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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "gestures/GestureConverter.h"
#include <optional>
#include <sstream>
#include <android-base/stringprintf.h>
#include <com_android_input_flags.h>
#include <ftl/enum.h>
#include <linux/input-event-codes.h>
#include <log/log_main.h>
#include <ui/FloatRect.h>
#include "TouchCursorInputMapperCommon.h"
#include "input/Input.h"
namespace input_flags = com::android::input::flags;
namespace android {
namespace {
// This will disable the tap to click while the user is typing on a physical keyboard
const bool ENABLE_TOUCHPAD_PALM_REJECTION = input_flags::enable_touchpad_typing_palm_rejection();
// In addition to v1, v2 will also cancel ongoing move gestures while typing and add delay in
// re-enabling the tap to click.
const bool ENABLE_TOUCHPAD_PALM_REJECTION_V2 =
input_flags::enable_v2_touchpad_typing_palm_rejection();
uint32_t gesturesButtonToMotionEventButton(uint32_t gesturesButton) {
switch (gesturesButton) {
case GESTURES_BUTTON_LEFT:
return AMOTION_EVENT_BUTTON_PRIMARY;
case GESTURES_BUTTON_MIDDLE:
return AMOTION_EVENT_BUTTON_TERTIARY;
case GESTURES_BUTTON_RIGHT:
return AMOTION_EVENT_BUTTON_SECONDARY;
case GESTURES_BUTTON_BACK:
return AMOTION_EVENT_BUTTON_BACK;
case GESTURES_BUTTON_FORWARD:
return AMOTION_EVENT_BUTTON_FORWARD;
default:
return 0;
}
}
} // namespace
GestureConverter::GestureConverter(InputReaderContext& readerContext,
const InputDeviceContext& deviceContext, int32_t deviceId)
: mDeviceId(deviceId),
mReaderContext(readerContext),
mPointerController(readerContext.getPointerController(deviceId)),
mEnableFlingStop(input_flags::enable_touchpad_fling_stop()) {
deviceContext.getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mXAxisInfo);
deviceContext.getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mYAxisInfo);
}
std::string GestureConverter::dump() const {
std::stringstream out;
out << "Orientation: " << ftl::enum_string(mOrientation) << "\n";
out << "Axis info:\n";
out << " X: " << mXAxisInfo << "\n";
out << " Y: " << mYAxisInfo << "\n";
out << StringPrintf("Button state: 0x%08x\n", mButtonState);
out << "Down time: " << mDownTime << "\n";
out << "Current classification: " << ftl::enum_string(mCurrentClassification) << "\n";
out << "Is hovering: " << mIsHovering << "\n";
out << "Enable Tap Timestamp: " << mWhenToEnableTapToClick << "\n";
return out.str();
}
std::list<NotifyArgs> GestureConverter::reset(nsecs_t when) {
std::list<NotifyArgs> out;
switch (mCurrentClassification) {
case MotionClassification::TWO_FINGER_SWIPE:
out += endScroll(when, when);
break;
case MotionClassification::MULTI_FINGER_SWIPE:
out += handleMultiFingerSwipeLift(when, when);
break;
case MotionClassification::PINCH:
out += endPinch(when, when);
break;
case MotionClassification::NONE:
// When a button is pressed, the Gestures library always ends the current gesture,
// so we don't have to worry about the case where buttons need to be lifted during a
// pinch or swipe.
if (mButtonState) {
out += releaseAllButtons(when, when);
}
break;
default:
break;
}
mCurrentClassification = MotionClassification::NONE;
mDownTime = 0;
return out;
}
void GestureConverter::populateMotionRanges(InputDeviceInfo& info) const {
info.addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, SOURCE, 0.0f, 1.0f, 0, 0, 0);
if (!mBoundsInLogicalDisplay.isEmpty()) {
info.addMotionRange(AMOTION_EVENT_AXIS_X, SOURCE, mBoundsInLogicalDisplay.left,
mBoundsInLogicalDisplay.right, 0, 0, 0);
info.addMotionRange(AMOTION_EVENT_AXIS_Y, SOURCE, mBoundsInLogicalDisplay.top,
mBoundsInLogicalDisplay.bottom, 0, 0, 0);
}
info.addMotionRange(AMOTION_EVENT_AXIS_GESTURE_X_OFFSET, SOURCE, -1.0f, 1.0f, 0, 0, 0);
info.addMotionRange(AMOTION_EVENT_AXIS_GESTURE_Y_OFFSET, SOURCE, -1.0f, 1.0f, 0, 0, 0);
// The other axes that can be reported don't have ranges that are easy to define. RELATIVE_X/Y
// and GESTURE_SCROLL_X/Y_DISTANCE are the result of acceleration functions being applied to
// finger movements, so their maximum values can't simply be derived from the size of the
// touchpad. GESTURE_PINCH_SCALE_FACTOR's maximum value depends on the minimum finger separation
// that the pad can report, which cannot be determined from its raw axis information. (Assuming
// a minimum finger separation of 1 unit would let us calculate a theoretical maximum, but it
// would be orders of magnitude too high, so probably not very useful.)
}
std::list<NotifyArgs> GestureConverter::handleGesture(nsecs_t when, nsecs_t readTime,
nsecs_t gestureStartTime,
const Gesture& gesture) {
if (!mDisplayId) {
// Ignore gestures when there is no target display configured.
return {};
}
switch (gesture.type) {
case kGestureTypeMove:
return handleMove(when, readTime, gestureStartTime, gesture);
case kGestureTypeButtonsChange:
return handleButtonsChange(when, readTime, gesture);
case kGestureTypeScroll:
return handleScroll(when, readTime, gesture);
case kGestureTypeFling:
return handleFling(when, readTime, gestureStartTime, gesture);
case kGestureTypeSwipe:
return handleMultiFingerSwipe(when, readTime, 3, gesture.details.swipe.dx,
gesture.details.swipe.dy);
case kGestureTypeFourFingerSwipe:
return handleMultiFingerSwipe(when, readTime, 4, gesture.details.four_finger_swipe.dx,
gesture.details.four_finger_swipe.dy);
case kGestureTypeSwipeLift:
case kGestureTypeFourFingerSwipeLift:
return handleMultiFingerSwipeLift(when, readTime);
case kGestureTypePinch:
return handlePinch(when, readTime, gesture);
default:
return {};
}
}
std::list<NotifyArgs> GestureConverter::handleMove(nsecs_t when, nsecs_t readTime,
nsecs_t gestureStartTime,
const Gesture& gesture) {
float deltaX = gesture.details.move.dx;
float deltaY = gesture.details.move.dy;
const auto [oldXCursorPosition, oldYCursorPosition] = mPointerController->getPosition();
if (ENABLE_TOUCHPAD_PALM_REJECTION_V2) {
bool wasHoverCancelled = mIsHoverCancelled;
// Gesture will be cancelled if it started before the user started typing and
// there is a active IME connection.
mIsHoverCancelled = gestureStartTime <= mReaderContext.getLastKeyDownTimestamp() &&
mReaderContext.getPolicy()->isInputMethodConnectionActive();
if (!wasHoverCancelled && mIsHoverCancelled) {
// This is the first event of the cancelled gesture, we won't return because we need to
// generate a HOVER_EXIT event
mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
return exitHover(when, readTime, oldXCursorPosition, oldYCursorPosition);
} else if (mIsHoverCancelled) {
return {};
}
}
rotateDelta(mOrientation, &deltaX, &deltaY);
// Update the cursor, and enable tap to click if the gesture is not cancelled
if (!mIsHoverCancelled) {
// handleFling calls hoverMove with zero delta on FLING_TAP_DOWN. Don't enable tap to click
// for this case as subsequent handleButtonsChange may choose to ignore this tap.
if ((ENABLE_TOUCHPAD_PALM_REJECTION || ENABLE_TOUCHPAD_PALM_REJECTION_V2) &&
(std::abs(deltaX) > 0 || std::abs(deltaY) > 0)) {
enableTapToClick(when);
}
mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
mPointerController->move(deltaX, deltaY);
mPointerController->unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
std::list<NotifyArgs> out;
const bool down = isPointerDown(mButtonState);
if (!down) {
out += enterHover(when, readTime, oldXCursorPosition, oldYCursorPosition);
}
const auto [newXCursorPosition, newYCursorPosition] = mPointerController->getPosition();
PointerCoords coords;
coords.clear();
coords.setAxisValue(AMOTION_EVENT_AXIS_X, newXCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, newYCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
const int32_t action = down ? AMOTION_EVENT_ACTION_MOVE : AMOTION_EVENT_ACTION_HOVER_MOVE;
out.push_back(makeMotionArgs(when, readTime, action, /*actionButton=*/0, mButtonState,
/*pointerCount=*/1, &coords, newXCursorPosition,
newYCursorPosition));
return out;
}
std::list<NotifyArgs> GestureConverter::handleButtonsChange(nsecs_t when, nsecs_t readTime,
const Gesture& gesture) {
std::list<NotifyArgs> out = {};
mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
mPointerController->unfade(PointerControllerInterface::Transition::IMMEDIATE);
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
PointerCoords coords;
coords.clear();
coords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0);
// V2 palm rejection should override V1
if (ENABLE_TOUCHPAD_PALM_REJECTION_V2) {
enableTapToClick(when);
if (gesture.details.buttons.is_tap && when <= mWhenToEnableTapToClick) {
// return early to prevent this tap
return out;
}
} else if (ENABLE_TOUCHPAD_PALM_REJECTION && mReaderContext.isPreventingTouchpadTaps()) {
enableTapToClick(when);
if (gesture.details.buttons.is_tap) {
// return early to prevent this tap
return out;
}
}
const uint32_t buttonsPressed = gesture.details.buttons.down;
bool pointerDown = isPointerDown(mButtonState) ||
buttonsPressed &
(GESTURES_BUTTON_LEFT | GESTURES_BUTTON_MIDDLE | GESTURES_BUTTON_RIGHT);
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerDown ? 1.0f : 0.0f);
uint32_t newButtonState = mButtonState;
std::list<NotifyArgs> pressEvents = {};
for (uint32_t button = 1; button <= GESTURES_BUTTON_FORWARD; button <<= 1) {
if (buttonsPressed & button) {
uint32_t actionButton = gesturesButtonToMotionEventButton(button);
newButtonState |= actionButton;
pressEvents.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_BUTTON_PRESS,
actionButton, newButtonState,
/*pointerCount=*/1, &coords, xCursorPosition,
yCursorPosition));
}
}
if (!isPointerDown(mButtonState) && isPointerDown(newButtonState)) {
mDownTime = when;
out += exitHover(when, readTime, xCursorPosition, yCursorPosition);
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_DOWN,
/* actionButton= */ 0, newButtonState, /* pointerCount= */ 1,
&coords, xCursorPosition, yCursorPosition));
}
out.splice(out.end(), pressEvents);
// The same button may be in both down and up in the same gesture, in which case we should treat
// it as having gone down and then up. So, we treat a single button change gesture as two state
// changes: a set of buttons going down, followed by a set of buttons going up.
mButtonState = newButtonState;
const uint32_t buttonsReleased = gesture.details.buttons.up;
for (uint32_t button = 1; button <= GESTURES_BUTTON_FORWARD; button <<= 1) {
if (buttonsReleased & button) {
uint32_t actionButton = gesturesButtonToMotionEventButton(button);
newButtonState &= ~actionButton;
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
actionButton, newButtonState, /* pointerCount= */ 1,
&coords, xCursorPosition, yCursorPosition));
}
}
if (isPointerDown(mButtonState) && !isPointerDown(newButtonState)) {
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.0f);
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_UP, /* actionButton= */ 0,
newButtonState, /* pointerCount= */ 1, &coords,
xCursorPosition, yCursorPosition));
mButtonState = newButtonState;
out += enterHover(when, readTime, xCursorPosition, yCursorPosition);
}
mButtonState = newButtonState;
return out;
}
std::list<NotifyArgs> GestureConverter::releaseAllButtons(nsecs_t when, nsecs_t readTime) {
std::list<NotifyArgs> out;
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
PointerCoords coords;
coords.clear();
coords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0);
const bool pointerDown = isPointerDown(mButtonState);
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerDown ? 1.0f : 0.0f);
uint32_t newButtonState = mButtonState;
for (uint32_t button = AMOTION_EVENT_BUTTON_PRIMARY; button <= AMOTION_EVENT_BUTTON_FORWARD;
button <<= 1) {
if (mButtonState & button) {
newButtonState &= ~button;
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
button, newButtonState, /*pointerCount=*/1, &coords,
xCursorPosition, yCursorPosition));
}
}
mButtonState = 0;
if (pointerDown) {
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.0f);
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_UP, /*actionButton=*/0,
mButtonState, /*pointerCount=*/1, &coords, xCursorPosition,
yCursorPosition));
out += enterHover(when, readTime, xCursorPosition, yCursorPosition);
}
return out;
}
std::list<NotifyArgs> GestureConverter::handleScroll(nsecs_t when, nsecs_t readTime,
const Gesture& gesture) {
std::list<NotifyArgs> out;
PointerCoords& coords = mFakeFingerCoords[0];
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
if (mCurrentClassification != MotionClassification::TWO_FINGER_SWIPE) {
out += exitHover(when, readTime, xCursorPosition, yCursorPosition);
mCurrentClassification = MotionClassification::TWO_FINGER_SWIPE;
coords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
mDownTime = when;
NotifyMotionArgs args =
makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_DOWN, /* actionButton= */ 0,
mButtonState, /* pointerCount= */ 1, mFakeFingerCoords.data(),
xCursorPosition, yCursorPosition);
args.flags |= AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE;
out.push_back(args);
}
float deltaX = gesture.details.scroll.dx;
float deltaY = gesture.details.scroll.dy;
rotateDelta(mOrientation, &deltaX, &deltaY);
coords.setAxisValue(AMOTION_EVENT_AXIS_X, coords.getAxisValue(AMOTION_EVENT_AXIS_X) + deltaX);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y) + deltaY);
// TODO(b/262876643): set AXIS_GESTURE_{X,Y}_OFFSET.
coords.setAxisValue(AMOTION_EVENT_AXIS_GESTURE_SCROLL_X_DISTANCE, -gesture.details.scroll.dx);
coords.setAxisValue(AMOTION_EVENT_AXIS_GESTURE_SCROLL_Y_DISTANCE, -gesture.details.scroll.dy);
NotifyMotionArgs args =
makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_MOVE, /* actionButton= */ 0,
mButtonState, /* pointerCount= */ 1, mFakeFingerCoords.data(),
xCursorPosition, yCursorPosition);
args.flags |= AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE;
out.push_back(args);
return out;
}
std::list<NotifyArgs> GestureConverter::handleFling(nsecs_t when, nsecs_t readTime,
nsecs_t gestureStartTime,
const Gesture& gesture) {
switch (gesture.details.fling.fling_state) {
case GESTURES_FLING_START:
if (mCurrentClassification == MotionClassification::TWO_FINGER_SWIPE) {
// We don't actually want to use the gestures library's fling velocity values (to
// ensure consistency between touchscreen and touchpad flings), so we're just using
// the "start fling" gestures as a marker for the end of a two-finger scroll
// gesture.
mFlingMayBeInProgress = true;
return endScroll(when, readTime);
}
break;
case GESTURES_FLING_TAP_DOWN:
if (mCurrentClassification == MotionClassification::NONE) {
if (mEnableFlingStop && mFlingMayBeInProgress) {
// The user has just touched the pad again after ending a two-finger scroll
// motion, which might have started a fling. We want to stop the fling, but
// unfortunately there's currently no API for doing so. Instead, send and
// immediately cancel a fake finger to cause the scrolling to stop and hopefully
// avoid side effects (e.g. activation of UI elements).
// TODO(b/326056750): add an API for fling stops.
mFlingMayBeInProgress = false;
const auto [xCursorPosition, yCursorPosition] =
mPointerController->getPosition();
PointerCoords coords;
coords.clear();
coords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0);
std::list<NotifyArgs> out;
mDownTime = when;
out += exitHover(when, readTime, xCursorPosition, yCursorPosition);
// TODO(b/281106755): add a MotionClassification value for fling stops.
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_DOWN,
/*actionButton=*/0, /*buttonState=*/0,
/*pointerCount=*/1, &coords, xCursorPosition,
yCursorPosition));
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_CANCEL,
/*actionButton=*/0, /*buttonState=*/0,
/*pointerCount=*/1, &coords, xCursorPosition,
yCursorPosition));
out += enterHover(when, readTime, xCursorPosition, yCursorPosition);
return out;
} else {
// Use the tap down state of a fling gesture as an indicator that a contact
// has been initiated with the touchpad. We treat this as a move event with zero
// magnitude, which will also result in the pointer icon being updated.
// TODO(b/282023644): Add a signal in libgestures for when a stable contact has
// been initiated with a touchpad.
return handleMove(when, readTime, gestureStartTime,
Gesture(kGestureMove, gesture.start_time, gesture.end_time,
/*dx=*/0.f,
/*dy=*/0.f));
}
}
break;
default:
break;
}
return {};
}
std::list<NotifyArgs> GestureConverter::endScroll(nsecs_t when, nsecs_t readTime) {
std::list<NotifyArgs> out;
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_SCROLL_X_DISTANCE, 0);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_SCROLL_Y_DISTANCE, 0);
NotifyMotionArgs args =
makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_UP, /* actionButton= */ 0,
mButtonState, /* pointerCount= */ 1, mFakeFingerCoords.data(),
xCursorPosition, yCursorPosition);
args.flags |= AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE;
out.push_back(args);
mCurrentClassification = MotionClassification::NONE;
out += enterHover(when, readTime, xCursorPosition, yCursorPosition);
return out;
}
[[nodiscard]] std::list<NotifyArgs> GestureConverter::handleMultiFingerSwipe(nsecs_t when,
nsecs_t readTime,
uint32_t fingerCount,
float dx, float dy) {
std::list<NotifyArgs> out = {};
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
if (mCurrentClassification != MotionClassification::MULTI_FINGER_SWIPE) {
// If the user changes the number of fingers mid-way through a swipe (e.g. they start with
// three and then put a fourth finger down), the gesture library will treat it as two
// separate swipes with an appropriate lift event between them, so we don't have to worry
// about the finger count changing mid-swipe.
out += exitHover(when, readTime, xCursorPosition, yCursorPosition);
mCurrentClassification = MotionClassification::MULTI_FINGER_SWIPE;
mSwipeFingerCount = fingerCount;
constexpr float FAKE_FINGER_SPACING = 100;
float xCoord = xCursorPosition - FAKE_FINGER_SPACING * (mSwipeFingerCount - 1) / 2;
for (size_t i = 0; i < mSwipeFingerCount; i++) {
PointerCoords& coords = mFakeFingerCoords[i];
coords.clear();
coords.setAxisValue(AMOTION_EVENT_AXIS_X, xCoord);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
xCoord += FAKE_FINGER_SPACING;
}
mDownTime = when;
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_SWIPE_FINGER_COUNT,
fingerCount);
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_DOWN,
/* actionButton= */ 0, mButtonState, /* pointerCount= */ 1,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
for (size_t i = 1; i < mSwipeFingerCount; i++) {
out.push_back(makeMotionArgs(when, readTime,
AMOTION_EVENT_ACTION_POINTER_DOWN |
(i << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
/* actionButton= */ 0, mButtonState,
/* pointerCount= */ i + 1, mFakeFingerCoords.data(),
xCursorPosition, yCursorPosition));
}
}
float rotatedDeltaX = dx, rotatedDeltaY = -dy;
rotateDelta(mOrientation, &rotatedDeltaX, &rotatedDeltaY);
for (size_t i = 0; i < mSwipeFingerCount; i++) {
PointerCoords& coords = mFakeFingerCoords[i];
coords.setAxisValue(AMOTION_EVENT_AXIS_X,
coords.getAxisValue(AMOTION_EVENT_AXIS_X) + rotatedDeltaX);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y,
coords.getAxisValue(AMOTION_EVENT_AXIS_Y) + rotatedDeltaY);
}
float xOffset = dx / (mXAxisInfo.maxValue - mXAxisInfo.minValue);
float yOffset = -dy / (mYAxisInfo.maxValue - mYAxisInfo.minValue);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_X_OFFSET, xOffset);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_Y_OFFSET, yOffset);
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_MOVE, /* actionButton= */ 0,
mButtonState, /* pointerCount= */ mSwipeFingerCount,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
return out;
}
[[nodiscard]] std::list<NotifyArgs> GestureConverter::handleMultiFingerSwipeLift(nsecs_t when,
nsecs_t readTime) {
std::list<NotifyArgs> out = {};
if (mCurrentClassification != MotionClassification::MULTI_FINGER_SWIPE) {
return out;
}
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_X_OFFSET, 0);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_Y_OFFSET, 0);
for (size_t i = mSwipeFingerCount; i > 1; i--) {
out.push_back(makeMotionArgs(when, readTime,
AMOTION_EVENT_ACTION_POINTER_UP |
((i - 1) << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
/* actionButton= */ 0, mButtonState, /* pointerCount= */ i,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
}
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_UP,
/* actionButton= */ 0, mButtonState, /* pointerCount= */ 1,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_SWIPE_FINGER_COUNT, 0);
mCurrentClassification = MotionClassification::NONE;
out += enterHover(when, readTime, xCursorPosition, yCursorPosition);
mSwipeFingerCount = 0;
return out;
}
[[nodiscard]] std::list<NotifyArgs> GestureConverter::handlePinch(nsecs_t when, nsecs_t readTime,
const Gesture& gesture) {
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
// Pinch gesture phases are reported a little differently from others, in that the same details
// struct is used for all phases of the gesture, just with different zoom_state values. When
// zoom_state is START or END, dz will always be 1, so we don't need to move the pointers in
// those cases.
if (mCurrentClassification != MotionClassification::PINCH) {
LOG_ALWAYS_FATAL_IF(gesture.details.pinch.zoom_state != GESTURES_ZOOM_START,
"First pinch gesture does not have the START zoom state (%d instead).",
gesture.details.pinch.zoom_state);
std::list<NotifyArgs> out;
out += exitHover(when, readTime, xCursorPosition, yCursorPosition);
mCurrentClassification = MotionClassification::PINCH;
mPinchFingerSeparation = INITIAL_PINCH_SEPARATION_PX;
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_PINCH_SCALE_FACTOR, 1.0);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
xCursorPosition - mPinchFingerSeparation / 2);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
mFakeFingerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X,
xCursorPosition + mPinchFingerSeparation / 2);
mFakeFingerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
mFakeFingerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
mDownTime = when;
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_DOWN,
/* actionButton= */ 0, mButtonState, /* pointerCount= */ 1,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
out.push_back(makeMotionArgs(when, readTime,
AMOTION_EVENT_ACTION_POINTER_DOWN |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT,
/* actionButton= */ 0, mButtonState, /* pointerCount= */ 2,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
return out;
}
if (gesture.details.pinch.zoom_state == GESTURES_ZOOM_END) {
return endPinch(when, readTime);
}
mPinchFingerSeparation *= gesture.details.pinch.dz;
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_PINCH_SCALE_FACTOR,
gesture.details.pinch.dz);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
xCursorPosition - mPinchFingerSeparation / 2);
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
mFakeFingerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X,
xCursorPosition + mPinchFingerSeparation / 2);
mFakeFingerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
return {makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_MOVE, /*actionButton=*/0,
mButtonState, /*pointerCount=*/2, mFakeFingerCoords.data(),
xCursorPosition, yCursorPosition)};
}
std::list<NotifyArgs> GestureConverter::endPinch(nsecs_t when, nsecs_t readTime) {
std::list<NotifyArgs> out;
const auto [xCursorPosition, yCursorPosition] = mPointerController->getPosition();
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_PINCH_SCALE_FACTOR, 1.0);
out.push_back(makeMotionArgs(when, readTime,
AMOTION_EVENT_ACTION_POINTER_UP |
1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT,
/*actionButton=*/0, mButtonState, /*pointerCount=*/2,
mFakeFingerCoords.data(), xCursorPosition, yCursorPosition));
out.push_back(makeMotionArgs(when, readTime, AMOTION_EVENT_ACTION_UP, /*actionButton=*/0,
mButtonState, /*pointerCount=*/1, mFakeFingerCoords.data(),
xCursorPosition, yCursorPosition));
mFakeFingerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_GESTURE_PINCH_SCALE_FACTOR, 0);
mCurrentClassification = MotionClassification::NONE;
out += enterHover(when, readTime, xCursorPosition, yCursorPosition);
return out;
}
std::list<NotifyArgs> GestureConverter::enterHover(nsecs_t when, nsecs_t readTime,
float xCursorPosition, float yCursorPosition) {
if (!mIsHovering) {
mIsHovering = true;
return {makeHoverEvent(when, readTime, AMOTION_EVENT_ACTION_HOVER_ENTER, xCursorPosition,
yCursorPosition)};
} else {
return {};
}
}
std::list<NotifyArgs> GestureConverter::exitHover(nsecs_t when, nsecs_t readTime,
float xCursorPosition, float yCursorPosition) {
if (mIsHovering) {
mIsHovering = false;
return {makeHoverEvent(when, readTime, AMOTION_EVENT_ACTION_HOVER_EXIT, xCursorPosition,
yCursorPosition)};
} else {
return {};
}
}
NotifyMotionArgs GestureConverter::makeHoverEvent(nsecs_t when, nsecs_t readTime, int32_t action,
float xCursorPosition, float yCursorPosition) {
PointerCoords coords;
coords.clear();
coords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0);
coords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0);
return makeMotionArgs(when, readTime, action, /*actionButton=*/0, mButtonState,
/*pointerCount=*/1, &coords, xCursorPosition, yCursorPosition);
}
NotifyMotionArgs GestureConverter::makeMotionArgs(nsecs_t when, nsecs_t readTime, int32_t action,
int32_t actionButton, int32_t buttonState,
uint32_t pointerCount,
const PointerCoords* pointerCoords,
float xCursorPosition, float yCursorPosition) {
return {mReaderContext.getNextId(),
when,
readTime,
mDeviceId,
SOURCE,
*mDisplayId,
/* policyFlags= */ POLICY_FLAG_WAKE,
action,
/* actionButton= */ actionButton,
/* flags= */ action == AMOTION_EVENT_ACTION_CANCEL ? AMOTION_EVENT_FLAG_CANCELED : 0,
mReaderContext.getGlobalMetaState(),
buttonState,
mCurrentClassification,
AMOTION_EVENT_EDGE_FLAG_NONE,
pointerCount,
mFingerProps.data(),
pointerCoords,
/* xPrecision= */ 1.0f,
/* yPrecision= */ 1.0f,
xCursorPosition,
yCursorPosition,
/* downTime= */ mDownTime,
/* videoFrames= */ {}};
}
void GestureConverter::enableTapToClick(nsecs_t when) {
if (mReaderContext.isPreventingTouchpadTaps()) {
mWhenToEnableTapToClick = when + TAP_ENABLE_DELAY_NANOS.count();
mReaderContext.setPreventingTouchpadTaps(false);
}
}
} // namespace android
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