1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226
|
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android-base/unique_fd.h>
#include <gtest/gtest.h>
#include <inttypes.h>
#include <linux/uinput.h>
#include <log/log.h>
#include <ui/Point.h>
#include <ui/Rect.h>
#include <memory>
namespace android {
// This is the factory method that must be used to create a UinputDevice.
template <class D, class... Ts>
std::unique_ptr<D> createUinputDevice(Ts... args) {
// Using `new` to access non-public constructors.
std::unique_ptr<D> dev(new D(args...));
EXPECT_NO_FATAL_FAILURE(dev->init());
return dev;
}
// --- UinputDevice ---
class UinputDevice {
public:
virtual ~UinputDevice();
inline const char* getName() const { return mName; }
// Subclasses must either provide a public constructor or must be-friend the factory method.
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
protected:
const char* mName;
const int16_t mProductId;
explicit UinputDevice(const char* name, int16_t productId);
// Signals which types of events this device supports before it is created.
// This must be overridden by subclasses.
virtual void configureDevice(int fd, uinput_user_dev* device) = 0;
void injectEvent(uint16_t type, uint16_t code, int32_t value);
private:
base::unique_fd mDeviceFd;
// This is called once by the factory method createUinputDevice().
void init();
};
// --- UinputKeyboard ---
class UinputKeyboard : public UinputDevice {
public:
static constexpr const char* KEYBOARD_NAME = "Test Uinput Keyboard Device";
static constexpr int16_t PRODUCT_ID = 42;
// Injects key press and sync.
void pressKey(int key);
// Injects key release and sync.
void releaseKey(int key);
// Injects 4 events: key press, sync, key release, and sync.
void pressAndReleaseKey(int key);
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
protected:
explicit UinputKeyboard(const char* name, int16_t productId = PRODUCT_ID,
std::initializer_list<int> keys = {});
void configureDevice(int fd, uinput_user_dev* device) override;
private:
std::set<int> mKeys;
};
// --- UinputHomeKey---
// A keyboard device that has a single HOME key.
class UinputHomeKey : public UinputKeyboard {
public:
static constexpr const char* DEVICE_NAME = "Test Uinput Home Key";
static constexpr int16_t PRODUCT_ID = 43;
// Injects 4 events: key press, sync, key release, and sync.
void pressAndReleaseHomeKey();
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
private:
explicit UinputHomeKey();
};
// --- UinputSteamController ---
// A joystick device that sends a BTN_GEAR_DOWN / BTN_WHEEL key.
class UinputSteamController : public UinputKeyboard {
public:
static constexpr const char* DEVICE_NAME = "Test Uinput Steam Controller";
static constexpr int16_t PRODUCT_ID = 44;
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
private:
explicit UinputSteamController();
};
// --- UinputExternalStylus ---
// A stylus that reports button presses.
class UinputExternalStylus : public UinputKeyboard {
public:
static constexpr const char* DEVICE_NAME = "Test Uinput External Stylus";
static constexpr int16_t PRODUCT_ID = 45;
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
private:
explicit UinputExternalStylus();
};
// --- UinputExternalStylusWithPressure ---
// A stylus that reports button presses and pressure values.
class UinputExternalStylusWithPressure : public UinputKeyboard {
public:
static constexpr const char* DEVICE_NAME = "Test Uinput External Stylus With Pressure";
static constexpr int16_t PRODUCT_ID = 46;
static constexpr int32_t RAW_PRESSURE_MIN = 0;
static constexpr int32_t RAW_PRESSURE_MAX = 255;
void setPressure(int32_t pressure);
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
private:
void configureDevice(int fd, uinput_user_dev* device) override;
explicit UinputExternalStylusWithPressure();
};
// --- UinputKeyboardWithUsage ---
// A keyboard that supports EV_MSC MSC_SCAN through which it can report HID usage codes.
class UinputKeyboardWithHidUsage : public UinputKeyboard {
public:
static constexpr const char* DEVICE_NAME = "Test Uinput Keyboard With Usage";
static constexpr int16_t PRODUCT_ID = 47;
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
protected:
explicit UinputKeyboardWithHidUsage(std::initializer_list<int> keys);
void configureDevice(int fd, uinput_user_dev* device) override;
};
// --- UinputTouchScreen ---
// A multi-touch touchscreen device with specific size that also supports styluses.
class UinputTouchScreen : public UinputKeyboard {
public:
static constexpr const char* DEVICE_NAME = "Test Uinput Touch Screen";
static constexpr int16_t PRODUCT_ID = 48;
static const int32_t RAW_TOUCH_MIN = 0;
static const int32_t RAW_TOUCH_MAX = 31;
static const int32_t RAW_ID_MIN = 0;
static const int32_t RAW_ID_MAX = 9;
static const int32_t RAW_SLOT_MIN = 0;
static const int32_t RAW_SLOT_MAX = 9;
static const int32_t RAW_PRESSURE_MIN = 0;
static const int32_t RAW_PRESSURE_MAX = 255;
template <class D, class... Ts>
friend std::unique_ptr<D> createUinputDevice(Ts... args);
void sendSlot(int32_t slot);
void sendTrackingId(int32_t trackingId);
void sendDown(const Point& point);
void sendMove(const Point& point);
void sendPressure(int32_t pressure);
void sendPointerUp();
void sendUp();
void sendToolType(int32_t toolType);
void sendSync();
const Point getCenterPoint();
protected:
explicit UinputTouchScreen(const Rect& size, const std::string& physicalPort = "");
private:
void configureDevice(int fd, uinput_user_dev* device) override;
const Rect mSize;
const std::string mPhysicalPort;
};
} // namespace android
|