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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android/input.h>
#include <attestation/HmacKeyManager.h>
#include <gui/constants.h>
#include <input/Input.h>
#include <utils/Timers.h> // for nsecs_t, systemTime
#include <vector>
namespace android {
// An arbitrary device id.
static constexpr uint32_t DEFAULT_DEVICE_ID = 1;
// The default policy flags to use for event injection by tests.
static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
class PointerBuilder {
public:
PointerBuilder(int32_t id, ToolType toolType) {
mProperties.clear();
mProperties.id = id;
mProperties.toolType = toolType;
mCoords.clear();
}
PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
PointerBuilder& axis(int32_t axis, float value) {
mCoords.setAxisValue(axis, value);
return *this;
}
PointerProperties buildProperties() const { return mProperties; }
PointerCoords buildCoords() const { return mCoords; }
private:
PointerProperties mProperties;
PointerCoords mCoords;
};
class MotionEventBuilder {
public:
MotionEventBuilder(int32_t action, int32_t source) {
mAction = action;
mSource = source;
mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
mDownTime = mEventTime;
}
MotionEventBuilder& deviceId(int32_t deviceId) {
mDeviceId = deviceId;
return *this;
}
MotionEventBuilder& downTime(nsecs_t downTime) {
mDownTime = downTime;
return *this;
}
MotionEventBuilder& eventTime(nsecs_t eventTime) {
mEventTime = eventTime;
return *this;
}
MotionEventBuilder& displayId(int32_t displayId) {
mDisplayId = displayId;
return *this;
}
MotionEventBuilder& actionButton(int32_t actionButton) {
mActionButton = actionButton;
return *this;
}
MotionEventBuilder& buttonState(int32_t buttonState) {
mButtonState = buttonState;
return *this;
}
MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
mRawXCursorPosition = rawXCursorPosition;
return *this;
}
MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
mRawYCursorPosition = rawYCursorPosition;
return *this;
}
MotionEventBuilder& pointer(PointerBuilder pointer) {
mPointers.push_back(pointer);
return *this;
}
MotionEventBuilder& addFlag(uint32_t flags) {
mFlags |= flags;
return *this;
}
MotionEvent build() {
std::vector<PointerProperties> pointerProperties;
std::vector<PointerCoords> pointerCoords;
for (const PointerBuilder& pointer : mPointers) {
pointerProperties.push_back(pointer.buildProperties());
pointerCoords.push_back(pointer.buildCoords());
}
// Set mouse cursor position for the most common cases to avoid boilerplate.
if (mSource == AINPUT_SOURCE_MOUSE &&
!MotionEvent::isValidCursorPosition(mRawXCursorPosition, mRawYCursorPosition)) {
mRawXCursorPosition = pointerCoords[0].getX();
mRawYCursorPosition = pointerCoords[0].getY();
}
MotionEvent event;
static const ui::Transform kIdentityTransform;
event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
mAction, mActionButton, mFlags, /*edgeFlags=*/0, AMETA_NONE, mButtonState,
MotionClassification::NONE, kIdentityTransform,
/*xPrecision=*/0, /*yPrecision=*/0, mRawXCursorPosition,
mRawYCursorPosition, kIdentityTransform, mDownTime, mEventTime,
mPointers.size(), pointerProperties.data(), pointerCoords.data());
return event;
}
private:
int32_t mAction;
int32_t mDeviceId{DEFAULT_DEVICE_ID};
int32_t mSource;
nsecs_t mDownTime;
nsecs_t mEventTime;
int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
int32_t mActionButton{0};
int32_t mButtonState{0};
int32_t mFlags{0};
float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
std::vector<PointerBuilder> mPointers;
};
class KeyEventBuilder {
public:
KeyEventBuilder(int32_t action, int32_t source) {
mAction = action;
mSource = source;
mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
mDownTime = mEventTime;
}
KeyEventBuilder(const KeyEvent& event) {
mAction = event.getAction();
mDeviceId = event.getDeviceId();
mSource = event.getSource();
mDownTime = event.getDownTime();
mEventTime = event.getEventTime();
mDisplayId = event.getDisplayId();
mFlags = event.getFlags();
mKeyCode = event.getKeyCode();
mScanCode = event.getScanCode();
mMetaState = event.getMetaState();
mRepeatCount = event.getRepeatCount();
}
KeyEventBuilder& deviceId(int32_t deviceId) {
mDeviceId = deviceId;
return *this;
}
KeyEventBuilder& downTime(nsecs_t downTime) {
mDownTime = downTime;
return *this;
}
KeyEventBuilder& eventTime(nsecs_t eventTime) {
mEventTime = eventTime;
return *this;
}
KeyEventBuilder& displayId(int32_t displayId) {
mDisplayId = displayId;
return *this;
}
KeyEventBuilder& policyFlags(int32_t policyFlags) {
mPolicyFlags = policyFlags;
return *this;
}
KeyEventBuilder& addFlag(uint32_t flags) {
mFlags |= flags;
return *this;
}
KeyEventBuilder& keyCode(int32_t keyCode) {
mKeyCode = keyCode;
return *this;
}
KeyEventBuilder& repeatCount(int32_t repeatCount) {
mRepeatCount = repeatCount;
return *this;
}
KeyEvent build() const {
KeyEvent event{};
event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
mAction, mFlags, mKeyCode, mScanCode, mMetaState, mRepeatCount, mDownTime,
mEventTime);
return event;
}
private:
int32_t mAction;
int32_t mDeviceId = DEFAULT_DEVICE_ID;
uint32_t mSource;
nsecs_t mDownTime;
nsecs_t mEventTime;
int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
uint32_t mPolicyFlags = DEFAULT_POLICY_FLAGS;
int32_t mFlags{0};
int32_t mKeyCode{AKEYCODE_UNKNOWN};
int32_t mScanCode{0};
int32_t mMetaState{AMETA_NONE};
int32_t mRepeatCount{0};
};
} // namespace android
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