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=head1 NAME

ddms - a graphical debugging tool for Android

=head1 SYNOPSIS

ddms

=head1 DESCRIPTION

Dalvik Debug Monitor Service (DDMS) provides port-forwarding services, screen
capture on the device, thread and heap information on the device, logcat,
process, and radio state information, incoming call and SMS spoofing, location
data spoofing, and more. This page provides a modest discussion of DDMS
features; it is not an exhaustive exploration of all the features and
capabilities.

DDMS will work with both the emulator and a connected device. If both are
connected and running simultaneously, DDMS defaults to the emulator.

=head2 How DDMS works

DDMS acts as a middleman to connect the IDE to the applications running on
the device. On Android, every application runs in its own process, each of
which hosts its own virtual machine (VM). And each process listens for
a debugger on a different port.

When it starts, DDMS connects to adb and starts a device monitoring service
between the two, which will notify DDMS when a device is connected or
disconnected. When a device is connected, a VM monitoring service is created
between adb and DDMS, which will notify DDMS when a VM on the device is started
or terminated. Once a VM is running, DDMS retrieves the the VM's process ID
(pid), via adb, and opens a connection to the VM's debugger, through the adb
daemon (adbd) on the device. DDMS can now talk to the VM using a custom wire
protocol.

For each VM on the device, DDMS opens a port upon which it will listen for
a debugger. For the first VM, DDMS listens for a debugger on port 8600, the next
on 8601, and so on. When a debugger connects to one of these ports, all traffic
is forwarded between the debugger and the associated VM. Debugging can then
process like any remote debugging session.

DDMS also opens another local port, the DDMS "base port" (8700, by default),
upon which it also listens for a debugger. When a debugger connects to this
base port, all traffic is forwarded to the VM currently selected in DDMS, so
this is typically where you debugger should connect.

Tip: You can set a number of DDMS preferences in File > Preferences. Preferences
are saved to "$HOME/.ddmsrc".

=head3 Known debugging issues with Dalvik

Debugging an application in the Dalvik VM should work the same as it does in
other VMs. However, when single-stepping out of synchronized code, the
"current line" cursor may jump to the last line in the method for one step.

=head2 Left Pane

The left side of the Debug Monitor shows each emulator/device currently found,
with a list of all the VMs currently running within each. VMs are identified
by the package name of the application it hosts.

Use this list to find and attach to the VM running the activity(ies) that you
want to debug. Next to each VM in the list is a "debugger pass-through" port
(in the right-most column). If you connect your debugger to one of the the ports
listed, you will be connected to the corresponding VM on the device. However,
when using DDMS, you need only connect to port 8700, as DDMS forwards all
traffic here to the currently selected VM. (Notice, as you select a VM in the
list, the listed port includes 8700.) This way, there's no need to reconfigure
the debugger's port each time you switch between VMs.

When an application running on the device calls waitForDebugger() (or you
select this option in the developer options), a red icon will be shown next to
the client name, while it waits for the debugger to attach to the VM. When
a debugger is connected, the icon will turn green.

If you see a crossed-out bug icon, this means that the DDMS was unable to
complete a connection between the debugger and the VM because it was unable to
open the VM's local port. If you see this for all VMs on the device, it is
likely because you have another instance of DDMS running (this includes the
Eclipse plugin).

If you see a question mark in place of an application package, this means that,
once DDMS received the application pid from adb, it somehow failed to make
a successful handshake with the VM process. Try restarting DDMS.

=head2 Right pane

On the right side, the Debug Monitor provides tabs that display useful
information and some useful tools.

=head2 Info

This view shows some general information about the selected VM, including the
process ID, package name, and VM version.

=head2 Threads

The threads view has a list of threads running in the process of the target VM.
To reduce the amount of data sent over the wire, the thread updates are only
sent when explicitly enabled by toggling the "threads" button in the toolbar.
This toggle is maintained per VM. This tab includes the following information:

B<ID> a VM-assigned unique thread ID. In Dalvik, these are odd numbers starting
from 3.

B<Tid> the Linux thread ID. For the main thread in a process, this will match
the process ID.

B<Status> the VM thread status. Daemon threads are shown with an asterisk (*).
This will be one of the following:

    running  - executing application code
    sleeping - called Thread.sleep()
    monitor  - waiting to acquire a monitor lock
    wait     - in Object.wait()
    native   - executing native code
    vmwait   - waiting on a VM resource
    zombie   - thread is in the process of dying
    init     - thread is initializing (you shouldn't see this)
    starting - thread is about to start (you shouldn't see this either)

B<utime> cumulative time spent executing user code, in "jiffies" (usually 10ms).
Only available under Linux.

B<stime> cumulative time spent executing system code, in "jiffies" (usually
10ms).

B<Name> the name of the thread

"ID" and "Name" are set when the thread is started. The remaining fields are
updated periodically (default is every 4 seconds).

=head2 VM Heap

Displays some heap stats, updated during garbage collection. If, when a VM is
selected, the VM Heap view says that heap updates are not enabled, click the
"Show heap updates" button, located in the top-left toolbar. Back in the VM
Heap view, click Cause GC to perform garbage collection and update the heap
stats.

=head2 Allocation Tracker

In this view, you can track the memory allocation of each virtual machine. With
a VM selected in the left pane, click Start Tracking, then Get Allocations to
view all allocations since tracking started. The table below will be filled
with all the relevant data. Click it again to refresh the list.

=head2 Emulator Control

With these controls, you can simulate special device states and activities. Features include:

B<Telephony Status> change the state of the phone's Voice and Data plans (home,
roaming, searching, etc.), and simulate different kinds of network Speed and
Latency (GPRS, EDGE, UTMS, etc.).

B<Telephony Actions> perform simulated phone calls and SMS messages to the
emulator.

B<Location Controls> send mock location data to the emulator so that you can
perform location-aware operations like GPS mapping.

To use the Location Controls, launch your application in the Android emulator
and open DDMS. Click the Emulator Controls tab and scroll down to Location
Controls. From here, you can:

=over 3

=item -

Manually send individual longitude/latitude coordinates to the device.

Click Manual, select the coordinate format, fill in the fields and click Send.

=item -

Use a GPX file describing a route for playback to the device.

Click GPX and load the file. Once loaded, click the play button to playback the
route for your location-aware application.

When performing playback from GPX, you can adjust the speed of playback from
the DDMS panel and control playback with the pause and skip buttons. DDMS will
parse both the waypoints (<wpt>, in the first table), and the tracks (<trk>,
in the second table, with support for multiple segments, <trkseg>, although they
are simply concatenated). Only the tracks can be played. Clicking a waypoint in
the first list simply sends its coordinate to the device, while selecting a
track lets you play it.

=item -

Use a KML file describing individual placemarks for sequenced playback to the
device.

Click KML and load the file. Once loaded, click the play button to send the
coordinates to your location-aware application.

When using a KML file, it is parsed for a <coordinates> element. The value of
which should be a single set of longitude, latitude and altitude figures. For
example:

<coordinates>-122.084143,37.421972,4</coordinates>

In your file, you may include multiple <Placemark> elements, each containing a
<coordinates> element. When you do so, the collection of placemarks will be
added as tracks. DDMS will send one placemark per second to the device.

B<Note:> DDMS does not support routes created with the
<MultiGeometry><LineString>lat1, long1, lat2, long2,
...</LineString></MultiGeometry> methods. There is also currently no support
for the <TimeStamp> node inside the <Placemark>. Future releases may support
timed placement and routes within a single coordinate element.

=back

=head2 File Explorer

With the File Explorer, you can view the device file system and perform basic
management, like pushing and pulling files. This circumvents using the adb
push and pull commands, with a GUI experience.

With DDMS open, select Device > File Explorer... to open the File Explorer
window. You can drag-and-drop into the device directories, but cannot drag out
of them. To copy files from the device, select the file and click the Pull File
from Device button in the toolbar. To delete files, use the Delete button in the
toolbar.

If you're interested in using an SD card image on the emulator, you're still
required to use the mksdcard command to create an image, and then mount it
during emulator bootup. For example, from the /tools directory, execute:

$ mksdcard 1024M ./img
$ emulator -sdcard ./img

Now, when the emulator is running, the DDMS File Explorer will be able to read
and write to the sdcard directory. However, your files may not appear
automatically. For example, if you add an MP3 file to the sdcard, the media
player won't see them until you restart the emulator. (When restarting the
emulator from command line, be sure to mount the sdcard again.)

=head2 Screen Capture

You can capture screen images on the device or emulator by selecting
Device > Screen capture... in the menu bar, or press CTRL-S.

=head2 Exploring Processes

You can see the output of ps -x for a specific VM by selecting Device > Show
process status... in the menu bar.

=head2 Cause a GC to Occur

Cause garbage collection to occury by pressing the trash can button on the
toolbar.

=head2 Running Dumpsys and Dumpstate on the Device (logcat)

To run dumpsys (logcat) from Dalvik, select Device > Run logcat... in the menu
bar.

To run dumpstate from Dalvik, select Device > Dump device state... in the menu
bar.

=head2 Examine Radio State

By default, radio state is not output during a standard logcat (it is a lot of
information). To see radio information, either click
Device > Dump radio state... or run logcat as described in Logging Radio
Information.

=head2 Stop a Virtual Machine

You can stop a virtual machine by selecting Actions > Halt VM. Pressing this
button causes the VM to call System.exit(1).

=head1 KNOWN ISSUES

If you connect and disconnect a debugger, ddms drops and reconnects the client
so the VM realizes that the debugger has gone away. This will be fixed
eventually.

=head1 COPYRIGHT

This manual page is licensed under the Apache License, Version 2.0.

Copyright (C) 2013 www.linuxtopia.org

Copyright (C) 2013 Jakub Adam <jakub.adam@ktknet.cz>