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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <binder/Common.h>
#include <binder/unique_fd.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/String16.h>
#include <utils/Vector.h>
#include <functional>
// linux/binder.h defines this, but we don't want to include it here in order to
// avoid exporting the kernel headers
#ifndef B_PACK_CHARS
#define B_PACK_CHARS(c1, c2, c3, c4) \
((((c1)<<24)) | (((c2)<<16)) | (((c3)<<8)) | (c4))
#endif // B_PACK_CHARS
// ---------------------------------------------------------------------------
namespace android {
class BBinder;
class BpBinder;
class IInterface;
class Parcel;
class IResultReceiver;
class IShellCallback;
/**
* Base class and low-level protocol for a remotable object.
* You can derive from this class to create an object for which other
* processes can hold references to it. Communication between processes
* (method calls, property get and set) is down through a low-level
* protocol implemented on top of the transact() API.
*/
class [[clang::lto_visibility_public]] LIBBINDER_EXPORTED IBinder : public virtual RefBase {
public:
enum {
FIRST_CALL_TRANSACTION = 0x00000001,
LAST_CALL_TRANSACTION = 0x00ffffff,
PING_TRANSACTION = B_PACK_CHARS('_', 'P', 'N', 'G'),
START_RECORDING_TRANSACTION = B_PACK_CHARS('_', 'S', 'R', 'D'),
STOP_RECORDING_TRANSACTION = B_PACK_CHARS('_', 'E', 'R', 'D'),
DUMP_TRANSACTION = B_PACK_CHARS('_', 'D', 'M', 'P'),
SHELL_COMMAND_TRANSACTION = B_PACK_CHARS('_', 'C', 'M', 'D'),
INTERFACE_TRANSACTION = B_PACK_CHARS('_', 'N', 'T', 'F'),
SYSPROPS_TRANSACTION = B_PACK_CHARS('_', 'S', 'P', 'R'),
EXTENSION_TRANSACTION = B_PACK_CHARS('_', 'E', 'X', 'T'),
DEBUG_PID_TRANSACTION = B_PACK_CHARS('_', 'P', 'I', 'D'),
SET_RPC_CLIENT_TRANSACTION = B_PACK_CHARS('_', 'R', 'P', 'C'),
// See android.os.IBinder.TWEET_TRANSACTION
// Most importantly, messages can be anything not exceeding 130 UTF-8
// characters, and callees should exclaim "jolly good message old boy!"
TWEET_TRANSACTION = B_PACK_CHARS('_', 'T', 'W', 'T'),
// See android.os.IBinder.LIKE_TRANSACTION
// Improve binder self-esteem.
LIKE_TRANSACTION = B_PACK_CHARS('_', 'L', 'I', 'K'),
// Corresponds to TF_ONE_WAY -- an asynchronous call.
FLAG_ONEWAY = 0x00000001,
// Corresponds to TF_CLEAR_BUF -- clear transaction buffers after call
// is made
FLAG_CLEAR_BUF = 0x00000020,
// Private userspace flag for transaction which is being requested from
// a vendor context.
FLAG_PRIVATE_VENDOR = 0x10000000,
};
IBinder();
/**
* Check if this IBinder implements the interface named by
* @a descriptor. If it does, the base pointer to it is returned,
* which you can safely static_cast<> to the concrete C++ interface.
*/
virtual sp<IInterface> queryLocalInterface(const String16& descriptor);
/**
* Return the canonical name of the interface provided by this IBinder
* object.
*/
virtual const String16& getInterfaceDescriptor() const = 0;
/**
* Last known alive status, from last call. May be arbitrarily stale.
* May be incorrect if a service returns an incorrect status code.
*/
virtual bool isBinderAlive() const = 0;
virtual status_t pingBinder() = 0;
virtual status_t dump(int fd, const Vector<String16>& args) = 0;
static status_t shellCommand(const sp<IBinder>& target, int in, int out, int err,
Vector<String16>& args, const sp<IShellCallback>& callback,
const sp<IResultReceiver>& resultReceiver);
/**
* This allows someone to add their own additions to an interface without
* having to modify the original interface.
*
* For instance, imagine if we have this interface:
* interface IFoo { void doFoo(); }
*
* If an unrelated owner (perhaps in a downstream codebase) wants to make a
* change to the interface, they have two options:
*
* A). Historical option that has proven to be BAD! Only the original
* author of an interface should change an interface. If someone
* downstream wants additional functionality, they should not ever
* change the interface or use this method.
*
* BAD TO DO: interface IFoo { BAD TO DO
* BAD TO DO: void doFoo(); BAD TO DO
* BAD TO DO: + void doBar(); // adding a method BAD TO DO
* BAD TO DO: } BAD TO DO
*
* B). Option that this method enables!
* Leave the original interface unchanged (do not change IFoo!).
* Instead, create a new interface in a downstream package:
*
* package com.<name>; // new functionality in a new package
* interface IBar { void doBar(); }
*
* When registering the interface, add:
* sp<MyFoo> foo = new MyFoo; // class in AOSP codebase
* sp<MyBar> bar = new MyBar; // custom extension class
* foo->setExtension(bar); // use method in BBinder
*
* Then, clients of IFoo can get this extension:
* sp<IBinder> binder = ...;
* sp<IFoo> foo = interface_cast<IFoo>(binder); // handle if null
* sp<IBinder> barBinder;
* ... handle error ... = binder->getExtension(&barBinder);
* sp<IBar> bar = interface_cast<IBar>(barBinder);
* // if bar is null, then there is no extension or a different
* // type of extension
*/
status_t getExtension(sp<IBinder>* out);
/**
* Dump PID for a binder, for debugging.
*/
status_t getDebugPid(pid_t* outPid);
/**
* Set the RPC client fd to this binder service, for debugging. This is only available on
* debuggable builds.
*
* When this is called on a binder service, the service:
* 1. sets up RPC server
* 2. spawns 1 new thread that calls RpcServer::join()
* - join() spawns some number of threads that accept() connections; see RpcServer
*
* setRpcClientDebug() may be called multiple times. Each call will add a new RpcServer
* and opens up a TCP port.
*
* Note: A thread is spawned for each accept()'ed fd, which may call into functions of the
* interface freely. See RpcServer::join(). To avoid such race conditions, implement the service
* functions with multithreading support.
*
* On death of @a keepAliveBinder, the RpcServer shuts down.
*/
[[nodiscard]] status_t setRpcClientDebug(binder::unique_fd socketFd,
const sp<IBinder>& keepAliveBinder);
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t transact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0) = 0;
// DeathRecipient is pure abstract, there is no virtual method
// implementation to put in a translation unit in order to silence the
// weak vtables warning.
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wweak-vtables"
#endif
class DeathRecipient : public virtual RefBase
{
public:
virtual void binderDied(const wp<IBinder>& who) = 0;
};
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
/**
* Register the @a recipient for a notification if this binder
* goes away. If this binder object unexpectedly goes away
* (typically because its hosting process has been killed),
* then DeathRecipient::binderDied() will be called with a reference
* to this.
*
* The @a cookie is optional -- if non-NULL, it should be a
* memory address that you own (that is, you know it is unique).
*
* @note When all references to the binder being linked to are dropped, the
* recipient is automatically unlinked. So, you must hold onto a binder in
* order to receive death notifications about it.
*
* @note You will only receive death notifications for remote binders,
* as local binders by definition can't die without you dying as well.
* Trying to use this function on a local binder will result in an
* INVALID_OPERATION code being returned and nothing happening.
*
* @note This link always holds a weak reference to its recipient.
*
* @note You will only receive a weak reference to the dead
* binder. You should not try to promote this to a strong reference.
* (Nor should you need to, as there is nothing useful you can
* directly do with it now that it has passed on.)
*/
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t linkToDeath(const sp<DeathRecipient>& recipient,
void* cookie = nullptr,
uint32_t flags = 0) = 0;
/**
* Remove a previously registered death notification.
* The @a recipient will no longer be called if this object
* dies. The @a cookie is optional. If non-NULL, you can
* supply a NULL @a recipient, and the recipient previously
* added with that cookie will be unlinked.
*
* If the binder is dead, this will return DEAD_OBJECT. Deleting
* the object will also unlink all death recipients.
*/
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t unlinkToDeath( const wp<DeathRecipient>& recipient,
void* cookie = nullptr,
uint32_t flags = 0,
wp<DeathRecipient>* outRecipient = nullptr) = 0;
virtual bool checkSubclass(const void* subclassID) const;
typedef void (*object_cleanup_func)(const void* id, void* obj, void* cleanupCookie);
/**
* This object is attached for the lifetime of this binder object. When
* this binder object is destructed, the cleanup function of all attached
* objects are invoked with their respective objectID, object, and
* cleanupCookie. Access to these APIs can be made from multiple threads,
* but calls from different threads are allowed to be interleaved.
*
* This returns the object which is already attached. If this returns a
* non-null value, it means that attachObject failed (a given objectID can
* only be used once).
*/
[[nodiscard]] virtual void* attachObject(const void* objectID, void* object,
void* cleanupCookie, object_cleanup_func func) = 0;
/**
* Returns object attached with attachObject.
*/
[[nodiscard]] virtual void* findObject(const void* objectID) const = 0;
/**
* Returns object attached with attachObject, and detaches it. This does not
* delete the object.
*/
[[nodiscard]] virtual void* detachObject(const void* objectID) = 0;
/**
* Use the lock that this binder contains internally. For instance, this can
* be used to modify an attached object without needing to add an additional
* lock (though, that attached object must be retrieved before calling this
* method). Calling (most) IBinder methods inside this will deadlock.
*/
void withLock(const std::function<void()>& doWithLock);
virtual BBinder* localBinder();
virtual BpBinder* remoteBinder();
typedef sp<IBinder> (*object_make_func)(const void* makeArgs);
sp<IBinder> lookupOrCreateWeak(const void* objectID, object_make_func make,
const void* makeArgs);
protected:
virtual ~IBinder();
private:
};
} // namespace android
// ---------------------------------------------------------------------------
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