File: surfaceflinger_scheduler_fuzzer.cpp

package info (click to toggle)
android-platform-tools 34.0.5-12
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 150,900 kB
  • sloc: cpp: 805,786; java: 293,500; ansic: 128,288; xml: 127,491; python: 41,481; sh: 14,245; javascript: 9,665; cs: 3,846; asm: 2,049; makefile: 1,917; yacc: 440; awk: 368; ruby: 183; sql: 140; perl: 88; lex: 67
file content (404 lines) | stat: -rw-r--r-- 18,820 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
/*
 * Copyright 2021 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at:
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#include <ftl/enum.h>
#include <fuzzer/FuzzedDataProvider.h>
#include <processgroup/sched_policy.h>

#include "Scheduler/DispSyncSource.h"
#include "Scheduler/OneShotTimer.h"
#include "Scheduler/VSyncDispatchTimerQueue.h"
#include "Scheduler/VSyncPredictor.h"
#include "Scheduler/VSyncReactor.h"

#include "surfaceflinger_fuzzers_utils.h"
#include "surfaceflinger_scheduler_fuzzer.h"

namespace android::fuzz {

using hardware::graphics::composer::hal::PowerMode;

constexpr nsecs_t kVsyncPeriods[] = {(30_Hz).getPeriodNsecs(), (60_Hz).getPeriodNsecs(),
                                     (72_Hz).getPeriodNsecs(), (90_Hz).getPeriodNsecs(),
                                     (120_Hz).getPeriodNsecs()};

constexpr auto kLayerVoteTypes = ftl::enum_range<scheduler::RefreshRateConfigs::LayerVoteType>();

constexpr PowerMode kPowerModes[] = {PowerMode::ON, PowerMode::DOZE, PowerMode::OFF,
                                     PowerMode::DOZE_SUSPEND, PowerMode::ON_SUSPEND};

constexpr uint16_t kRandomStringLength = 256;
constexpr std::chrono::duration kSyncPeriod(16ms);

template <typename T>
void dump(T* component, FuzzedDataProvider* fdp) {
    std::string res = fdp->ConsumeRandomLengthString(kRandomStringLength);
    component->dump(res);
}

class SchedulerFuzzer : private VSyncSource::Callback {
public:
    SchedulerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
    void process();

private:
    void fuzzRefreshRateSelection();
    void fuzzRefreshRateConfigs();
    void fuzzVSyncModulator();
    void fuzzVSyncPredictor();
    void fuzzVSyncReactor();
    void fuzzLayerHistory();
    void fuzzDispSyncSource();
    void fuzzCallbackToken(scheduler::VSyncDispatchTimerQueue* dispatch);
    void fuzzVSyncDispatchTimerQueue();
    void fuzzOneShotTimer();
    void fuzzEventThread();
    PhysicalDisplayId getPhysicalDisplayId();

    FuzzedDataProvider mFdp;

protected:
    void onVSyncEvent(nsecs_t /* when */, VSyncSource::VSyncData) {}
};

PhysicalDisplayId SchedulerFuzzer::getPhysicalDisplayId() {
    PhysicalDisplayId internalDispId = PhysicalDisplayId::fromPort(111u);
    PhysicalDisplayId externalDispId = PhysicalDisplayId::fromPort(222u);
    PhysicalDisplayId randomDispId = PhysicalDisplayId::fromPort(mFdp.ConsumeIntegral<uint16_t>());
    PhysicalDisplayId dispId64Bit = PhysicalDisplayId::fromEdid(0xffu, 0xffffu, 0xffff'ffffu);
    PhysicalDisplayId displayId = mFdp.PickValueInArray<PhysicalDisplayId>(
            {internalDispId, externalDispId, dispId64Bit, randomDispId});
    return displayId;
}

void SchedulerFuzzer::fuzzEventThread() {
    const auto getVsyncPeriod = [](uid_t /* uid */) { return kSyncPeriod.count(); };
    std::unique_ptr<android::impl::EventThread> thread = std::make_unique<
            android::impl::EventThread>(std::move(std::make_unique<FuzzImplVSyncSource>()), nullptr,
                                        nullptr, nullptr, getVsyncPeriod);

    thread->onHotplugReceived(getPhysicalDisplayId(), mFdp.ConsumeBool());
    sp<EventThreadConnection> connection =
            new EventThreadConnection(thread.get(), mFdp.ConsumeIntegral<uint16_t>(), nullptr,
                                      {} /*eventRegistration*/);
    thread->requestNextVsync(connection);
    thread->setVsyncRate(mFdp.ConsumeIntegral<uint32_t>() /*rate*/, connection);

    thread->setDuration((std::chrono::nanoseconds)mFdp.ConsumeIntegral<uint64_t>(),
                        (std::chrono::nanoseconds)mFdp.ConsumeIntegral<uint64_t>());
    thread->registerDisplayEventConnection(connection);
    thread->onScreenAcquired();
    thread->onScreenReleased();
    dump<android::impl::EventThread>(thread.get(), &mFdp);
}

void SchedulerFuzzer::fuzzDispSyncSource() {
    std::unique_ptr<FuzzImplVSyncDispatch> vSyncDispatch =
            std::make_unique<FuzzImplVSyncDispatch>();
    std::unique_ptr<FuzzImplVSyncTracker> vSyncTracker = std::make_unique<FuzzImplVSyncTracker>();
    std::unique_ptr<scheduler::DispSyncSource> dispSyncSource = std::make_unique<
            scheduler::DispSyncSource>(*vSyncDispatch, *vSyncTracker,
                                       (std::chrono::nanoseconds)
                                               mFdp.ConsumeIntegral<uint64_t>() /*workDuration*/,
                                       (std::chrono::nanoseconds)mFdp.ConsumeIntegral<uint64_t>()
                                       /*readyDuration*/,
                                       mFdp.ConsumeBool(),
                                       mFdp.ConsumeRandomLengthString(kRandomStringLength).c_str());
    dispSyncSource->setVSyncEnabled(true);
    dispSyncSource->setCallback(this);
    dispSyncSource->setDuration((std::chrono::nanoseconds)mFdp.ConsumeIntegral<uint64_t>(), 0ns);
    dump<scheduler::DispSyncSource>(dispSyncSource.get(), &mFdp);
}

void SchedulerFuzzer::fuzzCallbackToken(scheduler::VSyncDispatchTimerQueue* dispatch) {
    scheduler::VSyncDispatch::CallbackToken tmp = dispatch->registerCallback(
            [&](auto, auto, auto) {
                dispatch->schedule(tmp,
                                   {.workDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                                    .readyDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                                    .earliestVsync = mFdp.ConsumeIntegral<nsecs_t>()});
            },
            "o.o");
    dispatch->schedule(tmp,
                       {.workDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                        .readyDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                        .earliestVsync = mFdp.ConsumeIntegral<nsecs_t>()});
    dispatch->unregisterCallback(tmp);
    dispatch->cancel(tmp);
}

void SchedulerFuzzer::fuzzVSyncDispatchTimerQueue() {
    FuzzImplVSyncTracker stubTracker{mFdp.ConsumeIntegral<nsecs_t>()};
    scheduler::VSyncDispatchTimerQueue
            mDispatch{std::make_unique<scheduler::ControllableClock>(), stubTracker,
                      mFdp.ConsumeIntegral<nsecs_t>() /*dispatchGroupThreshold*/,
                      mFdp.ConsumeIntegral<nsecs_t>() /*vSyncMoveThreshold*/};

    fuzzCallbackToken(&mDispatch);

    dump<scheduler::VSyncDispatchTimerQueue>(&mDispatch, &mFdp);

    scheduler::VSyncDispatchTimerQueueEntry entry(
            "fuzz", [](auto, auto, auto) {},
            mFdp.ConsumeIntegral<nsecs_t>() /*vSyncMoveThreshold*/);
    entry.update(stubTracker, 0);
    entry.schedule({.workDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                    .readyDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                    .earliestVsync = mFdp.ConsumeIntegral<nsecs_t>()},
                   stubTracker, 0);
    entry.disarm();
    entry.ensureNotRunning();
    entry.schedule({.workDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                    .readyDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                    .earliestVsync = mFdp.ConsumeIntegral<nsecs_t>()},
                   stubTracker, 0);
    auto const wakeup = entry.wakeupTime();
    auto const ready = entry.readyTime();
    entry.callback(entry.executing(), *wakeup, *ready);
    entry.addPendingWorkloadUpdate({.workDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                                    .readyDuration = mFdp.ConsumeIntegral<nsecs_t>(),
                                    .earliestVsync = mFdp.ConsumeIntegral<nsecs_t>()});
    dump<scheduler::VSyncDispatchTimerQueueEntry>(&entry, &mFdp);
}

void SchedulerFuzzer::fuzzVSyncPredictor() {
    uint16_t now = mFdp.ConsumeIntegral<uint16_t>();
    uint16_t historySize = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX);
    uint16_t minimumSamplesForPrediction = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX);
    scheduler::VSyncPredictor tracker{mFdp.ConsumeIntegral<uint16_t>() /*period*/, historySize,
                                      minimumSamplesForPrediction,
                                      mFdp.ConsumeIntegral<uint32_t>() /*outlierTolerancePercent*/};
    uint16_t period = mFdp.ConsumeIntegral<uint16_t>();
    tracker.setPeriod(period);
    for (uint16_t i = 0; i < minimumSamplesForPrediction; ++i) {
        if (!tracker.needsMoreSamples()) {
            break;
        }
        tracker.addVsyncTimestamp(now += period);
    }
    tracker.nextAnticipatedVSyncTimeFrom(now);
    tracker.resetModel();
}

void SchedulerFuzzer::fuzzOneShotTimer() {
    FakeClock* clock = new FakeClock();
    std::unique_ptr<scheduler::OneShotTimer> idleTimer = std::make_unique<scheduler::OneShotTimer>(
            mFdp.ConsumeRandomLengthString(kRandomStringLength) /*name*/,
            (std::chrono::milliseconds)mFdp.ConsumeIntegral<uint8_t>() /*val*/,
            [] {} /*resetCallback*/, [] {} /*timeoutCallback*/, std::unique_ptr<FakeClock>(clock));
    idleTimer->start();
    idleTimer->reset();
    idleTimer->stop();
}

void SchedulerFuzzer::fuzzLayerHistory() {
    TestableSurfaceFlinger flinger;
    flinger.setupScheduler(std::make_unique<android::mock::VsyncController>(),
                           std::make_unique<android::mock::VSyncTracker>(),
                           std::make_unique<android::mock::EventThread>(),
                           std::make_unique<android::mock::EventThread>());
    flinger.setupTimeStats(std::make_unique<android::mock::TimeStats>());
    std::unique_ptr<android::renderengine::RenderEngine> renderEngine =
            std::make_unique<android::renderengine::mock::RenderEngine>();
    flinger.setupRenderEngine(std::move(renderEngine));
    flinger.setupComposer(std::make_unique<android::Hwc2::mock::Composer>());

    scheduler::TestableScheduler* scheduler = flinger.scheduler();

    scheduler::LayerHistory& historyV1 = scheduler->mutableLayerHistory();
    nsecs_t time1 = systemTime();
    nsecs_t time2 = time1;
    uint8_t historySize = mFdp.ConsumeIntegral<uint8_t>();

    sp<FuzzImplLayer> layer1 = new FuzzImplLayer(flinger.flinger());
    sp<FuzzImplLayer> layer2 = new FuzzImplLayer(flinger.flinger());

    for (int i = 0; i < historySize; ++i) {
        historyV1.record(layer1.get(), time1, time1,
                         scheduler::LayerHistory::LayerUpdateType::Buffer);
        historyV1.record(layer2.get(), time2, time2,
                         scheduler::LayerHistory::LayerUpdateType::Buffer);
        time1 += mFdp.PickValueInArray(kVsyncPeriods);
        time2 += mFdp.PickValueInArray(kVsyncPeriods);
    }
    historyV1.summarize(*scheduler->refreshRateConfigs(), time1);
    historyV1.summarize(*scheduler->refreshRateConfigs(), time2);

    scheduler->createConnection(std::make_unique<android::mock::EventThread>());

    scheduler::ConnectionHandle handle;
    scheduler->createDisplayEventConnection(handle);
    scheduler->setDuration(handle, (std::chrono::nanoseconds)mFdp.ConsumeIntegral<uint64_t>(),
                           (std::chrono::nanoseconds)mFdp.ConsumeIntegral<uint64_t>());

    dump<scheduler::TestableScheduler>(scheduler, &mFdp);
}

void SchedulerFuzzer::fuzzVSyncReactor() {
    std::shared_ptr<FuzzImplVSyncTracker> vSyncTracker = std::make_shared<FuzzImplVSyncTracker>();
    scheduler::VSyncReactor reactor(std::make_unique<ClockWrapper>(
                                            std::make_shared<FuzzImplClock>()),
                                    *vSyncTracker, mFdp.ConsumeIntegral<uint8_t>() /*pendingLimit*/,
                                    false);

    reactor.startPeriodTransition(mFdp.ConsumeIntegral<nsecs_t>());
    bool periodFlushed = mFdp.ConsumeBool();
    reactor.addHwVsyncTimestamp(0, std::nullopt, &periodFlushed);
    reactor.addHwVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>() /*newPeriod*/, std::nullopt,
                                &periodFlushed);
    sp<Fence> fence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
    std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
    vSyncTracker->addVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>());
    FenceTime::Snapshot snap(mFdp.ConsumeIntegral<nsecs_t>());
    ft->applyTrustedSnapshot(snap);
    reactor.setIgnorePresentFences(mFdp.ConsumeBool());
    reactor.addPresentFence(ft);
    dump<scheduler::VSyncReactor>(&reactor, &mFdp);
}

void SchedulerFuzzer::fuzzVSyncModulator() {
    enum {
        SF_OFFSET_LATE,
        APP_OFFSET_LATE,
        SF_DURATION_LATE,
        APP_DURATION_LATE,
        SF_OFFSET_EARLY,
        APP_OFFSET_EARLY,
        SF_DURATION_EARLY,
        APP_DURATION_EARLY,
        SF_OFFSET_EARLY_GPU,
        APP_OFFSET_EARLY_GPU,
        SF_DURATION_EARLY_GPU,
        APP_DURATION_EARLY_GPU,
        HWC_MIN_WORK_DURATION,
    };
    using Schedule = scheduler::TransactionSchedule;
    using nanos = std::chrono::nanoseconds;
    using VsyncModulator = scheduler::VsyncModulator;
    using FuzzImplVsyncModulator = scheduler::FuzzImplVsyncModulator;
    const VsyncModulator::VsyncConfig early{SF_OFFSET_EARLY, APP_OFFSET_EARLY,
                                            nanos(SF_DURATION_LATE), nanos(APP_DURATION_LATE)};
    const VsyncModulator::VsyncConfig earlyGpu{SF_OFFSET_EARLY_GPU, APP_OFFSET_EARLY_GPU,
                                               nanos(SF_DURATION_EARLY), nanos(APP_DURATION_EARLY)};
    const VsyncModulator::VsyncConfig late{SF_OFFSET_LATE, APP_OFFSET_LATE,
                                           nanos(SF_DURATION_EARLY_GPU),
                                           nanos(APP_DURATION_EARLY_GPU)};
    const VsyncModulator::VsyncConfigSet offsets = {early, earlyGpu, late,
                                                    nanos(HWC_MIN_WORK_DURATION)};
    sp<FuzzImplVsyncModulator> vSyncModulator =
            sp<FuzzImplVsyncModulator>::make(offsets, scheduler::Now);
    (void)vSyncModulator->setVsyncConfigSet(offsets);
    (void)vSyncModulator->setTransactionSchedule(Schedule::Late);
    const auto token = sp<BBinder>::make();
    (void)vSyncModulator->setTransactionSchedule(Schedule::EarlyStart, token);
    vSyncModulator->binderDied(token);
}

void SchedulerFuzzer::fuzzRefreshRateSelection() {
    TestableSurfaceFlinger flinger;
    flinger.setupScheduler(std::make_unique<android::mock::VsyncController>(),
                           std::make_unique<android::mock::VSyncTracker>(),
                           std::make_unique<android::mock::EventThread>(),
                           std::make_unique<android::mock::EventThread>());

    sp<Client> client;
    LayerCreationArgs args(flinger.flinger(), client,
                           mFdp.ConsumeRandomLengthString(kRandomStringLength) /*name*/,
                           mFdp.ConsumeIntegral<uint16_t>() /*layerFlags*/, LayerMetadata());
    sp<Layer> layer = new BufferQueueLayer(args);

    layer->setFrameRateSelectionPriority(mFdp.ConsumeIntegral<int16_t>());
}

void SchedulerFuzzer::fuzzRefreshRateConfigs() {
    using RefreshRateConfigs = scheduler::RefreshRateConfigs;
    using LayerRequirement = RefreshRateConfigs::LayerRequirement;
    using RefreshRateStats = scheduler::RefreshRateStats;

    const uint16_t minRefreshRate = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX >> 1);
    const uint16_t maxRefreshRate =
            mFdp.ConsumeIntegralInRange<uint16_t>(minRefreshRate + 1, UINT16_MAX);

    const DisplayModeId modeId{mFdp.ConsumeIntegralInRange<uint8_t>(0, 10)};

    DisplayModes displayModes;
    for (uint16_t fps = minRefreshRate; fps < maxRefreshRate; ++fps) {
        displayModes.try_emplace(modeId,
                                 mock::createDisplayMode(modeId,
                                                         Fps::fromValue(static_cast<float>(fps))));
    }

    RefreshRateConfigs refreshRateConfigs(displayModes, modeId);

    const RefreshRateConfigs::GlobalSignals globalSignals = {.touch = false, .idle = false};
    std::vector<LayerRequirement> layers = {{.weight = mFdp.ConsumeFloatingPoint<float>()}};

    refreshRateConfigs.getBestRefreshRate(layers, globalSignals);

    layers[0].name = mFdp.ConsumeRandomLengthString(kRandomStringLength);
    layers[0].ownerUid = mFdp.ConsumeIntegral<uint16_t>();
    layers[0].desiredRefreshRate = Fps::fromValue(mFdp.ConsumeFloatingPoint<float>());
    layers[0].vote = mFdp.PickValueInArray(kLayerVoteTypes.values);
    auto frameRateOverrides =
            refreshRateConfigs.getFrameRateOverrides(layers,
                                                     Fps::fromValue(
                                                             mFdp.ConsumeFloatingPoint<float>()),
                                                     globalSignals);

    refreshRateConfigs.setDisplayManagerPolicy(
            {modeId,
             {Fps::fromValue(mFdp.ConsumeFloatingPoint<float>()),
              Fps::fromValue(mFdp.ConsumeFloatingPoint<float>())}});
    refreshRateConfigs.setActiveModeId(modeId);

    RefreshRateConfigs::isFractionalPairOrMultiple(Fps::fromValue(
                                                           mFdp.ConsumeFloatingPoint<float>()),
                                                   Fps::fromValue(
                                                           mFdp.ConsumeFloatingPoint<float>()));
    RefreshRateConfigs::getFrameRateDivisor(Fps::fromValue(mFdp.ConsumeFloatingPoint<float>()),
                                            Fps::fromValue(mFdp.ConsumeFloatingPoint<float>()));

    android::mock::TimeStats timeStats;
    RefreshRateStats refreshRateStats(timeStats, Fps::fromValue(mFdp.ConsumeFloatingPoint<float>()),
                                      PowerMode::OFF);

    const auto fpsOpt = displayModes.get(modeId, [](const auto& mode) { return mode->getFps(); });
    refreshRateStats.setRefreshRate(*fpsOpt);

    refreshRateStats.setPowerMode(mFdp.PickValueInArray(kPowerModes));
}

void SchedulerFuzzer::process() {
    fuzzRefreshRateSelection();
    fuzzRefreshRateConfigs();
    fuzzVSyncModulator();
    fuzzVSyncPredictor();
    fuzzVSyncReactor();
    fuzzLayerHistory();
    fuzzDispSyncSource();
    fuzzEventThread();
    fuzzVSyncDispatchTimerQueue();
    fuzzOneShotTimer();
}

extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
    SchedulerFuzzer schedulerFuzzer(data, size);
    schedulerFuzzer.process();
    return 0;
}

} // namespace android::fuzz