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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "../SyncQueue.h"
#include <gtest/gtest.h>
#include <thread>
namespace android {
// --- SyncQueueTest ---
// Validate basic pop and push operation.
TEST(SyncQueueTest, AddAndRemove) {
SyncQueue<int> queue;
queue.push(1);
ASSERT_EQ(queue.pop(), 1);
queue.push(3);
ASSERT_EQ(queue.pop(), 3);
ASSERT_EQ(std::nullopt, queue.pop());
}
// Make sure the queue maintains FIFO order.
// Add elements and remove them, and check the order.
TEST(SyncQueueTest, isFIFO) {
SyncQueue<int> queue;
constexpr int numItems = 10;
for (int i = 0; i < numItems; i++) {
queue.push(static_cast<int>(i));
}
for (int i = 0; i < numItems; i++) {
ASSERT_EQ(queue.pop(), static_cast<int>(i));
}
}
// Make sure the queue has strict capacity limits.
TEST(SyncQueueTest, QueueReachesCapacity) {
constexpr size_t capacity = 3;
SyncQueue<int> queue(capacity);
// First 3 elements should be added successfully
ASSERT_TRUE(queue.push(1));
ASSERT_TRUE(queue.push(2));
ASSERT_TRUE(queue.push(3));
ASSERT_FALSE(queue.push(4)) << "Queue should reach capacity at size " << capacity;
}
TEST(SyncQueueTest, AllowsMultipleThreads) {
SyncQueue<int> queue;
// Test with a large number of items to increase likelihood that threads overlap
constexpr int numItems = 100;
// Fill queue from a different thread
std::thread fillQueue([&queue]() {
for (int i = 0; i < numItems; i++) {
queue.push(static_cast<int>(i));
}
});
// Make sure all elements are received in correct order
for (int i = 0; i < numItems; i++) {
// Since popping races with the thread that's filling the queue,
// keep popping until we get something back
std::optional<int> popped;
do {
popped = queue.pop();
} while (!popped);
ASSERT_EQ(popped, static_cast<int>(i));
}
fillQueue.join();
}
} // namespace android
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