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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include <gui/constants.h>
#include "../PreferStylusOverTouchBlocker.h"
namespace android {
constexpr int32_t TOUCH_DEVICE_ID = 3;
constexpr int32_t SECOND_TOUCH_DEVICE_ID = 4;
constexpr int32_t STYLUS_DEVICE_ID = 5;
constexpr int32_t SECOND_STYLUS_DEVICE_ID = 6;
constexpr int DOWN = AMOTION_EVENT_ACTION_DOWN;
constexpr int MOVE = AMOTION_EVENT_ACTION_MOVE;
constexpr int UP = AMOTION_EVENT_ACTION_UP;
constexpr int CANCEL = AMOTION_EVENT_ACTION_CANCEL;
static constexpr int32_t POINTER_1_DOWN =
AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
constexpr int32_t TOUCHSCREEN = AINPUT_SOURCE_TOUCHSCREEN;
constexpr int32_t STYLUS = AINPUT_SOURCE_STYLUS;
static NotifyMotionArgs generateMotionArgs(nsecs_t downTime, nsecs_t eventTime, int32_t action,
const std::vector<Point>& points, uint32_t source) {
size_t pointerCount = points.size();
if (action == DOWN || action == UP) {
EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
}
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
const int32_t deviceId = isFromSource(source, TOUCHSCREEN) ? TOUCH_DEVICE_ID : STYLUS_DEVICE_ID;
const ToolType toolType =
isFromSource(source, TOUCHSCREEN) ? ToolType::FINGER : ToolType::STYLUS;
for (size_t i = 0; i < pointerCount; i++) {
pointerProperties[i].clear();
pointerProperties[i].id = i;
pointerProperties[i].toolType = toolType;
pointerCoords[i].clear();
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
}
// Currently, can't have STYLUS source without it also being a TOUCH source. Update the source
// accordingly.
if (isFromSource(source, STYLUS)) {
source |= TOUCHSCREEN;
}
// Define a valid motion event.
NotifyMotionArgs args(/*id=*/0, eventTime, /*readTime=*/0, deviceId, source, /*displayId=*/0,
POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0,
/*flags=*/0, AMETA_NONE, /*buttonState=*/0, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
pointerCoords, /*xPrecision=*/0, /*yPrecision=*/0,
AMOTION_EVENT_INVALID_CURSOR_POSITION,
AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime, /*videoFrames=*/{});
return args;
}
class PreferStylusOverTouchTest : public testing::Test {
protected:
void assertNotBlocked(const NotifyMotionArgs& args) { assertResponse(args, {args}); }
void assertDropped(const NotifyMotionArgs& args) { assertResponse(args, {}); }
void assertResponse(const NotifyMotionArgs& args,
const std::vector<NotifyMotionArgs>& expected) {
std::vector<NotifyMotionArgs> receivedArgs = mBlocker.processMotion(args);
ASSERT_EQ(expected.size(), receivedArgs.size());
for (size_t i = 0; i < expected.size(); i++) {
// The 'eventTime' of CANCEL events is dynamically generated. Don't check this field.
if (expected[i].action == CANCEL && receivedArgs[i].action == CANCEL) {
receivedArgs[i].eventTime = expected[i].eventTime;
}
ASSERT_EQ(expected[i], receivedArgs[i])
<< expected[i].dump() << " vs " << receivedArgs[i].dump();
}
}
void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& devices) {
mBlocker.notifyInputDevicesChanged(devices);
}
void dump() const { ALOGI("Blocker: \n%s\n", mBlocker.dump().c_str()); }
private:
PreferStylusOverTouchBlocker mBlocker;
};
TEST_F(PreferStylusOverTouchTest, TouchGestureIsNotBlocked) {
NotifyMotionArgs args;
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
}
TEST_F(PreferStylusOverTouchTest, StylusGestureIsNotBlocked) {
NotifyMotionArgs args;
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, STYLUS);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, STYLUS);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{1, 3}}, STYLUS);
assertNotBlocked(args);
}
/**
* Existing touch gesture should be canceled when stylus goes down. There should be an ACTION_CANCEL
* event generated.
*/
TEST_F(PreferStylusOverTouchTest, TouchIsCanceledWhenStylusGoesDown) {
NotifyMotionArgs args;
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 30}}, STYLUS);
NotifyMotionArgs cancelArgs =
generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, CANCEL, {{1, 3}}, TOUCHSCREEN);
cancelArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
assertResponse(args, {cancelArgs, args});
// Both stylus and touch events continue. Stylus should be not blocked, and touch should be
// blocked
args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/4, MOVE, {{10, 31}}, STYLUS);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/5, MOVE, {{1, 4}}, TOUCHSCREEN);
assertDropped(args);
}
/**
* Stylus goes down after touch gesture.
*/
TEST_F(PreferStylusOverTouchTest, StylusDownAfterTouch) {
NotifyMotionArgs args;
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/2, UP, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
// Stylus goes down
args = generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 30}}, STYLUS);
assertNotBlocked(args);
}
/**
* New touch events should be simply blocked (dropped) when stylus is down. No CANCEL event should
* be generated.
*/
TEST_F(PreferStylusOverTouchTest, NewTouchIsBlockedWhenStylusIsDown) {
NotifyMotionArgs args;
constexpr nsecs_t stylusDownTime = 0;
constexpr nsecs_t touchDownTime = 1;
args = generateMotionArgs(stylusDownTime, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS);
assertNotBlocked(args);
args = generateMotionArgs(touchDownTime, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
assertDropped(args);
// Stylus should continue to work
args = generateMotionArgs(stylusDownTime, /*eventTime=*/2, MOVE, {{10, 31}}, STYLUS);
assertNotBlocked(args);
// Touch should continue to be blocked
args = generateMotionArgs(touchDownTime, /*eventTime=*/1, MOVE, {{1, 3}}, TOUCHSCREEN);
assertDropped(args);
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/5, MOVE, {{1, 4}}, TOUCHSCREEN);
assertDropped(args);
}
/**
* New touch events should be simply blocked (dropped) when stylus is down. No CANCEL event should
* be generated.
*/
TEST_F(PreferStylusOverTouchTest, NewTouchWorksAfterStylusIsLifted) {
NotifyMotionArgs args;
constexpr nsecs_t stylusDownTime = 0;
constexpr nsecs_t touchDownTime = 4;
// Stylus goes down and up
args = generateMotionArgs(stylusDownTime, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS);
assertNotBlocked(args);
args = generateMotionArgs(stylusDownTime, /*eventTime=*/2, MOVE, {{10, 31}}, STYLUS);
assertNotBlocked(args);
args = generateMotionArgs(stylusDownTime, /*eventTime=*/3, UP, {{10, 31}}, STYLUS);
assertNotBlocked(args);
// New touch goes down. It should not be blocked
args = generateMotionArgs(touchDownTime, touchDownTime, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(touchDownTime, /*eventTime=*/5, MOVE, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
args = generateMotionArgs(touchDownTime, /*eventTime=*/6, UP, {{1, 3}}, TOUCHSCREEN);
assertNotBlocked(args);
}
/**
* Once a touch gesture is canceled, it should continue to be canceled, even if the stylus has been
* lifted.
*/
TEST_F(PreferStylusOverTouchTest, AfterStylusIsLiftedCurrentTouchIsBlocked) {
NotifyMotionArgs args;
constexpr nsecs_t stylusDownTime = 0;
constexpr nsecs_t touchDownTime = 1;
assertNotBlocked(generateMotionArgs(stylusDownTime, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS));
args = generateMotionArgs(touchDownTime, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
assertDropped(args);
// Lift the stylus
args = generateMotionArgs(stylusDownTime, /*eventTime=*/2, UP, {{10, 30}}, STYLUS);
assertNotBlocked(args);
// Touch should continue to be blocked
args = generateMotionArgs(touchDownTime, /*eventTime=*/3, MOVE, {{1, 3}}, TOUCHSCREEN);
assertDropped(args);
args = generateMotionArgs(touchDownTime, /*eventTime=*/4, UP, {{1, 3}}, TOUCHSCREEN);
assertDropped(args);
// New touch should go through, though.
constexpr nsecs_t newTouchDownTime = 5;
args = generateMotionArgs(newTouchDownTime, /*eventTime=*/5, DOWN, {{10, 20}}, TOUCHSCREEN);
assertNotBlocked(args);
}
/**
* If an event with mixed stylus and touch pointers is encountered, it should be ignored. Touches
* from such should pass, even if stylus from the same device goes down.
*/
TEST_F(PreferStylusOverTouchTest, MixedStylusAndTouchPointersAreIgnored) {
NotifyMotionArgs args;
// Event from a stylus device, but with finger tool type
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, STYLUS);
// Keep source stylus, but make the tool type touch
args.pointerProperties[0].toolType = ToolType::FINGER;
assertNotBlocked(args);
// Second pointer (stylus pointer) goes down, from the same device
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/2, POINTER_1_DOWN, {{1, 2}, {10, 20}},
STYLUS);
// Keep source stylus, but make the tool type touch
args.pointerProperties[0].toolType = ToolType::STYLUS;
assertNotBlocked(args);
// Second pointer (stylus pointer) goes down, from the same device
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/3, MOVE, {{2, 3}, {11, 21}}, STYLUS);
// Keep source stylus, but make the tool type touch
args.pointerProperties[0].toolType = ToolType::FINGER;
assertNotBlocked(args);
}
/**
* When there are two touch devices, stylus down should cancel all current touch streams.
*/
TEST_F(PreferStylusOverTouchTest, TouchFromTwoDevicesAndStylus) {
NotifyMotionArgs touch1Down =
generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(touch1Down);
NotifyMotionArgs touch2Down =
generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{3, 4}}, TOUCHSCREEN);
touch2Down.deviceId = SECOND_TOUCH_DEVICE_ID;
assertNotBlocked(touch2Down);
NotifyMotionArgs stylusDown =
generateMotionArgs(/*downTime=*/3, /*eventTime=*/3, DOWN, {{10, 30}}, STYLUS);
NotifyMotionArgs cancelArgs1 = touch1Down;
cancelArgs1.action = CANCEL;
cancelArgs1.flags |= AMOTION_EVENT_FLAG_CANCELED;
NotifyMotionArgs cancelArgs2 = touch2Down;
cancelArgs2.action = CANCEL;
cancelArgs2.flags |= AMOTION_EVENT_FLAG_CANCELED;
assertResponse(stylusDown, {cancelArgs1, cancelArgs2, stylusDown});
}
/**
* Touch should be canceled when stylus goes down. After the stylus lifts up, the touch from that
* device should continue to be canceled.
* If one of the devices is already canceled, it should remain canceled, but new touches from a
* different device should go through.
*/
TEST_F(PreferStylusOverTouchTest, AllTouchMustLiftAfterCanceledByStylus) {
// First device touches down
NotifyMotionArgs touch1Down =
generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(touch1Down);
// Stylus goes down - touch should be canceled
NotifyMotionArgs stylusDown =
generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{10, 30}}, STYLUS);
NotifyMotionArgs cancelArgs1 = touch1Down;
cancelArgs1.action = CANCEL;
cancelArgs1.flags |= AMOTION_EVENT_FLAG_CANCELED;
assertResponse(stylusDown, {cancelArgs1, stylusDown});
// Stylus goes up
NotifyMotionArgs stylusUp =
generateMotionArgs(/*downTime=*/2, /*eventTime=*/3, UP, {{10, 30}}, STYLUS);
assertNotBlocked(stylusUp);
// Touch from the first device remains blocked
NotifyMotionArgs touch1Move =
generateMotionArgs(/*downTime=*/1, /*eventTime=*/4, MOVE, {{2, 3}}, TOUCHSCREEN);
assertDropped(touch1Move);
// Second touch goes down. It should not be blocked because stylus has already lifted.
NotifyMotionArgs touch2Down =
generateMotionArgs(/*downTime=*/5, /*eventTime=*/5, DOWN, {{31, 32}}, TOUCHSCREEN);
touch2Down.deviceId = SECOND_TOUCH_DEVICE_ID;
assertNotBlocked(touch2Down);
// First device is lifted up. It's already been canceled, so the UP event should be dropped.
NotifyMotionArgs touch1Up =
generateMotionArgs(/*downTime=*/1, /*eventTime=*/6, UP, {{2, 3}}, TOUCHSCREEN);
assertDropped(touch1Up);
// Touch from second device touch should continue to work
NotifyMotionArgs touch2Move =
generateMotionArgs(/*downTime=*/5, /*eventTime=*/7, MOVE, {{32, 33}}, TOUCHSCREEN);
touch2Move.deviceId = SECOND_TOUCH_DEVICE_ID;
assertNotBlocked(touch2Move);
// Second touch lifts up
NotifyMotionArgs touch2Up =
generateMotionArgs(/*downTime=*/5, /*eventTime=*/8, UP, {{32, 33}}, TOUCHSCREEN);
touch2Up.deviceId = SECOND_TOUCH_DEVICE_ID;
assertNotBlocked(touch2Up);
// Now that all touch has been lifted, new touch from either first or second device should work
NotifyMotionArgs touch3Down =
generateMotionArgs(/*downTime=*/9, /*eventTime=*/9, DOWN, {{1, 2}}, TOUCHSCREEN);
assertNotBlocked(touch3Down);
NotifyMotionArgs touch4Down =
generateMotionArgs(/*downTime=*/10, /*eventTime=*/10, DOWN, {{100, 200}}, TOUCHSCREEN);
touch4Down.deviceId = SECOND_TOUCH_DEVICE_ID;
assertNotBlocked(touch4Down);
}
/**
* When we don't know that a specific device does both stylus and touch, and we only see touch
* pointers from it, we should treat it as a touch device. That means, the device events should be
* canceled when stylus from another device goes down. When we detect simultaneous touch and stylus
* from this device though, we should just pass this device through without canceling anything.
*
* In this test:
* 1. Start by touching down with device 1
* 2. Device 2 has stylus going down
* 3. Device 1 should be canceled.
* 4. When we add stylus pointers to the device 1, they should continue to be canceled.
* 5. Device 1 lifts up.
* 6. Subsequent events from device 1 should not be canceled even if stylus is down.
* 7. If a reset happens, and such device is no longer there, then we should
* Therefore, the device 1 is "ignored" and does not participate into "prefer stylus over touch"
* behaviour.
*/
TEST_F(PreferStylusOverTouchTest, MixedStylusAndTouchDeviceIsCanceledAtFirst) {
// Touch from device 1 goes down
NotifyMotionArgs touchDown =
generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{1, 2}}, TOUCHSCREEN);
touchDown.source = STYLUS;
assertNotBlocked(touchDown);
// Stylus from device 2 goes down. Touch should be canceled.
NotifyMotionArgs args =
generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{10, 20}}, STYLUS);
NotifyMotionArgs cancelTouchArgs = touchDown;
cancelTouchArgs.action = CANCEL;
cancelTouchArgs.flags |= AMOTION_EVENT_FLAG_CANCELED;
assertResponse(args, {cancelTouchArgs, args});
// Introduce a stylus pointer into the device 1 stream. It should be ignored.
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/3, POINTER_1_DOWN, {{1, 2}, {3, 4}},
TOUCHSCREEN);
args.pointerProperties[1].toolType = ToolType::STYLUS;
args.source = STYLUS;
assertDropped(args);
// Lift up touch from the mixed touch/stylus device
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/4, CANCEL, {{1, 2}, {3, 4}},
TOUCHSCREEN);
args.pointerProperties[1].toolType = ToolType::STYLUS;
args.source = STYLUS;
assertDropped(args);
// Stylus from device 2 is still down. Since the device 1 is now identified as a mixed
// touch/stylus device, its events should go through, even if they are touch.
args = generateMotionArgs(/*downTime=*/5, /*eventTime=*/5, DOWN, {{21, 22}}, TOUCHSCREEN);
touchDown.source = STYLUS;
assertResponse(args, {args});
// Reconfigure such that only the stylus device remains
InputDeviceInfo stylusDevice;
stylusDevice.initialize(STYLUS_DEVICE_ID, /*generation=*/1, /*controllerNumber=*/1,
/*identifier=*/{}, "stylus device", /*external=*/false,
/*hasMic=*/false, ADISPLAY_ID_NONE);
notifyInputDevicesChanged({stylusDevice});
// The touchscreen device was removed, so we no longer remember anything about it. We should
// again start blocking touch events from it.
args = generateMotionArgs(/*downTime=*/6, /*eventTime=*/6, DOWN, {{1, 2}}, TOUCHSCREEN);
args.source = STYLUS;
assertDropped(args);
}
/**
* If two styli are active at the same time, touch should be blocked until both of them are lifted.
* If one of them lifts, touch should continue to be blocked.
*/
TEST_F(PreferStylusOverTouchTest, TouchIsBlockedWhenTwoStyliAreUsed) {
NotifyMotionArgs args;
// First stylus is down
assertNotBlocked(generateMotionArgs(/*downTime=*/0, /*eventTime=*/0, DOWN, {{10, 30}}, STYLUS));
// Second stylus is down
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/1, DOWN, {{20, 40}}, STYLUS);
args.deviceId = SECOND_STYLUS_DEVICE_ID;
assertNotBlocked(args);
// Touch goes down. It should be ignored.
args = generateMotionArgs(/*downTime=*/2, /*eventTime=*/2, DOWN, {{1, 2}}, TOUCHSCREEN);
assertDropped(args);
// Lift the first stylus
args = generateMotionArgs(/*downTime=*/0, /*eventTime=*/3, UP, {{10, 30}}, STYLUS);
assertNotBlocked(args);
// Touch should continue to be blocked
args = generateMotionArgs(/*downTime=*/2, /*eventTime=*/4, UP, {{1, 2}}, TOUCHSCREEN);
assertDropped(args);
// New touch should be blocked because second stylus is still down
args = generateMotionArgs(/*downTime=*/5, /*eventTime=*/5, DOWN, {{5, 6}}, TOUCHSCREEN);
assertDropped(args);
// Second stylus goes up
args = generateMotionArgs(/*downTime=*/1, /*eventTime=*/6, UP, {{20, 40}}, STYLUS);
args.deviceId = SECOND_STYLUS_DEVICE_ID;
assertNotBlocked(args);
// Current touch gesture should continue to be blocked
// Touch should continue to be blocked
args = generateMotionArgs(/*downTime=*/5, /*eventTime=*/7, UP, {{5, 6}}, TOUCHSCREEN);
assertDropped(args);
// Now that all styli were lifted, new touch should go through
args = generateMotionArgs(/*downTime=*/8, /*eventTime=*/8, DOWN, {{7, 8}}, TOUCHSCREEN);
assertNotBlocked(args);
}
} // namespace android
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