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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <atomic>
#include <chrono>
#include <unordered_map>
#include <unordered_set>
#include <ui/DisplayId.h>
#include <ui/FenceTime.h>
#include <utils/Mutex.h>
// FMQ library in IPower does questionable conversions
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#include <aidl/android/hardware/power/IPower.h>
#include <powermanager/PowerHalController.h>
#pragma clang diagnostic pop
#include <compositionengine/impl/OutputCompositionState.h>
#include <scheduler/Time.h>
#include <ui/DisplayIdentification.h>
#include "../Scheduler/OneShotTimer.h"
using namespace std::chrono_literals;
namespace android {
class SurfaceFlinger;
namespace Hwc2 {
class PowerAdvisor {
public:
virtual ~PowerAdvisor();
// Initializes resources that cannot be initialized on construction
virtual void init() = 0;
// Used to indicate that power hints can now be reported
virtual void onBootFinished() = 0;
virtual void setExpensiveRenderingExpected(DisplayId displayId, bool expected) = 0;
virtual bool isUsingExpensiveRendering() = 0;
// Checks both if it's supported and if it's enabled; this is thread-safe since its values are
// set before onBootFinished, which gates all methods that run on threads other than SF main
virtual bool usePowerHintSession() = 0;
virtual bool supportsPowerHintSession() = 0;
// Sends a power hint that updates to the target work duration for the frame
virtual void updateTargetWorkDuration(Duration targetDuration) = 0;
// Sends a power hint for the actual known work duration at the end of the frame
virtual void reportActualWorkDuration() = 0;
// Sets whether the power hint session is enabled
virtual void enablePowerHintSession(bool enabled) = 0;
// Initializes the power hint session
virtual bool startPowerHintSession(std::vector<int32_t>&& threadIds) = 0;
// Provides PowerAdvisor with a copy of the gpu fence so it can determine the gpu end time
virtual void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) = 0;
// Reports the start and end times of a hwc validate call this frame for a given display
virtual void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
TimePoint validateEndTime) = 0;
// Reports the start and end times of a hwc present call this frame for a given display
virtual void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
TimePoint presentEndTime) = 0;
// Reports the expected time that the current frame will present to the display
virtual void setExpectedPresentTime(TimePoint expectedPresentTime) = 0;
// Reports the most recent present fence time and end time once known
virtual void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) = 0;
// Reports whether a display used client composition this frame
virtual void setRequiresClientComposition(DisplayId displayId,
bool requiresClientComposition) = 0;
// Reports whether a given display skipped validation this frame
virtual void setSkippedValidate(DisplayId displayId, bool skipped) = 0;
// Reports when a hwc present is delayed, and the time that it will resume
virtual void setHwcPresentDelayedTime(DisplayId displayId,
TimePoint earliestFrameStartTime) = 0;
// Reports the start delay for SurfaceFlinger this frame
virtual void setFrameDelay(Duration frameDelayDuration) = 0;
// Reports the SurfaceFlinger commit start time this frame
virtual void setCommitStart(TimePoint commitStartTime) = 0;
// Reports the SurfaceFlinger composite end time this frame
virtual void setCompositeEnd(TimePoint compositeEndTime) = 0;
// Reports the list of the currently active displays
virtual void setDisplays(std::vector<DisplayId>& displayIds) = 0;
// Sets the target duration for the entire pipeline including the gpu
virtual void setTotalFrameTargetWorkDuration(Duration targetDuration) = 0;
// --- The following methods may run on threads besides SF main ---
// Send a hint about an upcoming increase in the CPU workload
virtual void notifyCpuLoadUp() = 0;
// Send a hint about the imminent start of a new CPU workload
virtual void notifyDisplayUpdateImminentAndCpuReset() = 0;
};
namespace impl {
// PowerAdvisor is a wrapper around IPower HAL which takes into account the
// full state of the system when sending out power hints to things like the GPU.
class PowerAdvisor final : public Hwc2::PowerAdvisor {
public:
PowerAdvisor(SurfaceFlinger& flinger);
~PowerAdvisor() override;
void init() override;
void onBootFinished() override;
void setExpensiveRenderingExpected(DisplayId displayId, bool expected) override;
bool isUsingExpensiveRendering() override { return mNotifiedExpensiveRendering; };
bool usePowerHintSession() override;
bool supportsPowerHintSession() override;
void updateTargetWorkDuration(Duration targetDuration) override;
void reportActualWorkDuration() override;
void enablePowerHintSession(bool enabled) override;
bool startPowerHintSession(std::vector<int32_t>&& threadIds) override;
void setGpuFenceTime(DisplayId displayId, std::unique_ptr<FenceTime>&& fenceTime) override;
void setHwcValidateTiming(DisplayId displayId, TimePoint validateStartTime,
TimePoint validateEndTime) override;
void setHwcPresentTiming(DisplayId displayId, TimePoint presentStartTime,
TimePoint presentEndTime) override;
void setSkippedValidate(DisplayId displayId, bool skipped) override;
void setRequiresClientComposition(DisplayId displayId, bool requiresClientComposition) override;
void setExpectedPresentTime(TimePoint expectedPresentTime) override;
void setSfPresentTiming(TimePoint presentFenceTime, TimePoint presentEndTime) override;
void setHwcPresentDelayedTime(DisplayId displayId, TimePoint earliestFrameStartTime) override;
void setFrameDelay(Duration frameDelayDuration) override;
void setCommitStart(TimePoint commitStartTime) override;
void setCompositeEnd(TimePoint compositeEndTime) override;
void setDisplays(std::vector<DisplayId>& displayIds) override;
void setTotalFrameTargetWorkDuration(Duration targetDuration) override;
// --- The following methods may run on threads besides SF main ---
void notifyCpuLoadUp() override;
void notifyDisplayUpdateImminentAndCpuReset() override;
private:
friend class PowerAdvisorTest;
std::unique_ptr<power::PowerHalController> mPowerHal;
std::atomic_bool mBootFinished = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
SurfaceFlinger& mFlinger;
std::atomic_bool mSendUpdateImminent = true;
std::atomic<nsecs_t> mLastScreenUpdatedTime = 0;
std::optional<scheduler::OneShotTimer> mScreenUpdateTimer;
// Higher-level timing data used for estimation
struct DisplayTimeline {
// The start of hwc present, or the start of validate if it happened there instead
TimePoint hwcPresentStartTime;
// The end of hwc present or validate, whichever one actually presented
TimePoint hwcPresentEndTime;
// How long the actual hwc present was delayed after hwcPresentStartTime
Duration hwcPresentDelayDuration{0ns};
// When we think we started waiting for the present fence after calling into hwc present and
// after potentially waiting for the earliest present time
TimePoint presentFenceWaitStartTime;
// How long we ran after we finished waiting for the fence but before hwc present finished
Duration postPresentFenceHwcPresentDuration{0ns};
// Are we likely to have waited for the present fence during composition
bool probablyWaitsForPresentFence = false;
};
struct GpuTimeline {
Duration duration{0ns};
TimePoint startTime;
};
// Power hint session data recorded from the pipeline
struct DisplayTimingData {
std::unique_ptr<FenceTime> gpuEndFenceTime;
std::optional<TimePoint> gpuStartTime;
std::optional<TimePoint> lastValidGpuEndTime;
std::optional<TimePoint> lastValidGpuStartTime;
std::optional<TimePoint> hwcPresentStartTime;
std::optional<TimePoint> hwcPresentEndTime;
std::optional<TimePoint> hwcValidateStartTime;
std::optional<TimePoint> hwcValidateEndTime;
std::optional<TimePoint> hwcPresentDelayedTime;
bool usedClientComposition = false;
bool skippedValidate = false;
// Calculate high-level timing milestones from more granular display timing data
DisplayTimeline calculateDisplayTimeline(TimePoint fenceTime);
// Estimate the gpu duration for a given display from previous gpu timing data
std::optional<GpuTimeline> estimateGpuTiming(std::optional<TimePoint> previousEndTime);
};
template <class T, size_t N>
class RingBuffer {
std::array<T, N> elements = {};
size_t mIndex = 0;
size_t numElements = 0;
public:
void append(T item) {
mIndex = (mIndex + 1) % N;
numElements = std::min(N, numElements + 1);
elements[mIndex] = item;
}
bool isFull() const { return numElements == N; }
// Allows access like [0] == current, [-1] = previous, etc..
T& operator[](int offset) {
size_t positiveOffset =
static_cast<size_t>((offset % static_cast<int>(N)) + static_cast<int>(N));
return elements[(mIndex + positiveOffset) % N];
}
};
// Filter and sort the display ids by a given property
std::vector<DisplayId> getOrderedDisplayIds(
std::optional<TimePoint> DisplayTimingData::*sortBy);
// Estimates a frame's total work duration including gpu time.
std::optional<Duration> estimateWorkDuration();
// There are two different targets and actual work durations we care about,
// this normalizes them together and takes the max of the two
Duration combineTimingEstimates(Duration totalDuration, Duration flingerDuration);
bool ensurePowerHintSessionRunning() REQUIRES(mHintSessionMutex);
std::unordered_map<DisplayId, DisplayTimingData> mDisplayTimingData;
// Current frame's delay
Duration mFrameDelayDuration{0ns};
// Last frame's post-composition duration
Duration mLastPostcompDuration{0ns};
// Buffer of recent commit start times
RingBuffer<TimePoint, 2> mCommitStartTimes;
// Buffer of recent expected present times
RingBuffer<TimePoint, 2> mExpectedPresentTimes;
// Most recent present fence time, provided by SF after composition engine finishes presenting
TimePoint mLastPresentFenceTime;
// Most recent composition engine present end time, returned with the present fence from SF
TimePoint mLastSfPresentEndTime;
// Target duration for the entire pipeline including gpu
std::optional<Duration> mTotalFrameTargetDuration;
// Updated list of display IDs
std::vector<DisplayId> mDisplayIds;
// Ensure powerhal connection is initialized
power::PowerHalController& getPowerHal();
// These variables are set before mBootFinished and never mutated after, so it's safe to access
// from threaded methods.
std::optional<bool> mHintSessionEnabled;
std::optional<bool> mSupportsHintSession;
std::mutex mHintSessionMutex;
std::shared_ptr<aidl::android::hardware::power::IPowerHintSession> mHintSession
GUARDED_BY(mHintSessionMutex) = nullptr;
// Initialize to true so we try to call, to check if it's supported
bool mHasExpensiveRendering = true;
bool mHasDisplayUpdateImminent = true;
// Queue of actual durations saved to report
std::vector<aidl::android::hardware::power::WorkDuration> mHintSessionQueue;
// The latest values we have received for target and actual
Duration mTargetDuration = kDefaultTargetDuration;
std::optional<Duration> mActualDuration;
// The list of thread ids, stored so we can restart the session from this class if needed
std::vector<int32_t> mHintSessionThreadIds;
Duration mLastTargetDurationSent = kDefaultTargetDuration;
// Used to manage the execution ordering of reportActualWorkDuration for concurrency testing
std::promise<bool> mDelayReportActualMutexAcquisitonPromise;
bool mTimingTestingMode = false;
// Whether we should emit ATRACE_INT data for hint sessions
static const bool sTraceHintSessionData;
// Default target duration for the hint session
static constexpr const Duration kDefaultTargetDuration{16ms};
// An adjustable safety margin which pads the "actual" value sent to PowerHAL,
// encouraging more aggressive boosting to give SurfaceFlinger a larger margin for error
static const Duration sTargetSafetyMargin;
static constexpr const Duration kDefaultTargetSafetyMargin{1ms};
// Whether we should send reportActualWorkDuration calls
static const bool sUseReportActualDuration;
// How long we expect hwc to run after the present call until it waits for the fence
static constexpr const Duration kFenceWaitStartDelayValidated{150us};
static constexpr const Duration kFenceWaitStartDelaySkippedValidate{250us};
};
} // namespace impl
} // namespace Hwc2
} // namespace android
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