
virtual void setHwcValidateTiming(DisplayId displayId, nsecs_t validateStartTime,
nsecs_t validateEndTime) = 0;
// Reports the start and end times of a hwc present call this frame for a given display
virtual void setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
nsecs_t presentEndTime) = 0;
// Reports the expected time that the current frame will present to the display
virtual void setExpectedPresentTime(nsecs_t expectedPresentTime) = 0;
// Reports the most recent present fence time and end time once known
virtual void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) = 0;
// Reports whether a display used client composition this frame
virtual void setRequiresClientComposition(DisplayId displayId,
bool requiresClientComposition) = 0;
// Reports whether a given display skipped validation this frame
virtual void setSkippedValidate(DisplayId displayId, bool skipped) = 0;
// Reports when a hwc present is delayed, and the time that it will resume
virtual void setHwcPresentDelayedTime(
DisplayId displayId, std::chrono::steady_clock::time_point earliestFrameStartTime) = 0;
// Reports the start delay for SurfaceFlinger this frame
virtual void setFrameDelay(nsecs_t frameDelayDuration) = 0;
// Reports the SurfaceFlinger commit start time this frame
virtual void setCommitStart(nsecs_t commitStartTime) = 0;
// Reports the SurfaceFlinger composite end time this frame
virtual void setCompositeEnd(nsecs_t compositeEndTime) = 0;
// Reports the list of the currently active displays
virtual void setDisplays(std::vector<DisplayId>& displayIds) = 0;
// Sets the target duration for the entire pipeline including the gpu
virtual void setTotalFrameTargetWorkDuration(nsecs_t targetDuration) = 0;
};
namespace impl {
// PowerAdvisor is a wrapper around IPower HAL which takes into account the
// full state of the system when sending out power hints to things like the GPU.
class PowerAdvisor final : public Hwc2::PowerAdvisor {
public:
class HalWrapper {
public:
virtual ~HalWrapper() = default;
virtual bool setExpensiveRendering(bool enabled) = 0;
virtual bool notifyDisplayUpdateImminent() = 0;
virtual bool supportsPowerHintSession() = 0;
virtual bool isPowerHintSessionRunning() = 0;
virtual void restartPowerHintSession() = 0;
virtual void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) = 0;
virtual bool startPowerHintSession() = 0;
virtual void setTargetWorkDuration(nsecs_t targetDuration) = 0;
virtual void sendActualWorkDuration(nsecs_t actualDuration, nsecs_t timestamp) = 0;
virtual bool shouldReconnectHAL() = 0;
virtual std::vector<int32_t> getPowerHintSessionThreadIds() = 0;
virtual std::optional<nsecs_t> getTargetWorkDuration() = 0;
};
PowerAdvisor(SurfaceFlinger& flinger);
~PowerAdvisor() override;
void init() override;
void onBootFinished() override;
void setExpensiveRenderingExpected(DisplayId displayId, bool expected) override;
bool isUsingExpensiveRendering() override { return mNotifiedExpensiveRendering; };
void notifyDisplayUpdateImminent() override;
bool usePowerHintSession() override;
bool supportsPowerHintSession() override;
bool isPowerHintSessionRunning() override;
void setTargetWorkDuration(nsecs_t targetDuration) override;
void sendActualWorkDuration() override;
void sendPredictedWorkDuration() override;
void enablePowerHint(bool enabled) override;
bool startPowerHintSession(const std::vector<int32_t>& threadIds) override;
void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime);
void setHwcValidateTiming(DisplayId displayId, nsecs_t valiateStartTime,
nsecs_t validateEndTime) override;
void setHwcPresentTiming(DisplayId displayId, nsecs_t presentStartTime,
nsecs_t presentEndTime) override;
void setSkippedValidate(DisplayId displayId, bool skipped) override;
void setRequiresClientComposition(DisplayId displayId, bool requiresClientComposition) override;
void setExpectedPresentTime(nsecs_t expectedPresentTime) override;
void setSfPresentTiming(nsecs_t presentFenceTime, nsecs_t presentEndTime) override;
void setHwcPresentDelayedTime(
DisplayId displayId,
std::chrono::steady_clock::time_point earliestFrameStartTime) override;
void setFrameDelay(nsecs_t frameDelayDuration) override;
void setCommitStart(nsecs_t commitStartTime) override;
void setCompositeEnd(nsecs_t compositeEndTime) override;
void setDisplays(std::vector<DisplayId>& displayIds) override;
void setTotalFrameTargetWorkDuration(nsecs_t targetDuration) override;
private:
friend class PowerAdvisorTest;
// Tracks if powerhal exists
bool mHasHal = true;
// Holds the hal wrapper for getPowerHal
std::unique_ptr<HalWrapper> mHalWrapper GUARDED_BY(mPowerHalMutex) = nullptr;
HalWrapper* getPowerHal() REQUIRES(mPowerHalMutex);
bool mReconnectPowerHal GUARDED_BY(mPowerHalMutex) = false;
std::mutex mPowerHalMutex;
std::atomic_bool mBootFinished = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
SurfaceFlinger& mFlinger;
std::atomic_bool mSendUpdateImminent = true;
std::atomic<nsecs_t> mLastScreenUpdatedTime = 0;
std::optional<scheduler::OneShotTimer> mScreenUpdateTimer;
// Higher-level timing data used for estimation
struct DisplayTimeline {
// The start of hwc present, or the start of validate if it happened there instead
nsecs_t hwcPresentStartTime = -1;
// The end of hwc present or validate, whichever one actually presented
nsecs_t hwcPresentEndTime = -1;
// How long the actual hwc present was delayed after hwcPresentStartTime
nsecs_t hwcPresentDelayDuration = 0;
// When we think we started waiting for the present fence after calling into hwc present and
// after potentially waiting for the earliest present time
nsecs_t presentFenceWaitStartTime = -1;
// How long we ran after we finished waiting for the fence but before hwc present finished
nsecs_t postPresentFenceHwcPresentDuration = 0;
// Are we likely to have waited for the present fence during composition
bool probablyWaitsForPresentFence = false;
// Estimate one frame's timeline from that of a previous frame
DisplayTimeline estimateTimelineFromReference(nsecs_t fenceTime, nsecs_t displayStartTime);
};
struct GpuTimeline {
nsecs_t duration = 0;
nsecs_t startTime = -1;
};
// Power hint session data recorded from the pipeline
struct DisplayTimingData {
std::unique_ptr<FenceTime> gpuEndFenceTime;
std::optional<nsecs_t> gpuStartTime;
std::optional<nsecs_t> lastValidGpuEndTime;
std::optional<nsecs_t> lastValidGpuStartTime;
std::optional<nsecs_t> hwcPresentStartTime;
std::optional<nsecs_t> hwcPresentEndTime;
std::optional<nsecs_t> hwcValidateStartTime;
std::optional<nsecs_t> hwcValidateEndTime;
std::optional<nsecs_t> hwcPresentDelayedTime;
bool usedClientComposition = false;
bool skippedValidate = false;
// Calculate high-level timing milestones from more granular display timing data
DisplayTimeline calculateDisplayTimeline(nsecs_t fenceTime);
// Estimate the gpu duration for a given display from previous gpu timing data
std::optional<GpuTimeline> estimateGpuTiming(std::optional<nsecs_t> previousEnd);
};
template <class T, size_t N>
class RingBuffer {
std::array<T, N> elements = {};
size_t mIndex = 0;
size_t numElements = 0;
public:
void append(T item) {
mIndex = (mIndex + 1) % N;
numElements = std::min(N, numElements + 1);
elements[mIndex] = item;
}
bool isFull() const { return numElements == N; }
// Allows access like [0] == current, [-1] = previous, etc..
T& operator[](int offset) {
size_t positiveOffset =
static_cast<size_t>((offset % static_cast<int>(N)) + static_cast<int>(N));
return elements[(mIndex + positiveOffset) % N];
}
};
// Filter and sort the display ids by a given property
std::vector<DisplayId> getOrderedDisplayIds(std::optional<nsecs_t> DisplayTimingData::*sortBy);
// Estimates a frame's total work duration including gpu time.
// Runs either at the beginning or end of a frame, using the most recent data available
std::optional<nsecs_t> estimateWorkDuration(bool earlyHint);
// There are two different targets and actual work durations we care about,
// this normalizes them together and takes the max of the two
nsecs_t combineTimingEstimates(nsecs_t totalDuration, nsecs_t flingerDuration);
std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData;
// Current frame's delay
nsecs_t mFrameDelayDuration = 0;
// Last frame's post-composition duration
nsecs_t mLastPostcompDuration = 0;
// Buffer of recent commit start times
RingBuffer<nsecs_t, 2> mCommitStartTimes;
// Buffer of recent expected present times
RingBuffer<nsecs_t, 2> mExpectedPresentTimes;
// Most recent present fence time, set at the end of the frame once known
nsecs_t mLastPresentFenceTime = -1;
// Most recent present fence time, set at the end of the frame once known
nsecs_t mLastSfPresentEndTime = -1;
// Target for the entire pipeline including gpu
std::optional<nsecs_t> mTotalFrameTargetDuration;
// Updated list of display IDs
std::vector<DisplayId> mDisplayIds;
std::optional<bool> mPowerHintEnabled;
std::optional<bool> mSupportsPowerHint;
bool mPowerHintSessionRunning = false;
// An adjustable safety margin which pads the "actual" value sent to PowerHAL,
// encouraging more aggressive boosting to give SurfaceFlinger a larger margin for error
static constexpr const std::chrono::nanoseconds kTargetSafetyMargin = 1ms;
// How long we expect hwc to run after the present call until it waits for the fence
static constexpr const std::chrono::nanoseconds kFenceWaitStartDelayValidated = 150us;
static constexpr const std::chrono::nanoseconds kFenceWaitStartDelaySkippedValidate = 250us;
};
class AidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
public:
explicit AidlPowerHalWrapper(sp<hardware::power::IPower> powerHal);
~AidlPowerHalWrapper() override;
static std::unique_ptr<HalWrapper> connect();
bool setExpensiveRendering(bool enabled) override;
bool notifyDisplayUpdateImminent() override;
bool supportsPowerHintSession() override;
bool isPowerHintSessionRunning() override;
void restartPowerHintSession() override;
void setPowerHintSessionThreadIds(const std::vector<int32_t>& threadIds) override;
bool startPowerHintSession() override;
void setTargetWorkDuration(nsecs_t targetDuration) override;
void sendActualWorkDuration(nsecs_t actualDuration, nsecs_t timestamp) override;
bool shouldReconnectHAL() override;
std::vector<int32_t> getPowerHintSessionThreadIds() override;
std::optional<nsecs_t> getTargetWorkDuration() override;
private:
friend class AidlPowerHalWrapperTest;
bool checkPowerHintSessionSupported();
void closePowerHintSession();
bool shouldReportActualDurations();
// Used for testing
void setAllowedActualDeviation(nsecs_t);
const sp<hardware::power::IPower> mPowerHal = nullptr;
bool mHasExpensiveRendering = false;
bool mHasDisplayUpdateImminent = false;
// Used to indicate an error state and need for reconstruction
bool mShouldReconnectHal = false;
// Power hint session data
// Concurrent access for this is protected by mPowerHalMutex
sp<hardware::power::IPowerHintSession> mPowerHintSession = nullptr;
// Queue of actual durations saved to report
std::vector<hardware::power::WorkDuration> mPowerHintQueue;
// The latest values we have received for target and actual
nsecs_t mTargetDuration = kDefaultTarget.count();
std::optional<nsecs_t> mActualDuration;
// The list of thread ids, stored so we can restart the session from this class if needed
std::vector<int32_t> mPowerHintThreadIds;
bool mSupportsPowerHint = false;
// Keep track of the last messages sent for rate limiter change detection
std::optional<nsecs_t> mLastActualDurationSent;
// Timestamp of the last report we sent, used to avoid stale sessions
nsecs_t mLastActualReportTimestamp = 0;
nsecs_t mLastTargetDurationSent = kDefaultTarget.count();
// Max amount the error term can vary without causing an actual value report
nsecs_t mAllowedActualDeviation = -1;
// Whether we should emit ATRACE_INT data for hint sessions
static const bool sTraceHintSessionData;
static constexpr const std::chrono::nanoseconds kDefaultTarget = 16ms;
// Amount of time after the last message was sent before the session goes stale
// actually 100ms but we use 80 here to ideally avoid going stale
static constexpr const std::chrono::nanoseconds kStaleTimeout = 80ms;
};
} // namespace impl
} // namespace Hwc2
} // namespace android
|