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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "FakePointerController.h"
#include <gtest/gtest.h>
namespace android {
void FakePointerController::setBounds(float minX, float minY, float maxX, float maxY) {
mHaveBounds = true;
mMinX = minX;
mMinY = minY;
mMaxX = maxX;
mMaxY = maxY;
}
void FakePointerController::clearBounds() {
mHaveBounds = false;
}
const std::map<int32_t, std::vector<int32_t>>& FakePointerController::getSpots() {
return mSpotsByDisplay;
}
void FakePointerController::setPosition(float x, float y) {
if (!mEnabled) return;
mX = x;
mY = y;
}
FloatPoint FakePointerController::getPosition() const {
if (!mEnabled) {
return {0, 0};
}
return {mX, mY};
}
int32_t FakePointerController::getDisplayId() const {
if (!mEnabled || !mDisplayId) {
return ADISPLAY_ID_NONE;
}
return *mDisplayId;
}
void FakePointerController::setDisplayViewport(const DisplayViewport& viewport) {
mDisplayId = viewport.displayId;
setBounds(viewport.logicalLeft, viewport.logicalTop, viewport.logicalRight - 1,
viewport.logicalBottom - 1);
}
void FakePointerController::updatePointerIcon(PointerIconStyle iconId) {
ASSERT_FALSE(mIconStyle.has_value()) << "Pointer icon was set more than once";
mIconStyle = iconId;
}
void FakePointerController::setCustomPointerIcon(const SpriteIcon& icon) {
if (!mEnabled) return;
ASSERT_FALSE(mCustomIconStyle.has_value()) << "Custom pointer icon was set more than once";
mCustomIconStyle = icon.style;
}
void FakePointerController::assertViewportSet(int32_t displayId) {
ASSERT_TRUE(mDisplayId);
ASSERT_EQ(displayId, mDisplayId);
}
void FakePointerController::assertViewportNotSet() {
ASSERT_EQ(std::nullopt, mDisplayId);
}
void FakePointerController::assertPosition(float x, float y) {
const auto [actualX, actualY] = getPosition();
ASSERT_NEAR(x, actualX, 1);
ASSERT_NEAR(y, actualY, 1);
}
void FakePointerController::assertSpotCount(int32_t displayId, int32_t count) {
auto it = mSpotsByDisplay.find(displayId);
ASSERT_TRUE(it != mSpotsByDisplay.end()) << "Spots not found for display " << displayId;
ASSERT_EQ(static_cast<size_t>(count), it->second.size());
}
void FakePointerController::assertPointerIconSet(PointerIconStyle iconId) {
ASSERT_TRUE(mIconStyle) << "Pointer icon style was not set";
ASSERT_EQ(iconId, mIconStyle);
mIconStyle.reset();
}
void FakePointerController::assertPointerIconNotSet() {
ASSERT_EQ(std::nullopt, mIconStyle);
}
void FakePointerController::assertCustomPointerIconSet(PointerIconStyle iconId) {
ASSERT_TRUE(mCustomIconStyle) << "Custom pointer icon was not set";
ASSERT_EQ(iconId, mCustomIconStyle);
mCustomIconStyle.reset();
}
void FakePointerController::assertCustomPointerIconNotSet() {
ASSERT_EQ(std::nullopt, mCustomIconStyle);
}
bool FakePointerController::isPointerShown() {
return mIsPointerShown;
}
std::optional<FloatRect> FakePointerController::getBounds() const {
if (!mEnabled) return std::nullopt;
return mHaveBounds ? std::make_optional<FloatRect>(mMinX, mMinY, mMaxX, mMaxY) : std::nullopt;
}
void FakePointerController::move(float deltaX, float deltaY) {
if (!mEnabled) return;
mX += deltaX;
if (mX < mMinX) mX = mMinX;
if (mX > mMaxX) mX = mMaxX;
mY += deltaY;
if (mY < mMinY) mY = mMinY;
if (mY > mMaxY) mY = mMaxY;
}
void FakePointerController::fade(Transition) {
if (!mEnabled) return;
mIsPointerShown = false;
}
void FakePointerController::unfade(Transition) {
if (!mEnabled) return;
mIsPointerShown = true;
}
void FakePointerController::setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits,
int32_t displayId) {
if (!mEnabled) return;
std::vector<int32_t> newSpots;
// Add spots for fingers that are down.
for (BitSet32 idBits(spotIdBits); !idBits.isEmpty();) {
uint32_t id = idBits.clearFirstMarkedBit();
newSpots.push_back(id);
}
mSpotsByDisplay[displayId] = newSpots;
}
void FakePointerController::clearSpots() {
if (!mEnabled) return;
mSpotsByDisplay.clear();
}
} // namespace android
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