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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "SingleTouchMotionAccumulator.h"
#include "TouchInputMapper.h"
namespace android {
class SingleTouchInputMapper : public TouchInputMapper {
public:
template <class T, class... Args>
friend std::unique_ptr<T> createInputMapper(InputDeviceContext& deviceContext,
const InputReaderConfiguration& readerConfig,
Args... args);
~SingleTouchInputMapper() override;
[[nodiscard]] std::list<NotifyArgs> reset(nsecs_t when) override;
[[nodiscard]] std::list<NotifyArgs> process(const RawEvent* rawEvent) override;
protected:
void syncTouch(nsecs_t when, RawState* outState) override;
void configureRawPointerAxes() override;
bool hasStylus() const override;
private:
SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
explicit SingleTouchInputMapper(InputDeviceContext& deviceContext,
const InputReaderConfiguration& readerConfig);
};
} // namespace android
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