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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/Output.h>
#include <compositionengine/impl/ClientCompositionRequestCache.h>
#include <compositionengine/impl/GpuCompositionResult.h>
#include <compositionengine/impl/HwcAsyncWorker.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/impl/planner/Planner.h>
#include <renderengine/DisplaySettings.h>
#include <renderengine/LayerSettings.h>
#include <memory>
#include <utility>
#include <vector>
namespace android::compositionengine::impl {
// The implementation class contains the common implementation, but does not
// actually contain the final output state.
class Output : public virtual compositionengine::Output {
public:
Output() = default;
~Output() override;
// compositionengine::Output overrides
bool isValid() const override;
std::optional<DisplayId> getDisplayId() const override;
void setCompositionEnabled(bool) override;
void setLayerCachingEnabled(bool) override;
void setLayerCachingTexturePoolEnabled(bool) override;
void setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
const Rect& orientedDisplaySpaceRect) override;
void setNextBrightness(float brightness) override;
void setDisplaySize(const ui::Size&) override;
void setLayerFilter(ui::LayerFilter) override;
ui::Transform::RotationFlags getTransformHint() const override;
void setColorTransform(const compositionengine::CompositionRefreshArgs&) override;
void setColorProfile(const ColorProfile&) override;
void setDisplayBrightness(float sdrWhitePointNits, float displayBrightnessNits) override;
void dump(std::string&) const override;
void dumpPlannerInfo(const Vector<String16>& args, std::string&) const override;
const std::string& getName() const override;
void setName(const std::string&) override;
compositionengine::DisplayColorProfile* getDisplayColorProfile() const override;
void setDisplayColorProfile(std::unique_ptr<compositionengine::DisplayColorProfile>) override;
compositionengine::RenderSurface* getRenderSurface() const override;
void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
Region getDirtyRegion() const override;
bool includesLayer(ui::LayerFilter) const override;
bool includesLayer(const sp<LayerFE>&) const override;
compositionengine::OutputLayer* getOutputLayerForLayer(const sp<LayerFE>&) const override;
void setReleasedLayers(ReleasedLayers&&) override;
void prepare(const CompositionRefreshArgs&, LayerFESet&) override;
ftl::Future<std::monostate> present(const CompositionRefreshArgs&) override;
bool supportsOffloadPresent() const override { return false; }
void offloadPresentNextFrame() override;
void uncacheBuffers(const std::vector<uint64_t>& bufferIdsToUncache) override;
void rebuildLayerStacks(const CompositionRefreshArgs&, LayerFESet&) override;
void collectVisibleLayers(const CompositionRefreshArgs&,
compositionengine::Output::CoverageState&) override;
void ensureOutputLayerIfVisible(sp<compositionengine::LayerFE>&,
compositionengine::Output::CoverageState&) override;
void setReleasedLayers(const compositionengine::CompositionRefreshArgs&) override;
void updateCompositionState(const compositionengine::CompositionRefreshArgs&) override;
void planComposition() override;
void writeCompositionState(const compositionengine::CompositionRefreshArgs&) override;
void updateColorProfile(const compositionengine::CompositionRefreshArgs&) override;
void beginFrame() override;
void prepareFrame() override;
GpuCompositionResult prepareFrameAsync() override;
void devOptRepaintFlash(const CompositionRefreshArgs&) override;
void finishFrame(GpuCompositionResult&&) override;
std::optional<base::unique_fd> composeSurfaces(const Region&,
std::shared_ptr<renderengine::ExternalTexture>,
base::unique_fd&) override;
void presentFrameAndReleaseLayers() override;
void renderCachedSets(const CompositionRefreshArgs&) override;
void cacheClientCompositionRequests(uint32_t) override;
bool canPredictCompositionStrategy(const CompositionRefreshArgs&) override;
void setPredictCompositionStrategy(bool) override;
void setTreat170mAsSrgb(bool) override;
// Testing
const ReleasedLayers& getReleasedLayersForTest() const;
void setDisplayColorProfileForTest(std::unique_ptr<compositionengine::DisplayColorProfile>);
void setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface>);
bool plannerEnabled() const { return mPlanner != nullptr; }
virtual bool anyLayersRequireClientComposition() const;
virtual void updateProtectedContentState();
virtual bool dequeueRenderBuffer(base::unique_fd*,
std::shared_ptr<renderengine::ExternalTexture>*);
virtual std::future<bool> chooseCompositionStrategyAsync(
std::optional<android::HWComposer::DeviceRequestedChanges>*);
virtual void resetCompositionStrategy();
virtual ftl::Future<std::monostate> presentFrameAndReleaseLayersAsync();
protected:
std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
std::optional<size_t> findCurrentOutputLayerForLayer(
const sp<compositionengine::LayerFE>&) const;
using DeviceRequestedChanges = android::HWComposer::DeviceRequestedChanges;
bool chooseCompositionStrategy(
std::optional<android::HWComposer::DeviceRequestedChanges>*) override {
return true;
};
void applyCompositionStrategy(const std::optional<DeviceRequestedChanges>&) override{};
bool getSkipColorTransform() const override;
compositionengine::Output::FrameFences presentFrame() override;
virtual renderengine::DisplaySettings generateClientCompositionDisplaySettings(
const std::shared_ptr<renderengine::ExternalTexture>& buffer) const;
std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
bool supportsProtectedContent, ui::Dataspace outputDataspace,
std::vector<LayerFE*>& outLayerFEs) override;
void appendRegionFlashRequests(const Region&, std::vector<LayerFE::LayerSettings>&) override;
void setExpensiveRenderingExpected(bool enabled) override;
void setHintSessionGpuFence(std::unique_ptr<FenceTime>&& gpuFence) override;
bool isPowerHintSessionEnabled() override;
void dumpBase(std::string&) const;
// Implemented by the final implementation for the final state it uses.
virtual compositionengine::OutputLayer* ensureOutputLayer(std::optional<size_t>,
const sp<LayerFE>&) = 0;
virtual compositionengine::OutputLayer* injectOutputLayerForTest(const sp<LayerFE>&) = 0;
virtual void finalizePendingOutputLayers() = 0;
virtual const compositionengine::CompositionEngine& getCompositionEngine() const = 0;
virtual void dumpState(std::string& out) const = 0;
bool mustRecompose() const;
const std::string& getNamePlusId() const { return mNamePlusId; }
private:
void dirtyEntireOutput();
void updateCompositionStateForBorder(const compositionengine::CompositionRefreshArgs&);
compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const;
void finishPrepareFrame();
ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const;
compositionengine::Output::ColorProfile pickColorProfile(
const compositionengine::CompositionRefreshArgs&) const;
void updateHwcAsyncWorker();
float getHdrSdrRatio(const std::shared_ptr<renderengine::ExternalTexture>& buffer) const;
std::string mName;
std::string mNamePlusId;
std::unique_ptr<compositionengine::DisplayColorProfile> mDisplayColorProfile;
std::unique_ptr<compositionengine::RenderSurface> mRenderSurface;
ReleasedLayers mReleasedLayers;
OutputLayer* mLayerRequestingBackgroundBlur = nullptr;
std::unique_ptr<ClientCompositionRequestCache> mClientCompositionRequestCache;
std::unique_ptr<planner::Planner> mPlanner;
std::unique_ptr<HwcAsyncWorker> mHwComposerAsyncWorker;
bool mPredictCompositionStrategy = false;
bool mOffloadPresent = false;
// Whether the content must be recomposed this frame.
bool mMustRecompose = false;
};
// This template factory function standardizes the implementation details of the
// final class using the types actually required by the implementation. This is
// not possible to do in the base class as those types may not even be visible
// to the base code.
template <typename BaseOutput, typename CompositionEngine, typename... Args>
std::shared_ptr<BaseOutput> createOutputTemplated(const CompositionEngine& compositionEngine,
Args... args) {
class Output final : public BaseOutput {
public:
// Clang incorrectly complains that these are unused.
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunused-local-typedef"
using OutputCompositionState = std::remove_const_t<
std::remove_reference_t<decltype(std::declval<BaseOutput>().getState())>>;
using OutputLayer = std::remove_pointer_t<decltype(
std::declval<BaseOutput>().getOutputLayerOrderedByZByIndex(0))>;
#pragma clang diagnostic pop
explicit Output(const CompositionEngine& compositionEngine, Args... args)
: BaseOutput(std::forward<Args>(args)...), mCompositionEngine(compositionEngine) {}
~Output() override = default;
private:
// compositionengine::Output overrides
const OutputCompositionState& getState() const override { return mState; }
OutputCompositionState& editState() override { return mState; }
size_t getOutputLayerCount() const override {
return mCurrentOutputLayersOrderedByZ.size();
}
OutputLayer* getOutputLayerOrderedByZByIndex(size_t index) const override {
if (index >= mCurrentOutputLayersOrderedByZ.size()) {
return nullptr;
}
return mCurrentOutputLayersOrderedByZ[index].get();
}
// compositionengine::impl::Output overrides
const CompositionEngine& getCompositionEngine() const override {
return mCompositionEngine;
};
OutputLayer* ensureOutputLayer(std::optional<size_t> prevIndex,
const sp<LayerFE>& layerFE) {
auto outputLayer = (prevIndex && *prevIndex <= mCurrentOutputLayersOrderedByZ.size())
? std::move(mCurrentOutputLayersOrderedByZ[*prevIndex])
: BaseOutput::createOutputLayer(layerFE);
auto result = outputLayer.get();
mPendingOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
return result;
}
void finalizePendingOutputLayers() override {
// The pending layers are added in reverse order. Reverse them to
// get the back-to-front ordered list of layers.
std::reverse(mPendingOutputLayersOrderedByZ.begin(),
mPendingOutputLayersOrderedByZ.end());
mCurrentOutputLayersOrderedByZ = std::move(mPendingOutputLayersOrderedByZ);
}
void dumpState(std::string& out) const override { mState.dump(out); }
OutputLayer* injectOutputLayerForTest(const sp<LayerFE>& layerFE) override {
auto outputLayer = BaseOutput::createOutputLayer(layerFE);
auto result = outputLayer.get();
mCurrentOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
return result;
}
// Note: This is declared as a private virtual non-override so it can be
// an override implementation in the unit tests, but otherwise is not an
// accessible override for the normal implementation.
virtual void injectOutputLayerForTest(std::unique_ptr<OutputLayer> outputLayer) {
mCurrentOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
}
void clearOutputLayers() override {
mCurrentOutputLayersOrderedByZ.clear();
mPendingOutputLayersOrderedByZ.clear();
}
const CompositionEngine& mCompositionEngine;
OutputCompositionState mState;
std::vector<std::unique_ptr<OutputLayer>> mCurrentOutputLayersOrderedByZ;
std::vector<std::unique_ptr<OutputLayer>> mPendingOutputLayersOrderedByZ;
};
return std::make_shared<Output>(compositionEngine, std::forward<Args>(args)...);
}
std::shared_ptr<Output> createOutput(const compositionengine::CompositionEngine&);
} // namespace android::compositionengine::impl
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