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The "file" directory contains various special ascii data files.
The 'news.txt' file is displayed to the user when the game starts up. It
contains basic information such as my name and email address, and the names
of some of the people who have been responsible for previous versions of
Angband. You may edit this file (slightly) to include local "site specific"
information such as who compiled the local executable. You should refer the
user to a special "online help" file, if necessary, that describes any local
modifications in detail. The first two lines of this file should be blank,
and only the next 20 lines should contain information.
The 'dead.txt' file is displayed to the user when the player dies. It
contains a picture of a tombstone which is filled in with interesting
information about the dead player. You should not edit this file.
The optional file 'wizards.txt' may be used to specify which users may enter
'wizard' mode. A missing file provides no restrictions, and an empty file
prevents everyone from entering 'wizard' mode. This file is only used on
multi-user machines, otherwise there are no restrictions.
The optional file 'time.txt' may be used to restrict the "times" at which
the game may be played, by providing specification of which hours of each day
of the week are legal for playing the game. See 'files.c' for more details.
A missing file provides no restrictions, and an empty file will, by default,
forbid the playing of the game from 8am-5pm on weekdays. This file is only
used on multi-user machines, and only if CHECK_TIME is defined, otherwise,
there are no restrictions.
The optional file 'load.txt' may be used to restrict the "load" which the game
may impose on the system. See 'files.c' for more details. A missing file
provides no restrictions, and an empty file will, by default, restrict the
"current load" to a maximal value of 100*FSCALE. This file is only used on
multi-user machines, and only if CHECK_LOAD is defined, otherwise, there areno restrictions.
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