File: doc_cpp_exceptions.h

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/**

\page doc_cpp_exceptions C++ exceptions and longjmp

\section doc_cpp_exceptions_1 Exceptions

Application functions and class methods registered with the script engine are allowed to throw C++ exceptions. The virtual machine will automatically catch any C++ exception, abort the script execution, and return control to the application.

\code
asIScriptContext *ctx = engine->CreateContext();
ctx->Prepare(engine->GetModule("test")->GetFunctionByName("func"));
int r = ctx->Execute();
if( r == asEXECUTION_EXCEPTION )
{
  string err = ctx->GetExceptionString();
  if( err == "Caught an exception from the application" )
  {
    // An application function threw an exception while being invoked from the script
    ...
  }
}
\endcode

By default the VM has no way of distinguishing between different types of exceptions and will just give a standard exception 
string for all of them. If desired a \ref asIScriptEngine::SetTranslateAppExceptionCallback "callback can be registered" with 
the engine to provide a translation of the exception type to a more informative exception string.

\code
void TranslateException(asIScriptContext *ctx, void* /*userParam*/)
{
  try 
  {
    // Retrow the original exception so we can catch it again
    throw;
  }
  catch( std::exception &e )
  {
    // Tell the VM the type of exception that occurred
    ctx->SetException(e.what());
  }
  catch(...)
  {
    // The callback must not allow any exception to be thrown, but it is not necessary 
    // to explicitly set an exception string if the default exception string is sufficient
  }
}

// Register the callback with the engine
engine->SetTranslateAppExceptionCallback(asFUNCTION(TranslateException), 0, asCALL_CDECL);
\endcode

\see \ref doc_addon_helpers "GetExceptionInfo" helper function

\note The ability to catch exceptions can be turned off by compiling the library with the AS_NO_EXCEPTIONS defined. If this is done, the application should not register any functions that may throw exceptions, as the end result will be 
undefined should an exception occur.

\section doc_cpp_exceptions_2 longjmp

Some applications uses longjmp to do error handling. When performing a longjmp to a previously saved state, there is no chance for the code to do a cleanup of all that happened after the saved state. Because of that the application must not register functions that can perform a longjmp out from the function, as that can leave the virtual machine in an undefined state.

*/